Remove collision readiness e2e test
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@@ -1,77 +0,0 @@
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import { test } from "@playwright/test";
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import { createTerrain } from "../../src/document/terrains";
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import { createEmptySceneDocument } from "../../src/document/scene-document";
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import { createPlayerStartEntity } from "../../src/entities/entity-instances";
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import { replaceSceneDocument } from "./viewport-test-helpers";
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function createScene(options: { terrainSize?: number }) {
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const document = createEmptySceneDocument({
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name: `Collision readiness ${options.terrainSize ?? "empty"}`
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});
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const playerStart = createPlayerStartEntity({
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id: "player-start-probe",
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position: {
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x: 0,
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y: 1,
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z: 0
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},
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navigationMode: "thirdPerson"
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});
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document.entities[playerStart.id] = playerStart;
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if (options.terrainSize !== undefined) {
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const terrain = createTerrain({
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id: `terrain-${options.terrainSize}`,
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sampleCountX: options.terrainSize,
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sampleCountZ: options.terrainSize,
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cellSize: 1
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});
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document.terrains[terrain.id] = terrain;
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}
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return document;
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}
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test("collision readiness probe", async ({ page }) => {
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test.setTimeout(90_000);
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const pageErrors: string[] = [];
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const consoleMessages: string[] = [];
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page.on("pageerror", (error) => {
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pageErrors.push(error.message);
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});
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page.on("console", (message) => {
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consoleMessages.push(`${message.type()}: ${message.text()}`);
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});
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await page.goto("/");
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await page.evaluate((storageKey) => {
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window.localStorage.removeItem(storageKey);
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}, "webeditor3d.scene-document-draft");
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await page.reload();
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for (const terrainSize of [undefined, 100, 640]) {
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await replaceSceneDocument(page, createScene({ terrainSize }));
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await page.getByTestId("enter-run-mode").click();
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await page.getByTestId("runner-shell").waitFor({ state: "visible" });
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await page.waitForTimeout(5_000);
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const overlay = await page.getByTestId("runner-loading-overlay").evaluate(
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(element) => ({
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className: element.className,
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text: element.textContent
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})
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);
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const status = await page.getByTestId("runner-spawn-state").textContent();
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console.log(
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`terrain=${terrainSize ?? "none"} overlay=${JSON.stringify(overlay)} spawn=${status}`
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);
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await page.getByTestId("exit-run-mode").click();
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await page.getByTestId("viewport-shell").waitFor({ state: "visible" });
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}
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console.log(consoleMessages.join("\n"));
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console.log(`pageErrors=${JSON.stringify(pageErrors)}`);
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});
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