From 17a3708f7b637d42ade68ca081c5e896e373647d Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Mon, 11 May 2026 21:24:13 +0200 Subject: [PATCH] Update NPC targetability settings in runtime interaction tests --- tests/unit/runtime-interaction-system.test.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/tests/unit/runtime-interaction-system.test.ts b/tests/unit/runtime-interaction-system.test.ts index 7d63b703..6f877a86 100644 --- a/tests/unit/runtime-interaction-system.test.ts +++ b/tests/unit/runtime-interaction-system.test.ts @@ -93,6 +93,7 @@ describe("runtime interaction targeting", () => { const centerNpc = createNpc({ entityId: "npc-center", name: "Center", + targetable: true, position: { x: 0, y: 0, z: 3 } }); const sideInteractable = createInteractable({ @@ -158,6 +159,7 @@ describe("runtime interaction targeting", () => { const distantNpc = createNpc({ entityId: "npc-distant", name: "Far Guard", + targetable: true, position: { x: 0, y: 0, z: 14.4 } }); const distantInteractable = createInteractable({