auto-git:

[change] src/app/App.tsx
This commit is contained in:
2026-04-23 08:55:28 +02:00
parent 7927978e5d
commit 48177c54f1

View File

@@ -3577,6 +3577,21 @@ export function App({ store, initialStatusMessage }: AppProps) {
setEntityPositionDraft(createVec3Draft(DEFAULT_ENTITY_POSITION));
setCameraRigRigTypeDraft("fixed");
setCameraRigPathIdDraft("");
setCameraRigRailPlacementModeDraft(
DEFAULT_CAMERA_RIG_RAIL_PLACEMENT_MODE
);
setCameraRigTrackStartPointDraft(
createVec3Draft(DEFAULT_CAMERA_RIG_TRACK_START_POINT)
);
setCameraRigTrackEndPointDraft(
createVec3Draft(DEFAULT_CAMERA_RIG_TRACK_END_POINT)
);
setCameraRigRailStartProgressDraft(
String(DEFAULT_CAMERA_RIG_RAIL_START_PROGRESS)
);
setCameraRigRailEndProgressDraft(
String(DEFAULT_CAMERA_RIG_RAIL_END_PROGRESS)
);
setCameraRigPriorityDraft(String(DEFAULT_CAMERA_RIG_PRIORITY));
setCameraRigDefaultActiveDraft(DEFAULT_CAMERA_RIG_DEFAULT_ACTIVE);
setCameraRigTargetKindDraft("player");
@@ -3697,6 +3712,43 @@ export function App({ store, initialStatusMessage }: AppProps) {
setCameraRigPathIdDraft(
selectedEntity.rigType === "rail" ? selectedEntity.pathId : ""
);
setCameraRigRailPlacementModeDraft(
selectedEntity.rigType === "rail"
? selectedEntity.railPlacementMode
: DEFAULT_CAMERA_RIG_RAIL_PLACEMENT_MODE
);
setCameraRigTrackStartPointDraft(
createVec3Draft(
selectedEntity.rigType === "rail" &&
selectedEntity.railPlacementMode === "mapTargetBetweenPoints"
? selectedEntity.trackStartPoint
: getDefaultCameraRigRailMappingDraft(
selectedEntity.rigType === "rail" ? selectedEntity.pathId : ""
).trackStartPoint
)
);
setCameraRigTrackEndPointDraft(
createVec3Draft(
selectedEntity.rigType === "rail" &&
selectedEntity.railPlacementMode === "mapTargetBetweenPoints"
? selectedEntity.trackEndPoint
: getDefaultCameraRigRailMappingDraft(
selectedEntity.rigType === "rail" ? selectedEntity.pathId : ""
).trackEndPoint
)
);
setCameraRigRailStartProgressDraft(
selectedEntity.rigType === "rail" &&
selectedEntity.railPlacementMode === "mapTargetBetweenPoints"
? String(selectedEntity.railStartProgress)
: String(DEFAULT_CAMERA_RIG_RAIL_START_PROGRESS)
);
setCameraRigRailEndProgressDraft(
selectedEntity.rigType === "rail" &&
selectedEntity.railPlacementMode === "mapTargetBetweenPoints"
? String(selectedEntity.railEndProgress)
: String(DEFAULT_CAMERA_RIG_RAIL_END_PROGRESS)
);
setCameraRigPriorityDraft(String(selectedEntity.priority));
setCameraRigDefaultActiveDraft(selectedEntity.defaultActive);
setCameraRigTargetKindDraft(selectedEntity.target.kind);