Add functions for handling project sequence scene transition steps

This commit is contained in:
2026-04-15 03:45:39 +02:00
parent 21e155d7a5
commit 4bc4b4c97f

View File

@@ -4698,6 +4698,27 @@ export function App({ store, initialStatusMessage }: AppProps) {
);
};
const handleAddProjectSequenceSceneTransitionStep = (
sequenceId: string,
targetKey: string
) => {
const target = readSceneTransitionTargetKey(targetKey);
updateProjectSequence(
sequenceId,
"Add project sequence scene transition effect",
"Added scene transition effect.",
(sequence) => {
sequence.effects.push({
stepClass: "impulse",
type: "startSceneTransition",
targetSceneId: target.targetSceneId,
targetEntryEntityId: target.targetEntryEntityId
});
}
);
};
const handleAddProjectSequenceVisibilityStep = (
sequenceId: string,
targetKey: string
@@ -5008,6 +5029,31 @@ export function App({ store, initialStatusMessage }: AppProps) {
);
};
const updateProjectSequenceSceneTransitionStepTarget = (
sequenceId: string,
stepIndex: number,
targetKey: string
) => {
const target = readSceneTransitionTargetKey(targetKey);
updateProjectSequenceStep(
sequenceId,
stepIndex,
"Set project sequence scene transition target",
"Updated scene transition target.",
(step) => {
if (step.type !== "startSceneTransition") {
throw new Error(
"Only scene transition effects expose a scene transition target."
);
}
step.targetSceneId = target.targetSceneId;
step.targetEntryEntityId = target.targetEntryEntityId;
}
);
};
const updateProjectSequenceVisibilityStepTarget = (
sequenceId: string,
stepIndex: number,