Update runtime scene fixture with player movement template

This commit is contained in:
2026-04-11 18:03:14 +02:00
parent a5c06a4e11
commit 48e8c28af8

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@@ -1,6 +1,9 @@
import { describe, expect, it } from "vitest"; import { describe, expect, it } from "vitest";
import { createPlayerStartInputBindings } from "../../src/entities/entity-instances"; import {
createPlayerStartInputBindings,
createPlayerStartMovementTemplate
} from "../../src/entities/entity-instances";
import { import {
createPlayAnimationInteractionLink, createPlayAnimationInteractionLink,
createPlaySoundInteractionLink, createPlaySoundInteractionLink,
@@ -129,6 +132,11 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition {
height: 1.8, height: 1.8,
eyeHeight: 1.6 eyeHeight: 1.6
}, },
playerMovement: {
templateKind: "default",
moveSpeed: createPlayerStartMovementTemplate().moveSpeed,
capabilities: createPlayerStartMovementTemplate().capabilities
},
navigationMode: "thirdPerson", navigationMode: "thirdPerson",
spawn: { spawn: {
source: "fallback", source: "fallback",