Add default player start navigation mode and type

This commit is contained in:
2026-04-11 11:16:47 +02:00
parent 5cf600e601
commit 46cac5435f

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@@ -180,6 +180,7 @@ import {
DEFAULT_PLAYER_START_CAPSULE_HEIGHT,
DEFAULT_PLAYER_START_CAPSULE_RADIUS,
DEFAULT_PLAYER_START_EYE_HEIGHT,
DEFAULT_PLAYER_START_NAVIGATION_MODE,
DEFAULT_SOUND_EMITTER_AUDIO_ASSET_ID,
DEFAULT_SOUND_EMITTER_VOLUME,
DEFAULT_SCENE_ENTRY_YAW_DEGREES,
@@ -189,6 +190,7 @@ import {
DEFAULT_SOUND_EMITTER_MAX_DISTANCE,
DEFAULT_TELEPORT_TARGET_YAW_DEGREES,
PLAYER_START_COLLIDER_MODES,
PLAYER_START_NAVIGATION_MODES,
DEFAULT_SPOT_LIGHT_ANGLE_DEGREES,
DEFAULT_SPOT_LIGHT_COLOR_HEX,
DEFAULT_SPOT_LIGHT_DISTANCE,
@@ -212,6 +214,7 @@ import {
normalizeYawDegrees,
normalizeInteractablePrompt,
type PlayerStartColliderMode,
type PlayerStartNavigationMode,
type EntityInstance,
type EntityKind
} from "../entities/entity-instances";