Toggle shadow casting for directional light based on mobile device
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@@ -122,7 +122,7 @@ texLoader.load('assets/images/hdri/environment.jpg', tex => {
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// ---- Licht, Shadow-Only-Material, Loader ----
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const sun = new THREE.DirectionalLight(0xFFA230, 2);
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sun.position.set(21, -25, 30);
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sun.castShadow = true;
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sun.castShadow = !IS_MOBILE;
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sun.shadow.mapSize.width = 2048;
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sun.shadow.mapSize.height = 2048;
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sun.shadow.camera.near = 1;
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