Update NPC targetability settings in runtime interaction tests
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@@ -93,6 +93,7 @@ describe("runtime interaction targeting", () => {
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const centerNpc = createNpc({
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const centerNpc = createNpc({
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entityId: "npc-center",
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entityId: "npc-center",
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name: "Center",
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name: "Center",
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targetable: true,
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position: { x: 0, y: 0, z: 3 }
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position: { x: 0, y: 0, z: 3 }
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});
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});
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const sideInteractable = createInteractable({
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const sideInteractable = createInteractable({
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@@ -158,6 +159,7 @@ describe("runtime interaction targeting", () => {
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const distantNpc = createNpc({
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const distantNpc = createNpc({
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entityId: "npc-distant",
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entityId: "npc-distant",
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name: "Far Guard",
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name: "Far Guard",
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targetable: true,
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position: { x: 0, y: 0, z: 14.4 }
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position: { x: 0, y: 0, z: 14.4 }
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});
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});
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const distantInteractable = createInteractable({
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const distantInteractable = createInteractable({
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