Spiel für das Medientheater HBK Saar, Teil des Projektes "Fun Palace" (Reupload der Repository von 2017)
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.

Into the dark Spotlight Vive.csproj 16KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.20506</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{598FE1E5-4E07-20FC-F69F-B4046D33D158}</ProjectGuid>
  9. <OutputType>Library</OutputType>
  10. <AssemblyName>Assembly-CSharp</AssemblyName>
  11. <FileAlignment>512</FileAlignment>
  12. <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  13. <TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
  14. <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  15. <TargetFrameworkProfile>Unity Subset v3.5</TargetFrameworkProfile>
  16. <CompilerResponseFile></CompilerResponseFile>
  17. <UnityProjectType>Game:1</UnityProjectType>
  18. <UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
  19. <UnityVersion>5.5.1f1</UnityVersion>
  20. <RootNamespace></RootNamespace>
  21. <LangVersion Condition=" '$(VisualStudioVersion)' != '10.0' ">4</LangVersion>
  22. </PropertyGroup>
  23. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  24. <DebugType>pdbonly</DebugType>
  25. <Optimize>false</Optimize>
  26. <OutputPath>Temp\UnityVS_bin\Debug\</OutputPath>
  27. <IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
  28. <ErrorReport>prompt</ErrorReport>
  29. <WarningLevel>4</WarningLevel>
  30. <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_5_1;UNITY_5_5;UNITY_5;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VIDEO;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
  31. <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  32. </PropertyGroup>
  33. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  34. <DebugType>pdbonly</DebugType>
  35. <Optimize>false</Optimize>
  36. <OutputPath>Temp\UnityVS_bin\Release\</OutputPath>
  37. <IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
  38. <ErrorReport>prompt</ErrorReport>
  39. <WarningLevel>4</WarningLevel>
  40. <DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_5_1;UNITY_5_5;UNITY_5;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VIDEO;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
  41. <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  42. </PropertyGroup>
  43. <ItemGroup>
  44. <Reference Include="mscorlib" />
  45. <Reference Include="System" />
  46. <Reference Include="System.XML" />
  47. <Reference Include="System.Core" />
  48. <Reference Include="Boo.Lang" />
  49. <Reference Include="UnityScript.Lang" />
  50. <Reference Include="System.Runtime.Serialization" />
  51. <Reference Include="System.Xml.Linq" />
  52. <Reference Include="UnityEngine">
  53. <HintPath>Library\UnityAssemblies\UnityEngine.dll</HintPath>
  54. </Reference>
  55. <Reference Include="UnityEngine.UI">
  56. <HintPath>Library\UnityAssemblies\UnityEngine.UI.dll</HintPath>
  57. </Reference>
  58. <Reference Include="UnityEngine.Networking">
  59. <HintPath>Library\UnityAssemblies\UnityEngine.Networking.dll</HintPath>
  60. </Reference>
  61. <Reference Include="UnityEngine.PlaymodeTestsRunner">
  62. <HintPath>Library\UnityAssemblies\UnityEngine.PlaymodeTestsRunner.dll</HintPath>
  63. </Reference>
  64. <Reference Include="UnityEngine.Analytics">
  65. <HintPath>Library\UnityAssemblies\UnityEngine.Analytics.dll</HintPath>
  66. </Reference>
  67. <Reference Include="UnityEngine.HoloLens">
  68. <HintPath>Library\UnityAssemblies\UnityEngine.HoloLens.dll</HintPath>
  69. </Reference>
  70. <Reference Include="UnityEngine.VR">
  71. <HintPath>Library\UnityAssemblies\UnityEngine.VR.dll</HintPath>
  72. </Reference>
  73. <Reference Include="UnityEditor">
  74. <HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
  75. </Reference>
  76. </ItemGroup>
  77. <ItemGroup>
  78. <Compile Include="Assets\SteamVR\Extras\SteamVR_GazeTracker.cs" />
  79. <Compile Include="Assets\SteamVR\Extras\SteamVR_LaserPointer.cs" />
  80. <Compile Include="Assets\SteamVR\Extras\SteamVR_Teleporter.cs" />
  81. <Compile Include="Assets\SteamVR\Extras\SteamVR_TestThrow.cs" />
  82. <Compile Include="Assets\SteamVR\Extras\SteamVR_TestTrackedCamera.cs" />
  83. <Compile Include="Assets\SteamVR\Extras\SteamVR_TrackedController.cs" />
  84. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\BodyCollider.cs" />
  85. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CircularDrive.cs" />
  86. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ComplexThrowable.cs" />
  87. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ControllerHoverHighlight.cs" />
  88. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CustomEvents.cs" />
  89. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DebugUI.cs" />
  90. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnDetachedFromHand.cs" />
  91. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnParticleSystemDeath.cs" />
  92. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnTriggerEnter.cs" />
  93. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DistanceHaptics.cs" />
  94. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DontDestroyOnLoad.cs" />
  95. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\EnumFlags.cs" />
  96. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\FallbackCameraController.cs" />
  97. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Hand.cs" />
  98. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HapticRack.cs" />
  99. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HideOnHandFocusLost.cs" />
  100. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\IgnoreHovering.cs" />
  101. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InputModule.cs" />
  102. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Interactable.cs" />
  103. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableButtonEvents.cs" />
  104. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableHoverEvents.cs" />
  105. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackage.cs" />
  106. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageReference.cs" />
  107. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageSpawner.cs" />
  108. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs" />
  109. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimator.cs" />
  110. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAudioPitch.cs" />
  111. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearBlendshape.cs" />
  112. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDisplacement.cs" />
  113. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDrive.cs" />
  114. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearMapping.cs" />
  115. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\PlaySound.cs" />
  116. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Player.cs" />
  117. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SeeThru.cs" />
  118. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SleepOnAwake.cs" />
  119. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundDeparent.cs" />
  120. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundPlayOneshot.cs" />
  121. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachAfterControllerIsTracking.cs" />
  122. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachToHand.cs" />
  123. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnRenderModel.cs" />
  124. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Throwable.cs" />
  125. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\UIElement.cs" />
  126. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Unparent.cs" />
  127. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs" />
  128. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\VelocityEstimator.cs" />
  129. <Compile Include="Assets\SteamVR\InteractionSystem\Hints\Scripts\ControllerButtonHints.cs" />
  130. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArcheryTarget.cs" />
  131. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Arrow.cs" />
  132. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowHand.cs" />
  133. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowheadRotation.cs" />
  134. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Balloon.cs" />
  135. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonColliders.cs" />
  136. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonHapticBump.cs" />
  137. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonSpawner.cs" />
  138. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ExplosionWobble.cs" />
  139. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\FireSource.cs" />
  140. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Longbow.cs" />
  141. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\SoundBowClick.cs" />
  142. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\ControllerHintsExample.cs" />
  143. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\InteractableExample.cs" />
  144. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\AllowTeleportWhileAttachedToHand.cs" />
  145. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\ChaperoneInfo.cs" />
  146. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\IgnoreTeleportTrace.cs" />
  147. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\Teleport.cs" />
  148. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArc.cs" />
  149. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArea.cs" />
  150. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportMarkerBase.cs" />
  151. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs" />
  152. <Compile Include="Assets\SteamVR\Plugins\openvr_api.cs" />
  153. <Compile Include="Assets\SteamVR\Scripts\SteamVR.cs" />
  154. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Camera.cs" />
  155. <Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraFlip.cs" />
  156. <Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraMask.cs" />
  157. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Controller.cs" />
  158. <Compile Include="Assets\SteamVR\Scripts\SteamVR_ControllerManager.cs" />
  159. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Ears.cs" />
  160. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Events.cs" />
  161. <Compile Include="Assets\SteamVR\Scripts\SteamVR_ExternalCamera.cs" />
  162. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Fade.cs" />
  163. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Frustum.cs" />
  164. <Compile Include="Assets\SteamVR\Scripts\SteamVR_GameView.cs" />
  165. <Compile Include="Assets\SteamVR\Scripts\SteamVR_IK.cs" />
  166. <Compile Include="Assets\SteamVR\Scripts\SteamVR_LoadLevel.cs" />
  167. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Menu.cs" />
  168. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Overlay.cs" />
  169. <Compile Include="Assets\SteamVR\Scripts\SteamVR_PlayArea.cs" />
  170. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Render.cs" />
  171. <Compile Include="Assets\SteamVR\Scripts\SteamVR_RenderModel.cs" />
  172. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Skybox.cs" />
  173. <Compile Include="Assets\SteamVR\Scripts\SteamVR_SphericalProjection.cs" />
  174. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Stats.cs" />
  175. <Compile Include="Assets\SteamVR\Scripts\SteamVR_TestController.cs" />
  176. <Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedCamera.cs" />
  177. <Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedObject.cs" />
  178. <Compile Include="Assets\SteamVR\Scripts\SteamVR_UpdatePoses.cs" />
  179. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Utils.cs" />
  180. <Compile Include="Assets\ViveLaserPointer.cs" />
  181. <Compile Include="Assets\networkSocket.cs" />
  182. </ItemGroup>
  183. <ItemGroup>
  184. <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\SeeThru.shader" />
  185. <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\Silhouette.shader" />
  186. <None Include="Assets\SteamVR\InteractionSystem\Hints\Shaders\ControllerButtonHints.shader" />
  187. <None Include="Assets\SteamVR\InteractionSystem\Readme_InteractionSystem.txt" />
  188. <None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\Highlight.shader" />
  189. <None Include="Assets\SteamVR\Resources\SteamVR_AlphaOut.shader" />
  190. <None Include="Assets\SteamVR\Resources\SteamVR_ClearAll.shader" />
  191. <None Include="Assets\SteamVR\Resources\SteamVR_ColorOut.shader" />
  192. <None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
  193. <None Include="Assets\SteamVR\Resources\SteamVR_SphericalProjection.shader" />
  194. <None Include="Assets\SteamVR\readme.txt" />
  195. </ItemGroup>
  196. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  197. <Target Name="GenerateTargetFrameworkMonikerAttribute" />
  198. </Project>