Re-enable gamma correction shader pass
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@@ -61,7 +61,7 @@ if (!IS_MOBILE) {
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vignettePass.uniforms['darkness'].value = 1.35;
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composer.addPass(vignettePass);
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}
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//composer.addPass(new ShaderPass(GammaCorrectionShader));
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composer.addPass(new ShaderPass(GammaCorrectionShader));
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// ---- Resize Handler ----
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function onResize() {
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