Spiel für das Medientheater HBK Saar, Teil des Projektes "Fun Palace" (Reupload der Repository von 2017)
Du kannst nicht mehr als 25 Themen auswählen Themen müssen mit entweder einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.

Into the dark Spotlight Vive.csproj 16KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.20506</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{598FE1E5-4E07-20FC-F69F-B4046D33D158}</ProjectGuid>
  9. <OutputType>Library</OutputType>
  10. <AssemblyName>Assembly-CSharp</AssemblyName>
  11. <FileAlignment>512</FileAlignment>
  12. <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  13. <TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
  14. <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  15. <TargetFrameworkProfile>Unity Subset v3.5</TargetFrameworkProfile>
  16. <CompilerResponseFile></CompilerResponseFile>
  17. <UnityProjectType>Game:1</UnityProjectType>
  18. <UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
  19. <UnityVersion>5.5.1f1</UnityVersion>
  20. <RootNamespace></RootNamespace>
  21. <LangVersion Condition=" '$(VisualStudioVersion)' != '10.0' ">4</LangVersion>
  22. </PropertyGroup>
  23. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  24. <DebugType>pdbonly</DebugType>
  25. <Optimize>false</Optimize>
  26. <OutputPath>Temp\UnityVS_bin\Debug\</OutputPath>
  27. <IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
  28. <ErrorReport>prompt</ErrorReport>
  29. <WarningLevel>4</WarningLevel>
  30. <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_5_1;UNITY_5_5;UNITY_5;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VIDEO;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
  31. <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  32. </PropertyGroup>
  33. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  34. <DebugType>pdbonly</DebugType>
  35. <Optimize>false</Optimize>
  36. <OutputPath>Temp\UnityVS_bin\Release\</OutputPath>
  37. <IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
  38. <ErrorReport>prompt</ErrorReport>
  39. <WarningLevel>4</WarningLevel>
  40. <DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_5_1;UNITY_5_5;UNITY_5;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VIDEO;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
  41. <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  42. </PropertyGroup>
  43. <ItemGroup>
  44. <Reference Include="mscorlib" />
  45. <Reference Include="System" />
  46. <Reference Include="System.XML" />
  47. <Reference Include="System.Core" />
  48. <Reference Include="Boo.Lang" />
  49. <Reference Include="UnityScript.Lang" />
  50. <Reference Include="System.Runtime.Serialization" />
  51. <Reference Include="System.Xml.Linq" />
  52. <Reference Include="UnityEngine">
  53. <HintPath>Library\UnityAssemblies\UnityEngine.dll</HintPath>
  54. </Reference>
  55. <Reference Include="UnityEngine.UI">
  56. <HintPath>Library\UnityAssemblies\UnityEngine.UI.dll</HintPath>
  57. </Reference>
  58. <Reference Include="UnityEngine.Networking">
  59. <HintPath>Library\UnityAssemblies\UnityEngine.Networking.dll</HintPath>
  60. </Reference>
  61. <Reference Include="UnityEngine.PlaymodeTestsRunner">
  62. <HintPath>Library\UnityAssemblies\UnityEngine.PlaymodeTestsRunner.dll</HintPath>
  63. </Reference>
  64. <Reference Include="UnityEngine.Analytics">
  65. <HintPath>Library\UnityAssemblies\UnityEngine.Analytics.dll</HintPath>
  66. </Reference>
  67. <Reference Include="UnityEngine.HoloLens">
  68. <HintPath>Library\UnityAssemblies\UnityEngine.HoloLens.dll</HintPath>
  69. </Reference>
  70. <Reference Include="UnityEngine.VR">
  71. <HintPath>Library\UnityAssemblies\UnityEngine.VR.dll</HintPath>
  72. </Reference>
  73. <Reference Include="UnityEditor">
  74. <HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
  75. </Reference>
  76. </ItemGroup>
  77. <ItemGroup>
  78. <Compile Include="Assets\SteamVR\Extras\SteamVR_GazeTracker.cs" />
  79. <Compile Include="Assets\SteamVR\Extras\SteamVR_LaserPointer.cs" />
  80. <Compile Include="Assets\SteamVR\Extras\SteamVR_Teleporter.cs" />
  81. <Compile Include="Assets\SteamVR\Extras\SteamVR_TestThrow.cs" />
  82. <Compile Include="Assets\SteamVR\Extras\SteamVR_TestTrackedCamera.cs" />
  83. <Compile Include="Assets\SteamVR\Extras\SteamVR_TrackedController.cs" />
  84. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\BodyCollider.cs" />
  85. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CircularDrive.cs" />
  86. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ComplexThrowable.cs" />
  87. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ControllerHoverHighlight.cs" />
  88. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CustomEvents.cs" />
  89. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DebugUI.cs" />
  90. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnDetachedFromHand.cs" />
  91. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnParticleSystemDeath.cs" />
  92. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnTriggerEnter.cs" />
  93. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DistanceHaptics.cs" />
  94. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DontDestroyOnLoad.cs" />
  95. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\EnumFlags.cs" />
  96. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\FallbackCameraController.cs" />
  97. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Hand.cs" />
  98. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HapticRack.cs" />
  99. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HideOnHandFocusLost.cs" />
  100. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\IgnoreHovering.cs" />
  101. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InputModule.cs" />
  102. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Interactable.cs" />
  103. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableButtonEvents.cs" />
  104. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableHoverEvents.cs" />
  105. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackage.cs" />
  106. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageReference.cs" />
  107. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageSpawner.cs" />
  108. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs" />
  109. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimator.cs" />
  110. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAudioPitch.cs" />
  111. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearBlendshape.cs" />
  112. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDisplacement.cs" />
  113. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDrive.cs" />
  114. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearMapping.cs" />
  115. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\PlaySound.cs" />
  116. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Player.cs" />
  117. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SeeThru.cs" />
  118. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SleepOnAwake.cs" />
  119. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundDeparent.cs" />
  120. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundPlayOneshot.cs" />
  121. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachAfterControllerIsTracking.cs" />
  122. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachToHand.cs" />
  123. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnRenderModel.cs" />
  124. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Throwable.cs" />
  125. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\UIElement.cs" />
  126. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Unparent.cs" />
  127. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs" />
  128. <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\VelocityEstimator.cs" />
  129. <Compile Include="Assets\SteamVR\InteractionSystem\Hints\Scripts\ControllerButtonHints.cs" />
  130. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArcheryTarget.cs" />
  131. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Arrow.cs" />
  132. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowHand.cs" />
  133. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowheadRotation.cs" />
  134. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Balloon.cs" />
  135. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonColliders.cs" />
  136. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonHapticBump.cs" />
  137. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonSpawner.cs" />
  138. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ExplosionWobble.cs" />
  139. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\FireSource.cs" />
  140. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Longbow.cs" />
  141. <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\SoundBowClick.cs" />
  142. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\ControllerHintsExample.cs" />
  143. <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\InteractableExample.cs" />
  144. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\AllowTeleportWhileAttachedToHand.cs" />
  145. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\ChaperoneInfo.cs" />
  146. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\IgnoreTeleportTrace.cs" />
  147. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\Teleport.cs" />
  148. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArc.cs" />
  149. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArea.cs" />
  150. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportMarkerBase.cs" />
  151. <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs" />
  152. <Compile Include="Assets\SteamVR\Plugins\openvr_api.cs" />
  153. <Compile Include="Assets\SteamVR\Scripts\SteamVR.cs" />
  154. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Camera.cs" />
  155. <Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraFlip.cs" />
  156. <Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraMask.cs" />
  157. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Controller.cs" />
  158. <Compile Include="Assets\SteamVR\Scripts\SteamVR_ControllerManager.cs" />
  159. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Ears.cs" />
  160. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Events.cs" />
  161. <Compile Include="Assets\SteamVR\Scripts\SteamVR_ExternalCamera.cs" />
  162. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Fade.cs" />
  163. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Frustum.cs" />
  164. <Compile Include="Assets\SteamVR\Scripts\SteamVR_GameView.cs" />
  165. <Compile Include="Assets\SteamVR\Scripts\SteamVR_IK.cs" />
  166. <Compile Include="Assets\SteamVR\Scripts\SteamVR_LoadLevel.cs" />
  167. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Menu.cs" />
  168. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Overlay.cs" />
  169. <Compile Include="Assets\SteamVR\Scripts\SteamVR_PlayArea.cs" />
  170. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Render.cs" />
  171. <Compile Include="Assets\SteamVR\Scripts\SteamVR_RenderModel.cs" />
  172. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Skybox.cs" />
  173. <Compile Include="Assets\SteamVR\Scripts\SteamVR_SphericalProjection.cs" />
  174. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Stats.cs" />
  175. <Compile Include="Assets\SteamVR\Scripts\SteamVR_TestController.cs" />
  176. <Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedCamera.cs" />
  177. <Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedObject.cs" />
  178. <Compile Include="Assets\SteamVR\Scripts\SteamVR_UpdatePoses.cs" />
  179. <Compile Include="Assets\SteamVR\Scripts\SteamVR_Utils.cs" />
  180. <Compile Include="Assets\ViveLaserPointer.cs" />
  181. <Compile Include="Assets\networkSocket.cs" />
  182. </ItemGroup>
  183. <ItemGroup>
  184. <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\SeeThru.shader" />
  185. <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\Silhouette.shader" />
  186. <None Include="Assets\SteamVR\InteractionSystem\Hints\Shaders\ControllerButtonHints.shader" />
  187. <None Include="Assets\SteamVR\InteractionSystem\Readme_InteractionSystem.txt" />
  188. <None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\Highlight.shader" />
  189. <None Include="Assets\SteamVR\Resources\SteamVR_AlphaOut.shader" />
  190. <None Include="Assets\SteamVR\Resources\SteamVR_ClearAll.shader" />
  191. <None Include="Assets\SteamVR\Resources\SteamVR_ColorOut.shader" />
  192. <None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
  193. <None Include="Assets\SteamVR\Resources\SteamVR_SphericalProjection.shader" />
  194. <None Include="Assets\SteamVR\readme.txt" />
  195. </ItemGroup>
  196. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  197. <Target Name="GenerateTargetFrameworkMonikerAttribute" />
  198. </Project>