Remove runtime message and add scene name to RunnerCanvas

This commit is contained in:
2026-04-11 04:16:20 +02:00
parent bd67055696
commit 465de798a0

View File

@@ -6184,11 +6184,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
const nextNavigationMode = preferredNavigationMode;
setRuntimeScene(nextRuntimeScene);
setRuntimeMessage(
nextRuntimeScene.spawn.source === "playerStart"
? "Running from the authored Player Start."
: "No Player Start is authored yet. Orbit Visitor opened first, with a fallback FPS spawn still available."
);
setRuntimeMessage(null);
setFirstPersonTelemetry(null);
setRuntimeInteractionPrompt(null);
setActiveNavigationMode(nextNavigationMode);
@@ -6470,6 +6466,8 @@ export function App({ store, initialStatusMessage }: AppProps) {
<main className="runner-region">
<RunnerCanvas
runtimeScene={runtimeScene}
sceneName={activeProjectScene.name}
sceneLoadingScreen={activeProjectScene.loadingScreen}
projectAssets={editorState.document.assets}
loadedModelAssets={loadedModelAssets}
loadedImageAssets={loadedImageAssets}