removed dead link

This commit is contained in:
Victor Giers
2019-06-15 13:03:35 +02:00
parent 1bcb3047d0
commit bb54812d25

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This tool is a pipeline to convert at least one .smd and a texture to a .mdl with PBR shading in our Source Engine.
https://drive.google.com/file/d/1ZGBM91BZ9_sLs7RUB8Q5wEoI34QwgFm0/view
It's very beta. Here's what it does:
- Wrap VTFCmd to generate .vmt material files and .vtf textures from images
- Create PBR texture map from metallic, roughness, ao