From 48e8c28af82cf0405101ac80f54f12d9d029f0fc Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Sat, 11 Apr 2026 18:03:14 +0200 Subject: [PATCH] Update runtime scene fixture with player movement template --- tests/domain/runtime-interaction-system.test.ts | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/tests/domain/runtime-interaction-system.test.ts b/tests/domain/runtime-interaction-system.test.ts index 4281ca8a..3b162056 100644 --- a/tests/domain/runtime-interaction-system.test.ts +++ b/tests/domain/runtime-interaction-system.test.ts @@ -1,6 +1,9 @@ import { describe, expect, it } from "vitest"; -import { createPlayerStartInputBindings } from "../../src/entities/entity-instances"; +import { + createPlayerStartInputBindings, + createPlayerStartMovementTemplate +} from "../../src/entities/entity-instances"; import { createPlayAnimationInteractionLink, createPlaySoundInteractionLink, @@ -129,6 +132,11 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition { height: 1.8, eyeHeight: 1.6 }, + playerMovement: { + templateKind: "default", + moveSpeed: createPlayerStartMovementTemplate().moveSpeed, + capabilities: createPlayerStartMovementTemplate().capabilities + }, navigationMode: "thirdPerson", spawn: { source: "fallback",