[add] playwright.config.js [add] src/app/App.js [add] src/app/editor-store.js [add] src/app/use-editor-store.js [add] src/assets/audio-assets.js [add] src/assets/gltf-model-import.js [add] src/assets/image-assets.js [add] src/assets/model-instance-labels.js [add] src/assets/model-instance-rendering.js [add] src/assets/model-instances.js [add] src/assets/project-asset-storage.js [add] src/assets/project-assets.js [add] src/commands/brush-command-helpers.js [add] src/commands/command-history.js [add] src/commands/command.js [add] src/commands/commit-transform-session-command.js [add] src/commands/create-box-brush-command.js [add] src/commands/delete-box-brush-command.js [add] src/commands/delete-entity-command.js [add] src/commands/delete-interaction-link-command.js [add] src/commands/delete-model-instance-command.js [add] src/commands/import-audio-asset-command.js [add] src/commands/import-background-image-asset-command.js [add] src/commands/import-model-asset-command.js [add] src/commands/move-box-brush-command.js [add] src/commands/resize-box-brush-command.js [add] src/commands/rotate-box-brush-command.js [add] src/commands/set-box-brush-face-material-command.js [add] src/commands/set-box-brush-face-uv-state-command.js [add] src/commands/set-box-brush-name-command.js [add] src/commands/set-box-brush-transform-command.js [add] src/commands/set-entity-name-command.js [add] src/commands/set-model-instance-name-command.js [add] src/commands/set-player-start-command.js [add] src/commands/set-scene-name-command.js [add] src/commands/set-world-settings-command.js [add] src/commands/upsert-entity-command.js [add] src/commands/upsert-interaction-link-command.js [add] src/commands/upsert-model-instance-command.js [add] src/core/ids.js [add] src/core/selection.js [add] src/core/tool-mode.js [add] src/core/transform-session.js [add] src/core/vector.js [add] src/core/whitebox-selection-feedback.js [add] src/core/whitebox-selection-mode.js [add] src/document/brushes.js [add] src/document/migrate-scene-document.js [add] src/document/scene-document-validation.js [add] src/document/scene-document.js [add] src/document/world-settings.js [add] src/entities/entity-instances.js [add] src/entities/entity-labels.js [add] src/geometry/box-brush-components.js [add] src/geometry/box-brush-mesh.js [add] src/geometry/box-brush.js [add] src/geometry/box-face-uvs.js [add] src/geometry/grid-snapping.js [add] src/geometry/model-instance-collider-debug-mesh.js [add] src/geometry/model-instance-collider-generation.js [add] src/interactions/interaction-links.js [add] src/main.js [add] src/materials/starter-material-library.js [add] src/materials/starter-material-textures.js [add] src/rendering/advanced-rendering.js [add] src/runner-web/RunnerCanvas.js [add] src/runtime-three/first-person-navigation-controller.js [add] src/runtime-three/navigation-controller.js [add] src/runtime-three/orbit-visitor-navigation-controller.js [add] src/runtime-three/player-collision.js [add] src/runtime-three/rapier-collision-world.js [add] src/runtime-three/runtime-audio-system.js [add] src/runtime-three/runtime-host.js [add] src/runtime-three/runtime-interaction-system.js [add] src/runtime-three/runtime-scene-build.js [add] src/runtime-three/runtime-scene-validation.js [add] src/serialization/local-draft-storage.js [add] src/serialization/scene-document-json.js [add] src/shared-ui/HierarchicalMenu.js [add] src/shared-ui/Panel.js [add] src/shared-ui/world-background-style.js [add] src/viewport-three/ViewportCanvas.js [add] src/viewport-three/ViewportPanel.js [add] src/viewport-three/viewport-entity-markers.js [add] src/viewport-three/viewport-focus.js [add] src/viewport-three/viewport-host.js [add] src/viewport-three/viewport-layout.js [add] src/viewport-three/viewport-transient-state.js [add] src/viewport-three/viewport-view-modes.js [add] tests/domain/box-brush-face-editing.command.test.js [add] tests/domain/build-runtime-scene.test.js [add] tests/domain/create-box-brush.command.test.js [add] tests/domain/create-empty-scene-document.test.js [add] tests/domain/editor-store.test.js [add] tests/domain/entity.command.test.js [add] tests/domain/interaction-links.validation.test.js [add] tests/domain/model-import.test.js [add] tests/domain/model-instance.command.test.js [add] tests/domain/player-start.command.test.js [add] tests/domain/rapier-collision-world.test.js [add] tests/domain/runtime-audio-system.test.js [add] tests/domain/runtime-interaction-system.test.js [add] tests/domain/runtime-scene-validation.test.js [add] tests/domain/scene-document-validation.test.js [add] tests/domain/transform-session.command.test.js [add] tests/domain/world-settings.command.test.js [add] tests/domain/world-settings.test.js [add] tests/e2e/app-smoke.e2e.js [add] tests/e2e/box-brush-authoring.e2e.js [add] tests/e2e/entities-foundation.e2e.js [add] tests/e2e/face-material-authoring.e2e.js [add] tests/e2e/first-room-workflow.e2e.js [add] tests/e2e/import-draco-model-asset.e2e.js [add] tests/e2e/import-external-model-asset.e2e.js [add] tests/e2e/import-model-asset.e2e.js [add] tests/e2e/local-lights-and-background.e2e.js [add] tests/e2e/orthographic-views.e2e.js [add] tests/e2e/runner-v1.e2e.js [add] tests/e2e/runtime-click-interaction.e2e.js [add] tests/e2e/runtime-trigger-teleport.e2e.js [add] tests/e2e/viewport-quad-layout.e2e.js [add] tests/e2e/viewport-test-helpers.js [add] tests/e2e/whitebox-component-selection.e2e.js [add] tests/e2e/world-environment.e2e.js [add] tests/geometry/box-brush-geometry.test.js [add] tests/geometry/box-face-uvs.test.js [add] tests/geometry/model-instance-collider-generation.test.js [add] tests/helpers/model-collider-fixtures.js [add] tests/serialization/local-draft-storage.test.js [add] tests/serialization/project-asset-storage.test.js [add] tests/serialization/scene-document-json.test.js [add] tests/setup/vitest.setup.js [add] tests/unit/audio-assets.test.js [add] tests/unit/entity-instances.test.js [add] tests/unit/package-scripts.test.js [add] tests/unit/transform-foundation.integration.test.js [add] tests/unit/viewport-canvas.test.js [add] tests/unit/viewport-entity-markers.test.js [add] tests/unit/viewport-focus.test.js [add] tests/unit/viewport-layout.test.js [add] tests/unit/viewport-view-modes.test.js [add] vite.config.js [add] vitest.config.js
145 lines
5.3 KiB
JavaScript
145 lines
5.3 KiB
JavaScript
import { createOpaqueId } from "../core/ids";
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export const MODEL_INSTANCE_COLLISION_MODES = ["none", "terrain", "static", "dynamic", "simple"];
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export const DEFAULT_MODEL_INSTANCE_POSITION = {
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x: 0,
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y: 0,
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z: 0
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};
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export const DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES = {
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x: 0,
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y: 0,
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z: 0
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};
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export const DEFAULT_MODEL_INSTANCE_SCALE = {
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x: 1,
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y: 1,
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z: 1
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};
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export const DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS = {
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mode: "none",
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visible: false
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};
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function cloneVec3(vector) {
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return {
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x: vector.x,
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y: vector.y,
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z: vector.z
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};
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}
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function areVec3Equal(left, right) {
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return left.x === right.x && left.y === right.y && left.z === right.z;
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}
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export function isModelInstanceCollisionMode(value) {
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return MODEL_INSTANCE_COLLISION_MODES.includes(value);
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}
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export function createModelInstanceCollisionSettings(overrides = {}) {
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const mode = overrides.mode ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS.mode;
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if (!isModelInstanceCollisionMode(mode)) {
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throw new Error("Model instance collision mode must be a supported value.");
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}
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const visible = overrides.visible ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS.visible;
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if (typeof visible !== "boolean") {
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throw new Error("Model instance collision visibility must be a boolean.");
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}
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return {
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mode,
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visible
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};
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}
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export function cloneModelInstanceCollisionSettings(settings) {
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return createModelInstanceCollisionSettings(settings);
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}
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export function areModelInstanceCollisionSettingsEqual(left, right) {
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return left.mode === right.mode && left.visible === right.visible;
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}
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export function normalizeModelInstanceName(name) {
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if (name === undefined || name === null) {
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return undefined;
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}
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const trimmedName = name.trim();
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return trimmedName.length === 0 ? undefined : trimmedName;
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}
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function assertFiniteVec3(vector, label) {
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if (!Number.isFinite(vector.x) || !Number.isFinite(vector.y) || !Number.isFinite(vector.z)) {
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throw new Error(`${label} must be finite on every axis.`);
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}
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}
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function assertPositiveFiniteVec3(vector, label) {
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assertFiniteVec3(vector, label);
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if (vector.x <= 0 || vector.y <= 0 || vector.z <= 0) {
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throw new Error(`${label} must remain positive on every axis.`);
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}
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}
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export function createModelInstance(overrides) {
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const position = cloneVec3(overrides.position ?? DEFAULT_MODEL_INSTANCE_POSITION);
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const rotationDegrees = cloneVec3(overrides.rotationDegrees ?? DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES);
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const scale = cloneVec3(overrides.scale ?? DEFAULT_MODEL_INSTANCE_SCALE);
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const collision = cloneModelInstanceCollisionSettings(overrides.collision ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS);
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if (overrides.assetId.trim().length === 0) {
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throw new Error("Model instance assetId must be a non-empty string.");
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}
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assertFiniteVec3(position, "Model instance position");
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assertFiniteVec3(rotationDegrees, "Model instance rotation");
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assertPositiveFiniteVec3(scale, "Model instance scale");
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return {
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id: overrides.id ?? createOpaqueId("model-instance"),
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kind: "modelInstance",
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assetId: overrides.assetId,
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name: normalizeModelInstanceName(overrides.name),
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position,
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rotationDegrees,
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scale,
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collision,
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animationClipName: overrides.animationClipName,
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animationAutoplay: overrides.animationAutoplay
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};
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}
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export function createModelInstancePlacementPosition(asset, anchor) {
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const boundingBox = asset?.metadata.boundingBox;
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if (anchor !== null) {
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const floorOffset = boundingBox === null || boundingBox === undefined ? 0 : -boundingBox.min.y;
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return {
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x: anchor.x,
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y: anchor.y + floorOffset,
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z: anchor.z
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};
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}
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return {
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x: DEFAULT_MODEL_INSTANCE_POSITION.x,
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y: boundingBox === null || boundingBox === undefined ? DEFAULT_MODEL_INSTANCE_POSITION.y : Math.max(DEFAULT_MODEL_INSTANCE_POSITION.y, -boundingBox.min.y),
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z: DEFAULT_MODEL_INSTANCE_POSITION.z
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};
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}
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export function cloneModelInstance(instance) {
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return createModelInstance(instance);
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}
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export function areModelInstancesEqual(left, right) {
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return (left.id === right.id &&
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left.kind === right.kind &&
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left.assetId === right.assetId &&
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left.name === right.name &&
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areVec3Equal(left.position, right.position) &&
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areVec3Equal(left.rotationDegrees, right.rotationDegrees) &&
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areVec3Equal(left.scale, right.scale) &&
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areModelInstanceCollisionSettingsEqual(left.collision, right.collision) &&
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left.animationClipName === right.animationClipName &&
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left.animationAutoplay === right.animationAutoplay);
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}
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export function compareModelInstances(left, right) {
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if (left.assetId !== right.assetId) {
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return left.assetId.localeCompare(right.assetId);
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}
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const leftName = left.name ?? "";
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const rightName = right.name ?? "";
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if (leftName !== rightName) {
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return leftName.localeCompare(rightName);
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}
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return left.id.localeCompare(right.id);
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}
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export function getModelInstances(modelInstances) {
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return Object.values(modelInstances).sort(compareModelInstances);
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}
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export function getModelInstanceKindLabel() {
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return "Model Instance";
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}
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