Update documentation for third-person mode

This commit is contained in:
2026-04-11 11:21:45 +02:00
parent c81c40f8ea
commit 499fbcfec8
2 changed files with 3 additions and 3 deletions

View File

@@ -589,7 +589,7 @@ Near-term runtime collision is intentionally narrower than a full game-engine ph
Initial modes:
- first-person
- orbit visitor
- third-person
Later optional modes:

View File

@@ -187,7 +187,7 @@ This is the first proof that the product is real.
- runtime build from document
- first-person navigation
- orbit visitor mode
- third-person mode
- mode switch
- minimal typed `PlayerStart` support
- basic collision against axis-aligned box brush geometry
@@ -197,7 +197,7 @@ This is the first proof that the product is real.
- user can press Run and navigate the scene
- first-person works with keyboard/mouse
- orbit visitor works
- third-person works
- leaving run mode returns to editor state safely
- `PlayerStart` does not need to be rebuilt later as a separate foundation