auto-git:
[change] src/app/App.tsx [change] src/document/scene-document.ts [change] src/geometry/box-face-uvs.ts [change] src/materials/starter-material-textures.ts [change] src/runtime-three/runtime-host.ts [change] src/viewport-three/viewport-host.ts
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@@ -1,89 +1,161 @@
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import { CanvasTexture, RepeatWrapping, SRGBColorSpace } from "three";
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import {
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RepeatWrapping,
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SRGBColorSpace,
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Texture,
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TextureLoader
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} from "three";
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import type { MaterialDef } from "./starter-material-library";
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import {
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getStarterMaterialBaseColorUrl,
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getStarterMaterialMetallicUrl,
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getStarterMaterialNormalUrl,
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getStarterMaterialRoughnessUrl,
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getStarterMaterialSpecularUrl,
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getStarterMaterialTextureRepeat,
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type MaterialDef
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} from "./starter-material-library";
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export interface StarterMaterialTextureSet {
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baseColor: Texture;
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normal: Texture;
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roughness: Texture;
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metallic: Texture | null;
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specular: Texture | null;
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}
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export function createStarterMaterialSignature(material: MaterialDef): string {
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return `${material.baseColorHex}|${material.accentColorHex}|${material.pattern}`;
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return [
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material.assetFolder,
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material.workflow,
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material.previewImageName,
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material.sizeCm.width,
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material.sizeCm.height,
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material.swatchColorHex
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].join("|");
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}
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function fillMaterialPattern(context: CanvasRenderingContext2D, material: MaterialDef, size: number) {
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context.fillStyle = material.baseColorHex;
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context.fillRect(0, 0, size, size);
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context.strokeStyle = material.accentColorHex;
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context.fillStyle = material.accentColorHex;
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function isPowerOfTwo(value: number): boolean {
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return value > 0 && (value & (value - 1)) === 0;
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}
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switch (material.pattern) {
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case "grid":
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context.lineWidth = Math.max(2, size / 32);
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function floorPowerOfTwo(value: number): number {
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return 2 ** Math.max(0, Math.floor(Math.log2(Math.max(1, value))));
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}
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for (let offset = 0; offset <= size; offset += size / 4) {
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context.beginPath();
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context.moveTo(offset, 0);
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context.lineTo(offset, size);
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context.stroke();
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context.beginPath();
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context.moveTo(0, offset);
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context.lineTo(size, offset);
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context.stroke();
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}
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break;
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case "checker": {
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const checkerSize = size / 4;
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for (let row = 0; row < 4; row += 1) {
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for (let column = 0; column < 4; column += 1) {
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if ((row + column) % 2 === 0) {
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context.fillRect(column * checkerSize, row * checkerSize, checkerSize, checkerSize);
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}
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}
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}
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break;
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}
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case "stripes":
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context.lineWidth = size / 6;
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for (let offset = -size; offset <= size * 2; offset += size / 3) {
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context.beginPath();
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context.moveTo(offset, size);
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context.lineTo(offset + size, 0);
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context.stroke();
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}
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break;
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case "diamond":
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context.lineWidth = Math.max(2, size / 28);
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for (let offset = -size; offset <= size; offset += size / 3) {
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context.beginPath();
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context.moveTo(size * 0.5, offset);
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context.lineTo(size - offset, size * 0.5);
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context.lineTo(size * 0.5, size - offset);
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context.lineTo(-offset, size * 0.5);
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context.closePath();
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context.stroke();
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}
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break;
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function createRepeatableTextureImage(
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image: { width: number; height: number }
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): { width: number; height: number } | HTMLCanvasElement {
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if (isPowerOfTwo(image.width) && isPowerOfTwo(image.height)) {
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return image;
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}
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}
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export function createStarterMaterialTexture(material: MaterialDef, size = 128): CanvasTexture {
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const canvas = document.createElement("canvas");
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canvas.width = size;
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canvas.height = size;
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canvas.width = floorPowerOfTwo(image.width);
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canvas.height = floorPowerOfTwo(image.height);
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const context = canvas.getContext("2d");
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if (context === null) {
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throw new Error("2D canvas context is unavailable for starter material texture generation.");
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throw new Error("2D canvas context is unavailable for starter material texture conversion.");
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}
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fillMaterialPattern(context, material, size);
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context.drawImage(
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image as CanvasImageSource,
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0,
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0,
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canvas.width,
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canvas.height
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);
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const texture = new CanvasTexture(canvas);
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return canvas;
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}
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function configureTexture(
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texture: Texture,
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material: MaterialDef,
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options: { colorSpace?: typeof SRGBColorSpace | null }
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) {
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const repeat = getStarterMaterialTextureRepeat(material);
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texture.wrapS = RepeatWrapping;
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texture.wrapT = RepeatWrapping;
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texture.colorSpace = SRGBColorSpace;
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texture.needsUpdate = true;
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texture.repeat.set(repeat.x, repeat.y);
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texture.colorSpace = options.colorSpace ?? texture.colorSpace;
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}
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function loadMaterialTexture(
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loader: TextureLoader,
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url: string,
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material: MaterialDef,
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options: { colorSpace?: typeof SRGBColorSpace | null }
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): Texture {
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const texture = loader.load(url, (loadedTexture) => {
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loadedTexture.image = createRepeatableTextureImage(
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loadedTexture.image as { width: number; height: number }
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);
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configureTexture(loadedTexture, material, options);
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loadedTexture.needsUpdate = true;
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});
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configureTexture(texture, material, options);
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return texture;
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}
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export function createStarterMaterialTextureSet(
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material: MaterialDef,
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loader: TextureLoader = new TextureLoader()
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): StarterMaterialTextureSet {
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const metallicUrl = getStarterMaterialMetallicUrl(material);
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const specularUrl = getStarterMaterialSpecularUrl(material);
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return {
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baseColor: loadMaterialTexture(loader, getStarterMaterialBaseColorUrl(material), material, {
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colorSpace: SRGBColorSpace
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}),
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normal: loadMaterialTexture(loader, getStarterMaterialNormalUrl(material), material, {
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colorSpace: null
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}),
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roughness: loadMaterialTexture(
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loader,
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getStarterMaterialRoughnessUrl(material),
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material,
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{
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colorSpace: null
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}
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),
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metallic:
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metallicUrl === null
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? null
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: loadMaterialTexture(loader, metallicUrl, material, {
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colorSpace: null
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}),
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specular:
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specularUrl === null
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? null
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: loadMaterialTexture(loader, specularUrl, material, {
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colorSpace: null
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})
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};
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}
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export function disposeStarterMaterialTextureSet(
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textureSet: StarterMaterialTextureSet
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): void {
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const textures = new Set<Texture>([
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textureSet.baseColor,
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textureSet.normal,
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textureSet.roughness
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]);
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if (textureSet.metallic !== null) {
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textures.add(textureSet.metallic);
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}
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if (textureSet.specular !== null) {
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textures.add(textureSet.specular);
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}
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for (const texture of textures) {
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texture.dispose();
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}
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}
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