295 lines
8.2 KiB
TypeScript
295 lines
8.2 KiB
TypeScript
import { fireEvent, render, screen, waitFor } from "@testing-library/react";
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import { act } from "react";
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import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
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const { MockViewportHost, viewportHostInstances } = vi.hoisted(() => {
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const viewportHostInstances: Array<{
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mount: ReturnType<typeof vi.fn>;
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dispose: ReturnType<typeof vi.fn>;
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updateWorld: ReturnType<typeof vi.fn>;
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updateSimulation: ReturnType<typeof vi.fn>;
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updateAssets: ReturnType<typeof vi.fn>;
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updateDocument: ReturnType<typeof vi.fn>;
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setPanelId: ReturnType<typeof vi.fn>;
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setRenderEnabled: ReturnType<typeof vi.fn>;
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setViewMode: ReturnType<typeof vi.fn>;
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setDisplayMode: ReturnType<typeof vi.fn>;
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setGridVisible: ReturnType<typeof vi.fn>;
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setCameraState: ReturnType<typeof vi.fn>;
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setBrushSelectionChangeHandler: ReturnType<typeof vi.fn>;
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setCameraStateChangeHandler: ReturnType<typeof vi.fn>;
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setCreationPreviewChangeHandler: ReturnType<typeof vi.fn>;
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setCreationCommitHandler: ReturnType<typeof vi.fn>;
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setTransformSessionChangeHandler: ReturnType<typeof vi.fn>;
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setTransformCommitHandler: ReturnType<typeof vi.fn>;
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setTransformCancelHandler: ReturnType<typeof vi.fn>;
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setWhiteboxHoverLabelChangeHandler: ReturnType<typeof vi.fn>;
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setWhiteboxSelectionMode: ReturnType<typeof vi.fn>;
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setWhiteboxSnapSettings: ReturnType<typeof vi.fn>;
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setToolMode: ReturnType<typeof vi.fn>;
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setCreationPreview: ReturnType<typeof vi.fn>;
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setTransformSession: ReturnType<typeof vi.fn>;
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focusSelection: ReturnType<typeof vi.fn>;
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}> = [];
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class MockViewportHost {
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mount = vi.fn();
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dispose = vi.fn();
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updateWorld = vi.fn();
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updateSimulation = vi.fn();
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updateAssets = vi.fn();
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updateDocument = vi.fn();
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setPanelId = vi.fn();
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setRenderEnabled = vi.fn();
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setViewMode = vi.fn();
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setDisplayMode = vi.fn();
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setGridVisible = vi.fn();
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setCameraState = vi.fn();
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setBrushSelectionChangeHandler = vi.fn();
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setCameraStateChangeHandler = vi.fn();
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setCreationPreviewChangeHandler = vi.fn();
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setCreationCommitHandler = vi.fn();
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setTransformSessionChangeHandler = vi.fn();
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setTransformCommitHandler = vi.fn();
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setTransformCancelHandler = vi.fn();
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setWhiteboxHoverLabelChangeHandler = vi.fn();
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setWhiteboxSelectionMode = vi.fn();
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setWhiteboxSnapSettings = vi.fn();
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setToolMode = vi.fn();
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setCreationPreview = vi.fn();
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setTransformSession = vi.fn();
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focusSelection = vi.fn();
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constructor() {
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viewportHostInstances.push(this);
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}
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}
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return {
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MockViewportHost,
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viewportHostInstances
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};
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});
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vi.mock("../../src/viewport-three/viewport-host", () => ({
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ViewportHost: MockViewportHost
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}));
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vi.mock("../../src/assets/project-asset-storage", () => ({
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getBrowserProjectAssetStorageAccess: vi.fn(async () => ({
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storage: null,
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diagnostic: null
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}))
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}));
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import { App } from "../../src/app/App";
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import { createEditorStore } from "../../src/app/editor-store";
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import { createEmptySceneDocument } from "../../src/document/scene-document";
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import { createPlayerStartEntity } from "../../src/entities/entity-instances";
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describe("Player Start inspector", () => {
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beforeEach(() => {
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viewportHostInstances.length = 0;
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vi.spyOn(HTMLCanvasElement.prototype, "getContext").mockImplementation(
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() => ({}) as never
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);
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});
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afterEach(() => {
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vi.restoreAllMocks();
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});
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it("shows the authored movement template dropdown for a selected Player Start", async () => {
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-inspector",
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name: "Inspector Player Start"
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});
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const store = createEditorStore({
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initialDocument: {
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...createEmptySceneDocument({ name: "Player Start Inspector Scene" }),
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entities: {
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[playerStart.id]: playerStart
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}
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}
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});
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render(<App store={store} />);
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await waitFor(() => {
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expect(viewportHostInstances.length).toBeGreaterThan(0);
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});
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act(() => {
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store.setSelection({
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kind: "entities",
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ids: [playerStart.id]
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});
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});
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await waitFor(() => {
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expect(
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screen.getByTestId("player-start-movement-template")
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).toHaveValue("default");
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});
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expect(store.getState().document.entities[playerStart.id]).toMatchObject({
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kind: "playerStart",
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movementTemplate: {
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kind: "default"
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}
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});
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expect(screen.getByTestId("player-start-movement-move-speed")).toHaveValue(
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4.5
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);
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expect(screen.getByTestId("player-start-movement-jump-enabled")).toBeChecked();
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});
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it("lets the inspector switch to a custom movement template and persist authored settings", async () => {
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-custom-template",
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name: "Custom Template"
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});
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const store = createEditorStore({
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initialDocument: {
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...createEmptySceneDocument({ name: "Custom Template Scene" }),
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entities: {
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[playerStart.id]: playerStart
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}
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}
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});
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render(<App store={store} />);
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await waitFor(() => {
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expect(viewportHostInstances.length).toBeGreaterThan(0);
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});
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act(() => {
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store.setSelection({
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kind: "entities",
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ids: [playerStart.id]
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});
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});
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const templateSelect = await screen.findByTestId(
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"player-start-movement-template"
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);
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const moveSpeedInput = screen.getByTestId(
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"player-start-movement-move-speed"
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);
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const variableJumpCheckbox = screen.getByTestId(
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"player-start-movement-variable-jump-enabled"
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);
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const airDirectionOnlyCheckbox = screen.getByTestId(
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"player-start-movement-air-direction-only-enabled"
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);
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const jumpBufferInput = screen.getByTestId(
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"player-start-movement-jump-buffer"
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);
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act(() => {
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fireEvent.change(templateSelect, {
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target: {
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value: "responsive"
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}
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});
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});
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await waitFor(() => {
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expect(store.getState().document.entities[playerStart.id]).toMatchObject({
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movementTemplate: {
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kind: "responsive",
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jump: {
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bufferMs: 120,
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coyoteTimeMs: 120,
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variableHeight: true
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}
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}
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});
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});
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act(() => {
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fireEvent.change(moveSpeedInput, {
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target: {
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value: "5.7"
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}
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});
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fireEvent.blur(moveSpeedInput);
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});
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act(() => {
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fireEvent.click(variableJumpCheckbox);
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});
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act(() => {
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fireEvent.click(airDirectionOnlyCheckbox);
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});
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act(() => {
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fireEvent.change(jumpBufferInput, {
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target: {
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value: "75"
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}
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});
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fireEvent.blur(jumpBufferInput);
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});
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await waitFor(() => {
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expect(store.getState().document.entities[playerStart.id]).toMatchObject({
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movementTemplate: {
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kind: "custom",
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moveSpeed: 5.7,
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jump: {
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bufferMs: 75,
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variableHeight: false,
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directionOnly: true
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}
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}
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});
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});
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});
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it("shows authored jump, sprint, and crouch bindings for a selected Player Start", async () => {
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-locomotion-bindings",
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name: "Locomotion Bindings"
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});
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const store = createEditorStore({
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initialDocument: {
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...createEmptySceneDocument({ name: "Player Start Binding Scene" }),
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entities: {
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[playerStart.id]: playerStart
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}
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}
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});
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render(<App store={store} />);
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await waitFor(() => {
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expect(viewportHostInstances.length).toBeGreaterThan(0);
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});
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act(() => {
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store.setSelection({
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kind: "entities",
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ids: [playerStart.id]
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});
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});
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await waitFor(() => {
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expect(screen.getByTestId("player-start-keyboard-binding-jump")).toBeVisible();
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});
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expect(screen.getByTestId("player-start-gamepad-binding-jump")).toHaveValue(
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"buttonSouth"
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);
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expect(
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screen.getByTestId("player-start-gamepad-binding-sprint")
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).toHaveValue("leftStickPress");
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expect(
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screen.getByTestId("player-start-gamepad-binding-crouch")
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).toHaveValue("buttonEast");
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});
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});
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