Remove runtime message and add scene name to RunnerCanvas
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@@ -6184,11 +6184,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
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const nextNavigationMode = preferredNavigationMode;
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setRuntimeScene(nextRuntimeScene);
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setRuntimeMessage(
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nextRuntimeScene.spawn.source === "playerStart"
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? "Running from the authored Player Start."
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: "No Player Start is authored yet. Orbit Visitor opened first, with a fallback FPS spawn still available."
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);
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setRuntimeMessage(null);
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setFirstPersonTelemetry(null);
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setRuntimeInteractionPrompt(null);
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setActiveNavigationMode(nextNavigationMode);
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@@ -6470,6 +6466,8 @@ export function App({ store, initialStatusMessage }: AppProps) {
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<main className="runner-region">
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<RunnerCanvas
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runtimeScene={runtimeScene}
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sceneName={activeProjectScene.name}
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sceneLoadingScreen={activeProjectScene.loadingScreen}
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projectAssets={editorState.document.assets}
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loadedModelAssets={loadedModelAssets}
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loadedImageAssets={loadedImageAssets}
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