804 lines
22 KiB
TypeScript
804 lines
22 KiB
TypeScript
import { Box3, Cache, Group, Mesh, type AnimationClip, type Material, type Object3D, type Texture } from "three";
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import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader.js";
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import { GLTFLoader, type GLTF } from "three/examples/jsm/loaders/GLTFLoader.js";
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import { clone as cloneSkeleton } from "three/examples/jsm/utils/SkeletonUtils.js";
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import { createModelInstance, type ModelInstance } from "./model-instances";
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import {
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createProjectAssetStorageKey,
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type ModelAssetMetadata,
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type ModelAssetRecord
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} from "./project-assets";
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import { createOpaqueId } from "../core/ids";
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import type {
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ProjectAssetStorage,
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ProjectAssetStorageFileRecord,
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ProjectAssetStoragePackageRecord
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} from "./project-asset-storage";
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interface ImportedModelFileEntry {
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bytes: ArrayBuffer;
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mimeType: string;
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path: string;
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}
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interface ImportedModelFileSet {
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fileEntries: ImportedModelFileEntry[];
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packageRecord: ProjectAssetStoragePackageRecord;
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rootFile: ImportedModelFileEntry;
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totalByteLength: number;
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}
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const DRACO_DECODER_PATH = "/draco/gltf/";
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let sharedDracoLoader: DRACOLoader | null = null;
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export interface LoadedModelAsset {
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assetId: string;
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storageKey: string;
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metadata: ModelAssetMetadata;
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template: Group;
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animations: AnimationClip[];
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}
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export interface ImportedModelAssetResult {
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asset: ModelAssetRecord;
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modelInstance: ModelInstance;
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loadedAsset: LoadedModelAsset;
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}
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function getErrorDetail(error: unknown): string {
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if (error instanceof Error && error.message.trim().length > 0) {
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return error.message.trim();
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}
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return "Unknown error.";
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}
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function getFileExtension(sourceName: string): string {
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const match = /\.([^.]+)$/u.exec(sourceName.trim());
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return match === null ? "" : match[1].toLowerCase();
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}
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function inferFileMimeType(sourceName: string, fallbackMimeType: string): string {
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if (fallbackMimeType.trim().length > 0 && fallbackMimeType !== "application/octet-stream") {
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return fallbackMimeType;
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}
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switch (getFileExtension(sourceName)) {
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case "bin":
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return "application/octet-stream";
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case "png":
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return "image/png";
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case "jpg":
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case "jpeg":
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return "image/jpeg";
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case "gif":
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return "image/gif";
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case "webp":
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return "image/webp";
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case "avif":
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return "image/avif";
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case "ktx2":
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return "image/ktx2";
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case "wav":
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return "audio/wav";
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case "mp3":
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return "audio/mpeg";
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case "ogg":
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return "audio/ogg";
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case "glb":
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return "model/gltf-binary";
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case "gltf":
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return "model/gltf+json";
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default:
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return fallbackMimeType.trim().length > 0 ? fallbackMimeType : "application/octet-stream";
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}
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}
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function inferModelAssetFormat(sourceName: string, mimeType: string): "glb" | "gltf" {
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const extension = getFileExtension(sourceName);
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if (mimeType === "model/gltf-binary" || extension === "glb") {
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return "glb";
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}
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if (mimeType === "model/gltf+json" || mimeType === "application/json" || extension === "gltf") {
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return "gltf";
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}
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throw new Error(`Unsupported model asset format for ${sourceName}. Use .glb or .gltf.`);
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}
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function inferModelMimeType(format: "glb" | "gltf"): string {
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return format === "glb" ? "model/gltf-binary" : "model/gltf+json";
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}
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function stripUrlQueryAndHash(path: string): string {
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const queryIndex = path.search(/[?#]/u);
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return queryIndex === -1 ? path : path.slice(0, queryIndex);
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}
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function normalizeRelativePath(path: string): string {
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const normalizedPath = stripUrlQueryAndHash(path.trim()).replace(/\\/gu, "/");
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const segments = normalizedPath.split("/");
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const resolvedSegments: string[] = [];
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for (const segment of segments) {
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if (segment === "" || segment === ".") {
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continue;
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}
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if (segment === "..") {
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const previousSegment = resolvedSegments.at(-1);
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if (previousSegment !== undefined && previousSegment !== "..") {
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resolvedSegments.pop();
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} else {
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resolvedSegments.push("..");
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}
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continue;
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}
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resolvedSegments.push(segment);
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}
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return resolvedSegments.join("/");
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}
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function getPathDirectory(path: string): string {
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const normalizedPath = normalizeRelativePath(path);
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const lastSlashIndex = normalizedPath.lastIndexOf("/");
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return lastSlashIndex === -1 ? "" : normalizedPath.slice(0, lastSlashIndex);
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}
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function getRelativePath(fromDirectory: string, targetPath: string): string {
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const normalizedFromSegments = normalizeRelativePath(fromDirectory).split("/").filter((segment) => segment.length > 0);
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const normalizedTargetSegments = normalizeRelativePath(targetPath).split("/").filter((segment) => segment.length > 0);
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while (
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normalizedFromSegments.length > 0 &&
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normalizedTargetSegments.length > 0 &&
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normalizedFromSegments[0] === normalizedTargetSegments[0]
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) {
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normalizedFromSegments.shift();
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normalizedTargetSegments.shift();
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}
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return [...new Array(normalizedFromSegments.length).fill(".."), ...normalizedTargetSegments].join("/");
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}
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function getImportedFilePath(file: File): string {
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const relativePath = typeof file.webkitRelativePath === "string" ? file.webkitRelativePath.trim() : "";
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return normalizeRelativePath(relativePath.length > 0 ? relativePath : file.name.trim());
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}
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function createBoundingBoxFromObject(object: Object3D): ModelAssetMetadata["boundingBox"] {
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const box = new Box3().setFromObject(object);
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if (box.isEmpty()) {
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return null;
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}
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const min = {
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x: box.min.x,
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y: box.min.y,
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z: box.min.z
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};
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const max = {
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x: box.max.x,
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y: box.max.y,
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z: box.max.z
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};
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return {
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min,
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max,
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size: {
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x: max.x - min.x,
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y: max.y - min.y,
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z: max.z - min.z
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}
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};
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}
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function collectMaterialNames(scene: Group): string[] {
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const names = new Set<string>();
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scene.traverse((object) => {
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const maybeMesh = object as Mesh & { isMesh?: boolean };
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if (maybeMesh.isMesh !== true) {
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return;
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}
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const materials = Array.isArray(maybeMesh.material) ? maybeMesh.material : [maybeMesh.material];
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for (const material of materials) {
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if (material.name.trim().length > 0) {
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names.add(material.name);
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}
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}
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});
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return [...names].sort((left, right) => left.localeCompare(right));
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}
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function collectTextureNames(parserJson: { textures?: Array<{ name?: string }> }): string[] {
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const textures = parserJson.textures ?? [];
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const names = new Set<string>();
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for (const texture of textures) {
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if (texture.name !== undefined && texture.name.trim().length > 0) {
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names.add(texture.name);
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}
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}
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return [...names].sort((left, right) => left.localeCompare(right));
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}
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function collectAnimationNames(gltf: GLTF): string[] {
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return gltf.animations
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.map((animation, index) => (animation.name.trim().length > 0 ? animation.name : `Animation ${index + 1}`))
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.sort((left, right) => left.localeCompare(right));
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}
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function countNodes(scene: Group): number {
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let count = 0;
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scene.traverse(() => {
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count += 1;
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});
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return count;
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}
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export function extractModelAssetMetadata(gltf: GLTF, format: "glb" | "gltf"): ModelAssetMetadata {
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gltf.scene.updateMatrixWorld(true);
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const boundingBox = createBoundingBoxFromObject(gltf.scene);
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let actualMeshCount = 0;
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gltf.scene.traverse((object) => {
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if ((object as Mesh).isMesh === true) {
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actualMeshCount += 1;
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}
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});
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const parserJson = gltf.parser.json as { materials?: Array<{ name?: string }>; textures?: Array<{ name?: string }> };
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const materialNames = collectMaterialNames(gltf.scene);
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const textureNames = collectTextureNames(parserJson);
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const animationNames = collectAnimationNames(gltf);
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const warnings: string[] = [];
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if (boundingBox === null) {
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warnings.push("The imported model does not contain measurable geometry.");
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}
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if (actualMeshCount === 0) {
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warnings.push("The imported model does not contain any meshes.");
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}
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if (materialNames.length === 0 && (parserJson.materials?.length ?? 0) > 0) {
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for (const material of parserJson.materials ?? []) {
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if (material.name !== undefined && material.name.trim().length > 0) {
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materialNames.push(material.name);
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}
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}
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}
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return {
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kind: "model",
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format,
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sceneName: gltf.scene.name.trim().length > 0 ? gltf.scene.name : null,
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nodeCount: countNodes(gltf.scene),
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meshCount: actualMeshCount,
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materialNames: [...new Set(materialNames)].sort((left, right) => left.localeCompare(right)),
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textureNames,
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animationNames,
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boundingBox,
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warnings
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};
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}
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function createLoadedModelAsset(asset: ModelAssetRecord, template: Group, animations: AnimationClip[]): LoadedModelAsset {
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return {
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assetId: asset.id,
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storageKey: asset.storageKey,
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metadata: asset.metadata,
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template,
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animations
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};
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}
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function createModelAssetRecord(
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sourceName: string,
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mimeType: string,
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byteLength: number,
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metadata: ModelAssetMetadata
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): ModelAssetRecord {
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const assetId = createOpaqueId("asset-model");
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return {
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id: assetId,
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kind: "model",
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sourceName,
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mimeType,
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storageKey: createProjectAssetStorageKey(assetId),
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byteLength,
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metadata
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};
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}
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async function loadGltfFromArrayBuffer(arrayBuffer: ArrayBuffer): Promise<GLTF> {
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const loader = createConfiguredGltfLoader();
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return loader.parseAsync(arrayBuffer, "");
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}
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function createConfiguredGltfLoader(): GLTFLoader {
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const loader = new GLTFLoader();
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loader.setDRACOLoader(getSharedDracoLoader());
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return loader;
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}
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function getSharedDracoLoader(): DRACOLoader {
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if (sharedDracoLoader === null) {
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sharedDracoLoader = new DRACOLoader();
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sharedDracoLoader.setDecoderPath(DRACO_DECODER_PATH);
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}
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return sharedDracoLoader;
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}
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function createDataUrlForStoredFile(file: ProjectAssetStorageFileRecord): string {
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const byteArray = new Uint8Array(file.bytes);
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let binary = "";
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const chunkSize = 0x8000;
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for (let index = 0; index < byteArray.length; index += chunkSize) {
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binary += String.fromCharCode(...byteArray.subarray(index, index + chunkSize));
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}
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const base64 = typeof btoa === "function" ? btoa(binary) : Buffer.from(file.bytes).toString("base64");
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return `data:${file.mimeType};base64,${base64}`;
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}
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function createTransientResourceUrl(file: ProjectAssetStorageFileRecord): { revoke: () => void; url: string } {
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if (typeof URL.createObjectURL === "function" && typeof Blob !== "undefined") {
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const objectUrl = URL.createObjectURL(new Blob([file.bytes], { type: file.mimeType }));
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return {
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url: objectUrl,
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revoke: () => {
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if (typeof URL.revokeObjectURL === "function") {
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URL.revokeObjectURL(objectUrl);
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}
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}
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};
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}
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const dataUrl = createDataUrlForStoredFile(file);
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const previousCacheEnabled = Cache.enabled;
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Cache.enabled = true;
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Cache.add(dataUrl, file.bytes.slice(0));
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return {
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url: dataUrl,
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revoke: () => {
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Cache.remove(dataUrl);
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Cache.enabled = previousCacheEnabled;
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}
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};
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}
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function rewriteGltfResourceUris(
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gltfJson: Record<string, unknown>,
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files: Record<string, ProjectAssetStorageFileRecord>
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): { missingUris: string[]; revokeUrls: Array<() => void> } {
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const dataUrlsByPath = new Map<string, string>();
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const revokeUrls: Array<() => void> = [];
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const missingUris = new Set<string>();
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const resolveUri = (uri: string): string | null => {
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if (uri.startsWith("data:") || uri.startsWith("blob:")) {
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return uri;
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}
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const normalizedUri = normalizeRelativePath(uri);
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const storedFile = files[normalizedUri];
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if (storedFile === undefined) {
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return null;
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}
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const cachedDataUrl = dataUrlsByPath.get(normalizedUri);
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if (cachedDataUrl !== undefined) {
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return cachedDataUrl;
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}
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const transientResourceUrl = createTransientResourceUrl(storedFile);
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dataUrlsByPath.set(normalizedUri, transientResourceUrl.url);
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revokeUrls.push(transientResourceUrl.revoke);
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return transientResourceUrl.url;
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};
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const rewriteUri = (value: unknown): unknown => {
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if (typeof value !== "string") {
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return value;
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}
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const resolvedUri = resolveUri(stripUrlQueryAndHash(value));
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if (resolvedUri === null) {
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missingUris.add(normalizeRelativePath(value));
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return value;
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}
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return resolvedUri;
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};
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const buffers = Array.isArray(gltfJson.buffers) ? (gltfJson.buffers as Array<Record<string, unknown>>) : [];
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for (const buffer of buffers) {
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if (typeof buffer.uri === "string") {
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buffer.uri = rewriteUri(buffer.uri);
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}
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}
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const images = Array.isArray(gltfJson.images) ? (gltfJson.images as Array<Record<string, unknown>>) : [];
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for (const image of images) {
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if (typeof image.uri === "string") {
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image.uri = rewriteUri(image.uri);
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}
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}
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return {
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missingUris: [...missingUris],
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revokeUrls
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};
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}
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function cloneTemplateScene(scene: Group): Group {
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// Use SkeletonUtils.clone so that SkinnedMesh.skeleton.bones are remapped
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// to the cloned hierarchy. A plain scene.clone(true) leaves the bones array
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// pointing at the original loader's nodes, which are gone after parsing,
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// making every skinned mesh invisible at runtime.
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return cloneSkeleton(scene) as Group;
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}
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function cloneMaterial(material: Material): Material {
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return material.clone();
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}
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function cloneMeshResources(object: Object3D) {
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const maybeMesh = object as Mesh & { isMesh?: boolean };
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if (maybeMesh.isMesh !== true) {
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return;
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}
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maybeMesh.geometry = maybeMesh.geometry.clone();
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maybeMesh.material = Array.isArray(maybeMesh.material)
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? maybeMesh.material.map((material) => cloneMaterial(material))
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: cloneMaterial(maybeMesh.material);
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}
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function disposeTexture(texture: Texture, seenTextures: Set<Texture>) {
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if (seenTextures.has(texture)) {
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return;
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}
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seenTextures.add(texture);
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texture.dispose();
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}
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function disposeMaterialResources(material: Material, disposeTextures: boolean, seenTextures: Set<Texture>) {
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if (disposeTextures) {
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for (const value of Object.values(material as unknown as Record<string, unknown>)) {
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if (value === null || value === undefined) {
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continue;
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}
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if (Array.isArray(value)) {
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for (const entry of value) {
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if (entry !== null && typeof entry === "object" && "isTexture" in entry) {
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disposeTexture(entry as Texture, seenTextures);
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}
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}
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continue;
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}
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if (typeof value === "object" && "isTexture" in value) {
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disposeTexture(value as Texture, seenTextures);
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}
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}
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}
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material.dispose();
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}
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function disposeMeshResources(object: Object3D, disposeTextures: boolean, seenTextures: Set<Texture>) {
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const maybeMesh = object as Mesh & { isMesh?: boolean };
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if (maybeMesh.isMesh !== true) {
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return;
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}
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maybeMesh.geometry.dispose();
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if (Array.isArray(maybeMesh.material)) {
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for (const material of maybeMesh.material) {
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disposeMaterialResources(material, disposeTextures, seenTextures);
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}
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} else {
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disposeMaterialResources(maybeMesh.material, disposeTextures, seenTextures);
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}
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}
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export function instantiateModelTemplate(template: Group): Group {
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const clone = cloneSkeleton(template) as Group;
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clone.traverse(cloneMeshResources);
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return clone;
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}
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export function disposeModelTemplate(template: Group) {
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const seenTextures = new Set<Texture>();
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template.traverse((object) => {
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disposeMeshResources(object, true, seenTextures);
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});
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}
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export function disposeModelInstance(instance: Group) {
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const seenTextures = new Set<Texture>();
|
|
|
|
instance.traverse((object) => {
|
|
disposeMeshResources(object, false, seenTextures);
|
|
});
|
|
}
|
|
|
|
async function loadModelFileSet(files: File[]): Promise<ImportedModelFileSet> {
|
|
if (files.length === 0) {
|
|
throw new Error("Select a .glb or .gltf file to import.");
|
|
}
|
|
|
|
const modelFiles = files.filter((file) => {
|
|
try {
|
|
inferModelAssetFormat(file.name, file.type);
|
|
return true;
|
|
} catch {
|
|
return false;
|
|
}
|
|
});
|
|
|
|
if (modelFiles.length === 0) {
|
|
throw new Error("Select a .glb or .gltf file to import.");
|
|
}
|
|
|
|
if (modelFiles.length > 1) {
|
|
throw new Error("Select exactly one .glb or .gltf file and any matching sidecar resources.");
|
|
}
|
|
|
|
const rootFile = modelFiles[0];
|
|
const rootSourcePath = getImportedFilePath(rootFile);
|
|
const rootDirectory = getPathDirectory(rootSourcePath);
|
|
const importedFiles = await Promise.all(
|
|
files.map(async (file) => ({
|
|
file,
|
|
bytes: await file.arrayBuffer()
|
|
}))
|
|
);
|
|
const fileEntries: ImportedModelFileEntry[] = [];
|
|
const packageFiles: Record<string, ProjectAssetStorageFileRecord> = {};
|
|
|
|
for (const { file, bytes } of importedFiles) {
|
|
const sourcePath = file === rootFile ? normalizeRelativePath(rootFile.name.trim()) : getRelativePath(rootDirectory, getImportedFilePath(file));
|
|
const mimeType = inferFileMimeType(file.name, file.type);
|
|
|
|
if (packageFiles[sourcePath] !== undefined) {
|
|
throw new Error(`Duplicate imported file path ${sourcePath}.`);
|
|
}
|
|
|
|
const entry = {
|
|
bytes,
|
|
mimeType,
|
|
path: sourcePath
|
|
} satisfies ImportedModelFileEntry;
|
|
|
|
fileEntries.push(entry);
|
|
packageFiles[sourcePath] = {
|
|
bytes,
|
|
mimeType
|
|
};
|
|
}
|
|
|
|
const rootEntry = fileEntries.find((entry) => entry.path === normalizeRelativePath(rootFile.name.trim()));
|
|
|
|
if (rootEntry === undefined) {
|
|
throw new Error(`Unable to locate the root model file ${rootFile.name}.`);
|
|
}
|
|
|
|
// Keep the root file's canonical storage path equal to its source name so reloads can find it directly.
|
|
const packageRecord: ProjectAssetStoragePackageRecord = {
|
|
files: packageFiles
|
|
};
|
|
|
|
return {
|
|
fileEntries,
|
|
packageRecord,
|
|
rootFile: rootEntry,
|
|
totalByteLength: fileEntries.reduce((total, entry) => total + entry.bytes.byteLength, 0)
|
|
};
|
|
}
|
|
|
|
async function loadGltfFromImportedModelFileSet(fileSet: ImportedModelFileSet): Promise<GLTF> {
|
|
const rootFormat = inferModelAssetFormat(fileSet.rootFile.path, fileSet.rootFile.mimeType);
|
|
|
|
if (rootFormat === "glb") {
|
|
return loadGltfFromArrayBuffer(fileSet.rootFile.bytes);
|
|
}
|
|
|
|
const text = new TextDecoder().decode(fileSet.rootFile.bytes);
|
|
const gltfJson = JSON.parse(text) as Record<string, unknown>;
|
|
const { missingUris, revokeUrls } = rewriteGltfResourceUris(gltfJson, fileSet.packageRecord.files);
|
|
|
|
if (missingUris.length > 0) {
|
|
for (const revokeUrl of revokeUrls) {
|
|
revokeUrl();
|
|
}
|
|
|
|
throw new Error(`Missing external model resource(s): ${missingUris.join(", ")}.`);
|
|
}
|
|
|
|
const loader = createConfiguredGltfLoader();
|
|
|
|
try {
|
|
return await loader.parseAsync(JSON.stringify(gltfJson), "");
|
|
} finally {
|
|
for (const revokeUrl of revokeUrls) {
|
|
revokeUrl();
|
|
}
|
|
}
|
|
}
|
|
|
|
function createModelAssetRecordFromFileSet(
|
|
sourceName: string,
|
|
mimeType: string,
|
|
byteLength: number,
|
|
metadata: ModelAssetMetadata
|
|
): ModelAssetRecord {
|
|
return createModelAssetRecord(sourceName, mimeType, byteLength, metadata);
|
|
}
|
|
|
|
export async function importModelAssetFromFiles(
|
|
files: File[],
|
|
storage: ProjectAssetStorage
|
|
): Promise<ImportedModelAssetResult> {
|
|
let fileSet: ImportedModelFileSet;
|
|
|
|
try {
|
|
fileSet = await loadModelFileSet(files);
|
|
} catch (error) {
|
|
throw new Error(`Model import failed: ${getErrorDetail(error)}`);
|
|
}
|
|
|
|
const sourceName = fileSet.rootFile.path;
|
|
const format = inferModelAssetFormat(sourceName, fileSet.rootFile.mimeType);
|
|
const mimeType = inferModelMimeType(format);
|
|
let gltf: GLTF;
|
|
|
|
try {
|
|
gltf = await loadGltfFromImportedModelFileSet(fileSet);
|
|
} catch (error) {
|
|
throw new Error(`Model import failed for ${sourceName}: ${getErrorDetail(error)}`);
|
|
}
|
|
|
|
const metadata = extractModelAssetMetadata(gltf, format);
|
|
const asset = createModelAssetRecordFromFileSet(sourceName, mimeType, fileSet.totalByteLength, metadata);
|
|
|
|
try {
|
|
await storage.putAsset(asset.storageKey, fileSet.packageRecord);
|
|
|
|
const modelInstance = createModelInstance({
|
|
assetId: asset.id,
|
|
name: undefined
|
|
});
|
|
|
|
return {
|
|
asset,
|
|
modelInstance,
|
|
loadedAsset: createLoadedModelAsset(asset, cloneTemplateScene(gltf.scene), gltf.animations)
|
|
};
|
|
} catch (error) {
|
|
await storage.deleteAsset(asset.storageKey).catch(() => undefined);
|
|
throw error;
|
|
}
|
|
}
|
|
|
|
export async function importModelAssetFromFile(
|
|
file: File,
|
|
storage: ProjectAssetStorage
|
|
): Promise<ImportedModelAssetResult> {
|
|
return importModelAssetFromFiles([file], storage);
|
|
}
|
|
|
|
function getStoredModelAssetFile(
|
|
asset: ModelAssetRecord,
|
|
storedAsset: ProjectAssetStoragePackageRecord
|
|
): ProjectAssetStorageFileRecord | null {
|
|
const directFile = storedAsset.files[asset.sourceName];
|
|
|
|
if (directFile !== undefined) {
|
|
return directFile;
|
|
}
|
|
|
|
const storedFiles = Object.values(storedAsset.files);
|
|
|
|
if (storedFiles.length === 1) {
|
|
return storedFiles[0];
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
export async function loadModelAssetFromStorage(
|
|
storage: ProjectAssetStorage,
|
|
asset: ModelAssetRecord
|
|
): Promise<LoadedModelAsset> {
|
|
let storedAsset: ProjectAssetStoragePackageRecord | null;
|
|
|
|
try {
|
|
storedAsset = await storage.getAsset(asset.storageKey);
|
|
} catch (error) {
|
|
throw new Error(`Model asset reload failed for ${asset.sourceName}: ${getErrorDetail(error)}`);
|
|
}
|
|
|
|
if (storedAsset === null) {
|
|
throw new Error(`Missing stored binary data for imported model asset ${asset.sourceName}.`);
|
|
}
|
|
|
|
const storedModelFile = getStoredModelAssetFile(asset, storedAsset);
|
|
|
|
if (storedModelFile === null) {
|
|
throw new Error(`Missing stored root file for imported model asset ${asset.sourceName}.`);
|
|
}
|
|
|
|
if (asset.metadata.format === "glb") {
|
|
try {
|
|
const gltf = await loadGltfFromArrayBuffer(storedModelFile.bytes);
|
|
return createLoadedModelAsset(asset, cloneTemplateScene(gltf.scene), gltf.animations);
|
|
} catch (error) {
|
|
throw new Error(`Model asset reload failed for ${asset.sourceName}: ${getErrorDetail(error)}`);
|
|
}
|
|
}
|
|
|
|
const fileEntries = storedAsset.files;
|
|
const rootFileBytes = storedModelFile.bytes;
|
|
const gltfJson = JSON.parse(new TextDecoder().decode(rootFileBytes)) as Record<string, unknown>;
|
|
const { missingUris, revokeUrls } = rewriteGltfResourceUris(gltfJson, fileEntries);
|
|
|
|
if (missingUris.length > 0) {
|
|
for (const revokeUrl of revokeUrls) {
|
|
revokeUrl();
|
|
}
|
|
|
|
throw new Error(`Missing stored external model resource(s): ${missingUris.join(", ")}.`);
|
|
}
|
|
|
|
const loader = createConfiguredGltfLoader();
|
|
|
|
try {
|
|
const gltf = await loader.parseAsync(JSON.stringify(gltfJson), "");
|
|
return createLoadedModelAsset(asset, cloneTemplateScene(gltf.scene), gltf.animations);
|
|
} finally {
|
|
for (const revokeUrl of revokeUrls) {
|
|
revokeUrl();
|
|
}
|
|
}
|
|
}
|