Add volumes property to runtime scene fixture
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@@ -25,6 +25,10 @@ function createRuntimeSceneFixture() {
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}
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}
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},
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},
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brushes: [],
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brushes: [],
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volumes: {
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fog: [],
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water: []
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},
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colliders: [],
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colliders: [],
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sceneBounds: null,
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sceneBounds: null,
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localLights: {
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localLights: {
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