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webeditor3d/tests/domain/world-settings.test.ts
Victor Giers f129d456ee auto-git:
[change] tests/domain/world-settings.test.ts
2026-04-25 01:34:53 +02:00

229 lines
7.0 KiB
TypeScript

import { describe, expect, it } from "vitest";
import {
areWorldSettingsEqual,
changeWorldBackgroundMode,
cloneWorldSettings,
createDefaultWorldCelestialOrbitAuthoringSettings,
createDefaultWorldShaderSkySettings,
createWorldCelestialOrbitSettingsFromPeakDirection,
createDefaultWorldSettings
} from "../../src/document/world-settings";
describe("world settings helpers", () => {
it("clones world settings without retaining nested references", () => {
const source = createDefaultWorldSettings();
const clone = cloneWorldSettings(source);
expect(clone).toEqual(source);
expect(clone).not.toBe(source);
expect(clone.background).not.toBe(source.background);
expect(clone.shaderSky).not.toBe(source.shaderSky);
expect(clone.shaderSky.celestial).not.toBe(source.shaderSky.celestial);
expect(clone.shaderSky.clouds).not.toBe(source.shaderSky.clouds);
expect(clone.shaderSky.aurora).not.toBe(source.shaderSky.aurora);
expect(clone.celestialOrbits).not.toBe(source.celestialOrbits);
expect(clone.celestialOrbits.sun).not.toBe(source.celestialOrbits.sun);
expect(clone.sunLight.direction).not.toBe(source.sunLight.direction);
expect(clone.advancedRendering).not.toBe(source.advancedRendering);
expect(clone.advancedRendering.shadows).not.toBe(
source.advancedRendering.shadows
);
expect(clone.advancedRendering.whiteboxBevel).not.toBe(
source.advancedRendering.whiteboxBevel
);
});
it("switches a solid background into a gradient while preserving the authored color as the top edge", () => {
const gradient = changeWorldBackgroundMode(
{
mode: "solid",
colorHex: "#334455"
},
"verticalGradient"
);
expect(gradient).toEqual({
mode: "verticalGradient",
topColorHex: "#334455",
bottomColorHex: "#141a22"
});
});
it("switches and clones image backgrounds by asset id", () => {
const imageBackground = changeWorldBackgroundMode(
{
mode: "solid",
colorHex: "#334455"
},
"image",
"asset-background-panorama"
);
expect(imageBackground).toEqual({
mode: "image",
assetId: "asset-background-panorama",
environmentIntensity: 0.5
});
const nextImageBackground = changeWorldBackgroundMode(
imageBackground,
"image",
"asset-background-panorama-2"
);
expect(nextImageBackground).toEqual({
mode: "image",
assetId: "asset-background-panorama-2",
environmentIntensity: 0.5
});
const world = createDefaultWorldSettings();
world.background = nextImageBackground;
const clonedWorld = cloneWorldSettings(world);
expect(clonedWorld.background).toEqual(nextImageBackground);
expect(clonedWorld.background).not.toBe(world.background);
expect(areWorldSettingsEqual(world, clonedWorld)).toBe(true);
});
it("switches into shader mode and restores the shader day gradient when switching back out", () => {
const shaderBackground = changeWorldBackgroundMode(
{
mode: "verticalGradient",
topColorHex: "#335577",
bottomColorHex: "#99ccff"
},
"shader"
);
expect(shaderBackground).toEqual({
mode: "shader"
});
const restoredGradient = changeWorldBackgroundMode(
shaderBackground,
"verticalGradient",
undefined,
undefined,
{
...createDefaultWorldShaderSkySettings(),
dayTopColorHex: "#335577",
dayBottomColorHex: "#99ccff"
}
);
expect(restoredGradient).toEqual({
mode: "verticalGradient",
topColorHex: "#335577",
bottomColorHex: "#99ccff"
});
});
it("compares authored world settings by value", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
expect(areWorldSettingsEqual(left, right)).toBe(true);
right.sunLight.direction.x = right.sunLight.direction.x + 0.25;
expect(areWorldSettingsEqual(left, right)).toBe(false);
right.sunLight.direction.x = left.sunLight.direction.x;
right.advancedRendering.bloom.intensity =
right.advancedRendering.bloom.intensity + 0.1;
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
it("treats water reflection mode as part of authored world equality", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
right.advancedRendering.waterReflectionMode = "all";
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
it("treats whitebox bevel settings as part of authored world equality", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
right.advancedRendering.whiteboxBevel.enabled = true;
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
it("treats the scene project-time lighting toggle as part of authored world equality", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
right.projectTimeLightingEnabled = false;
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
it("treats the celestial body toggle as part of authored world equality", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
right.showCelestialBodies = true;
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
it("treats shader sky horizon height as part of authored world equality", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
right.shaderSky.horizonHeight = 0.08;
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
it("treats shader sky star horizon offset as part of authored world equality", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
right.shaderSky.stars.horizonFadeOffset = 0.08;
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
it("treats shader sky aurora settings as part of authored world equality", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
right.shaderSky.aurora.enabled = true;
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
it("treats celestial orbit settings as part of authored world equality", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
right.celestialOrbits.moon.azimuthDegrees =
right.celestialOrbits.moon.azimuthDegrees + 12;
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
it("derives default celestial orbit settings from a legacy sun direction", () => {
const direction = {
x: -0.6,
y: 1,
z: 0.35
};
const defaults =
createDefaultWorldCelestialOrbitAuthoringSettings(direction);
const derivedSunOrbit =
createWorldCelestialOrbitSettingsFromPeakDirection(direction);
expect(defaults.sun).toEqual(derivedSunOrbit);
expect(defaults.moon).toEqual(derivedSunOrbit);
});
});