Add NPC collider settings state variables in App.tsx
This commit is contained in:
@@ -1887,6 +1887,20 @@ export function App({ store, initialStatusMessage }: AppProps) {
|
||||
const [npcYawDraft, setNpcYawDraft] = useState(
|
||||
String(DEFAULT_NPC_YAW_DEGREES)
|
||||
);
|
||||
const [npcColliderModeDraft, setNpcColliderModeDraft] =
|
||||
useState<PlayerStartColliderMode>(createNpcColliderSettings().mode);
|
||||
const [npcEyeHeightDraft, setNpcEyeHeightDraft] = useState(
|
||||
String(createNpcColliderSettings().eyeHeight)
|
||||
);
|
||||
const [npcCapsuleRadiusDraft, setNpcCapsuleRadiusDraft] = useState(
|
||||
String(createNpcColliderSettings().capsuleRadius)
|
||||
);
|
||||
const [npcCapsuleHeightDraft, setNpcCapsuleHeightDraft] = useState(
|
||||
String(createNpcColliderSettings().capsuleHeight)
|
||||
);
|
||||
const [npcBoxSizeDraft, setNpcBoxSizeDraft] = useState(
|
||||
createVec3Draft(createNpcColliderSettings().boxSize)
|
||||
);
|
||||
const [npcModelAssetIdDraft, setNpcModelAssetIdDraft] = useState(
|
||||
DEFAULT_NPC_MODEL_ASSET_ID ?? ""
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user