Add clearLocalLights method to ViewportHost
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@@ -872,6 +872,14 @@ export class ViewportHost {
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return texture;
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}
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private clearLocalLights() {
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for (const renderObjects of this.localLightRenderObjects.values()) {
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this.localLightGroup.remove(renderObjects.group);
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}
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this.localLightRenderObjects.clear();
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}
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private clearBrushMeshes() {
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for (const renderObjects of this.brushRenderObjects.values()) {
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this.brushGroup.remove(renderObjects.mesh);
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