Increase padding constant for visibility target clearance

This commit is contained in:
2026-04-25 18:15:54 +02:00
parent 2e54ffc087
commit 3667ae0ea6

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@@ -344,6 +344,7 @@ const TARGETING_ACTIVE_TARGET_RELEASE_DISTANCE =
const TARGETING_AUTO_RETARGET_SAFE_DISTANCE =
TARGETING_MAX_ACTIVE_TARGET_DISTANCE - 0.75;
const TARGETING_VISIBILITY_TARGET_CLEARANCE = 0.45;
const TARGETING_VISIBILITY_TARGET_CLEARANCE_PADDING = 0.08;
const TARGETING_ACTIVE_OCCLUSION_GRACE_SECONDS = 0.35;
// Proposed-target camera nudging is intentionally disabled for now. Lux alone
// should communicate proposal without moving the gameplay camera.