4767 lines
194 KiB
TypeScript
4767 lines
194 KiB
TypeScript
import {
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useEffect,
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useRef,
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useState,
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type CSSProperties,
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type ChangeEvent,
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type KeyboardEvent as ReactKeyboardEvent,
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type PointerEvent as ReactPointerEvent
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} from "react";
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import { createCreateBoxBrushCommand } from "../commands/create-box-brush-command";
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import { createImportAudioAssetCommand } from "../commands/import-audio-asset-command";
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import { createImportBackgroundImageAssetCommand } from "../commands/import-background-image-asset-command";
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import { createImportModelAssetCommand } from "../commands/import-model-asset-command";
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import { createMoveBoxBrushCommand } from "../commands/move-box-brush-command";
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import { createResizeBoxBrushCommand } from "../commands/resize-box-brush-command";
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import { createSetBoxBrushFaceMaterialCommand } from "../commands/set-box-brush-face-material-command";
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import { createSetBoxBrushNameCommand } from "../commands/set-box-brush-name-command";
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import { createSetBoxBrushFaceUvStateCommand } from "../commands/set-box-brush-face-uv-state-command";
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import { createDeleteInteractionLinkCommand } from "../commands/delete-interaction-link-command";
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import { createSetSceneNameCommand } from "../commands/set-scene-name-command";
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import { createSetWorldSettingsCommand } from "../commands/set-world-settings-command";
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import { createUpsertEntityCommand } from "../commands/upsert-entity-command";
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import { createUpsertModelInstanceCommand } from "../commands/upsert-model-instance-command";
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import { createUpsertInteractionLinkCommand } from "../commands/upsert-interaction-link-command";
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import {
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getSelectedBrushFaceId,
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getSingleSelectedBrushId,
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getSingleSelectedEntityId,
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getSingleSelectedModelInstanceId,
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isBrushFaceSelected,
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isBrushSelected,
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type EditorSelection
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} from "../core/selection";
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import type { Vec2, Vec3 } from "../core/vector";
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import {
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areModelInstancesEqual,
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createModelInstance,
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DEFAULT_MODEL_INSTANCE_POSITION,
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DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES,
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DEFAULT_MODEL_INSTANCE_SCALE,
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type ModelInstance
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} from "../assets/model-instances";
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import {
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getModelInstanceDisplayLabelById,
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getSortedModelInstanceDisplayLabels
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} from "../assets/model-instance-labels";
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import {
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importAudioAssetFromFile,
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loadAudioAssetFromStorage,
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type LoadedAudioAsset
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} from "../assets/audio-assets";
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import {
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importModelAssetFromFile,
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importModelAssetFromFiles,
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loadModelAssetFromStorage,
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disposeModelTemplate,
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type ImportedModelAssetResult,
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type LoadedModelAsset
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} from "../assets/gltf-model-import";
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import {
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importBackgroundImageAssetFromFile,
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loadImageAssetFromStorage,
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disposeLoadedImageAsset,
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type ImportedImageAssetResult,
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type LoadedImageAsset
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} from "../assets/image-assets";
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import type { AudioAssetRecord, ImageAssetRecord, ModelAssetRecord, ProjectAssetRecord } from "../assets/project-assets";
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import { getProjectAssetKindLabel } from "../assets/project-assets";
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import {
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BOX_FACE_IDS,
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DEFAULT_BOX_BRUSH_CENTER,
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DEFAULT_BOX_BRUSH_SIZE,
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createDefaultFaceUvState,
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normalizeBrushName,
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type BoxBrush,
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type BoxFaceId,
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type FaceUvRotationQuarterTurns,
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type FaceUvState
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} from "../document/brushes";
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import { areWorldSettingsEqual, changeWorldBackgroundMode, type WorldBackgroundMode, type WorldSettings } from "../document/scene-document";
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import { formatSceneDiagnosticSummary, validateSceneDocument } from "../document/scene-document-validation";
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import { getBrowserProjectAssetStorageAccess, type ProjectAssetStorage } from "../assets/project-asset-storage";
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import { DEFAULT_GRID_SIZE, snapPositiveSizeToGrid, snapVec3ToGrid } from "../geometry/grid-snapping";
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import { createFitToFaceBoxBrushFaceUvState } from "../geometry/box-face-uvs";
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import {
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DEFAULT_ENTITY_POSITION,
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DEFAULT_INTERACTABLE_PROMPT,
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DEFAULT_INTERACTABLE_RADIUS,
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DEFAULT_POINT_LIGHT_COLOR_HEX,
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DEFAULT_POINT_LIGHT_DISTANCE,
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DEFAULT_POINT_LIGHT_INTENSITY,
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DEFAULT_SOUND_EMITTER_GAIN,
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DEFAULT_SOUND_EMITTER_AUDIO_ASSET_ID,
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DEFAULT_SOUND_EMITTER_RADIUS,
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DEFAULT_SOUND_EMITTER_VOLUME,
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DEFAULT_SOUND_EMITTER_REF_DISTANCE,
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DEFAULT_SOUND_EMITTER_MAX_DISTANCE,
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DEFAULT_TELEPORT_TARGET_YAW_DEGREES,
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DEFAULT_SPOT_LIGHT_ANGLE_DEGREES,
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DEFAULT_SPOT_LIGHT_COLOR_HEX,
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DEFAULT_SPOT_LIGHT_DISTANCE,
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DEFAULT_SPOT_LIGHT_DIRECTION,
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DEFAULT_SPOT_LIGHT_INTENSITY,
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DEFAULT_TRIGGER_VOLUME_SIZE,
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areEntityInstancesEqual,
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createInteractableEntity,
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createPointLightEntity,
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createPlayerStartEntity,
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createSoundEmitterEntity,
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createSpotLightEntity,
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createTeleportTargetEntity,
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createTriggerVolumeEntity,
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getEntityInstances,
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getEntityKindLabel,
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getPrimaryPlayerStartEntity,
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normalizeYawDegrees,
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normalizeInteractablePrompt,
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type EntityInstance,
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type EntityKind
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} from "../entities/entity-instances";
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import { getEntityDisplayLabelById, getSortedEntityDisplayLabels } from "../entities/entity-labels";
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import {
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areInteractionLinksEqual,
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createPlayAnimationInteractionLink,
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createStopAnimationInteractionLink,
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createTeleportPlayerInteractionLink,
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createToggleVisibilityInteractionLink,
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getInteractionLinksForSource,
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type InteractionLink,
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type InteractionTriggerKind
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} from "../interactions/interaction-links";
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import { STARTER_MATERIAL_LIBRARY, type MaterialDef } from "../materials/starter-material-library";
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import { RunnerCanvas } from "../runner-web/RunnerCanvas";
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import type { FirstPersonTelemetry } from "../runtime-three/navigation-controller";
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import type { RuntimeInteractionPrompt } from "../runtime-three/runtime-interaction-system";
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import { buildRuntimeSceneFromDocument, type RuntimeNavigationMode, type RuntimeSceneDefinition } from "../runtime-three/runtime-scene-build";
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import { validateRuntimeSceneBuild } from "../runtime-three/runtime-scene-validation";
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import { Panel } from "../shared-ui/Panel";
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import { createWorldBackgroundStyle } from "../shared-ui/world-background-style";
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import { ViewportCanvas } from "../viewport-three/ViewportCanvas";
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import type { EditorStore } from "./editor-store";
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import { useEditorStoreState } from "./use-editor-store";
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interface AppProps {
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store: EditorStore;
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initialStatusMessage?: string;
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}
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interface Vec2Draft {
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x: string;
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y: string;
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}
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interface Vec3Draft {
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x: string;
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y: string;
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z: string;
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}
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type InteractionSourceEntity = Extract<EntityInstance, { kind: "triggerVolume" | "interactable" }>;
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const FACE_LABELS: Record<BoxFaceId, string> = {
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posX: "+X Right",
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negX: "-X Left",
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posY: "+Y Top",
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negY: "-Y Bottom",
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posZ: "+Z Front",
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negZ: "-Z Back"
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};
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const STARTER_MATERIAL_ORDER = new Map(STARTER_MATERIAL_LIBRARY.map((material, index) => [material.id, index]));
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function formatVec3(vector: Vec3): string {
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return `${vector.x}, ${vector.y}, ${vector.z}`;
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}
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function formatDiagnosticCount(count: number, label: string): string {
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return `${count} ${label}${count === 1 ? "" : "s"}`;
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}
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function getViewportCaption(toolMode: "select" | "box-create" | "play", brushCount: number): string {
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if (toolMode === "play") {
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return "Runner is active.";
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}
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if (toolMode === "box-create") {
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return `Box Create is active. Click the grid to place a ${DEFAULT_BOX_BRUSH_SIZE.x} x ${DEFAULT_BOX_BRUSH_SIZE.y} x ${DEFAULT_BOX_BRUSH_SIZE.z} box.`;
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}
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return `${brushCount} box brush${brushCount === 1 ? "" : "es"} loaded. Middle-drag orbits, Shift + middle-drag pans, wheel zooms, and Numpad Comma frames the selection.`;
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}
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function createVec2Draft(vector: Vec2): Vec2Draft {
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return {
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x: String(vector.x),
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y: String(vector.y)
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};
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}
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function createVec3Draft(vector: Vec3): Vec3Draft {
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return {
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x: String(vector.x),
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y: String(vector.y),
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z: String(vector.z)
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};
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}
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function readVec2Draft(draft: Vec2Draft, label: string): Vec2 {
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const vector = {
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x: Number(draft.x),
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y: Number(draft.y)
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};
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if (!Number.isFinite(vector.x) || !Number.isFinite(vector.y)) {
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throw new Error(`${label} values must be finite numbers.`);
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}
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return vector;
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}
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function readPositiveVec2Draft(draft: Vec2Draft, label: string): Vec2 {
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const vector = readVec2Draft(draft, label);
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if (vector.x <= 0 || vector.y <= 0) {
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throw new Error(`${label} values must remain positive.`);
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}
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return vector;
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}
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function readPositiveVec3Draft(draft: Vec3Draft, label: string): Vec3 {
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const vector = readVec3Draft(draft, label);
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if (vector.x <= 0 || vector.y <= 0 || vector.z <= 0) {
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throw new Error(`${label} values must remain positive.`);
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}
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return vector;
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}
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function readVec3Draft(draft: Vec3Draft, label: string): Vec3 {
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const vector = {
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x: Number(draft.x),
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y: Number(draft.y),
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z: Number(draft.z)
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};
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if (!Number.isFinite(vector.x) || !Number.isFinite(vector.y) || !Number.isFinite(vector.z)) {
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throw new Error(`${label} values must be finite numbers.`);
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}
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return vector;
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}
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function readYawDegreesDraft(source: string): number {
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const yawDegrees = Number(source);
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if (!Number.isFinite(yawDegrees)) {
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throw new Error("Player start yaw must be a finite number.");
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}
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return normalizeYawDegrees(yawDegrees);
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}
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function readInteractablePromptDraft(source: string): string {
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return normalizeInteractablePrompt(source);
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}
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function readNonNegativeNumberDraft(source: string, label: string): number {
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const value = Number(source);
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if (!Number.isFinite(value) || value < 0) {
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throw new Error(`${label} must be a finite number greater than or equal to zero.`);
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}
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return value;
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}
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function readPositiveNumberDraft(source: string, label: string): number {
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const value = Number(source);
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if (!Number.isFinite(value) || value <= 0) {
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throw new Error(`${label} must be a finite number greater than zero.`);
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}
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return value;
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}
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function areVec2Equal(left: Vec2, right: Vec2): boolean {
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return left.x === right.x && left.y === right.y;
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}
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function areVec3Equal(left: Vec3, right: Vec3): boolean {
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return left.x === right.x && left.y === right.y && left.z === right.z;
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}
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function areFaceUvStatesEqual(left: FaceUvState, right: FaceUvState): boolean {
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return (
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areVec2Equal(left.offset, right.offset) &&
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areVec2Equal(left.scale, right.scale) &&
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left.rotationQuarterTurns === right.rotationQuarterTurns &&
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left.flipU === right.flipU &&
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left.flipV === right.flipV
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);
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}
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function getSelectedBoxBrush(selection: EditorSelection, brushes: BoxBrush[]): BoxBrush | null {
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const selectedBrushId = getSingleSelectedBrushId(selection);
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if (selectedBrushId === null) {
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return null;
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}
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return brushes.find((brush) => brush.id === selectedBrushId) ?? null;
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}
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function getSelectedEntity(selection: EditorSelection, entities: EntityInstance[]): EntityInstance | null {
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const selectedEntityId = getSingleSelectedEntityId(selection);
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if (selectedEntityId === null) {
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return null;
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}
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return entities.find((entity) => entity.id === selectedEntityId) ?? null;
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}
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function getSelectedModelInstance(selection: EditorSelection, modelInstances: ModelInstance[]): ModelInstance | null {
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const selectedModelInstanceId = getSingleSelectedModelInstanceId(selection);
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if (selectedModelInstanceId === null) {
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return null;
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}
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return modelInstances.find((modelInstance) => modelInstance.id === selectedModelInstanceId) ?? null;
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}
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function isModelAsset(asset: ProjectAssetRecord): asset is ModelAssetRecord {
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return asset.kind === "model";
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}
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function isImageAsset(asset: ProjectAssetRecord): asset is ImageAssetRecord {
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return asset.kind === "image";
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}
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function isAudioAsset(asset: ProjectAssetRecord): asset is AudioAssetRecord {
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return asset.kind === "audio";
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}
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function formatByteLength(byteLength: number): string {
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if (byteLength < 1024) {
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return `${byteLength} B`;
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}
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const kilobytes = byteLength / 1024;
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if (kilobytes < 1024) {
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return `${kilobytes.toFixed(kilobytes >= 10 ? 0 : 1)} KB`;
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}
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return `${(kilobytes / 1024).toFixed(1)} MB`;
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}
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function formatModelBoundingBoxLabel(asset: ModelAssetRecord): string {
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if (asset.metadata.boundingBox === null) {
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return "Bounds unavailable";
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}
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const { size } = asset.metadata.boundingBox;
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return `Bounds ${size.x.toFixed(2)} x ${size.y.toFixed(2)} x ${size.z.toFixed(2)} m`;
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}
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function formatModelAssetSummary(asset: ModelAssetRecord): string {
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const details = [
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asset.metadata.format.toUpperCase(),
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formatByteLength(asset.byteLength),
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`${asset.metadata.meshCount} mesh${asset.metadata.meshCount === 1 ? "" : "es"}`,
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`${asset.metadata.materialNames.length} material${asset.metadata.materialNames.length === 1 ? "" : "s"}`,
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`${asset.metadata.textureNames.length} texture${asset.metadata.textureNames.length === 1 ? "" : "s"}`
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];
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if (asset.metadata.animationNames.length > 0) {
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details.push(`${asset.metadata.animationNames.length} animation${asset.metadata.animationNames.length === 1 ? "" : "s"}`);
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}
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return details.join(" | ");
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}
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function formatImageAssetSummary(asset: ImageAssetRecord): string {
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const details = [
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`${asset.metadata.width} x ${asset.metadata.height}`,
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asset.metadata.hasAlpha ? "alpha" : "opaque",
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formatByteLength(asset.byteLength)
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];
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return details.join(" | ");
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}
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|
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function formatAudioAssetSummary(asset: AudioAssetRecord): string {
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const details = [
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asset.metadata.durationSeconds === null ? "duration unavailable" : `${asset.metadata.durationSeconds.toFixed(2)}s`,
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asset.metadata.channelCount === null ? "channels unavailable" : `${asset.metadata.channelCount} channel${asset.metadata.channelCount === 1 ? "" : "s"}`,
|
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asset.metadata.sampleRateHz === null ? "sample rate unavailable" : `${asset.metadata.sampleRateHz} Hz`,
|
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formatByteLength(asset.byteLength)
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];
|
|
|
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return details.join(" | ");
|
|
}
|
|
|
|
function createModelInstancePlacementPosition(asset: ModelAssetRecord, anchor: Vec3 | null): Vec3 {
|
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const boundingBox = asset.metadata.boundingBox;
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|
|
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if (anchor !== null) {
|
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const floorOffset = boundingBox === null ? 0 : -boundingBox.min.y;
|
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|
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return {
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x: anchor.x,
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y: anchor.y + floorOffset,
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z: anchor.z
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};
|
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}
|
|
|
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return {
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x: DEFAULT_MODEL_INSTANCE_POSITION.x,
|
|
y: boundingBox === null ? DEFAULT_MODEL_INSTANCE_POSITION.y : Math.max(DEFAULT_MODEL_INSTANCE_POSITION.y, -boundingBox.min.y),
|
|
z: DEFAULT_MODEL_INSTANCE_POSITION.z
|
|
};
|
|
}
|
|
|
|
function getBrushLabel(brush: BoxBrush, index: number): string {
|
|
return brush.name ?? `Box Brush ${index + 1}`;
|
|
}
|
|
|
|
function getBrushLabelById(brushId: string, brushes: BoxBrush[]): string {
|
|
const brushIndex = brushes.findIndex((brush) => brush.id === brushId);
|
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return brushIndex === -1 ? "Box Brush" : getBrushLabel(brushes[brushIndex], brushIndex);
|
|
}
|
|
|
|
function getSelectedBrushLabel(selection: EditorSelection, brushes: BoxBrush[]): string {
|
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const selectedBrushId = getSingleSelectedBrushId(selection);
|
|
|
|
if (selectedBrushId === null) {
|
|
return "No brush selected";
|
|
}
|
|
|
|
return getBrushLabelById(selectedBrushId, brushes);
|
|
}
|
|
|
|
function describeSelection(
|
|
selection: EditorSelection,
|
|
brushes: BoxBrush[],
|
|
modelInstances: Record<string, ModelInstance>,
|
|
assets: Record<string, ProjectAssetRecord>,
|
|
entities: Record<string, EntityInstance>
|
|
): string {
|
|
switch (selection.kind) {
|
|
case "none":
|
|
return "No authored selection";
|
|
case "brushes":
|
|
return `${selection.ids.length} brush selected (${getSelectedBrushLabel(selection, brushes)})`;
|
|
case "brushFace":
|
|
return `1 face selected (${FACE_LABELS[selection.faceId]} on ${getBrushLabelById(selection.brushId, brushes)})`;
|
|
case "entities":
|
|
return `${selection.ids.length} entity selected (${getEntityDisplayLabelById(selection.ids[0], entities, assets)})`;
|
|
case "modelInstances":
|
|
return `${selection.ids.length} model instance${selection.ids.length === 1 ? "" : "s"} selected (${getModelInstanceDisplayLabelById(selection.ids[0], modelInstances, assets)})`;
|
|
default:
|
|
return "Unknown selection";
|
|
}
|
|
}
|
|
|
|
function getInteractionTriggerLabel(trigger: InteractionTriggerKind): string {
|
|
switch (trigger) {
|
|
case "enter":
|
|
return "On Enter";
|
|
case "exit":
|
|
return "On Exit";
|
|
case "click":
|
|
return "On Click";
|
|
}
|
|
}
|
|
|
|
function getInteractionActionLabel(link: InteractionLink): string {
|
|
switch (link.action.type) {
|
|
case "teleportPlayer":
|
|
return "Teleport Player";
|
|
case "toggleVisibility":
|
|
return "Toggle Visibility";
|
|
case "playAnimation":
|
|
return "Play Animation";
|
|
case "stopAnimation":
|
|
return "Stop Animation";
|
|
case "playSound":
|
|
return "Play Sound";
|
|
case "stopSound":
|
|
return "Stop Sound";
|
|
}
|
|
}
|
|
|
|
function getVisibilityModeSelectValue(visible: boolean | undefined): "toggle" | "show" | "hide" {
|
|
if (visible === true) {
|
|
return "show";
|
|
}
|
|
|
|
if (visible === false) {
|
|
return "hide";
|
|
}
|
|
|
|
return "toggle";
|
|
}
|
|
|
|
function readVisibilityModeSelectValue(value: "toggle" | "show" | "hide"): boolean | undefined {
|
|
switch (value) {
|
|
case "toggle":
|
|
return undefined;
|
|
case "show":
|
|
return true;
|
|
case "hide":
|
|
return false;
|
|
}
|
|
}
|
|
|
|
function getDefaultTriggerVolumeLinkTrigger(triggerOnEnter: boolean, triggerOnExit: boolean): InteractionTriggerKind {
|
|
if (triggerOnEnter) {
|
|
return "enter";
|
|
}
|
|
|
|
if (triggerOnExit) {
|
|
return "exit";
|
|
}
|
|
|
|
return "enter";
|
|
}
|
|
|
|
function isInteractionSourceEntity(entity: EntityInstance | null): entity is InteractionSourceEntity {
|
|
return entity !== null && (entity.kind === "triggerVolume" || entity.kind === "interactable");
|
|
}
|
|
|
|
function getDefaultInteractionLinkTrigger(sourceEntity: InteractionSourceEntity): InteractionTriggerKind {
|
|
return sourceEntity.kind === "triggerVolume"
|
|
? getDefaultTriggerVolumeLinkTrigger(sourceEntity.triggerOnEnter, sourceEntity.triggerOnExit)
|
|
: "click";
|
|
}
|
|
|
|
function getErrorMessage(error: unknown): string {
|
|
if (error instanceof Error) {
|
|
return error.message;
|
|
}
|
|
|
|
return "An unexpected error occurred.";
|
|
}
|
|
|
|
function isTextEntryTarget(target: EventTarget | null): boolean {
|
|
if (!(target instanceof HTMLElement)) {
|
|
return false;
|
|
}
|
|
|
|
return (
|
|
target instanceof HTMLInputElement ||
|
|
target instanceof HTMLTextAreaElement ||
|
|
target instanceof HTMLSelectElement ||
|
|
target.isContentEditable
|
|
);
|
|
}
|
|
|
|
function isCommitIncrementKey(key: string): boolean {
|
|
return key === "ArrowUp" || key === "ArrowDown" || key === "PageUp" || key === "PageDown";
|
|
}
|
|
|
|
function blurActiveTextEntry() {
|
|
const activeElement = document.activeElement;
|
|
|
|
if (!(activeElement instanceof HTMLElement) || !isTextEntryTarget(activeElement)) {
|
|
return;
|
|
}
|
|
|
|
activeElement.blur();
|
|
}
|
|
|
|
function sortDocumentMaterials(materials: Record<string, MaterialDef>): MaterialDef[] {
|
|
return Object.values(materials).sort((left, right) => {
|
|
const leftStarterIndex = STARTER_MATERIAL_ORDER.get(left.id) ?? Number.MAX_SAFE_INTEGER;
|
|
const rightStarterIndex = STARTER_MATERIAL_ORDER.get(right.id) ?? Number.MAX_SAFE_INTEGER;
|
|
|
|
if (leftStarterIndex !== rightStarterIndex) {
|
|
return leftStarterIndex - rightStarterIndex;
|
|
}
|
|
|
|
return left.name.localeCompare(right.name);
|
|
});
|
|
}
|
|
|
|
function getMaterialPreviewStyle(material: MaterialDef): CSSProperties {
|
|
switch (material.pattern) {
|
|
case "grid":
|
|
return {
|
|
backgroundColor: material.baseColorHex,
|
|
backgroundImage: `linear-gradient(${material.accentColorHex} 2px, transparent 2px), linear-gradient(90deg, ${material.accentColorHex} 2px, transparent 2px)`,
|
|
backgroundSize: "18px 18px"
|
|
};
|
|
case "checker":
|
|
return {
|
|
backgroundColor: material.baseColorHex,
|
|
backgroundImage: `linear-gradient(45deg, ${material.accentColorHex} 25%, transparent 25%, transparent 75%, ${material.accentColorHex} 75%, ${material.accentColorHex}), linear-gradient(45deg, ${material.accentColorHex} 25%, transparent 25%, transparent 75%, ${material.accentColorHex} 75%, ${material.accentColorHex})`,
|
|
backgroundPosition: "0 0, 9px 9px",
|
|
backgroundSize: "18px 18px"
|
|
};
|
|
case "stripes":
|
|
return {
|
|
backgroundColor: material.baseColorHex,
|
|
backgroundImage: `repeating-linear-gradient(135deg, ${material.accentColorHex} 0 9px, transparent 9px 18px)`
|
|
};
|
|
case "diamond":
|
|
return {
|
|
backgroundColor: material.baseColorHex,
|
|
backgroundImage: `linear-gradient(45deg, ${material.accentColorHex} 12%, transparent 12%, transparent 88%, ${material.accentColorHex} 88%), linear-gradient(-45deg, ${material.accentColorHex} 12%, transparent 12%, transparent 88%, ${material.accentColorHex} 88%)`,
|
|
backgroundSize: "22px 22px"
|
|
};
|
|
}
|
|
}
|
|
|
|
function rotateQuarterTurns(rotationQuarterTurns: FaceUvRotationQuarterTurns): FaceUvRotationQuarterTurns {
|
|
return ((rotationQuarterTurns + 1) % 4) as FaceUvRotationQuarterTurns;
|
|
}
|
|
|
|
function formatRunnerFeetPosition(position: Vec3 | null): string {
|
|
if (position === null) {
|
|
return "n/a";
|
|
}
|
|
|
|
return `${position.x.toFixed(2)}, ${position.y.toFixed(2)}, ${position.z.toFixed(2)}`;
|
|
}
|
|
|
|
function formatWorldBackgroundLabel(world: WorldSettings): string {
|
|
if (world.background.mode === "solid") {
|
|
return "Solid";
|
|
}
|
|
|
|
if (world.background.mode === "verticalGradient") {
|
|
return "Vertical Gradient";
|
|
}
|
|
|
|
return "Image";
|
|
}
|
|
|
|
export function App({ store, initialStatusMessage }: AppProps) {
|
|
const editorState = useEditorStoreState(store);
|
|
const brushList = Object.values(editorState.document.brushes);
|
|
const entityList = getEntityInstances(editorState.document.entities);
|
|
const entityDisplayList = getSortedEntityDisplayLabels(editorState.document.entities, editorState.document.assets);
|
|
const primaryPlayerStart = getPrimaryPlayerStartEntity(editorState.document.entities);
|
|
const materialList = sortDocumentMaterials(editorState.document.materials);
|
|
const selectedBrush = getSelectedBoxBrush(editorState.selection, brushList);
|
|
const selectedEntity = getSelectedEntity(editorState.selection, entityList);
|
|
const selectedModelInstance = getSelectedModelInstance(editorState.selection, Object.values(editorState.document.modelInstances));
|
|
const selectedFaceId = getSelectedBrushFaceId(editorState.selection);
|
|
const selectedFace = selectedBrush !== null && selectedFaceId !== null ? selectedBrush.faces[selectedFaceId] : null;
|
|
const selectedFaceMaterial =
|
|
selectedFace !== null && selectedFace.materialId !== null ? editorState.document.materials[selectedFace.materialId] ?? null : null;
|
|
const selectedModelAsset =
|
|
selectedModelInstance !== null ? (editorState.document.assets[selectedModelInstance.assetId] ?? null) : null;
|
|
const selectedModelAssetRecord = selectedModelAsset !== null && selectedModelAsset.kind === "model" ? selectedModelAsset : null;
|
|
const selectedPlayerStart = selectedEntity?.kind === "playerStart" ? selectedEntity : null;
|
|
const selectedSoundEmitter = selectedEntity?.kind === "soundEmitter" ? selectedEntity : null;
|
|
const selectedTriggerVolume = selectedEntity?.kind === "triggerVolume" ? selectedEntity : null;
|
|
const selectedTeleportTarget = selectedEntity?.kind === "teleportTarget" ? selectedEntity : null;
|
|
const selectedInteractable = selectedEntity?.kind === "interactable" ? selectedEntity : null;
|
|
const projectAssetList = Object.values(editorState.document.assets);
|
|
const modelAssetList = projectAssetList.filter(isModelAsset);
|
|
const imageAssetList = projectAssetList.filter(isImageAsset);
|
|
const audioAssetList = projectAssetList.filter(isAudioAsset);
|
|
const selectedPointLight = selectedEntity?.kind === "pointLight" ? selectedEntity : null;
|
|
const selectedSpotLight = selectedEntity?.kind === "spotLight" ? selectedEntity : null;
|
|
const modelInstanceDisplayList = getSortedModelInstanceDisplayLabels(editorState.document.modelInstances, editorState.document.assets);
|
|
const selectedInteractionSource = isInteractionSourceEntity(selectedEntity) ? selectedEntity : null;
|
|
const selectedTriggerVolumeLinks =
|
|
selectedTriggerVolume === null
|
|
? []
|
|
: getInteractionLinksForSource(editorState.document.interactionLinks, selectedTriggerVolume.id);
|
|
const selectedInteractableLinks =
|
|
selectedInteractable === null ? [] : getInteractionLinksForSource(editorState.document.interactionLinks, selectedInteractable.id);
|
|
const teleportTargetOptions = entityDisplayList.filter(({ entity }) => entity.kind === "teleportTarget");
|
|
const visibilityBrushOptions = brushList.map((brush, brushIndex) => ({
|
|
brush,
|
|
label: getBrushLabel(brush, brushIndex)
|
|
}));
|
|
|
|
const [sceneNameDraft, setSceneNameDraft] = useState(editorState.document.name);
|
|
const [brushNameDraft, setBrushNameDraft] = useState("");
|
|
const [positionDraft, setPositionDraft] = useState(createVec3Draft(DEFAULT_BOX_BRUSH_CENTER));
|
|
const [sizeDraft, setSizeDraft] = useState(createVec3Draft(DEFAULT_BOX_BRUSH_SIZE));
|
|
const [uvOffsetDraft, setUvOffsetDraft] = useState(createVec2Draft(createDefaultFaceUvState().offset));
|
|
const [uvScaleDraft, setUvScaleDraft] = useState(createVec2Draft(createDefaultFaceUvState().scale));
|
|
const [entityPositionDraft, setEntityPositionDraft] = useState(createVec3Draft(DEFAULT_ENTITY_POSITION));
|
|
const [pointLightColorDraft, setPointLightColorDraft] = useState(DEFAULT_POINT_LIGHT_COLOR_HEX);
|
|
const [pointLightIntensityDraft, setPointLightIntensityDraft] = useState(String(DEFAULT_POINT_LIGHT_INTENSITY));
|
|
const [pointLightDistanceDraft, setPointLightDistanceDraft] = useState(String(DEFAULT_POINT_LIGHT_DISTANCE));
|
|
const [spotLightColorDraft, setSpotLightColorDraft] = useState(DEFAULT_SPOT_LIGHT_COLOR_HEX);
|
|
const [spotLightIntensityDraft, setSpotLightIntensityDraft] = useState(String(DEFAULT_SPOT_LIGHT_INTENSITY));
|
|
const [spotLightDistanceDraft, setSpotLightDistanceDraft] = useState(String(DEFAULT_SPOT_LIGHT_DISTANCE));
|
|
const [spotLightAngleDraft, setSpotLightAngleDraft] = useState(String(DEFAULT_SPOT_LIGHT_ANGLE_DEGREES));
|
|
const [spotLightDirectionDraft, setSpotLightDirectionDraft] = useState(createVec3Draft(DEFAULT_SPOT_LIGHT_DIRECTION));
|
|
const [playerStartYawDraft, setPlayerStartYawDraft] = useState("0");
|
|
const [soundEmitterAudioAssetIdDraft, setSoundEmitterAudioAssetIdDraft] = useState(DEFAULT_SOUND_EMITTER_AUDIO_ASSET_ID ?? "");
|
|
const [soundEmitterVolumeDraft, setSoundEmitterVolumeDraft] = useState(String(DEFAULT_SOUND_EMITTER_VOLUME));
|
|
const [soundEmitterRefDistanceDraft, setSoundEmitterRefDistanceDraft] = useState(String(DEFAULT_SOUND_EMITTER_REF_DISTANCE));
|
|
const [soundEmitterMaxDistanceDraft, setSoundEmitterMaxDistanceDraft] = useState(String(DEFAULT_SOUND_EMITTER_MAX_DISTANCE));
|
|
const [soundEmitterAutoplayDraft, setSoundEmitterAutoplayDraft] = useState(false);
|
|
const [soundEmitterLoopDraft, setSoundEmitterLoopDraft] = useState(false);
|
|
const [triggerVolumeSizeDraft, setTriggerVolumeSizeDraft] = useState(createVec3Draft(DEFAULT_TRIGGER_VOLUME_SIZE));
|
|
const [teleportTargetYawDraft, setTeleportTargetYawDraft] = useState(String(DEFAULT_TELEPORT_TARGET_YAW_DEGREES));
|
|
const [interactableRadiusDraft, setInteractableRadiusDraft] = useState(String(DEFAULT_INTERACTABLE_RADIUS));
|
|
const [interactablePromptDraft, setInteractablePromptDraft] = useState(DEFAULT_INTERACTABLE_PROMPT);
|
|
const [interactableEnabledDraft, setInteractableEnabledDraft] = useState(true);
|
|
const [modelPositionDraft, setModelPositionDraft] = useState(createVec3Draft(DEFAULT_MODEL_INSTANCE_POSITION));
|
|
const [modelRotationDraft, setModelRotationDraft] = useState(createVec3Draft(DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES));
|
|
const [modelScaleDraft, setModelScaleDraft] = useState(createVec3Draft(DEFAULT_MODEL_INSTANCE_SCALE));
|
|
const [ambientLightIntensityDraft, setAmbientLightIntensityDraft] = useState(String(editorState.document.world.ambientLight.intensity));
|
|
const [sunLightIntensityDraft, setSunLightIntensityDraft] = useState(String(editorState.document.world.sunLight.intensity));
|
|
const [sunDirectionDraft, setSunDirectionDraft] = useState(createVec3Draft(editorState.document.world.sunLight.direction));
|
|
const [backgroundEnvironmentIntensityDraft, setBackgroundEnvironmentIntensityDraft] = useState(
|
|
editorState.document.world.background.mode === "image" ? String(editorState.document.world.background.environmentIntensity) : "0.5"
|
|
);
|
|
const [statusMessage, setStatusMessage] = useState(initialStatusMessage ?? "Slice 3.2 local lights and skyboxes ready.");
|
|
const [assetStatusMessage, setAssetStatusMessage] = useState<string | null>(null);
|
|
const [preferredNavigationMode, setPreferredNavigationMode] = useState<RuntimeNavigationMode>(
|
|
primaryPlayerStart === null ? "orbitVisitor" : "firstPerson"
|
|
);
|
|
const [activeNavigationMode, setActiveNavigationMode] = useState<RuntimeNavigationMode>(
|
|
primaryPlayerStart === null ? "orbitVisitor" : "firstPerson"
|
|
);
|
|
const [projectAssetStorage, setProjectAssetStorage] = useState<ProjectAssetStorage | null>(null);
|
|
const [projectAssetStorageReady, setProjectAssetStorageReady] = useState(false);
|
|
const [runtimeScene, setRuntimeScene] = useState<RuntimeSceneDefinition | null>(null);
|
|
const [runtimeMessage, setRuntimeMessage] = useState<string | null>(null);
|
|
const [firstPersonTelemetry, setFirstPersonTelemetry] = useState<FirstPersonTelemetry | null>(null);
|
|
const [runtimeInteractionPrompt, setRuntimeInteractionPrompt] = useState<RuntimeInteractionPrompt | null>(null);
|
|
const [loadedModelAssets, setLoadedModelAssets] = useState<Record<string, LoadedModelAsset>>({});
|
|
const [loadedImageAssets, setLoadedImageAssets] = useState<Record<string, LoadedImageAsset>>({});
|
|
const [focusRequest, setFocusRequest] = useState<{ id: number; selection: EditorSelection }>({
|
|
id: 0,
|
|
selection: {
|
|
kind: "none"
|
|
}
|
|
});
|
|
const importInputRef = useRef<HTMLInputElement | null>(null);
|
|
const importModelInputRef = useRef<HTMLInputElement | null>(null);
|
|
const importBackgroundImageInputRef = useRef<HTMLInputElement | null>(null);
|
|
const loadedModelAssetsRef = useRef<Record<string, LoadedModelAsset>>({});
|
|
const loadedImageAssetsRef = useRef<Record<string, LoadedImageAsset>>({});
|
|
const documentValidation = validateSceneDocument(editorState.document);
|
|
const runValidation = validateRuntimeSceneBuild(editorState.document, preferredNavigationMode);
|
|
const diagnostics = [...documentValidation.errors, ...documentValidation.warnings, ...runValidation.errors, ...runValidation.warnings];
|
|
const blockingDiagnostics = diagnostics.filter((diagnostic) => diagnostic.severity === "error");
|
|
const warningDiagnostics = diagnostics.filter((diagnostic) => diagnostic.severity === "warning");
|
|
const documentStatusLabel =
|
|
documentValidation.errors.length === 0 ? "Valid" : formatDiagnosticCount(documentValidation.errors.length, "error");
|
|
const lastCommandLabel = editorState.lastCommandLabel ?? "No commands yet";
|
|
const runReadyLabel =
|
|
blockingDiagnostics.length > 0
|
|
? "Blocked"
|
|
: preferredNavigationMode === "firstPerson"
|
|
? "Ready for First Person"
|
|
: "Ready for Orbit Visitor";
|
|
|
|
useEffect(() => {
|
|
setSceneNameDraft(editorState.document.name);
|
|
}, [editorState.document.name]);
|
|
|
|
useEffect(() => {
|
|
setBrushNameDraft(selectedBrush?.name ?? "");
|
|
}, [selectedBrush]);
|
|
|
|
useEffect(() => {
|
|
if (selectedBrush === null) {
|
|
setPositionDraft(createVec3Draft(DEFAULT_BOX_BRUSH_CENTER));
|
|
setSizeDraft(createVec3Draft(DEFAULT_BOX_BRUSH_SIZE));
|
|
return;
|
|
}
|
|
|
|
setPositionDraft(createVec3Draft(selectedBrush.center));
|
|
setSizeDraft(createVec3Draft(selectedBrush.size));
|
|
}, [selectedBrush]);
|
|
|
|
useEffect(() => {
|
|
if (selectedFace === null) {
|
|
const defaultUvState = createDefaultFaceUvState();
|
|
setUvOffsetDraft(createVec2Draft(defaultUvState.offset));
|
|
setUvScaleDraft(createVec2Draft(defaultUvState.scale));
|
|
return;
|
|
}
|
|
|
|
setUvOffsetDraft(createVec2Draft(selectedFace.uv.offset));
|
|
setUvScaleDraft(createVec2Draft(selectedFace.uv.scale));
|
|
}, [selectedFace]);
|
|
|
|
useEffect(() => {
|
|
if (selectedEntity === null) {
|
|
setEntityPositionDraft(createVec3Draft(DEFAULT_ENTITY_POSITION));
|
|
setPointLightColorDraft(DEFAULT_POINT_LIGHT_COLOR_HEX);
|
|
setPointLightIntensityDraft(String(DEFAULT_POINT_LIGHT_INTENSITY));
|
|
setPointLightDistanceDraft(String(DEFAULT_POINT_LIGHT_DISTANCE));
|
|
setSpotLightColorDraft(DEFAULT_SPOT_LIGHT_COLOR_HEX);
|
|
setSpotLightIntensityDraft(String(DEFAULT_SPOT_LIGHT_INTENSITY));
|
|
setSpotLightDistanceDraft(String(DEFAULT_SPOT_LIGHT_DISTANCE));
|
|
setSpotLightAngleDraft(String(DEFAULT_SPOT_LIGHT_ANGLE_DEGREES));
|
|
setSpotLightDirectionDraft(createVec3Draft(DEFAULT_SPOT_LIGHT_DIRECTION));
|
|
setPlayerStartYawDraft("0");
|
|
setSoundEmitterAudioAssetIdDraft(DEFAULT_SOUND_EMITTER_AUDIO_ASSET_ID ?? "");
|
|
setSoundEmitterVolumeDraft(String(DEFAULT_SOUND_EMITTER_VOLUME));
|
|
setSoundEmitterRefDistanceDraft(String(DEFAULT_SOUND_EMITTER_REF_DISTANCE));
|
|
setSoundEmitterMaxDistanceDraft(String(DEFAULT_SOUND_EMITTER_MAX_DISTANCE));
|
|
setSoundEmitterAutoplayDraft(false);
|
|
setSoundEmitterLoopDraft(false);
|
|
setTriggerVolumeSizeDraft(createVec3Draft(DEFAULT_TRIGGER_VOLUME_SIZE));
|
|
setTeleportTargetYawDraft(String(DEFAULT_TELEPORT_TARGET_YAW_DEGREES));
|
|
setInteractableRadiusDraft(String(DEFAULT_INTERACTABLE_RADIUS));
|
|
setInteractablePromptDraft(DEFAULT_INTERACTABLE_PROMPT);
|
|
setInteractableEnabledDraft(true);
|
|
return;
|
|
}
|
|
|
|
setEntityPositionDraft(createVec3Draft(selectedEntity.position));
|
|
|
|
switch (selectedEntity.kind) {
|
|
case "pointLight":
|
|
setPointLightColorDraft(selectedEntity.colorHex);
|
|
setPointLightIntensityDraft(String(selectedEntity.intensity));
|
|
setPointLightDistanceDraft(String(selectedEntity.distance));
|
|
break;
|
|
case "spotLight":
|
|
setSpotLightColorDraft(selectedEntity.colorHex);
|
|
setSpotLightIntensityDraft(String(selectedEntity.intensity));
|
|
setSpotLightDistanceDraft(String(selectedEntity.distance));
|
|
setSpotLightAngleDraft(String(selectedEntity.angleDegrees));
|
|
setSpotLightDirectionDraft(createVec3Draft(selectedEntity.direction));
|
|
break;
|
|
case "playerStart":
|
|
setPlayerStartYawDraft(String(selectedEntity.yawDegrees));
|
|
break;
|
|
case "soundEmitter":
|
|
setSoundEmitterAudioAssetIdDraft(selectedEntity.audioAssetId ?? "");
|
|
setSoundEmitterVolumeDraft(String(selectedEntity.volume));
|
|
setSoundEmitterRefDistanceDraft(String(selectedEntity.refDistance));
|
|
setSoundEmitterMaxDistanceDraft(String(selectedEntity.maxDistance));
|
|
setSoundEmitterAutoplayDraft(selectedEntity.autoplay);
|
|
setSoundEmitterLoopDraft(selectedEntity.loop);
|
|
break;
|
|
case "triggerVolume":
|
|
setTriggerVolumeSizeDraft(createVec3Draft(selectedEntity.size));
|
|
break;
|
|
case "teleportTarget":
|
|
setTeleportTargetYawDraft(String(selectedEntity.yawDegrees));
|
|
break;
|
|
case "interactable":
|
|
setInteractableRadiusDraft(String(selectedEntity.radius));
|
|
setInteractablePromptDraft(selectedEntity.prompt);
|
|
setInteractableEnabledDraft(selectedEntity.enabled);
|
|
break;
|
|
}
|
|
}, [selectedEntity]);
|
|
|
|
useEffect(() => {
|
|
if (selectedModelInstance === null) {
|
|
setModelPositionDraft(createVec3Draft(DEFAULT_MODEL_INSTANCE_POSITION));
|
|
setModelRotationDraft(createVec3Draft(DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES));
|
|
setModelScaleDraft(createVec3Draft(DEFAULT_MODEL_INSTANCE_SCALE));
|
|
return;
|
|
}
|
|
|
|
setModelPositionDraft(createVec3Draft(selectedModelInstance.position));
|
|
setModelRotationDraft(createVec3Draft(selectedModelInstance.rotationDegrees));
|
|
setModelScaleDraft(createVec3Draft(selectedModelInstance.scale));
|
|
}, [selectedModelInstance]);
|
|
|
|
useEffect(() => {
|
|
setAmbientLightIntensityDraft(String(editorState.document.world.ambientLight.intensity));
|
|
}, [editorState.document.world.ambientLight.intensity]);
|
|
|
|
useEffect(() => {
|
|
if (editorState.document.world.background.mode === "image") {
|
|
setBackgroundEnvironmentIntensityDraft(String(editorState.document.world.background.environmentIntensity));
|
|
}
|
|
}, [editorState.document.world.background]);
|
|
|
|
useEffect(() => {
|
|
setSunLightIntensityDraft(String(editorState.document.world.sunLight.intensity));
|
|
}, [editorState.document.world.sunLight.intensity]);
|
|
|
|
useEffect(() => {
|
|
setSunDirectionDraft(createVec3Draft(editorState.document.world.sunLight.direction));
|
|
}, [editorState.document.world.sunLight.direction]);
|
|
|
|
useEffect(() => {
|
|
loadedImageAssetsRef.current = loadedImageAssets;
|
|
}, [loadedImageAssets]);
|
|
|
|
useEffect(() => {
|
|
loadedModelAssetsRef.current = loadedModelAssets;
|
|
}, [loadedModelAssets]);
|
|
|
|
useEffect(() => {
|
|
let cancelled = false;
|
|
|
|
void (async () => {
|
|
const access = await getBrowserProjectAssetStorageAccess();
|
|
|
|
if (cancelled) {
|
|
return;
|
|
}
|
|
|
|
setProjectAssetStorage(access.storage);
|
|
setAssetStatusMessage(access.diagnostic);
|
|
setProjectAssetStorageReady(true);
|
|
})().catch((error) => {
|
|
if (cancelled) {
|
|
return;
|
|
}
|
|
|
|
setProjectAssetStorage(null);
|
|
setProjectAssetStorageReady(true);
|
|
setAssetStatusMessage(getErrorMessage(error));
|
|
});
|
|
|
|
return () => {
|
|
cancelled = true;
|
|
};
|
|
}, []);
|
|
|
|
useEffect(() => {
|
|
if (!projectAssetStorageReady) {
|
|
return;
|
|
}
|
|
|
|
let cancelled = false;
|
|
const currentAssets = editorState.document.assets;
|
|
const previousLoadedModelAssets = loadedModelAssetsRef.current;
|
|
const previousLoadedImageAssets = loadedImageAssetsRef.current;
|
|
const previousLoadedModelAssetIds = new Set(Object.keys(previousLoadedModelAssets));
|
|
const previousLoadedImageAssetIds = new Set(Object.keys(previousLoadedImageAssets));
|
|
const nextLoadedModelAssets: Record<string, LoadedModelAsset> = {};
|
|
const nextLoadedImageAssets: Record<string, LoadedImageAsset> = {};
|
|
const syncErrorMessages: string[] = [];
|
|
|
|
const syncAssets = async () => {
|
|
if (projectAssetStorage === null) {
|
|
for (const loadedAsset of Object.values(previousLoadedModelAssets)) {
|
|
disposeModelTemplate(loadedAsset.template);
|
|
}
|
|
|
|
for (const loadedAsset of Object.values(previousLoadedImageAssets)) {
|
|
disposeLoadedImageAsset(loadedAsset);
|
|
}
|
|
|
|
if (!cancelled) {
|
|
loadedModelAssetsRef.current = {};
|
|
loadedImageAssetsRef.current = {};
|
|
setLoadedModelAssets({});
|
|
setLoadedImageAssets({});
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
for (const asset of Object.values(currentAssets)) {
|
|
if (isModelAsset(asset)) {
|
|
previousLoadedModelAssetIds.delete(asset.id);
|
|
|
|
const cachedLoadedAsset = previousLoadedModelAssets[asset.id];
|
|
|
|
if (cachedLoadedAsset !== undefined && cachedLoadedAsset.storageKey === asset.storageKey) {
|
|
nextLoadedModelAssets[asset.id] = cachedLoadedAsset;
|
|
continue;
|
|
}
|
|
|
|
try {
|
|
nextLoadedModelAssets[asset.id] = await loadModelAssetFromStorage(projectAssetStorage, asset);
|
|
} catch (error) {
|
|
syncErrorMessages.push(`Model asset ${asset.sourceName} could not be restored: ${getErrorMessage(error)}`);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if (isImageAsset(asset)) {
|
|
previousLoadedImageAssetIds.delete(asset.id);
|
|
|
|
const cachedLoadedAsset = previousLoadedImageAssets[asset.id];
|
|
|
|
if (cachedLoadedAsset !== undefined && cachedLoadedAsset.storageKey === asset.storageKey) {
|
|
nextLoadedImageAssets[asset.id] = cachedLoadedAsset;
|
|
continue;
|
|
}
|
|
|
|
try {
|
|
nextLoadedImageAssets[asset.id] = await loadImageAssetFromStorage(projectAssetStorage, asset);
|
|
} catch (error) {
|
|
syncErrorMessages.push(`Image asset ${asset.sourceName} could not be restored: ${getErrorMessage(error)}`);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cancelled) {
|
|
for (const loadedAsset of Object.values(nextLoadedModelAssets)) {
|
|
if (previousLoadedModelAssets[loadedAsset.assetId] !== loadedAsset) {
|
|
disposeModelTemplate(loadedAsset.template);
|
|
}
|
|
}
|
|
|
|
for (const loadedAsset of Object.values(nextLoadedImageAssets)) {
|
|
if (previousLoadedImageAssets[loadedAsset.assetId] !== loadedAsset) {
|
|
disposeLoadedImageAsset(loadedAsset);
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
for (const assetId of previousLoadedModelAssetIds) {
|
|
const removedAsset = previousLoadedModelAssets[assetId];
|
|
|
|
if (removedAsset !== undefined) {
|
|
disposeModelTemplate(removedAsset.template);
|
|
}
|
|
}
|
|
|
|
for (const assetId of previousLoadedImageAssetIds) {
|
|
const removedAsset = previousLoadedImageAssets[assetId];
|
|
|
|
if (removedAsset !== undefined) {
|
|
disposeLoadedImageAsset(removedAsset);
|
|
}
|
|
}
|
|
|
|
loadedModelAssetsRef.current = nextLoadedModelAssets;
|
|
loadedImageAssetsRef.current = nextLoadedImageAssets;
|
|
setLoadedModelAssets(nextLoadedModelAssets);
|
|
setLoadedImageAssets(nextLoadedImageAssets);
|
|
setAssetStatusMessage(syncErrorMessages.length === 0 ? null : syncErrorMessages.join(" | "));
|
|
};
|
|
|
|
void syncAssets();
|
|
|
|
return () => {
|
|
cancelled = true;
|
|
};
|
|
}, [editorState.document.assets, projectAssetStorage, projectAssetStorageReady]);
|
|
|
|
useEffect(() => {
|
|
if (editorState.toolMode === "play") {
|
|
return;
|
|
}
|
|
|
|
const handleWindowKeyDown = (event: globalThis.KeyboardEvent) => {
|
|
if (isTextEntryTarget(event.target)) {
|
|
return;
|
|
}
|
|
|
|
if (
|
|
event.code !== "NumpadComma" &&
|
|
!(event.key === "," && event.location === globalThis.KeyboardEvent.DOM_KEY_LOCATION_NUMPAD)
|
|
) {
|
|
return;
|
|
}
|
|
|
|
event.preventDefault();
|
|
|
|
if (editorState.selection.kind === "none" && brushList.length === 0 && entityList.length === 0) {
|
|
setStatusMessage("Nothing authored yet to frame in the viewport.");
|
|
return;
|
|
}
|
|
|
|
setFocusRequest((current) => ({
|
|
id: current.id + 1,
|
|
selection: editorState.selection
|
|
}));
|
|
setStatusMessage(editorState.selection.kind === "none" ? "Framed the authored scene in the viewport." : "Framed the current selection.");
|
|
};
|
|
|
|
window.addEventListener("keydown", handleWindowKeyDown);
|
|
|
|
return () => {
|
|
window.removeEventListener("keydown", handleWindowKeyDown);
|
|
};
|
|
}, [editorState.selection, editorState.toolMode, brushList.length, entityList.length]);
|
|
|
|
const applySceneName = () => {
|
|
const normalizedName = sceneNameDraft.trim() || "Untitled Scene";
|
|
|
|
if (normalizedName === editorState.document.name) {
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(createSetSceneNameCommand(normalizedName));
|
|
setStatusMessage(`Scene renamed to ${normalizedName}.`);
|
|
};
|
|
|
|
const requestViewportFocus = (selection: EditorSelection, status?: string) => {
|
|
setFocusRequest((current) => ({
|
|
id: current.id + 1,
|
|
selection
|
|
}));
|
|
|
|
if (status !== undefined) {
|
|
setStatusMessage(status);
|
|
}
|
|
};
|
|
|
|
const handleCreateBoxBrush = (center?: Vec3) => {
|
|
try {
|
|
store.executeCommand(createCreateBoxBrushCommand(center === undefined ? {} : { center }));
|
|
setStatusMessage(
|
|
center === undefined
|
|
? `Created a box brush snapped to the ${DEFAULT_GRID_SIZE}m grid.`
|
|
: `Created a box brush at snapped center ${formatVec3(center)}.`
|
|
);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applySelection = (
|
|
selection: EditorSelection,
|
|
source: "outliner" | "viewport" | "inspector" | "runner",
|
|
options: { focusViewport?: boolean } = {}
|
|
) => {
|
|
blurActiveTextEntry();
|
|
store.setSelection(selection);
|
|
|
|
const suffix = source === "outliner" && options.focusViewport ? " and framed it in the viewport" : "";
|
|
|
|
switch (selection.kind) {
|
|
case "none":
|
|
setStatusMessage(`${source === "viewport" ? "Viewport" : "Editor"} selection cleared${suffix}.`);
|
|
break;
|
|
case "brushes":
|
|
setStatusMessage(`Selected ${getBrushLabelById(selection.ids[0], brushList)} from the ${source}${suffix}.`);
|
|
break;
|
|
case "brushFace":
|
|
setStatusMessage(
|
|
`Selected ${FACE_LABELS[selection.faceId]} on ${getBrushLabelById(selection.brushId, brushList)} from the ${source}${suffix}.`
|
|
);
|
|
break;
|
|
case "entities":
|
|
setStatusMessage(`Selected ${getEntityDisplayLabelById(selection.ids[0], editorState.document.entities, editorState.document.assets)} from the ${source}${suffix}.`);
|
|
break;
|
|
case "modelInstances":
|
|
setStatusMessage(
|
|
`Selected ${getModelInstanceDisplayLabelById(selection.ids[0], editorState.document.modelInstances, editorState.document.assets)} from the ${source}${suffix}.`
|
|
);
|
|
break;
|
|
default:
|
|
setStatusMessage(`Selection updated from the ${source}${suffix}.`);
|
|
break;
|
|
}
|
|
|
|
if (options.focusViewport) {
|
|
requestViewportFocus(selection);
|
|
}
|
|
};
|
|
|
|
const applyPositionChange = () => {
|
|
if (selectedBrush === null) {
|
|
setStatusMessage("Select a box brush before moving it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const snappedCenter = snapVec3ToGrid(readVec3Draft(positionDraft, "Box brush position"), DEFAULT_GRID_SIZE);
|
|
|
|
if (areVec3Equal(snappedCenter, selectedBrush.center)) {
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createMoveBoxBrushCommand({
|
|
brushId: selectedBrush.id,
|
|
center: snappedCenter
|
|
})
|
|
);
|
|
setStatusMessage("Moved selected box brush.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applySizeChange = () => {
|
|
if (selectedBrush === null) {
|
|
setStatusMessage("Select a box brush before resizing it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const snappedSize = snapPositiveSizeToGrid(readVec3Draft(sizeDraft, "Box brush size"), DEFAULT_GRID_SIZE);
|
|
|
|
if (areVec3Equal(snappedSize, selectedBrush.size)) {
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createResizeBoxBrushCommand({
|
|
brushId: selectedBrush.id,
|
|
size: snappedSize
|
|
})
|
|
);
|
|
setStatusMessage("Resized selected box brush.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const commitEntityChange = (currentEntity: EntityInstance, nextEntity: EntityInstance, successMessage: string) => {
|
|
if (areEntityInstancesEqual(currentEntity, nextEntity)) {
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createUpsertEntityCommand({
|
|
entity: nextEntity,
|
|
label: `Update ${getEntityKindLabel(nextEntity.kind).toLowerCase()}`
|
|
})
|
|
);
|
|
setStatusMessage(successMessage);
|
|
};
|
|
|
|
const resolveNewEntityPosition = (kind: EntityKind): Vec3 => {
|
|
if (selectedBrush !== null) {
|
|
if (kind === "triggerVolume") {
|
|
return snapVec3ToGrid(selectedBrush.center, DEFAULT_GRID_SIZE);
|
|
}
|
|
|
|
return snapVec3ToGrid(
|
|
{
|
|
x: selectedBrush.center.x,
|
|
y: selectedBrush.center.y + selectedBrush.size.y * 0.5,
|
|
z: selectedBrush.center.z
|
|
},
|
|
DEFAULT_GRID_SIZE
|
|
);
|
|
}
|
|
|
|
if (selectedEntity !== null) {
|
|
return snapVec3ToGrid(selectedEntity.position, DEFAULT_GRID_SIZE);
|
|
}
|
|
|
|
return snapVec3ToGrid(DEFAULT_ENTITY_POSITION, DEFAULT_GRID_SIZE);
|
|
};
|
|
|
|
const handlePlaceEntity = (kind: EntityKind) => {
|
|
try {
|
|
const basePosition = resolveNewEntityPosition(kind);
|
|
let nextEntity: EntityInstance;
|
|
|
|
switch (kind) {
|
|
case "pointLight":
|
|
nextEntity = createPointLightEntity({
|
|
position: basePosition
|
|
});
|
|
break;
|
|
case "spotLight":
|
|
nextEntity = createSpotLightEntity({
|
|
position: basePosition
|
|
});
|
|
break;
|
|
case "playerStart":
|
|
nextEntity = createPlayerStartEntity({
|
|
position: basePosition
|
|
});
|
|
break;
|
|
case "soundEmitter":
|
|
nextEntity = createSoundEmitterEntity({
|
|
position: basePosition,
|
|
audioAssetId: audioAssetList[0]?.id ?? undefined
|
|
});
|
|
break;
|
|
case "triggerVolume":
|
|
nextEntity =
|
|
selectedBrush === null
|
|
? createTriggerVolumeEntity({
|
|
position: basePosition
|
|
})
|
|
: createTriggerVolumeEntity({
|
|
position: basePosition,
|
|
size: selectedBrush.size
|
|
});
|
|
break;
|
|
case "teleportTarget":
|
|
nextEntity = createTeleportTargetEntity({
|
|
position: basePosition
|
|
});
|
|
break;
|
|
case "interactable":
|
|
nextEntity = createInteractableEntity({
|
|
position: basePosition
|
|
});
|
|
break;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createUpsertEntityCommand({
|
|
entity: nextEntity,
|
|
label: `Place ${getEntityKindLabel(kind).toLowerCase()}`
|
|
})
|
|
);
|
|
setStatusMessage(`Placed ${getEntityKindLabel(kind)}.`);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const commitModelInstanceChange = (currentModelInstance: ModelInstance, nextModelInstance: ModelInstance, successMessage: string) => {
|
|
if (areModelInstancesEqual(currentModelInstance, nextModelInstance)) {
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createUpsertModelInstanceCommand({
|
|
modelInstance: nextModelInstance,
|
|
label: `Update ${getModelInstanceDisplayLabelById(currentModelInstance.id, editorState.document.modelInstances, editorState.document.assets).toLowerCase()}`
|
|
})
|
|
);
|
|
setStatusMessage(successMessage);
|
|
};
|
|
|
|
const handlePlaceModelInstance = (assetId: string) => {
|
|
const asset = editorState.document.assets[assetId];
|
|
|
|
if (asset === undefined || asset.kind !== "model") {
|
|
setStatusMessage("Select a model asset before placing a model instance.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const anchorPosition =
|
|
selectedBrush !== null
|
|
? {
|
|
x: selectedBrush.center.x,
|
|
y: selectedBrush.center.y + selectedBrush.size.y * 0.5,
|
|
z: selectedBrush.center.z
|
|
}
|
|
: selectedModelInstance?.position ?? null;
|
|
const nextModelInstance = createModelInstance({
|
|
assetId: asset.id,
|
|
position: createModelInstancePlacementPosition(asset, anchorPosition),
|
|
rotationDegrees: DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES,
|
|
scale: DEFAULT_MODEL_INSTANCE_SCALE
|
|
});
|
|
|
|
store.executeCommand(
|
|
createUpsertModelInstanceCommand({
|
|
modelInstance: nextModelInstance,
|
|
label: `Place ${asset.sourceName}`
|
|
})
|
|
);
|
|
setStatusMessage(`Placed ${asset.sourceName}.`);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applyModelInstanceChange = () => {
|
|
if (selectedModelInstance === null) {
|
|
setStatusMessage("Select a model instance before editing it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const nextModelInstance = createModelInstance({
|
|
id: selectedModelInstance.id,
|
|
assetId: selectedModelInstance.assetId,
|
|
name: selectedModelInstance.name,
|
|
position: readVec3Draft(modelPositionDraft, "Model instance position"),
|
|
rotationDegrees: readVec3Draft(modelRotationDraft, "Model instance rotation"),
|
|
scale: readPositiveVec3Draft(modelScaleDraft, "Model instance scale")
|
|
});
|
|
|
|
commitModelInstanceChange(selectedModelInstance, nextModelInstance, "Updated model instance.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applyPlayerStartChange = () => {
|
|
if (selectedPlayerStart === null) {
|
|
setStatusMessage("Select a Player Start before editing it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const snappedPosition = snapVec3ToGrid(readVec3Draft(entityPositionDraft, "Player Start position"), DEFAULT_GRID_SIZE);
|
|
const yawDegrees = readYawDegreesDraft(playerStartYawDraft);
|
|
const nextEntity = createPlayerStartEntity({
|
|
id: selectedPlayerStart.id,
|
|
position: snappedPosition,
|
|
yawDegrees
|
|
});
|
|
|
|
commitEntityChange(selectedPlayerStart, nextEntity, "Updated Player Start.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applyPointLightChange = () => {
|
|
if (selectedPointLight === null) {
|
|
setStatusMessage("Select a Point Light before editing it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const nextEntity = createPointLightEntity({
|
|
id: selectedPointLight.id,
|
|
position: snapVec3ToGrid(readVec3Draft(entityPositionDraft, "Point Light position"), DEFAULT_GRID_SIZE),
|
|
colorHex: pointLightColorDraft,
|
|
intensity: readNonNegativeNumberDraft(pointLightIntensityDraft, "Point Light intensity"),
|
|
distance: readPositiveNumberDraft(pointLightDistanceDraft, "Point Light distance")
|
|
});
|
|
|
|
commitEntityChange(selectedPointLight, nextEntity, "Updated Point Light.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applySpotLightChange = () => {
|
|
if (selectedSpotLight === null) {
|
|
setStatusMessage("Select a Spot Light before editing it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const nextEntity = createSpotLightEntity({
|
|
id: selectedSpotLight.id,
|
|
position: snapVec3ToGrid(readVec3Draft(entityPositionDraft, "Spot Light position"), DEFAULT_GRID_SIZE),
|
|
direction: readVec3Draft(spotLightDirectionDraft, "Spot Light direction"),
|
|
colorHex: spotLightColorDraft,
|
|
intensity: readNonNegativeNumberDraft(spotLightIntensityDraft, "Spot Light intensity"),
|
|
distance: readPositiveNumberDraft(spotLightDistanceDraft, "Spot Light distance"),
|
|
angleDegrees: readPositiveNumberDraft(spotLightAngleDraft, "Spot Light angle")
|
|
});
|
|
|
|
commitEntityChange(selectedSpotLight, nextEntity, "Updated Spot Light.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applySelectedEntityDraftChange = () => {
|
|
if (selectedEntity === null) {
|
|
return;
|
|
}
|
|
|
|
switch (selectedEntity.kind) {
|
|
case "pointLight":
|
|
applyPointLightChange();
|
|
break;
|
|
case "spotLight":
|
|
applySpotLightChange();
|
|
break;
|
|
case "playerStart":
|
|
applyPlayerStartChange();
|
|
break;
|
|
case "soundEmitter":
|
|
applySoundEmitterChange();
|
|
break;
|
|
case "triggerVolume":
|
|
applyTriggerVolumeChange();
|
|
break;
|
|
case "teleportTarget":
|
|
applyTeleportTargetChange();
|
|
break;
|
|
case "interactable":
|
|
applyInteractableChange();
|
|
break;
|
|
}
|
|
};
|
|
|
|
const applySoundEmitterChange = () => {
|
|
if (selectedSoundEmitter === null) {
|
|
setStatusMessage("Select a Sound Emitter before editing it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const trimmedAudioAssetId = soundEmitterAudioAssetIdDraft.trim();
|
|
const nextEntity = createSoundEmitterEntity({
|
|
id: selectedSoundEmitter.id,
|
|
position: snapVec3ToGrid(readVec3Draft(entityPositionDraft, "Sound Emitter position"), DEFAULT_GRID_SIZE),
|
|
audioAssetId: trimmedAudioAssetId.length === 0 ? undefined : trimmedAudioAssetId,
|
|
volume: readNonNegativeNumberDraft(soundEmitterVolumeDraft, "Sound Emitter volume"),
|
|
refDistance: readPositiveNumberDraft(soundEmitterRefDistanceDraft, "Sound Emitter ref distance"),
|
|
maxDistance: readPositiveNumberDraft(soundEmitterMaxDistanceDraft, "Sound Emitter max distance"),
|
|
autoplay: soundEmitterAutoplayDraft,
|
|
loop: soundEmitterLoopDraft
|
|
});
|
|
|
|
commitEntityChange(selectedSoundEmitter, nextEntity, "Updated Sound Emitter.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applyTriggerVolumeChange = () => {
|
|
if (selectedTriggerVolume === null) {
|
|
setStatusMessage("Select a Trigger Volume before editing it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
// Derive triggerOnEnter/triggerOnExit from the actual links so the flags
|
|
// stay in sync automatically — no manual checkbox needed.
|
|
const links = getInteractionLinksForSource(editorState.document.interactionLinks, selectedTriggerVolume.id);
|
|
const triggerOnEnter = links.some((l) => l.trigger === "enter");
|
|
const triggerOnExit = links.some((l) => l.trigger === "exit");
|
|
|
|
const nextEntity = createTriggerVolumeEntity({
|
|
id: selectedTriggerVolume.id,
|
|
position: snapVec3ToGrid(readVec3Draft(entityPositionDraft, "Trigger Volume position"), DEFAULT_GRID_SIZE),
|
|
size: snapPositiveSizeToGrid(readVec3Draft(triggerVolumeSizeDraft, "Trigger Volume size"), DEFAULT_GRID_SIZE),
|
|
triggerOnEnter,
|
|
triggerOnExit
|
|
});
|
|
|
|
commitEntityChange(selectedTriggerVolume, nextEntity, "Updated Trigger Volume.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applyTeleportTargetChange = () => {
|
|
if (selectedTeleportTarget === null) {
|
|
setStatusMessage("Select a Teleport Target before editing it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const nextEntity = createTeleportTargetEntity({
|
|
id: selectedTeleportTarget.id,
|
|
position: snapVec3ToGrid(readVec3Draft(entityPositionDraft, "Teleport Target position"), DEFAULT_GRID_SIZE),
|
|
yawDegrees: readYawDegreesDraft(teleportTargetYawDraft)
|
|
});
|
|
|
|
commitEntityChange(selectedTeleportTarget, nextEntity, "Updated Teleport Target.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applyInteractableChange = () => {
|
|
if (selectedInteractable === null) {
|
|
setStatusMessage("Select an Interactable before editing it.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const nextEntity = createInteractableEntity({
|
|
id: selectedInteractable.id,
|
|
position: snapVec3ToGrid(readVec3Draft(entityPositionDraft, "Interactable position"), DEFAULT_GRID_SIZE),
|
|
radius: readPositiveNumberDraft(interactableRadiusDraft, "Interactable radius"),
|
|
prompt: readInteractablePromptDraft(interactablePromptDraft),
|
|
enabled: interactableEnabledDraft
|
|
});
|
|
|
|
commitEntityChange(selectedInteractable, nextEntity, "Updated Interactable.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const commitInteractionLinkChange = (currentLink: InteractionLink, nextLink: InteractionLink, successMessage: string, label = "Update interaction link") => {
|
|
if (areInteractionLinksEqual(currentLink, nextLink)) {
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createUpsertInteractionLinkCommand({
|
|
link: nextLink,
|
|
label
|
|
})
|
|
);
|
|
setStatusMessage(successMessage);
|
|
};
|
|
|
|
const getInteractionSourceEntityForLink = (link: InteractionLink): InteractionSourceEntity | null => {
|
|
const sourceEntity = editorState.document.entities[link.sourceEntityId];
|
|
return sourceEntity?.kind === "triggerVolume" || sourceEntity?.kind === "interactable" ? sourceEntity : null;
|
|
};
|
|
|
|
const handleAddTeleportInteractionLink = () => {
|
|
if (selectedInteractionSource === null) {
|
|
setStatusMessage("Select a Trigger Volume or Interactable before adding links.");
|
|
return;
|
|
}
|
|
|
|
const defaultTarget = teleportTargetOptions[0]?.entity;
|
|
|
|
if (defaultTarget === undefined || defaultTarget.kind !== "teleportTarget") {
|
|
setStatusMessage("Author a Teleport Target before adding a teleport link.");
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createUpsertInteractionLinkCommand({
|
|
link: createTeleportPlayerInteractionLink({
|
|
sourceEntityId: selectedInteractionSource.id,
|
|
trigger: getDefaultInteractionLinkTrigger(selectedInteractionSource),
|
|
targetEntityId: defaultTarget.id
|
|
}),
|
|
label: "Add teleport interaction link"
|
|
})
|
|
);
|
|
setStatusMessage(`Added a teleport link to the selected ${selectedInteractionSource.kind === "triggerVolume" ? "Trigger Volume" : "Interactable"}.`);
|
|
};
|
|
|
|
const handleAddVisibilityInteractionLink = () => {
|
|
if (selectedInteractionSource === null) {
|
|
setStatusMessage("Select a Trigger Volume or Interactable before adding links.");
|
|
return;
|
|
}
|
|
|
|
const defaultTarget = visibilityBrushOptions[0]?.brush;
|
|
|
|
if (defaultTarget === undefined) {
|
|
setStatusMessage("Author at least one brush before adding a visibility link.");
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createUpsertInteractionLinkCommand({
|
|
link: createToggleVisibilityInteractionLink({
|
|
sourceEntityId: selectedInteractionSource.id,
|
|
trigger: getDefaultInteractionLinkTrigger(selectedInteractionSource),
|
|
targetBrushId: defaultTarget.id
|
|
}),
|
|
label: "Add visibility interaction link"
|
|
})
|
|
);
|
|
setStatusMessage(`Added a visibility link to the selected ${selectedInteractionSource.kind === "triggerVolume" ? "Trigger Volume" : "Interactable"}.`);
|
|
};
|
|
|
|
const handleDeleteInteractionLink = (linkId: string) => {
|
|
try {
|
|
store.executeCommand(createDeleteInteractionLinkCommand(linkId));
|
|
setStatusMessage("Deleted interaction link.");
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const updateInteractionLinkTrigger = (link: InteractionLink, trigger: InteractionTriggerKind) => {
|
|
const sourceEntity = getInteractionSourceEntityForLink(link);
|
|
|
|
if (sourceEntity?.kind === "interactable" && trigger !== "click") {
|
|
setStatusMessage("Interactable links always use the click trigger.");
|
|
return;
|
|
}
|
|
|
|
if (sourceEntity?.kind === "triggerVolume" && trigger === "click") {
|
|
setStatusMessage("Trigger Volume links may only use enter or exit triggers.");
|
|
return;
|
|
}
|
|
|
|
let nextLink: InteractionLink;
|
|
|
|
switch (link.action.type) {
|
|
case "teleportPlayer":
|
|
nextLink = createTeleportPlayerInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger,
|
|
targetEntityId: link.action.targetEntityId
|
|
});
|
|
break;
|
|
case "toggleVisibility":
|
|
nextLink = createToggleVisibilityInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger,
|
|
targetBrushId: link.action.targetBrushId,
|
|
visible: link.action.visible
|
|
});
|
|
break;
|
|
case "playAnimation":
|
|
nextLink = createPlayAnimationInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger,
|
|
targetModelInstanceId: link.action.targetModelInstanceId,
|
|
clipName: link.action.clipName,
|
|
loop: link.action.loop
|
|
});
|
|
break;
|
|
case "stopAnimation":
|
|
nextLink = createStopAnimationInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger,
|
|
targetModelInstanceId: link.action.targetModelInstanceId
|
|
});
|
|
break;
|
|
}
|
|
|
|
commitInteractionLinkChange(link, nextLink, `Updated ${getInteractionTriggerLabel(trigger).toLowerCase()} trigger link.`);
|
|
};
|
|
|
|
const updateInteractionLinkActionType = (link: InteractionLink, actionType: InteractionLink["action"]["type"]) => {
|
|
const sourceEntity = getInteractionSourceEntityForLink(link);
|
|
|
|
if (sourceEntity === null || link.action.type === actionType) {
|
|
return;
|
|
}
|
|
|
|
if (actionType === "teleportPlayer") {
|
|
const defaultTarget = teleportTargetOptions[0]?.entity;
|
|
|
|
if (defaultTarget === undefined || defaultTarget.kind !== "teleportTarget") {
|
|
setStatusMessage("Author a Teleport Target before switching this link to teleport.");
|
|
return;
|
|
}
|
|
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createTeleportPlayerInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: sourceEntity.id,
|
|
trigger: link.trigger,
|
|
targetEntityId: defaultTarget.id
|
|
}),
|
|
"Switched link action to teleport player."
|
|
);
|
|
return;
|
|
}
|
|
|
|
if (actionType === "playAnimation") {
|
|
const targetModelInstance =
|
|
(link.action.type === "playAnimation" || link.action.type === "stopAnimation"
|
|
? editorState.document.modelInstances[link.action.targetModelInstanceId]
|
|
: undefined) ?? modelInstanceDisplayList[0]?.modelInstance;
|
|
|
|
if (targetModelInstance === undefined) {
|
|
setStatusMessage("Place a model instance before switching this link to play animation.");
|
|
return;
|
|
}
|
|
|
|
const asset = editorState.document.assets[targetModelInstance.assetId];
|
|
const firstClip = asset?.kind === "model" ? (asset.metadata.animationNames[0] ?? "") : "";
|
|
|
|
if (firstClip === "") {
|
|
setStatusMessage("The model instance has no animation clips.");
|
|
return;
|
|
}
|
|
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createPlayAnimationInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: sourceEntity.id,
|
|
trigger: link.trigger,
|
|
targetModelInstanceId: targetModelInstance.id,
|
|
clipName: firstClip
|
|
}),
|
|
"Switched link action to play animation."
|
|
);
|
|
return;
|
|
}
|
|
|
|
if (actionType === "stopAnimation") {
|
|
const targetModelInstance =
|
|
(link.action.type === "playAnimation" || link.action.type === "stopAnimation"
|
|
? editorState.document.modelInstances[link.action.targetModelInstanceId]
|
|
: undefined) ?? modelInstanceDisplayList[0]?.modelInstance;
|
|
|
|
if (targetModelInstance === undefined) {
|
|
setStatusMessage("Place a model instance before switching this link to stop animation.");
|
|
return;
|
|
}
|
|
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createStopAnimationInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: sourceEntity.id,
|
|
trigger: link.trigger,
|
|
targetModelInstanceId: targetModelInstance.id
|
|
}),
|
|
"Switched link action to stop animation."
|
|
);
|
|
return;
|
|
}
|
|
|
|
const defaultBrush = visibilityBrushOptions[0]?.brush;
|
|
|
|
if (defaultBrush === undefined) {
|
|
setStatusMessage("Author at least one brush before switching this link to visibility.");
|
|
return;
|
|
}
|
|
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createToggleVisibilityInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: sourceEntity.id,
|
|
trigger: link.trigger,
|
|
targetBrushId: defaultBrush.id
|
|
}),
|
|
"Switched link action to toggle visibility."
|
|
);
|
|
};
|
|
|
|
const updateTeleportInteractionLinkTarget = (link: InteractionLink, targetEntityId: string) => {
|
|
if (link.action.type !== "teleportPlayer") {
|
|
return;
|
|
}
|
|
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createTeleportPlayerInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger: link.trigger,
|
|
targetEntityId
|
|
}),
|
|
"Updated teleport link target."
|
|
);
|
|
};
|
|
|
|
const updateVisibilityInteractionLinkTarget = (link: InteractionLink, targetBrushId: string) => {
|
|
if (link.action.type !== "toggleVisibility") {
|
|
return;
|
|
}
|
|
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createToggleVisibilityInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger: link.trigger,
|
|
targetBrushId,
|
|
visible: link.action.visible
|
|
}),
|
|
"Updated visibility link target."
|
|
);
|
|
};
|
|
|
|
const updateVisibilityInteractionMode = (link: InteractionLink, mode: "toggle" | "show" | "hide") => {
|
|
if (link.action.type !== "toggleVisibility") {
|
|
return;
|
|
}
|
|
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createToggleVisibilityInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger: link.trigger,
|
|
targetBrushId: link.action.targetBrushId,
|
|
visible: readVisibilityModeSelectValue(mode)
|
|
}),
|
|
"Updated visibility link mode."
|
|
);
|
|
};
|
|
|
|
const updateAnimationInteractionLinkTarget = (link: InteractionLink, targetModelInstanceId: string) => {
|
|
if (link.action.type !== "playAnimation" && link.action.type !== "stopAnimation") {
|
|
return;
|
|
}
|
|
|
|
if (link.action.type === "playAnimation") {
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createPlayAnimationInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger: link.trigger,
|
|
targetModelInstanceId,
|
|
clipName: link.action.clipName,
|
|
loop: link.action.loop
|
|
}),
|
|
"Updated play animation link target."
|
|
);
|
|
} else {
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createStopAnimationInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger: link.trigger,
|
|
targetModelInstanceId
|
|
}),
|
|
"Updated stop animation link target."
|
|
);
|
|
}
|
|
};
|
|
|
|
const updatePlayAnimationLinkClip = (link: InteractionLink, clipName: string) => {
|
|
if (link.action.type !== "playAnimation") {
|
|
return;
|
|
}
|
|
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createPlayAnimationInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger: link.trigger,
|
|
targetModelInstanceId: link.action.targetModelInstanceId,
|
|
clipName,
|
|
loop: link.action.loop
|
|
}),
|
|
"Updated play animation clip."
|
|
);
|
|
};
|
|
|
|
const updatePlayAnimationLinkLoop = (link: InteractionLink, loop: boolean) => {
|
|
if (link.action.type !== "playAnimation") {
|
|
return;
|
|
}
|
|
|
|
commitInteractionLinkChange(
|
|
link,
|
|
createPlayAnimationInteractionLink({
|
|
id: link.id,
|
|
sourceEntityId: link.sourceEntityId,
|
|
trigger: link.trigger,
|
|
targetModelInstanceId: link.action.targetModelInstanceId,
|
|
clipName: link.action.clipName,
|
|
loop
|
|
}),
|
|
"Updated play animation loop setting."
|
|
);
|
|
};
|
|
|
|
const handleAddPlayAnimationLink = (sourceEntity: InteractionSourceEntity) => {
|
|
const firstInstance = modelInstanceDisplayList[0];
|
|
|
|
if (firstInstance === undefined) {
|
|
setStatusMessage("Place a model instance before adding an animation link.");
|
|
return;
|
|
}
|
|
|
|
const asset = editorState.document.assets[firstInstance.modelInstance.assetId];
|
|
const firstClip = asset?.kind === "model" ? (asset.metadata.animationNames[0] ?? "") : "";
|
|
|
|
if (firstClip === "") {
|
|
setStatusMessage("The model instance has no animation clips.");
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createUpsertInteractionLinkCommand({
|
|
link: createPlayAnimationInteractionLink({
|
|
sourceEntityId: sourceEntity.id,
|
|
trigger: getDefaultInteractionLinkTrigger(sourceEntity),
|
|
targetModelInstanceId: firstInstance.modelInstance.id,
|
|
clipName: firstClip
|
|
}),
|
|
label: "Add play animation link"
|
|
})
|
|
);
|
|
setStatusMessage("Added a play animation link.");
|
|
};
|
|
|
|
const handleAddStopAnimationLink = (sourceEntity: InteractionSourceEntity) => {
|
|
const firstInstance = modelInstanceDisplayList[0];
|
|
|
|
if (firstInstance === undefined) {
|
|
setStatusMessage("Place a model instance before adding an animation link.");
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createUpsertInteractionLinkCommand({
|
|
link: createStopAnimationInteractionLink({
|
|
sourceEntityId: sourceEntity.id,
|
|
trigger: getDefaultInteractionLinkTrigger(sourceEntity),
|
|
targetModelInstanceId: firstInstance.modelInstance.id
|
|
}),
|
|
label: "Add stop animation link"
|
|
})
|
|
);
|
|
setStatusMessage("Added a stop animation link.");
|
|
};
|
|
|
|
const renderInteractionLinksSection = (
|
|
sourceEntity: InteractionSourceEntity,
|
|
links: InteractionLink[],
|
|
addTeleportTestId: string,
|
|
addVisibilityTestId: string
|
|
) => (
|
|
<div className="form-section">
|
|
<div className="label">Links</div>
|
|
{links.length === 0 ? (
|
|
<div className="outliner-empty">
|
|
{sourceEntity.kind === "triggerVolume" ? "No trigger links authored yet." : "No click links authored yet."}
|
|
</div>
|
|
) : (
|
|
<div className="outliner-list">
|
|
{links.map((link, index) => (
|
|
<div key={link.id} className="outliner-item">
|
|
<div className="outliner-item__select">
|
|
<span className="outliner-item__title">{`Link ${index + 1}`}</span>
|
|
<span className="outliner-item__meta">{getInteractionActionLabel(link)}</span>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Trigger</span>
|
|
{sourceEntity.kind === "triggerVolume" ? (
|
|
<select
|
|
data-testid={`interaction-link-trigger-${link.id}`}
|
|
className="text-input"
|
|
value={link.trigger}
|
|
onChange={(event) => updateInteractionLinkTrigger(link, event.currentTarget.value as InteractionTriggerKind)}
|
|
>
|
|
<option value="enter">On Enter</option>
|
|
<option value="exit">On Exit</option>
|
|
</select>
|
|
) : (
|
|
<input
|
|
data-testid={`interaction-link-trigger-${link.id}`}
|
|
className="text-input"
|
|
type="text"
|
|
value={getInteractionTriggerLabel(link.trigger)}
|
|
readOnly
|
|
/>
|
|
)}
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Action</span>
|
|
<select
|
|
data-testid={`interaction-link-action-${link.id}`}
|
|
className="text-input"
|
|
value={link.action.type}
|
|
onChange={(event) => updateInteractionLinkActionType(link, event.currentTarget.value as InteractionLink["action"]["type"])}
|
|
>
|
|
<option value="teleportPlayer">Teleport Player</option>
|
|
<option value="toggleVisibility">Toggle Visibility</option>
|
|
<option value="playAnimation">Play Animation</option>
|
|
<option value="stopAnimation">Stop Animation</option>
|
|
</select>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
{link.action.type === "teleportPlayer" ? (
|
|
<div className="form-section">
|
|
<label className="form-field">
|
|
<span className="label">Target</span>
|
|
<select
|
|
data-testid={`interaction-link-teleport-target-${link.id}`}
|
|
className="text-input"
|
|
value={link.action.targetEntityId}
|
|
onChange={(event) => updateTeleportInteractionLinkTarget(link, event.currentTarget.value)}
|
|
>
|
|
{teleportTargetOptions.map(({ entity, label }) => (
|
|
<option key={entity.id} value={entity.id}>
|
|
{label}
|
|
</option>
|
|
))}
|
|
</select>
|
|
</label>
|
|
</div>
|
|
) : link.action.type === "toggleVisibility" ? (
|
|
<div className="form-section">
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Brush</span>
|
|
<select
|
|
data-testid={`interaction-link-visibility-target-${link.id}`}
|
|
className="text-input"
|
|
value={link.action.targetBrushId}
|
|
onChange={(event) => updateVisibilityInteractionLinkTarget(link, event.currentTarget.value)}
|
|
>
|
|
{visibilityBrushOptions.map(({ brush, label }) => (
|
|
<option key={brush.id} value={brush.id}>
|
|
{label}
|
|
</option>
|
|
))}
|
|
</select>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Mode</span>
|
|
<select
|
|
data-testid={`interaction-link-visibility-mode-${link.id}`}
|
|
className="text-input"
|
|
value={getVisibilityModeSelectValue(link.action.visible)}
|
|
onChange={(event) =>
|
|
updateVisibilityInteractionMode(link, event.currentTarget.value as ReturnType<typeof getVisibilityModeSelectValue>)
|
|
}
|
|
>
|
|
<option value="toggle">Toggle</option>
|
|
<option value="show">Show</option>
|
|
<option value="hide">Hide</option>
|
|
</select>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
) : link.action.type === "playAnimation" ? (
|
|
<div className="form-section">
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Instance</span>
|
|
<select
|
|
data-testid={`interaction-link-play-anim-instance-${link.id}`}
|
|
className="text-input"
|
|
value={link.action.targetModelInstanceId}
|
|
onChange={(event) => updateAnimationInteractionLinkTarget(link, event.currentTarget.value)}
|
|
>
|
|
{modelInstanceDisplayList.map(({ modelInstance, label }) => (
|
|
<option key={modelInstance.id} value={modelInstance.id}>
|
|
{label}
|
|
</option>
|
|
))}
|
|
</select>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Clip</span>
|
|
<select
|
|
data-testid={`interaction-link-play-anim-clip-${link.id}`}
|
|
className="text-input"
|
|
value={link.action.clipName}
|
|
onChange={(event) => updatePlayAnimationLinkClip(link, event.currentTarget.value)}
|
|
>
|
|
{(editorState.document.assets[
|
|
editorState.document.modelInstances[link.action.targetModelInstanceId]?.assetId ?? ""
|
|
] as { kind: "model"; metadata: { animationNames: string[] } } | undefined)?.metadata.animationNames.map((name) => (
|
|
<option key={name} value={name}>{name}</option>
|
|
)) ?? <option value={link.action.clipName}>{link.action.clipName}</option>}
|
|
</select>
|
|
</label>
|
|
</div>
|
|
<label className="form-field">
|
|
<input
|
|
type="checkbox"
|
|
data-testid={`interaction-link-play-anim-loop-${link.id}`}
|
|
checked={link.action.loop !== false}
|
|
onChange={(event) => updatePlayAnimationLinkLoop(link, event.currentTarget.checked)}
|
|
/>
|
|
<span className="label">Loop</span>
|
|
</label>
|
|
</div>
|
|
) : (
|
|
<div className="form-section">
|
|
<label className="form-field">
|
|
<span className="label">Instance</span>
|
|
<select
|
|
data-testid={`interaction-link-stop-anim-instance-${link.id}`}
|
|
className="text-input"
|
|
value={link.action.targetModelInstanceId}
|
|
onChange={(event) => updateAnimationInteractionLinkTarget(link, event.currentTarget.value)}
|
|
>
|
|
{modelInstanceDisplayList.map(({ modelInstance, label }) => (
|
|
<option key={modelInstance.id} value={modelInstance.id}>
|
|
{label}
|
|
</option>
|
|
))}
|
|
</select>
|
|
</label>
|
|
</div>
|
|
)}
|
|
|
|
<div className="inline-actions">
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
data-testid={`delete-interaction-link-${link.id}`}
|
|
onClick={() => handleDeleteInteractionLink(link.id)}
|
|
>
|
|
Delete Link
|
|
</button>
|
|
</div>
|
|
</div>
|
|
))}
|
|
</div>
|
|
)}
|
|
|
|
<div className="inline-actions">
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
data-testid={addTeleportTestId}
|
|
disabled={teleportTargetOptions.length === 0}
|
|
onClick={handleAddTeleportInteractionLink}
|
|
>
|
|
Add Teleport Link
|
|
</button>
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
data-testid={addVisibilityTestId}
|
|
disabled={visibilityBrushOptions.length === 0}
|
|
onClick={handleAddVisibilityInteractionLink}
|
|
>
|
|
Add Visibility Link
|
|
</button>
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
disabled={modelInstanceDisplayList.length === 0}
|
|
onClick={() => handleAddPlayAnimationLink(sourceEntity)}
|
|
>
|
|
Add Play Anim Link
|
|
</button>
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
disabled={modelInstanceDisplayList.length === 0}
|
|
onClick={() => handleAddStopAnimationLink(sourceEntity)}
|
|
>
|
|
Add Stop Anim Link
|
|
</button>
|
|
</div>
|
|
</div>
|
|
);
|
|
|
|
const applyWorldSettings = (nextWorld: WorldSettings, label: string, successMessage: string) => {
|
|
if (areWorldSettingsEqual(editorState.document.world, nextWorld)) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
store.executeCommand(
|
|
createSetWorldSettingsCommand({
|
|
label,
|
|
world: nextWorld
|
|
})
|
|
);
|
|
setStatusMessage(successMessage);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applyWorldBackgroundMode = (mode: WorldBackgroundMode, imageAssetId?: string) => {
|
|
if (mode === "image") {
|
|
const currentBackgroundAssetId =
|
|
editorState.document.world.background.mode === "image" ? editorState.document.world.background.assetId : null;
|
|
const nextImageAssetId =
|
|
imageAssetId ??
|
|
(currentBackgroundAssetId !== null && editorState.document.assets[currentBackgroundAssetId]?.kind === "image"
|
|
? currentBackgroundAssetId
|
|
: imageAssetList[0]?.id);
|
|
|
|
if (nextImageAssetId === undefined) {
|
|
setStatusMessage("Import an image asset before using an image background.");
|
|
return;
|
|
}
|
|
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
background: changeWorldBackgroundMode(editorState.document.world.background, "image", nextImageAssetId)
|
|
},
|
|
"Set world background image",
|
|
`World background set to ${editorState.document.assets[nextImageAssetId]?.sourceName ?? nextImageAssetId}.`
|
|
);
|
|
return;
|
|
}
|
|
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
background: changeWorldBackgroundMode(editorState.document.world.background, mode)
|
|
},
|
|
"Set world background mode",
|
|
mode === "solid" ? "World background set to a solid color." : "World background set to a vertical gradient."
|
|
);
|
|
};
|
|
|
|
const applyWorldBackgroundColor = (colorHex: string) => {
|
|
if (editorState.document.world.background.mode !== "solid") {
|
|
return;
|
|
}
|
|
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
background: {
|
|
mode: "solid",
|
|
colorHex
|
|
}
|
|
},
|
|
"Set world background color",
|
|
"Updated the world background color."
|
|
);
|
|
};
|
|
|
|
const applyWorldGradientColor = (edge: "top" | "bottom", colorHex: string) => {
|
|
if (editorState.document.world.background.mode !== "verticalGradient") {
|
|
return;
|
|
}
|
|
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
background:
|
|
edge === "top"
|
|
? {
|
|
...editorState.document.world.background,
|
|
topColorHex: colorHex
|
|
}
|
|
: {
|
|
...editorState.document.world.background,
|
|
bottomColorHex: colorHex
|
|
}
|
|
},
|
|
edge === "top" ? "Set world gradient top color" : "Set world gradient bottom color",
|
|
edge === "top" ? "Updated the world gradient top color." : "Updated the world gradient bottom color."
|
|
);
|
|
};
|
|
|
|
const applyBackgroundEnvironmentIntensity = () => {
|
|
if (editorState.document.world.background.mode !== "image") {
|
|
return;
|
|
}
|
|
|
|
const intensity = readNonNegativeNumberDraft(backgroundEnvironmentIntensityDraft, "Environment intensity");
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
background: {
|
|
...editorState.document.world.background,
|
|
environmentIntensity: intensity
|
|
}
|
|
},
|
|
"Set background environment intensity",
|
|
"Updated the background environment intensity."
|
|
);
|
|
};
|
|
|
|
const applyAmbientLightColor = (colorHex: string) => {
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
ambientLight: {
|
|
...editorState.document.world.ambientLight,
|
|
colorHex
|
|
}
|
|
},
|
|
"Set world ambient light color",
|
|
"Updated the world ambient light color."
|
|
);
|
|
};
|
|
|
|
const applyAmbientLightIntensity = () => {
|
|
try {
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
ambientLight: {
|
|
...editorState.document.world.ambientLight,
|
|
intensity: readNonNegativeNumberDraft(ambientLightIntensityDraft, "Ambient light intensity")
|
|
}
|
|
},
|
|
"Set world ambient light intensity",
|
|
"Updated the world ambient light intensity."
|
|
);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applySunLightColor = (colorHex: string) => {
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
sunLight: {
|
|
...editorState.document.world.sunLight,
|
|
colorHex
|
|
}
|
|
},
|
|
"Set world sun color",
|
|
"Updated the world sun color."
|
|
);
|
|
};
|
|
|
|
const applySunLightIntensity = () => {
|
|
try {
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
sunLight: {
|
|
...editorState.document.world.sunLight,
|
|
intensity: readNonNegativeNumberDraft(sunLightIntensityDraft, "Sun intensity")
|
|
}
|
|
},
|
|
"Set world sun intensity",
|
|
"Updated the world sun intensity."
|
|
);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applySunLightDirection = () => {
|
|
try {
|
|
const direction = readVec3Draft(sunDirectionDraft, "Sun direction");
|
|
|
|
if (direction.x === 0 && direction.y === 0 && direction.z === 0) {
|
|
throw new Error("Sun direction must not be the zero vector.");
|
|
}
|
|
|
|
applyWorldSettings(
|
|
{
|
|
...editorState.document.world,
|
|
sunLight: {
|
|
...editorState.document.world.sunLight,
|
|
direction
|
|
}
|
|
},
|
|
"Set world sun direction",
|
|
"Updated the world sun direction."
|
|
);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const applyBrushNameChange = () => {
|
|
if (selectedBrush === null) {
|
|
setStatusMessage("Select a box brush before renaming it.");
|
|
return;
|
|
}
|
|
|
|
const nextName = normalizeBrushName(brushNameDraft);
|
|
|
|
if (selectedBrush.name === nextName) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
store.executeCommand(
|
|
createSetBoxBrushNameCommand({
|
|
brushId: selectedBrush.id,
|
|
name: brushNameDraft
|
|
})
|
|
);
|
|
setStatusMessage(nextName === undefined ? "Cleared the authored brush name." : `Renamed brush to ${nextName}.`);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const handleDraftVectorKeyDown = (event: ReactKeyboardEvent<HTMLInputElement>, applyChange: () => void) => {
|
|
if (event.key === "Enter") {
|
|
applyChange();
|
|
}
|
|
};
|
|
|
|
const scheduleDraftCommit = (applyChange: () => void) => {
|
|
window.setTimeout(() => {
|
|
applyChange();
|
|
}, 0);
|
|
};
|
|
|
|
const handleNumberInputPointerUp = (_event: ReactPointerEvent<HTMLInputElement>, applyChange: () => void) => {
|
|
scheduleDraftCommit(applyChange);
|
|
};
|
|
|
|
const handleNumberInputKeyUp = (event: ReactKeyboardEvent<HTMLInputElement>, applyChange: () => void) => {
|
|
if (!isCommitIncrementKey(event.key)) {
|
|
return;
|
|
}
|
|
|
|
scheduleDraftCommit(applyChange);
|
|
};
|
|
|
|
const handleSaveDraft = () => {
|
|
const result = store.saveDraft();
|
|
setStatusMessage(result.message);
|
|
};
|
|
|
|
const handleLoadDraft = () => {
|
|
const result = store.loadDraft();
|
|
setStatusMessage(result.message);
|
|
};
|
|
|
|
const handleExportJson = () => {
|
|
try {
|
|
const exportedJson = store.exportDocumentJson();
|
|
const blob = new Blob([exportedJson], { type: "application/json" });
|
|
const objectUrl = URL.createObjectURL(blob);
|
|
const anchor = document.createElement("a");
|
|
|
|
anchor.href = objectUrl;
|
|
anchor.download = `${editorState.document.name.replace(/\s+/g, "-").toLowerCase() || "scene"}.json`;
|
|
anchor.click();
|
|
URL.revokeObjectURL(objectUrl);
|
|
|
|
setStatusMessage("Scene document exported as JSON.");
|
|
} catch (error) {
|
|
const message = getErrorMessage(error);
|
|
setStatusMessage(message);
|
|
}
|
|
};
|
|
|
|
const handleImportJsonButtonClick = () => {
|
|
importInputRef.current?.click();
|
|
};
|
|
|
|
const handleImportJsonChange = async (event: ChangeEvent<HTMLInputElement>) => {
|
|
const input = event.currentTarget;
|
|
const file = input.files?.[0];
|
|
|
|
if (file === undefined) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const source = await file.text();
|
|
store.importDocumentJson(source);
|
|
setStatusMessage(`Imported ${file.name}.`);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
} finally {
|
|
input.value = "";
|
|
}
|
|
};
|
|
|
|
const handleImportModelButtonClick = () => {
|
|
importModelInputRef.current?.click();
|
|
};
|
|
|
|
const handleImportBackgroundImageButtonClick = () => {
|
|
importBackgroundImageInputRef.current?.click();
|
|
};
|
|
|
|
const handleImportModelChange = async (event: ChangeEvent<HTMLInputElement>) => {
|
|
const input = event.currentTarget;
|
|
const files = Array.from(input.files ?? []);
|
|
|
|
if (files.length === 0) {
|
|
return;
|
|
}
|
|
|
|
if (projectAssetStorage === null) {
|
|
setAssetStatusMessage("Imported model assets require project asset storage. IndexedDB is unavailable in this browser.");
|
|
input.value = "";
|
|
return;
|
|
}
|
|
|
|
let importedModelForCleanup: ImportedModelAssetResult | null = null;
|
|
|
|
try {
|
|
const importedModel = files.length === 1
|
|
? await importModelAssetFromFile(files[0], projectAssetStorage)
|
|
: await importModelAssetFromFiles(files, projectAssetStorage);
|
|
importedModelForCleanup = importedModel;
|
|
|
|
store.executeCommand(
|
|
createImportModelAssetCommand({
|
|
asset: importedModel.asset,
|
|
modelInstance: importedModel.modelInstance,
|
|
label: `Import ${importedModel.asset.sourceName}`
|
|
})
|
|
);
|
|
|
|
loadedModelAssetsRef.current = {
|
|
...loadedModelAssetsRef.current,
|
|
[importedModel.asset.id]: importedModel.loadedAsset
|
|
};
|
|
setLoadedModelAssets((currentLoadedAssets) => ({
|
|
...currentLoadedAssets,
|
|
[importedModel.asset.id]: importedModel.loadedAsset
|
|
}));
|
|
setAssetStatusMessage(null);
|
|
setStatusMessage(`Imported ${importedModel.asset.sourceName} and placed a model instance.`);
|
|
} catch (error) {
|
|
if (importedModelForCleanup !== null) {
|
|
await projectAssetStorage.deleteAsset(importedModelForCleanup.asset.storageKey).catch(() => undefined);
|
|
disposeModelTemplate(importedModelForCleanup.loadedAsset.template);
|
|
}
|
|
|
|
const message = getErrorMessage(error);
|
|
setStatusMessage(message);
|
|
setAssetStatusMessage(message);
|
|
} finally {
|
|
input.value = "";
|
|
}
|
|
};
|
|
|
|
const handleImportBackgroundImageChange = async (event: ChangeEvent<HTMLInputElement>) => {
|
|
const input = event.currentTarget;
|
|
const file = input.files?.[0];
|
|
|
|
if (file === undefined) {
|
|
return;
|
|
}
|
|
|
|
if (projectAssetStorage === null) {
|
|
setAssetStatusMessage("Imported background images require project asset storage. IndexedDB is unavailable in this browser.");
|
|
input.value = "";
|
|
return;
|
|
}
|
|
|
|
let importedImageForCleanup: ImportedImageAssetResult | null = null;
|
|
|
|
try {
|
|
const importedImage = await importBackgroundImageAssetFromFile(file, projectAssetStorage);
|
|
importedImageForCleanup = importedImage;
|
|
|
|
store.executeCommand(
|
|
createImportBackgroundImageAssetCommand({
|
|
asset: importedImage.asset,
|
|
world: {
|
|
...editorState.document.world,
|
|
background: changeWorldBackgroundMode(editorState.document.world.background, "image", importedImage.asset.id)
|
|
},
|
|
label: `Import ${importedImage.asset.sourceName} as background`
|
|
})
|
|
);
|
|
|
|
loadedImageAssetsRef.current = {
|
|
...loadedImageAssetsRef.current,
|
|
[importedImage.asset.id]: importedImage.loadedAsset
|
|
};
|
|
setLoadedImageAssets((currentLoadedAssets) => ({
|
|
...currentLoadedAssets,
|
|
[importedImage.asset.id]: importedImage.loadedAsset
|
|
}));
|
|
setAssetStatusMessage(null);
|
|
setStatusMessage(`Imported ${importedImage.asset.sourceName} and set it as the world background.`);
|
|
} catch (error) {
|
|
if (importedImageForCleanup !== null) {
|
|
await projectAssetStorage.deleteAsset(importedImageForCleanup.asset.storageKey).catch(() => undefined);
|
|
disposeLoadedImageAsset(importedImageForCleanup.loadedAsset);
|
|
}
|
|
|
|
const message = getErrorMessage(error);
|
|
setStatusMessage(message);
|
|
setAssetStatusMessage(message);
|
|
} finally {
|
|
input.value = "";
|
|
}
|
|
};
|
|
|
|
const applyFaceMaterial = (materialId: string) => {
|
|
if (selectedBrush === null || selectedFaceId === null || selectedFace === null) {
|
|
setStatusMessage("Select a single box face before applying a material.");
|
|
return;
|
|
}
|
|
|
|
if (selectedFace.materialId === materialId) {
|
|
setStatusMessage(`${FACE_LABELS[selectedFaceId]} already uses that material.`);
|
|
return;
|
|
}
|
|
|
|
try {
|
|
store.executeCommand(
|
|
createSetBoxBrushFaceMaterialCommand({
|
|
brushId: selectedBrush.id,
|
|
faceId: selectedFaceId,
|
|
materialId
|
|
})
|
|
);
|
|
setStatusMessage(`Applied ${editorState.document.materials[materialId]?.name ?? materialId} to ${FACE_LABELS[selectedFaceId]}.`);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const clearFaceMaterial = () => {
|
|
if (selectedBrush === null || selectedFaceId === null || selectedFace === null) {
|
|
setStatusMessage("Select a single box face before clearing its material.");
|
|
return;
|
|
}
|
|
|
|
if (selectedFace.materialId === null) {
|
|
setStatusMessage(`${FACE_LABELS[selectedFaceId]} already uses the fallback face material.`);
|
|
return;
|
|
}
|
|
|
|
store.executeCommand(
|
|
createSetBoxBrushFaceMaterialCommand({
|
|
brushId: selectedBrush.id,
|
|
faceId: selectedFaceId,
|
|
materialId: null
|
|
})
|
|
);
|
|
setStatusMessage(`Cleared the authored material on ${FACE_LABELS[selectedFaceId]}.`);
|
|
};
|
|
|
|
const applyFaceUvState = (uvState: FaceUvState, label: string, successMessage: string) => {
|
|
if (selectedBrush === null || selectedFaceId === null || selectedFace === null) {
|
|
setStatusMessage("Select a single box face before editing UVs.");
|
|
return;
|
|
}
|
|
|
|
if (areFaceUvStatesEqual(selectedFace.uv, uvState)) {
|
|
setStatusMessage("That face UV state is already current.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
store.executeCommand(
|
|
createSetBoxBrushFaceUvStateCommand({
|
|
brushId: selectedBrush.id,
|
|
faceId: selectedFaceId,
|
|
uvState,
|
|
label
|
|
})
|
|
);
|
|
setStatusMessage(successMessage);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const handleApplyUvDraft = () => {
|
|
if (selectedFace === null) {
|
|
setStatusMessage("Select a single box face before editing UVs.");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
applyFaceUvState(
|
|
{
|
|
...selectedFace.uv,
|
|
offset: readVec2Draft(uvOffsetDraft, "Face UV offset"),
|
|
scale: readPositiveVec2Draft(uvScaleDraft, "Face UV scale")
|
|
},
|
|
"Set face UV offset and scale",
|
|
"Updated face UV offset and scale."
|
|
);
|
|
} catch (error) {
|
|
setStatusMessage(getErrorMessage(error));
|
|
}
|
|
};
|
|
|
|
const handleRotateUv = () => {
|
|
if (selectedFace === null) {
|
|
setStatusMessage("Select a single box face before rotating UVs.");
|
|
return;
|
|
}
|
|
|
|
applyFaceUvState(
|
|
{
|
|
...selectedFace.uv,
|
|
rotationQuarterTurns: rotateQuarterTurns(selectedFace.uv.rotationQuarterTurns)
|
|
},
|
|
"Rotate face UV 90 degrees",
|
|
"Rotated face UVs 90 degrees."
|
|
);
|
|
};
|
|
|
|
const handleFlipUv = (axis: "u" | "v") => {
|
|
if (selectedFace === null) {
|
|
setStatusMessage("Select a single box face before flipping UVs.");
|
|
return;
|
|
}
|
|
|
|
applyFaceUvState(
|
|
{
|
|
...selectedFace.uv,
|
|
flipU: axis === "u" ? !selectedFace.uv.flipU : selectedFace.uv.flipU,
|
|
flipV: axis === "v" ? !selectedFace.uv.flipV : selectedFace.uv.flipV
|
|
},
|
|
axis === "u" ? "Flip face UV U" : "Flip face UV V",
|
|
axis === "u" ? "Flipped face UVs on U." : "Flipped face UVs on V."
|
|
);
|
|
};
|
|
|
|
const handleFitUvToFace = () => {
|
|
if (selectedBrush === null || selectedFaceId === null) {
|
|
setStatusMessage("Select a single box face before fitting UVs.");
|
|
return;
|
|
}
|
|
|
|
applyFaceUvState(
|
|
createFitToFaceBoxBrushFaceUvState(selectedBrush, selectedFaceId),
|
|
"Fit face UV to face",
|
|
"Fit the selected face UVs to the face bounds."
|
|
);
|
|
};
|
|
|
|
const handleEnterPlayMode = () => {
|
|
if (blockingDiagnostics.length > 0) {
|
|
setStatusMessage(`Run mode blocked: ${formatSceneDiagnosticSummary(blockingDiagnostics)}`);
|
|
return;
|
|
}
|
|
|
|
try {
|
|
const nextRuntimeScene = buildRuntimeSceneFromDocument(editorState.document, {
|
|
navigationMode: preferredNavigationMode
|
|
});
|
|
const nextNavigationMode = preferredNavigationMode;
|
|
|
|
setRuntimeScene(nextRuntimeScene);
|
|
setRuntimeMessage(
|
|
nextRuntimeScene.spawn.source === "playerStart"
|
|
? "Running from the authored Player Start."
|
|
: "No Player Start is authored yet. Orbit Visitor opened first, with a fallback FPS spawn still available."
|
|
);
|
|
setFirstPersonTelemetry(null);
|
|
setRuntimeInteractionPrompt(null);
|
|
setActiveNavigationMode(nextNavigationMode);
|
|
store.enterPlayMode();
|
|
setStatusMessage(
|
|
nextNavigationMode === "firstPerson"
|
|
? "Entered run mode with first-person navigation."
|
|
: "Entered run mode with Orbit Visitor."
|
|
);
|
|
} catch (error) {
|
|
setStatusMessage(`Run mode could not start: ${getErrorMessage(error)}`);
|
|
}
|
|
};
|
|
|
|
const handleExitPlayMode = () => {
|
|
setRuntimeScene(null);
|
|
setRuntimeMessage(null);
|
|
setFirstPersonTelemetry(null);
|
|
setRuntimeInteractionPrompt(null);
|
|
store.exitPlayMode();
|
|
setStatusMessage("Returned to editor mode.");
|
|
};
|
|
|
|
const handleSetPreferredNavigationMode = (navigationMode: RuntimeNavigationMode) => {
|
|
setPreferredNavigationMode(navigationMode);
|
|
|
|
if (navigationMode === "firstPerson" && primaryPlayerStart === null) {
|
|
setStatusMessage("First Person selected. Author a Player Start before running, or switch back to Orbit Visitor.");
|
|
}
|
|
|
|
if (editorState.toolMode === "play") {
|
|
setActiveNavigationMode(navigationMode);
|
|
setStatusMessage(navigationMode === "firstPerson" ? "Runner switched to first-person navigation." : "Runner switched to Orbit Visitor.");
|
|
}
|
|
};
|
|
|
|
if (editorState.toolMode === "play" && runtimeScene !== null) {
|
|
return (
|
|
<div className="app-shell app-shell--play">
|
|
<header className="toolbar">
|
|
<div className="toolbar__brand">
|
|
<div className="toolbar__title">WebEditor3D</div>
|
|
<div className="toolbar__subtitle">Slice 3.1 GLB/GLTF import and model placement</div>
|
|
</div>
|
|
|
|
<div className="toolbar__actions">
|
|
<div className="toolbar__group">
|
|
<button
|
|
className={`toolbar__button ${activeNavigationMode === "firstPerson" ? "toolbar__button--active" : ""}`}
|
|
type="button"
|
|
data-testid="runner-mode-first-person"
|
|
onClick={() => handleSetPreferredNavigationMode("firstPerson")}
|
|
>
|
|
First Person
|
|
</button>
|
|
<button
|
|
className={`toolbar__button ${activeNavigationMode === "orbitVisitor" ? "toolbar__button--active" : ""}`}
|
|
type="button"
|
|
data-testid="runner-mode-orbit-visitor"
|
|
onClick={() => handleSetPreferredNavigationMode("orbitVisitor")}
|
|
>
|
|
Orbit Visitor
|
|
</button>
|
|
</div>
|
|
|
|
<div className="toolbar__group">
|
|
<button className="toolbar__button toolbar__button--accent" type="button" data-testid="exit-run-mode" onClick={handleExitPlayMode}>
|
|
Return To Editor
|
|
</button>
|
|
</div>
|
|
</div>
|
|
</header>
|
|
|
|
<div className="runner-workspace">
|
|
<main className="runner-region">
|
|
<RunnerCanvas
|
|
runtimeScene={runtimeScene}
|
|
projectAssets={editorState.document.assets}
|
|
loadedModelAssets={loadedModelAssets}
|
|
loadedImageAssets={loadedImageAssets}
|
|
navigationMode={activeNavigationMode}
|
|
onRuntimeMessageChange={setRuntimeMessage}
|
|
onFirstPersonTelemetryChange={setFirstPersonTelemetry}
|
|
onInteractionPromptChange={setRuntimeInteractionPrompt}
|
|
/>
|
|
</main>
|
|
|
|
<aside className="side-column">
|
|
<Panel title="Runner">
|
|
<div className="stat-grid">
|
|
<div className="stat-card">
|
|
<div className="label">Navigation</div>
|
|
<div className="value">{activeNavigationMode === "firstPerson" ? "First Person" : "Orbit Visitor"}</div>
|
|
</div>
|
|
<div className="stat-card">
|
|
<div className="label">Spawn Source</div>
|
|
<div className="value">{runtimeScene.spawn.source === "playerStart" ? "Player Start" : "Fallback"}</div>
|
|
</div>
|
|
<div className="stat-card">
|
|
<div className="label">Pointer Lock</div>
|
|
<div className="value">
|
|
{activeNavigationMode === "firstPerson" ? (firstPersonTelemetry?.pointerLocked ? "active" : "idle") : "not used"}
|
|
</div>
|
|
</div>
|
|
<div className="stat-card">
|
|
<div className="label">Grounded</div>
|
|
<div className="value">{firstPersonTelemetry?.grounded ? "yes" : activeNavigationMode === "firstPerson" ? "no" : "n/a"}</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="stat-card">
|
|
<div className="label">FPS Feet Position</div>
|
|
<div className="value" data-testid="runner-player-position">
|
|
{formatRunnerFeetPosition(firstPersonTelemetry?.feetPosition ?? runtimeScene.spawn.position)}
|
|
</div>
|
|
<div className="material-summary" data-testid="runner-spawn-state">
|
|
Spawn: {runtimeScene.spawn.source === "playerStart" ? "Player Start" : "Fallback"} at{" "}
|
|
{formatRunnerFeetPosition(runtimeScene.spawn.position)}
|
|
</div>
|
|
</div>
|
|
|
|
<div className="stat-card">
|
|
<div className="label">Interaction</div>
|
|
<div className="value" data-testid="runner-interaction-state">
|
|
{activeNavigationMode === "firstPerson" ? (runtimeInteractionPrompt === null ? "No target" : "Ready") : "Not available"}
|
|
</div>
|
|
<div className="material-summary" data-testid="runner-interaction-summary">
|
|
{activeNavigationMode === "firstPerson"
|
|
? runtimeInteractionPrompt === null
|
|
? "Aim at an authored Interactable and click when a prompt appears."
|
|
: `Click "${runtimeInteractionPrompt.prompt}" within ${runtimeInteractionPrompt.range.toFixed(1)}m.`
|
|
: "Switch to First Person to use click interactions."}
|
|
</div>
|
|
</div>
|
|
|
|
{runtimeMessage === null ? null : <div className="info-banner">{runtimeMessage}</div>}
|
|
{activeNavigationMode === "firstPerson" ? (
|
|
<div className="info-banner" data-testid="runner-interaction-help">
|
|
Mouse click activates the current prompt target. Keyboard/controller fallback is not active yet.
|
|
</div>
|
|
) : null}
|
|
</Panel>
|
|
</aside>
|
|
</div>
|
|
|
|
<footer className="status-bar">
|
|
<div>
|
|
<span className="status-bar__strong">Status:</span> {statusMessage}
|
|
</div>
|
|
<div>
|
|
<span className="status-bar__strong">Spawn:</span>{" "}
|
|
{runtimeScene.spawn.source === "playerStart" ? "Authored Player Start" : "Fallback runtime spawn"}
|
|
</div>
|
|
</footer>
|
|
</div>
|
|
);
|
|
}
|
|
|
|
return (
|
|
<div className="app-shell">
|
|
<header className="toolbar">
|
|
<label className="toolbar__scene-name">
|
|
<span className="visually-hidden">Scene Name</span>
|
|
<input
|
|
data-testid="toolbar-scene-name"
|
|
className="text-input toolbar__scene-name-input"
|
|
type="text"
|
|
value={sceneNameDraft}
|
|
onChange={(event) => setSceneNameDraft(event.currentTarget.value)}
|
|
onBlur={applySceneName}
|
|
onKeyDown={(event) => {
|
|
if (event.key === "Enter") {
|
|
applySceneName();
|
|
}
|
|
}}
|
|
/>
|
|
</label>
|
|
|
|
<div className="toolbar__actions">
|
|
<div className="toolbar__group">
|
|
<button className="toolbar__button" type="button" disabled={!editorState.storageAvailable} onClick={handleSaveDraft}>
|
|
Save Draft
|
|
</button>
|
|
<button className="toolbar__button" type="button" disabled={!editorState.storageAvailable} onClick={handleLoadDraft}>
|
|
Load Draft
|
|
</button>
|
|
<button className="toolbar__button" type="button" onClick={handleExportJson}>
|
|
Export JSON
|
|
</button>
|
|
<button className="toolbar__button" type="button" onClick={handleImportJsonButtonClick}>
|
|
Import JSON
|
|
</button>
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
onClick={handleImportModelButtonClick}
|
|
disabled={!projectAssetStorageReady || projectAssetStorage === null}
|
|
>
|
|
Import Model
|
|
</button>
|
|
</div>
|
|
|
|
<div className="toolbar__group">
|
|
<button
|
|
className={`toolbar__button ${editorState.toolMode === "select" ? "toolbar__button--active" : ""}`}
|
|
type="button"
|
|
onClick={() => store.setToolMode("select")}
|
|
>
|
|
Select
|
|
</button>
|
|
<button
|
|
className={`toolbar__button ${editorState.toolMode === "box-create" ? "toolbar__button--active" : ""}`}
|
|
type="button"
|
|
onClick={() => store.setToolMode("box-create")}
|
|
>
|
|
Box Create
|
|
</button>
|
|
</div>
|
|
|
|
<div className="toolbar__group">
|
|
<button
|
|
className={`toolbar__button toolbar__button--accent ${blockingDiagnostics.length > 0 ? "toolbar__button--warn" : ""}`}
|
|
type="button"
|
|
data-testid="enter-run-mode"
|
|
onClick={handleEnterPlayMode}
|
|
>
|
|
Run Scene
|
|
</button>
|
|
</div>
|
|
|
|
<div className="toolbar__group">
|
|
<button
|
|
className={`toolbar__button ${preferredNavigationMode === "firstPerson" ? "toolbar__button--active" : ""}`}
|
|
type="button"
|
|
onClick={() => handleSetPreferredNavigationMode("firstPerson")}
|
|
>
|
|
First Person
|
|
</button>
|
|
<button
|
|
className={`toolbar__button ${preferredNavigationMode === "orbitVisitor" ? "toolbar__button--active" : ""}`}
|
|
type="button"
|
|
onClick={() => handleSetPreferredNavigationMode("orbitVisitor")}
|
|
>
|
|
Orbit Visitor
|
|
</button>
|
|
</div>
|
|
|
|
<div className="toolbar__group">
|
|
<button className="toolbar__button" type="button" disabled={!editorState.canUndo} onClick={() => store.undo()}>
|
|
Undo
|
|
</button>
|
|
<button className="toolbar__button" type="button" disabled={!editorState.canRedo} onClick={() => store.redo()}>
|
|
Redo
|
|
</button>
|
|
</div>
|
|
</div>
|
|
</header>
|
|
|
|
<div className="workspace">
|
|
<aside className="side-column">
|
|
<Panel title="Assets">
|
|
<div className="inline-actions">
|
|
<button
|
|
className="toolbar__button toolbar__button--accent"
|
|
type="button"
|
|
data-testid="import-model-asset"
|
|
onClick={handleImportModelButtonClick}
|
|
disabled={!projectAssetStorageReady || projectAssetStorage === null}
|
|
>
|
|
Import GLB/GLTF
|
|
</button>
|
|
<button
|
|
className="toolbar__button toolbar__button--accent"
|
|
type="button"
|
|
data-testid="import-background-image-asset"
|
|
onClick={handleImportBackgroundImageButtonClick}
|
|
disabled={!projectAssetStorageReady || projectAssetStorage === null}
|
|
>
|
|
Import Background Image
|
|
</button>
|
|
</div>
|
|
|
|
{assetStatusMessage === null ? null : (
|
|
<div className="info-banner" data-testid="asset-status-message">
|
|
{assetStatusMessage}
|
|
</div>
|
|
)}
|
|
|
|
{projectAssetStorageReady && projectAssetStorage === null ? (
|
|
<div className="outliner-empty">Project asset storage is unavailable. Imported assets cannot be persisted.</div>
|
|
) : null}
|
|
|
|
<div data-testid="asset-list">
|
|
<div className="outliner-section">
|
|
<div className="label">Model Assets</div>
|
|
{modelAssetList.length === 0 ? (
|
|
<div className="outliner-empty">No imported model assets yet. Import a GLB or GLTF to register the first model asset.</div>
|
|
) : (
|
|
<div className="outliner-list">
|
|
{modelAssetList.map((asset) => (
|
|
<div key={asset.id} className="outliner-item asset-item">
|
|
<div className="outliner-item__select">
|
|
<span className="outliner-item__title">{asset.sourceName}</span>
|
|
<span className="outliner-item__meta">{getProjectAssetKindLabel(asset.kind)}</span>
|
|
</div>
|
|
|
|
<div className="asset-item__summary">
|
|
{formatByteLength(asset.byteLength)} | {asset.mimeType}
|
|
</div>
|
|
<div className="asset-item__summary">Storage key: {asset.storageKey}</div>
|
|
<div className="asset-item__summary">{formatModelAssetSummary(asset)}</div>
|
|
<div className="asset-item__summary">{formatModelBoundingBoxLabel(asset)}</div>
|
|
{asset.metadata.materialNames.length === 0 ? null : (
|
|
<div className="asset-item__summary">Materials: {asset.metadata.materialNames.join(", ")}</div>
|
|
)}
|
|
{asset.metadata.textureNames.length === 0 ? null : (
|
|
<div className="asset-item__summary">Textures: {asset.metadata.textureNames.join(", ")}</div>
|
|
)}
|
|
{asset.metadata.animationNames.length === 0 ? null : (
|
|
<div className="asset-item__summary">Animations: {asset.metadata.animationNames.join(", ")}</div>
|
|
)}
|
|
{asset.metadata.warnings.length === 0 ? null : (
|
|
<div className="asset-item__warnings">{asset.metadata.warnings.join(" | ")}</div>
|
|
)}
|
|
|
|
<div className="inline-actions">
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
data-testid={`place-model-instance-${asset.id}`}
|
|
onClick={() => handlePlaceModelInstance(asset.id)}
|
|
>
|
|
Place Instance
|
|
</button>
|
|
</div>
|
|
</div>
|
|
))}
|
|
</div>
|
|
)}
|
|
</div>
|
|
|
|
<div className="outliner-section">
|
|
<div className="label">Image Assets</div>
|
|
{imageAssetList.length === 0 ? (
|
|
<div className="outliner-empty">No imported background images yet. Import a 2:1 panorama to register the first background asset.</div>
|
|
) : (
|
|
<div className="outliner-list">
|
|
{imageAssetList.map((asset) => (
|
|
<div
|
|
key={asset.id}
|
|
className={`outliner-item asset-item ${
|
|
editorState.document.world.background.mode === "image" && editorState.document.world.background.assetId === asset.id
|
|
? "outliner-item--selected"
|
|
: ""
|
|
}`}
|
|
>
|
|
<div className="outliner-item__select">
|
|
<span className="outliner-item__title">{asset.sourceName}</span>
|
|
<span className="outliner-item__meta">{getProjectAssetKindLabel(asset.kind)}</span>
|
|
</div>
|
|
|
|
<div className="asset-item__summary">
|
|
{formatByteLength(asset.byteLength)} | {asset.mimeType}
|
|
</div>
|
|
<div className="asset-item__summary">Storage key: {asset.storageKey}</div>
|
|
<div className="asset-item__summary">{formatImageAssetSummary(asset)}</div>
|
|
{asset.metadata.warnings.length === 0 ? null : (
|
|
<div className="asset-item__warnings">{asset.metadata.warnings.join(" | ")}</div>
|
|
)}
|
|
|
|
<div className="inline-actions">
|
|
<button
|
|
className={`toolbar__button ${
|
|
editorState.document.world.background.mode === "image" && editorState.document.world.background.assetId === asset.id
|
|
? "toolbar__button--active"
|
|
: ""
|
|
}`}
|
|
type="button"
|
|
data-testid={`use-background-asset-${asset.id}`}
|
|
onClick={() => applyWorldBackgroundMode("image", asset.id)}
|
|
>
|
|
Use as Background
|
|
</button>
|
|
</div>
|
|
</div>
|
|
))}
|
|
</div>
|
|
)}
|
|
</div>
|
|
</div>
|
|
</Panel>
|
|
|
|
<Panel title="Outliner">
|
|
<div className="outliner-section">
|
|
<div className="label">Brushes</div>
|
|
{brushList.length === 0 ? (
|
|
<div className="outliner-empty">Switch to Box Create and click in the viewport to place the first brush.</div>
|
|
) : (
|
|
<div className="outliner-list" data-testid="outliner-brush-list">
|
|
{brushList.map((brush, brushIndex) => (
|
|
<div
|
|
key={brush.id}
|
|
className={`outliner-item ${isBrushSelected(editorState.selection, brush.id) ? "outliner-item--selected" : ""}`}
|
|
>
|
|
<button
|
|
className="outliner-item__select"
|
|
type="button"
|
|
data-testid={`outliner-brush-${brush.id}`}
|
|
onClick={() =>
|
|
applySelection(
|
|
{
|
|
kind: "brushes",
|
|
ids: [brush.id]
|
|
},
|
|
"outliner",
|
|
{
|
|
focusViewport: true
|
|
}
|
|
)
|
|
}
|
|
>
|
|
<span className="outliner-item__title">{getBrushLabel(brush, brushIndex)}</span>
|
|
<span className="outliner-item__meta">Brush</span>
|
|
</button>
|
|
|
|
{selectedBrush?.id !== brush.id ? null : (
|
|
<label className="form-field outliner-item__editor">
|
|
<span className="label">Name</span>
|
|
<input
|
|
className="text-input text-input--dense"
|
|
data-testid="selected-brush-name"
|
|
type="text"
|
|
value={brushNameDraft}
|
|
placeholder={`Box Brush ${brushIndex + 1}`}
|
|
onChange={(event) => setBrushNameDraft(event.currentTarget.value)}
|
|
onBlur={applyBrushNameChange}
|
|
onKeyDown={(event) => {
|
|
if (event.key === "Enter") {
|
|
applyBrushNameChange();
|
|
}
|
|
}}
|
|
/>
|
|
</label>
|
|
)}
|
|
</div>
|
|
))}
|
|
</div>
|
|
)}
|
|
</div>
|
|
|
|
<div className="outliner-section">
|
|
<div className="label">Model Instances</div>
|
|
{modelInstanceDisplayList.length === 0 ? (
|
|
<div className="outliner-empty">No model instances placed yet.</div>
|
|
) : (
|
|
<div className="outliner-list" data-testid="outliner-model-instance-list">
|
|
{modelInstanceDisplayList.map(({ modelInstance, label }) => (
|
|
<button
|
|
key={modelInstance.id}
|
|
data-testid={`outliner-model-instance-${modelInstance.id}`}
|
|
className={`outliner-item ${
|
|
editorState.selection.kind === "modelInstances" && editorState.selection.ids.includes(modelInstance.id)
|
|
? "outliner-item--selected"
|
|
: ""
|
|
}`}
|
|
type="button"
|
|
onClick={() =>
|
|
applySelection(
|
|
{
|
|
kind: "modelInstances",
|
|
ids: [modelInstance.id]
|
|
},
|
|
"outliner",
|
|
{
|
|
focusViewport: true
|
|
}
|
|
)
|
|
}
|
|
>
|
|
<span className="outliner-item__title">{label}</span>
|
|
<span className="outliner-item__meta">{editorState.document.assets[modelInstance.assetId]?.sourceName ?? modelInstance.assetId}</span>
|
|
</button>
|
|
))}
|
|
</div>
|
|
)}
|
|
</div>
|
|
|
|
<div className="outliner-section">
|
|
<div className="label">Entities</div>
|
|
{entityDisplayList.length === 0 ? <div className="outliner-empty">No entities authored yet.</div> : null}
|
|
|
|
<div className="inline-actions">
|
|
<button className="toolbar__button" type="button" data-testid="place-player-start" onClick={() => handlePlaceEntity("playerStart")}>
|
|
Add Player Start
|
|
</button>
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
data-testid="add-entity-soundEmitter"
|
|
onClick={() => handlePlaceEntity("soundEmitter")}
|
|
>
|
|
Add Sound Emitter
|
|
</button>
|
|
</div>
|
|
|
|
<div className="inline-actions">
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
data-testid="add-entity-triggerVolume"
|
|
onClick={() => handlePlaceEntity("triggerVolume")}
|
|
>
|
|
Add Trigger Volume
|
|
</button>
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
data-testid="add-entity-teleportTarget"
|
|
onClick={() => handlePlaceEntity("teleportTarget")}
|
|
>
|
|
Add Teleport Target
|
|
</button>
|
|
</div>
|
|
|
|
<div className="inline-actions">
|
|
<button
|
|
className="toolbar__button"
|
|
type="button"
|
|
data-testid="add-entity-interactable"
|
|
onClick={() => handlePlaceEntity("interactable")}
|
|
>
|
|
Add Interactable
|
|
</button>
|
|
</div>
|
|
|
|
{entityDisplayList.length === 0 ? null : (
|
|
<div className="outliner-list">
|
|
{entityDisplayList.map(({ entity, label }) => (
|
|
<button
|
|
key={entity.id}
|
|
data-testid={`outliner-entity-${entity.id}`}
|
|
className={`outliner-item ${
|
|
editorState.selection.kind === "entities" && editorState.selection.ids.includes(entity.id)
|
|
? "outliner-item--selected"
|
|
: ""
|
|
}`}
|
|
type="button"
|
|
onClick={() =>
|
|
applySelection(
|
|
{
|
|
kind: "entities",
|
|
ids: [entity.id]
|
|
},
|
|
"outliner",
|
|
{
|
|
focusViewport: true
|
|
}
|
|
)
|
|
}
|
|
>
|
|
<span className="outliner-item__title">{label}</span>
|
|
<span className="outliner-item__meta">{getEntityKindLabel(entity.kind)}</span>
|
|
</button>
|
|
))}
|
|
</div>
|
|
)}
|
|
|
|
<div className="inline-actions">
|
|
<button className="toolbar__button" type="button" data-testid="add-entity-pointLight" onClick={() => handlePlaceEntity("pointLight")}>
|
|
Add Point Light
|
|
</button>
|
|
<button className="toolbar__button" type="button" data-testid="add-entity-spotLight" onClick={() => handlePlaceEntity("spotLight")}>
|
|
Add Spot Light
|
|
</button>
|
|
</div>
|
|
</div>
|
|
</Panel>
|
|
</aside>
|
|
|
|
<main className="viewport-region">
|
|
<div className="viewport-region__header">
|
|
<div className="viewport-region__title">Viewport</div>
|
|
<div className="viewport-region__caption">{getViewportCaption(editorState.toolMode, brushList.length)}</div>
|
|
</div>
|
|
<ViewportCanvas
|
|
world={editorState.document.world}
|
|
sceneDocument={editorState.document}
|
|
projectAssets={editorState.document.assets}
|
|
loadedModelAssets={loadedModelAssets}
|
|
loadedImageAssets={loadedImageAssets}
|
|
selection={editorState.selection}
|
|
toolMode={editorState.toolMode}
|
|
focusRequestId={focusRequest.id}
|
|
focusSelection={focusRequest.selection}
|
|
onSelectionChange={(selection) => applySelection(selection, "viewport")}
|
|
onCreateBoxBrush={handleCreateBoxBrush}
|
|
/>
|
|
</main>
|
|
|
|
<aside className="side-column">
|
|
{editorState.selection.kind === "none" ? (
|
|
<Panel title="World">
|
|
<div className="stat-card">
|
|
<div className="label">Background</div>
|
|
<div className="value" data-testid="world-background-mode-value">
|
|
{formatWorldBackgroundLabel(editorState.document.world)}
|
|
</div>
|
|
<div
|
|
className="world-background-preview"
|
|
data-testid="world-background-preview"
|
|
style={createWorldBackgroundStyle(
|
|
editorState.document.world.background,
|
|
editorState.document.world.background.mode === "image"
|
|
? loadedImageAssets[editorState.document.world.background.assetId]?.sourceUrl ?? null
|
|
: null
|
|
)}
|
|
/>
|
|
<div className="material-summary">
|
|
{editorState.document.world.background.mode === "solid"
|
|
? editorState.document.world.background.colorHex
|
|
: editorState.document.world.background.mode === "verticalGradient"
|
|
? `${editorState.document.world.background.topColorHex} -> ${editorState.document.world.background.bottomColorHex}`
|
|
: editorState.document.assets[editorState.document.world.background.assetId]?.sourceName ??
|
|
editorState.document.world.background.assetId}
|
|
</div>
|
|
{editorState.document.world.background.mode !== "image" ? null : (
|
|
<div className="material-summary" data-testid="world-background-asset-value">
|
|
Background Asset:{" "}
|
|
{editorState.document.assets[editorState.document.world.background.assetId]?.sourceName ??
|
|
editorState.document.world.background.assetId}
|
|
</div>
|
|
)}
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Background Mode</div>
|
|
<div className="inline-actions">
|
|
<button
|
|
className={`toolbar__button ${editorState.document.world.background.mode === "solid" ? "toolbar__button--active" : ""}`}
|
|
type="button"
|
|
data-testid="world-background-mode-solid"
|
|
onClick={() => applyWorldBackgroundMode("solid")}
|
|
>
|
|
Solid
|
|
</button>
|
|
<button
|
|
className={`toolbar__button ${
|
|
editorState.document.world.background.mode === "verticalGradient" ? "toolbar__button--active" : ""
|
|
}`}
|
|
type="button"
|
|
data-testid="world-background-mode-gradient"
|
|
onClick={() => applyWorldBackgroundMode("verticalGradient")}
|
|
>
|
|
Gradient
|
|
</button>
|
|
<button
|
|
className={`toolbar__button ${editorState.document.world.background.mode === "image" ? "toolbar__button--active" : ""}`}
|
|
type="button"
|
|
data-testid="world-background-mode-image"
|
|
onClick={() => applyWorldBackgroundMode("image")}
|
|
>
|
|
Image
|
|
</button>
|
|
</div>
|
|
</div>
|
|
|
|
{editorState.document.world.background.mode === "image" && (
|
|
<div className="form-section">
|
|
<div className="label">Environment Intensity</div>
|
|
<label className="form-field">
|
|
<span className="label">Intensity</span>
|
|
<input
|
|
data-testid="world-background-environment-intensity"
|
|
className="text-input"
|
|
type="number"
|
|
min="0"
|
|
step="0.1"
|
|
value={backgroundEnvironmentIntensityDraft}
|
|
onChange={(event) => setBackgroundEnvironmentIntensityDraft(event.currentTarget.value)}
|
|
onBlur={applyBackgroundEnvironmentIntensity}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyBackgroundEnvironmentIntensity)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyBackgroundEnvironmentIntensity)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyBackgroundEnvironmentIntensity)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
)}
|
|
|
|
{editorState.document.world.background.mode !== "image" && (
|
|
<div className="form-section">
|
|
<div className="label">Background Colors</div>
|
|
{editorState.document.world.background.mode === "solid" ? (
|
|
<label className="form-field">
|
|
<span className="label">Color</span>
|
|
<input
|
|
data-testid="world-background-solid-color"
|
|
className="color-input"
|
|
type="color"
|
|
value={editorState.document.world.background.colorHex}
|
|
onChange={(event) => applyWorldBackgroundColor(event.currentTarget.value)}
|
|
/>
|
|
</label>
|
|
) : (
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Top</span>
|
|
<input
|
|
data-testid="world-background-top-color"
|
|
className="color-input"
|
|
type="color"
|
|
value={editorState.document.world.background.topColorHex}
|
|
onChange={(event) => applyWorldGradientColor("top", event.currentTarget.value)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Bottom</span>
|
|
<input
|
|
data-testid="world-background-bottom-color"
|
|
className="color-input"
|
|
type="color"
|
|
value={editorState.document.world.background.bottomColorHex}
|
|
onChange={(event) => applyWorldGradientColor("bottom", event.currentTarget.value)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
)}
|
|
</div>
|
|
)}
|
|
|
|
<div className="form-section">
|
|
<div className="label">Ambient Light</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Color</span>
|
|
<input
|
|
data-testid="world-ambient-color"
|
|
className="color-input"
|
|
type="color"
|
|
value={editorState.document.world.ambientLight.colorHex}
|
|
onChange={(event) => applyAmbientLightColor(event.currentTarget.value)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Intensity</span>
|
|
<input
|
|
data-testid="world-ambient-intensity"
|
|
className="text-input"
|
|
type="number"
|
|
min="0"
|
|
step="0.1"
|
|
value={ambientLightIntensityDraft}
|
|
onChange={(event) => setAmbientLightIntensityDraft(event.currentTarget.value)}
|
|
onBlur={applyAmbientLightIntensity}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyAmbientLightIntensity)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyAmbientLightIntensity)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyAmbientLightIntensity)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Sun Light</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Color</span>
|
|
<input
|
|
data-testid="world-sun-color"
|
|
className="color-input"
|
|
type="color"
|
|
value={editorState.document.world.sunLight.colorHex}
|
|
onChange={(event) => applySunLightColor(event.currentTarget.value)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Intensity</span>
|
|
<input
|
|
data-testid="world-sun-intensity"
|
|
className="text-input"
|
|
type="number"
|
|
min="0"
|
|
step="0.1"
|
|
value={sunLightIntensityDraft}
|
|
onChange={(event) => setSunLightIntensityDraft(event.currentTarget.value)}
|
|
onBlur={applySunLightIntensity}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySunLightIntensity)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySunLightIntensity)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySunLightIntensity)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
|
|
<div className="vector-inputs">
|
|
<label className="form-field">
|
|
<span className="label">Dir X</span>
|
|
<input
|
|
data-testid="world-sun-direction-x"
|
|
className="text-input"
|
|
type="number"
|
|
step="0.1"
|
|
value={sunDirectionDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setSunDirectionDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onBlur={applySunLightDirection}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySunLightDirection)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySunLightDirection)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySunLightDirection)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Dir Y</span>
|
|
<input
|
|
data-testid="world-sun-direction-y"
|
|
className="text-input"
|
|
type="number"
|
|
step="0.1"
|
|
value={sunDirectionDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setSunDirectionDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onBlur={applySunLightDirection}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySunLightDirection)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySunLightDirection)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySunLightDirection)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Dir Z</span>
|
|
<input
|
|
data-testid="world-sun-direction-z"
|
|
className="text-input"
|
|
type="number"
|
|
step="0.1"
|
|
value={sunDirectionDraft.z}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setSunDirectionDraft((draft) => ({ ...draft, z: nextValue }));
|
|
}}
|
|
onBlur={applySunLightDirection}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySunLightDirection)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySunLightDirection)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySunLightDirection)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
</Panel>
|
|
) : (
|
|
<Panel title="Inspector">
|
|
<div className="stat-card">
|
|
<div className="label">Selection</div>
|
|
<div className="value">
|
|
{describeSelection(editorState.selection, brushList, editorState.document.modelInstances, editorState.document.assets, editorState.document.entities)}
|
|
</div>
|
|
</div>
|
|
|
|
{selectedModelInstance !== null ? (
|
|
<>
|
|
<div className="stat-card">
|
|
<div className="label">Model Asset</div>
|
|
<div className="value">{selectedModelAsset?.sourceName ?? "Missing Asset"}</div>
|
|
<div className="material-summary">
|
|
{selectedModelAssetRecord === null
|
|
? "This model instance references an asset that is missing from the registry."
|
|
: formatModelAssetSummary(selectedModelAssetRecord)}
|
|
</div>
|
|
{selectedModelAssetRecord === null ? null : (
|
|
<div className="material-summary">{formatModelBoundingBoxLabel(selectedModelAssetRecord)}</div>
|
|
)}
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Position</div>
|
|
<div className="vector-inputs">
|
|
<label className="form-field">
|
|
<span className="label">X</span>
|
|
<input
|
|
data-testid="model-instance-position-x"
|
|
className="text-input"
|
|
type="number"
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={modelPositionDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setModelPositionDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onBlur={applyModelInstanceChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyModelInstanceChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyModelInstanceChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyModelInstanceChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Y</span>
|
|
<input
|
|
data-testid="model-instance-position-y"
|
|
className="text-input"
|
|
type="number"
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={modelPositionDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setModelPositionDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onBlur={applyModelInstanceChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyModelInstanceChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyModelInstanceChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyModelInstanceChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Z</span>
|
|
<input
|
|
data-testid="model-instance-position-z"
|
|
className="text-input"
|
|
type="number"
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={modelPositionDraft.z}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setModelPositionDraft((draft) => ({ ...draft, z: nextValue }));
|
|
}}
|
|
onBlur={applyModelInstanceChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyModelInstanceChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyModelInstanceChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyModelInstanceChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Rotation</div>
|
|
<div className="vector-inputs">
|
|
<label className="form-field">
|
|
<span className="label">X</span>
|
|
<input
|
|
data-testid="model-instance-rotation-x"
|
|
className="text-input"
|
|
type="number"
|
|
step="1"
|
|
value={modelRotationDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setModelRotationDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onBlur={applyModelInstanceChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyModelInstanceChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyModelInstanceChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyModelInstanceChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Y</span>
|
|
<input
|
|
data-testid="model-instance-rotation-y"
|
|
className="text-input"
|
|
type="number"
|
|
step="1"
|
|
value={modelRotationDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setModelRotationDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onBlur={applyModelInstanceChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyModelInstanceChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyModelInstanceChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyModelInstanceChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Z</span>
|
|
<input
|
|
data-testid="model-instance-rotation-z"
|
|
className="text-input"
|
|
type="number"
|
|
step="1"
|
|
value={modelRotationDraft.z}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setModelRotationDraft((draft) => ({ ...draft, z: nextValue }));
|
|
}}
|
|
onBlur={applyModelInstanceChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyModelInstanceChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyModelInstanceChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyModelInstanceChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Scale</div>
|
|
<div className="vector-inputs">
|
|
<label className="form-field">
|
|
<span className="label">X</span>
|
|
<input
|
|
data-testid="model-instance-scale-x"
|
|
className="text-input"
|
|
type="number"
|
|
min="0.001"
|
|
step="0.1"
|
|
value={modelScaleDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setModelScaleDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onBlur={applyModelInstanceChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyModelInstanceChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyModelInstanceChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyModelInstanceChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Y</span>
|
|
<input
|
|
data-testid="model-instance-scale-y"
|
|
className="text-input"
|
|
type="number"
|
|
min="0.001"
|
|
step="0.1"
|
|
value={modelScaleDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setModelScaleDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onBlur={applyModelInstanceChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyModelInstanceChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyModelInstanceChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyModelInstanceChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Z</span>
|
|
<input
|
|
data-testid="model-instance-scale-z"
|
|
className="text-input"
|
|
type="number"
|
|
min="0.001"
|
|
step="0.1"
|
|
value={modelScaleDraft.z}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setModelScaleDraft((draft) => ({ ...draft, z: nextValue }));
|
|
}}
|
|
onBlur={applyModelInstanceChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyModelInstanceChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyModelInstanceChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyModelInstanceChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
{selectedModelAssetRecord !== null && selectedModelAssetRecord.metadata.animationNames.length > 0 && (
|
|
<div className="form-section">
|
|
<div className="label">Animation</div>
|
|
<label className="form-field">
|
|
<span className="label">Clip</span>
|
|
<select
|
|
className="select-input"
|
|
value={selectedModelInstance.animationClipName ?? ""}
|
|
onChange={(e) => {
|
|
const clipName = e.target.value || undefined;
|
|
store.executeCommand(
|
|
createUpsertModelInstanceCommand({
|
|
modelInstance: { ...selectedModelInstance, animationClipName: clipName },
|
|
label: "Set animation clip"
|
|
})
|
|
);
|
|
}}
|
|
>
|
|
<option value="">— none —</option>
|
|
{selectedModelAssetRecord.metadata.animationNames.map((name) => (
|
|
<option key={name} value={name}>{name}</option>
|
|
))}
|
|
</select>
|
|
</label>
|
|
<label className="form-field">
|
|
<input
|
|
type="checkbox"
|
|
checked={selectedModelInstance.animationAutoplay ?? false}
|
|
onChange={(e) => {
|
|
store.executeCommand(
|
|
createUpsertModelInstanceCommand({
|
|
modelInstance: { ...selectedModelInstance, animationAutoplay: e.target.checked },
|
|
label: "Set animation autoplay"
|
|
})
|
|
);
|
|
}}
|
|
/>
|
|
<span className="label">Autoplay on scene load</span>
|
|
</label>
|
|
</div>
|
|
)}
|
|
|
|
<div className="inline-actions">
|
|
<button className="toolbar__button" type="button" data-testid="apply-model-instance" onClick={applyModelInstanceChange}>
|
|
Apply Transform
|
|
</button>
|
|
</div>
|
|
</>
|
|
) : selectedEntity !== null ? (
|
|
<>
|
|
<div className="stat-card">
|
|
<div className="label">Entity Kind</div>
|
|
<div className="value">{getEntityKindLabel(selectedEntity.kind)}</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Position</div>
|
|
<div className="vector-inputs">
|
|
<label className="form-field">
|
|
<span className="label">X</span>
|
|
<input
|
|
data-testid={selectedEntity.kind === "playerStart" ? "player-start-position-x" : `${selectedEntity.kind}-position-x`}
|
|
className="text-input"
|
|
type="number"
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={entityPositionDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setEntityPositionDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onBlur={applySelectedEntityDraftChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySelectedEntityDraftChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySelectedEntityDraftChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySelectedEntityDraftChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Y</span>
|
|
<input
|
|
data-testid={selectedEntity.kind === "playerStart" ? "player-start-position-y" : `${selectedEntity.kind}-position-y`}
|
|
className="text-input"
|
|
type="number"
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={entityPositionDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setEntityPositionDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onBlur={applySelectedEntityDraftChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySelectedEntityDraftChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySelectedEntityDraftChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySelectedEntityDraftChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Z</span>
|
|
<input
|
|
data-testid={selectedEntity.kind === "playerStart" ? "player-start-position-z" : `${selectedEntity.kind}-position-z`}
|
|
className="text-input"
|
|
type="number"
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={entityPositionDraft.z}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setEntityPositionDraft((draft) => ({ ...draft, z: nextValue }));
|
|
}}
|
|
onBlur={applySelectedEntityDraftChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySelectedEntityDraftChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySelectedEntityDraftChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySelectedEntityDraftChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
{selectedPointLight !== null ? (
|
|
<>
|
|
<div className="form-section">
|
|
<div className="label">Light</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Color</span>
|
|
<input
|
|
data-testid="point-light-color"
|
|
className="color-input"
|
|
type="color"
|
|
value={pointLightColorDraft}
|
|
onChange={(event) => {
|
|
setPointLightColorDraft(event.currentTarget.value);
|
|
scheduleDraftCommit(applyPointLightChange);
|
|
}}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Intensity</span>
|
|
<input
|
|
data-testid="point-light-intensity"
|
|
className="text-input"
|
|
type="number"
|
|
min="0"
|
|
step="0.1"
|
|
value={pointLightIntensityDraft}
|
|
onChange={(event) => setPointLightIntensityDraft(event.currentTarget.value)}
|
|
onBlur={applyPointLightChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyPointLightChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyPointLightChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyPointLightChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Range</div>
|
|
<label className="form-field">
|
|
<span className="label">Distance</span>
|
|
<input
|
|
data-testid="point-light-distance"
|
|
className="text-input"
|
|
type="number"
|
|
min="0.1"
|
|
step="0.1"
|
|
value={pointLightDistanceDraft}
|
|
onChange={(event) => setPointLightDistanceDraft(event.currentTarget.value)}
|
|
onBlur={applyPointLightChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyPointLightChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyPointLightChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyPointLightChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</>
|
|
) : null}
|
|
|
|
{selectedSpotLight !== null ? (
|
|
<>
|
|
<div className="form-section">
|
|
<div className="label">Light</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Color</span>
|
|
<input
|
|
data-testid="spot-light-color"
|
|
className="color-input"
|
|
type="color"
|
|
value={spotLightColorDraft}
|
|
onChange={(event) => {
|
|
setSpotLightColorDraft(event.currentTarget.value);
|
|
scheduleDraftCommit(applySpotLightChange);
|
|
}}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Intensity</span>
|
|
<input
|
|
data-testid="spot-light-intensity"
|
|
className="text-input"
|
|
type="number"
|
|
min="0"
|
|
step="0.1"
|
|
value={spotLightIntensityDraft}
|
|
onChange={(event) => setSpotLightIntensityDraft(event.currentTarget.value)}
|
|
onBlur={applySpotLightChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySpotLightChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySpotLightChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySpotLightChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Range</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Distance</span>
|
|
<input
|
|
data-testid="spot-light-distance"
|
|
className="text-input"
|
|
type="number"
|
|
min="0.1"
|
|
step="0.1"
|
|
value={spotLightDistanceDraft}
|
|
onChange={(event) => setSpotLightDistanceDraft(event.currentTarget.value)}
|
|
onBlur={applySpotLightChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySpotLightChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySpotLightChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySpotLightChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Angle</span>
|
|
<input
|
|
data-testid="spot-light-angle"
|
|
className="text-input"
|
|
type="number"
|
|
min="1"
|
|
max="179"
|
|
step="1"
|
|
value={spotLightAngleDraft}
|
|
onChange={(event) => setSpotLightAngleDraft(event.currentTarget.value)}
|
|
onBlur={applySpotLightChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySpotLightChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySpotLightChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySpotLightChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Direction</div>
|
|
<div className="vector-inputs">
|
|
<label className="form-field">
|
|
<span className="label">X</span>
|
|
<input
|
|
data-testid="spot-light-direction-x"
|
|
className="text-input"
|
|
type="number"
|
|
step="0.1"
|
|
value={spotLightDirectionDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setSpotLightDirectionDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onBlur={applySpotLightChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySpotLightChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySpotLightChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySpotLightChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Y</span>
|
|
<input
|
|
data-testid="spot-light-direction-y"
|
|
className="text-input"
|
|
type="number"
|
|
step="0.1"
|
|
value={spotLightDirectionDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setSpotLightDirectionDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onBlur={applySpotLightChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySpotLightChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySpotLightChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySpotLightChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Z</span>
|
|
<input
|
|
data-testid="spot-light-direction-z"
|
|
className="text-input"
|
|
type="number"
|
|
step="0.1"
|
|
value={spotLightDirectionDraft.z}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setSpotLightDirectionDraft((draft) => ({ ...draft, z: nextValue }));
|
|
}}
|
|
onBlur={applySpotLightChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySpotLightChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySpotLightChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySpotLightChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
</>
|
|
) : null}
|
|
|
|
{selectedPlayerStart !== null ? (
|
|
<div className="form-section">
|
|
<div className="label">Yaw</div>
|
|
<label className="form-field">
|
|
<span className="label">Degrees</span>
|
|
<input
|
|
data-testid="player-start-yaw"
|
|
className="text-input"
|
|
type="number"
|
|
step="1"
|
|
value={playerStartYawDraft}
|
|
onChange={(event) => setPlayerStartYawDraft(event.currentTarget.value)}
|
|
onBlur={applyPlayerStartChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyPlayerStartChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyPlayerStartChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyPlayerStartChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
) : null}
|
|
|
|
{selectedSoundEmitter !== null ? (
|
|
<>
|
|
<div className="form-section">
|
|
<div className="label">Audio Shape</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Radius</span>
|
|
<input
|
|
data-testid="sound-emitter-radius"
|
|
className="text-input"
|
|
type="number"
|
|
min="0.1"
|
|
step="0.1"
|
|
value={soundEmitterRadiusDraft}
|
|
onChange={(event) => setSoundEmitterRadiusDraft(event.currentTarget.value)}
|
|
onBlur={applySoundEmitterChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySoundEmitterChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySoundEmitterChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySoundEmitterChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Gain</span>
|
|
<input
|
|
data-testid="sound-emitter-gain"
|
|
className="text-input"
|
|
type="number"
|
|
min="0"
|
|
step="0.1"
|
|
value={soundEmitterGainDraft}
|
|
onChange={(event) => setSoundEmitterGainDraft(event.currentTarget.value)}
|
|
onBlur={applySoundEmitterChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySoundEmitterChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySoundEmitterChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySoundEmitterChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Playback</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Autoplay</span>
|
|
<input
|
|
data-testid="sound-emitter-autoplay"
|
|
type="checkbox"
|
|
checked={soundEmitterAutoplayDraft}
|
|
onChange={(event) => {
|
|
setSoundEmitterAutoplayDraft(event.currentTarget.checked);
|
|
scheduleDraftCommit(applySoundEmitterChange);
|
|
}}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Loop</span>
|
|
<input
|
|
data-testid="sound-emitter-loop"
|
|
type="checkbox"
|
|
checked={soundEmitterLoopDraft}
|
|
onChange={(event) => {
|
|
setSoundEmitterLoopDraft(event.currentTarget.checked);
|
|
scheduleDraftCommit(applySoundEmitterChange);
|
|
}}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
</>
|
|
) : null}
|
|
|
|
{selectedTriggerVolume !== null ? (
|
|
<>
|
|
<div className="form-section">
|
|
<div className="label">Size</div>
|
|
<div className="vector-inputs">
|
|
<label className="form-field">
|
|
<span className="label">X</span>
|
|
<input
|
|
data-testid="trigger-volume-size-x"
|
|
className="text-input"
|
|
type="number"
|
|
min={DEFAULT_GRID_SIZE}
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={triggerVolumeSizeDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setTriggerVolumeSizeDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onBlur={applyTriggerVolumeChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyTriggerVolumeChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyTriggerVolumeChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyTriggerVolumeChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Y</span>
|
|
<input
|
|
data-testid="trigger-volume-size-y"
|
|
className="text-input"
|
|
type="number"
|
|
min={DEFAULT_GRID_SIZE}
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={triggerVolumeSizeDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setTriggerVolumeSizeDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onBlur={applyTriggerVolumeChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyTriggerVolumeChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyTriggerVolumeChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyTriggerVolumeChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Z</span>
|
|
<input
|
|
data-testid="trigger-volume-size-z"
|
|
className="text-input"
|
|
type="number"
|
|
min={DEFAULT_GRID_SIZE}
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={triggerVolumeSizeDraft.z}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setTriggerVolumeSizeDraft((draft) => ({ ...draft, z: nextValue }));
|
|
}}
|
|
onBlur={applyTriggerVolumeChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyTriggerVolumeChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyTriggerVolumeChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyTriggerVolumeChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
{renderInteractionLinksSection(
|
|
selectedTriggerVolume,
|
|
selectedTriggerVolumeLinks,
|
|
"add-trigger-teleport-link",
|
|
"add-trigger-visibility-link"
|
|
)}
|
|
</>
|
|
) : null}
|
|
|
|
{selectedTeleportTarget !== null ? (
|
|
<div className="form-section">
|
|
<div className="label">Yaw</div>
|
|
<label className="form-field">
|
|
<span className="label">Degrees</span>
|
|
<input
|
|
data-testid="teleport-target-yaw"
|
|
className="text-input"
|
|
type="number"
|
|
step="1"
|
|
value={teleportTargetYawDraft}
|
|
onChange={(event) => setTeleportTargetYawDraft(event.currentTarget.value)}
|
|
onBlur={applyTeleportTargetChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyTeleportTargetChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyTeleportTargetChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyTeleportTargetChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
) : null}
|
|
|
|
{selectedInteractable !== null ? (
|
|
<>
|
|
<div className="form-section">
|
|
<div className="label">Interaction</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">Range</span>
|
|
<input
|
|
data-testid="interactable-radius"
|
|
className="text-input"
|
|
type="number"
|
|
min="0.1"
|
|
step="0.1"
|
|
value={interactableRadiusDraft}
|
|
onChange={(event) => setInteractableRadiusDraft(event.currentTarget.value)}
|
|
onBlur={applyInteractableChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyInteractableChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyInteractableChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyInteractableChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Enabled</span>
|
|
<input
|
|
data-testid="interactable-enabled"
|
|
type="checkbox"
|
|
checked={interactableEnabledDraft}
|
|
onChange={(event) => {
|
|
setInteractableEnabledDraft(event.currentTarget.checked);
|
|
scheduleDraftCommit(applyInteractableChange);
|
|
}}
|
|
/>
|
|
</label>
|
|
</div>
|
|
<div className="material-summary">Range defines how close the player must be before the click prompt can activate.</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Prompt</div>
|
|
<label className="form-field">
|
|
<span className="label">Text</span>
|
|
<input
|
|
data-testid="interactable-prompt"
|
|
className="text-input"
|
|
type="text"
|
|
value={interactablePromptDraft}
|
|
onChange={(event) => setInteractablePromptDraft(event.currentTarget.value)}
|
|
onBlur={applyInteractableChange}
|
|
onKeyDown={(event) => {
|
|
if (event.key === "Enter") {
|
|
applyInteractableChange();
|
|
}
|
|
}}
|
|
/>
|
|
</label>
|
|
</div>
|
|
|
|
{renderInteractionLinksSection(
|
|
selectedInteractable,
|
|
selectedInteractableLinks,
|
|
"add-interactable-teleport-link",
|
|
"add-interactable-visibility-link"
|
|
)}
|
|
</>
|
|
) : null}
|
|
</>
|
|
) : selectedBrush === null ? (
|
|
<div className="outliner-empty">Select a brush or entity to edit authored properties.</div>
|
|
) : (
|
|
<>
|
|
<div className="stat-card">
|
|
<div className="label">Brush Kind</div>
|
|
<div className="value">box</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Center</div>
|
|
<div className="vector-inputs">
|
|
<label className="form-field">
|
|
<span className="label">X</span>
|
|
<input
|
|
data-testid="brush-center-x"
|
|
className="text-input"
|
|
type="number"
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={positionDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setPositionDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onBlur={applyPositionChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyPositionChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyPositionChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyPositionChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Y</span>
|
|
<input
|
|
data-testid="brush-center-y"
|
|
className="text-input"
|
|
type="number"
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={positionDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setPositionDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onBlur={applyPositionChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyPositionChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyPositionChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyPositionChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Z</span>
|
|
<input
|
|
data-testid="brush-center-z"
|
|
className="text-input"
|
|
type="number"
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={positionDraft.z}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setPositionDraft((draft) => ({ ...draft, z: nextValue }));
|
|
}}
|
|
onBlur={applyPositionChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applyPositionChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applyPositionChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applyPositionChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Size</div>
|
|
<div className="vector-inputs">
|
|
<label className="form-field">
|
|
<span className="label">X</span>
|
|
<input
|
|
data-testid="brush-size-x"
|
|
className="text-input"
|
|
type="number"
|
|
min={DEFAULT_GRID_SIZE}
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={sizeDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setSizeDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onBlur={applySizeChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySizeChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySizeChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySizeChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Y</span>
|
|
<input
|
|
data-testid="brush-size-y"
|
|
className="text-input"
|
|
type="number"
|
|
min={DEFAULT_GRID_SIZE}
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={sizeDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setSizeDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onBlur={applySizeChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySizeChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySizeChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySizeChange)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">Z</span>
|
|
<input
|
|
data-testid="brush-size-z"
|
|
className="text-input"
|
|
type="number"
|
|
min={DEFAULT_GRID_SIZE}
|
|
step={DEFAULT_GRID_SIZE}
|
|
value={sizeDraft.z}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setSizeDraft((draft) => ({ ...draft, z: nextValue }));
|
|
}}
|
|
onBlur={applySizeChange}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, applySizeChange)}
|
|
onKeyUp={(event) => handleNumberInputKeyUp(event, applySizeChange)}
|
|
onPointerUp={(event) => handleNumberInputPointerUp(event, applySizeChange)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Faces</div>
|
|
<div className="face-grid">
|
|
{BOX_FACE_IDS.map((faceId) => (
|
|
<button
|
|
key={faceId}
|
|
type="button"
|
|
data-testid={`face-button-${faceId}`}
|
|
className={`face-chip ${isBrushFaceSelected(editorState.selection, selectedBrush.id, faceId) ? "face-chip--active" : ""}`}
|
|
onClick={() =>
|
|
applySelection(
|
|
{
|
|
kind: "brushFace",
|
|
brushId: selectedBrush.id,
|
|
faceId
|
|
},
|
|
"inspector"
|
|
)
|
|
}
|
|
>
|
|
<span className="face-chip__title">{FACE_LABELS[faceId]}</span>
|
|
<span className="face-chip__meta">{faceId}</span>
|
|
</button>
|
|
))}
|
|
</div>
|
|
</div>
|
|
|
|
{selectedFace === null || selectedFaceId === null ? (
|
|
<div className="outliner-empty">Select a face to edit its material and UV transform.</div>
|
|
) : (
|
|
<>
|
|
<div className="stat-card">
|
|
<div className="label">Active Face</div>
|
|
<div className="value">{FACE_LABELS[selectedFaceId]}</div>
|
|
<div className="material-summary" data-testid="selected-face-material-name">
|
|
Material: {selectedFaceMaterial?.name ?? "Fallback face color"}
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">Material</div>
|
|
<div className="material-browser">
|
|
{materialList.map((material) => (
|
|
<button
|
|
key={material.id}
|
|
type="button"
|
|
data-testid={`material-button-${material.id}`}
|
|
className={`material-item ${selectedFace.materialId === material.id ? "material-item--active" : ""}`}
|
|
onClick={() => applyFaceMaterial(material.id)}
|
|
>
|
|
<span className="material-item__preview" style={getMaterialPreviewStyle(material)} aria-hidden="true" />
|
|
<span className="material-item__text">
|
|
<span className="material-item__title">{material.name}</span>
|
|
<span className="material-item__meta">{material.tags.join(" | ")}</span>
|
|
</span>
|
|
</button>
|
|
))}
|
|
</div>
|
|
<div className="inline-actions">
|
|
<button className="toolbar__button" type="button" onClick={clearFaceMaterial}>
|
|
Clear Material
|
|
</button>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">UV Offset</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">U</span>
|
|
<input
|
|
data-testid="face-uv-offset-x"
|
|
className="text-input"
|
|
type="number"
|
|
step="0.125"
|
|
value={uvOffsetDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setUvOffsetDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, handleApplyUvDraft)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">V</span>
|
|
<input
|
|
data-testid="face-uv-offset-y"
|
|
className="text-input"
|
|
type="number"
|
|
step="0.125"
|
|
value={uvOffsetDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setUvOffsetDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, handleApplyUvDraft)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="form-section">
|
|
<div className="label">UV Scale</div>
|
|
<div className="vector-inputs vector-inputs--two">
|
|
<label className="form-field">
|
|
<span className="label">U</span>
|
|
<input
|
|
data-testid="face-uv-scale-x"
|
|
className="text-input"
|
|
type="number"
|
|
min="0.001"
|
|
step="0.125"
|
|
value={uvScaleDraft.x}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setUvScaleDraft((draft) => ({ ...draft, x: nextValue }));
|
|
}}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, handleApplyUvDraft)}
|
|
/>
|
|
</label>
|
|
<label className="form-field">
|
|
<span className="label">V</span>
|
|
<input
|
|
data-testid="face-uv-scale-y"
|
|
className="text-input"
|
|
type="number"
|
|
min="0.001"
|
|
step="0.125"
|
|
value={uvScaleDraft.y}
|
|
onChange={(event) => {
|
|
const nextValue = event.currentTarget.value;
|
|
setUvScaleDraft((draft) => ({ ...draft, y: nextValue }));
|
|
}}
|
|
onKeyDown={(event) => handleDraftVectorKeyDown(event, handleApplyUvDraft)}
|
|
/>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<div className="inline-actions">
|
|
<button className="toolbar__button" type="button" data-testid="apply-face-uv" onClick={handleApplyUvDraft}>
|
|
Apply UV Offset/Scale
|
|
</button>
|
|
<button className="toolbar__button" type="button" onClick={handleRotateUv}>
|
|
Rotate 90
|
|
</button>
|
|
<button className="toolbar__button" type="button" onClick={() => handleFlipUv("u")}>
|
|
Flip U
|
|
</button>
|
|
<button className="toolbar__button" type="button" onClick={() => handleFlipUv("v")}>
|
|
Flip V
|
|
</button>
|
|
<button className="toolbar__button" type="button" onClick={handleFitUvToFace}>
|
|
Fit To Face
|
|
</button>
|
|
</div>
|
|
|
|
<div className="stat-card">
|
|
<div className="label">UV Flags</div>
|
|
<div className="value">Rotation {selectedFace.uv.rotationQuarterTurns * 90}°</div>
|
|
<div className="material-summary">
|
|
U {selectedFace.uv.flipU ? "flipped" : "normal"} · V {selectedFace.uv.flipV ? "flipped" : "normal"}
|
|
</div>
|
|
</div>
|
|
</>
|
|
)}
|
|
</>
|
|
)}
|
|
</Panel>
|
|
)}
|
|
</aside>
|
|
</div>
|
|
|
|
<footer className="status-bar">
|
|
<div className="status-bar__item" data-testid="status-message">
|
|
<span className="status-bar__strong">Status:</span> {statusMessage}
|
|
</div>
|
|
<div className="status-bar__item" data-testid="status-document">
|
|
<span className="status-bar__strong">Document:</span> {documentStatusLabel}
|
|
</div>
|
|
<div className="status-bar__item" data-testid="status-run-preflight">
|
|
<span className="status-bar__strong">Run:</span> {runReadyLabel}
|
|
</div>
|
|
<div className="status-bar__item" data-testid="status-warnings">
|
|
<span className="status-bar__strong">Warnings:</span> {warningDiagnostics.length}
|
|
</div>
|
|
<div className="status-bar__item" data-testid="status-last-command">
|
|
<span className="status-bar__strong">Last:</span> {lastCommandLabel}
|
|
</div>
|
|
</footer>
|
|
|
|
<input
|
|
ref={importInputRef}
|
|
className="visually-hidden"
|
|
type="file"
|
|
accept=".json,application/json"
|
|
onChange={handleImportJsonChange}
|
|
/>
|
|
<input
|
|
ref={importModelInputRef}
|
|
className="visually-hidden"
|
|
type="file"
|
|
multiple
|
|
accept=".glb,.gltf,model/gltf-binary,model/gltf+json,application/octet-stream"
|
|
onChange={handleImportModelChange}
|
|
/>
|
|
<input
|
|
ref={importBackgroundImageInputRef}
|
|
className="visually-hidden"
|
|
type="file"
|
|
accept=".avif,.exr,.gif,.hdr,.jpg,.jpeg,.png,.svg,.webp,image/*"
|
|
onChange={handleImportBackgroundImageChange}
|
|
/>
|
|
</div>
|
|
);
|
|
}
|