Update build-runtime-scene.test.ts with new entity types and tests
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@@ -2,7 +2,13 @@ import { describe, expect, it } from "vitest";
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import { createBoxBrush } from "../../src/document/brushes";
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import { createEmptySceneDocument } from "../../src/document/scene-document";
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import { createPlayerStartEntity } from "../../src/entities/entity-instances";
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import {
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createInteractableEntity,
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createPlayerStartEntity,
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createSoundEmitterEntity,
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createTeleportTargetEntity,
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createTriggerVolumeEntity
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} from "../../src/entities/entity-instances";
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import { buildRuntimeSceneFromDocument } from "../../src/runtime-three/runtime-scene-build";
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describe("buildRuntimeSceneFromDocument", () => {
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@@ -31,6 +37,53 @@ describe("buildRuntimeSceneFromDocument", () => {
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},
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yawDegrees: 90
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});
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const soundEmitter = createSoundEmitterEntity({
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id: "entity-sound-lobby",
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position: {
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x: -1,
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y: 1,
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z: 0
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},
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radius: 8,
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gain: 0.75,
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autoplay: true,
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loop: false
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});
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const triggerVolume = createTriggerVolumeEntity({
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id: "entity-trigger-door",
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position: {
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x: 0,
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y: 1,
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z: 2
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},
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size: {
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x: 2,
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y: 2,
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z: 1
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},
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triggerOnEnter: true,
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triggerOnExit: false
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});
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const teleportTarget = createTeleportTargetEntity({
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id: "entity-teleport-target-main",
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position: {
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x: 6,
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y: 0,
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z: -3
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},
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yawDegrees: 270
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});
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const interactable = createInteractableEntity({
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id: "entity-interactable-console",
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position: {
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x: 1,
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y: 1,
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z: 1
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},
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radius: 1.5,
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prompt: "Use Console",
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enabled: true
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});
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const document = {
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...createEmptySceneDocument({ name: "Runtime Slice" }),
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@@ -38,7 +91,11 @@ describe("buildRuntimeSceneFromDocument", () => {
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[brush.id]: brush
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},
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entities: {
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[playerStart.id]: playerStart
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[playerStart.id]: playerStart,
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[soundEmitter.id]: soundEmitter,
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[triggerVolume.id]: triggerVolume,
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[teleportTarget.id]: teleportTarget,
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[interactable.id]: interactable
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}
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};
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document.world.background = {
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@@ -98,6 +155,74 @@ describe("buildRuntimeSceneFromDocument", () => {
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z: 8
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}
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});
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expect(runtimeScene.entities).toEqual({
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playerStarts: [
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{
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entityId: "entity-player-start-main",
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position: {
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x: 2,
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y: 0,
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z: -1
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},
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yawDegrees: 90
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}
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],
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soundEmitters: [
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{
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entityId: "entity-sound-lobby",
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position: {
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x: -1,
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y: 1,
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z: 0
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},
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radius: 8,
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gain: 0.75,
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autoplay: true,
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loop: false
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}
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],
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triggerVolumes: [
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{
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entityId: "entity-trigger-door",
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position: {
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x: 0,
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y: 1,
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z: 2
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},
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size: {
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x: 2,
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y: 2,
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z: 1
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},
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triggerOnEnter: true,
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triggerOnExit: false
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}
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],
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teleportTargets: [
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{
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entityId: "entity-teleport-target-main",
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position: {
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x: 6,
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y: 0,
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z: -3
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},
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yawDegrees: 270
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}
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],
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interactables: [
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{
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entityId: "entity-interactable-console",
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position: {
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x: 1,
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y: 1,
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z: 1
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},
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radius: 1.5,
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prompt: "Use Console",
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enabled: true
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}
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]
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});
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expect(runtimeScene.playerStart).toEqual({
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entityId: "entity-player-start-main",
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position: {
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@@ -142,6 +267,13 @@ describe("buildRuntimeSceneFromDocument", () => {
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});
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expect(runtimeScene.playerStart).toBeNull();
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expect(runtimeScene.entities).toEqual({
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playerStarts: [],
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soundEmitters: [],
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triggerVolumes: [],
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teleportTargets: [],
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interactables: []
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});
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expect(runtimeScene.spawn).toEqual({
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source: "fallback",
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entityId: null,
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