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[change] src/app/App.tsx
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@@ -715,6 +715,12 @@ function formatPlayerStartGamepadCameraLookBindingLabel(
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const STARTER_MATERIAL_ORDER = new Map(
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STARTER_MATERIAL_LIBRARY.map((material, index) => [material.id, index])
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);
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const TERRAIN_BRUSH_TOOLS: TerrainBrushTool[] = [
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"raise",
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"lower",
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"smooth",
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"flatten"
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];
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const MIN_VIEWPORT_QUAD_SPLIT = 0.2;
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const MAX_VIEWPORT_QUAD_SPLIT = 0.8;
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