268 lines
5.9 KiB
TypeScript
268 lines
5.9 KiB
TypeScript
import { describe, expect, it } from "vitest";
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import { createScenePath } from "../../src/document/paths";
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import { createTerrain } from "../../src/document/terrains";
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import {
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buildSplineRoadEdgeMeshData,
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buildSplineRoadMeshData
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} from "../../src/geometry/spline-road-mesh";
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describe("spline road mesh generation", () => {
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it("builds a continuous road strip with arc-length UVs", () => {
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const path = createScenePath({
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id: "path-road-mesh-straight",
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road: {
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enabled: true,
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width: 2,
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shoulderWidth: 1,
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falloff: 0.5,
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heightOffset: 0.1,
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terrainConform: false,
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materialId: null
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},
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points: [
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{
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id: "point-a",
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position: { x: 0, y: 0, z: 0 }
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},
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{
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id: "point-b",
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position: { x: 4, y: 0, z: 0 }
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}
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]
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});
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const meshData = buildSplineRoadMeshData({ path });
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expect(meshData).not.toBeNull();
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expect(meshData?.stationCount).toBe(2);
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expect(meshData?.totalLength).toBe(4);
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expect(Array.from(meshData!.positions)).toEqual([
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0,
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expect.closeTo(0.1, 5),
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1,
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0,
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expect.closeTo(0.1, 5),
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-1,
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4,
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expect.closeTo(0.1, 5),
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1,
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4,
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expect.closeTo(0.1, 5),
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-1
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]);
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expect(Array.from(meshData!.uvs)).toEqual([0, 0, 1, 0, 0, 4, 1, 4]);
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expect(Array.from(meshData!.indices)).toEqual([0, 1, 2, 2, 1, 3]);
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});
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it("conforms road edge vertices to terrain when enabled", () => {
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const terrain = createTerrain({
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id: "terrain-road-mesh-conform",
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position: { x: 0, y: 1, z: 0 },
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sampleCountX: 3,
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sampleCountZ: 3,
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cellSize: 1,
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heights: [
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0,
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0,
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0,
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1,
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1,
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1,
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2,
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2,
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2
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]
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});
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const path = createScenePath({
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id: "path-road-mesh-conform",
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road: {
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enabled: true,
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width: 2,
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shoulderWidth: 0,
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falloff: 0,
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heightOffset: 0.25,
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terrainConform: true,
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materialId: null
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},
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points: [
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{
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id: "point-a",
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position: { x: 0, y: 10, z: 1 }
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},
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{
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id: "point-b",
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position: { x: 2, y: 10, z: 1 }
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}
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]
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});
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const meshData = buildSplineRoadMeshData({
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path,
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terrains: [terrain]
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});
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expect(meshData).not.toBeNull();
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expect(meshData!.positions[1]).toBe(3.25);
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expect(meshData!.positions[4]).toBe(1.25);
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expect(meshData!.positions[7]).toBe(3.25);
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expect(meshData!.positions[10]).toBe(1.25);
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});
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it("builds raised curb edge profile meshes per side", () => {
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const path = createScenePath({
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id: "path-road-edge-curb",
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road: {
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enabled: true,
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width: 2,
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heightOffset: 0.05,
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terrainConform: false,
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edges: {
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left: {
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enabled: true,
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collisionEnabled: false,
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kind: "curb",
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width: 0.4,
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height: 0.2,
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materialId: null
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}
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}
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},
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points: [
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{
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id: "point-a",
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position: { x: 0, y: 0, z: 0 }
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},
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{
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id: "point-b",
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position: { x: 2, y: 0, z: 0 }
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}
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]
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});
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const meshData = buildSplineRoadEdgeMeshData({
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path,
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side: "left"
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});
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expect(meshData).not.toBeNull();
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expect(meshData?.stationCount).toBe(2);
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expect(Array.from(meshData!.positions.slice(0, 12))).toEqual([
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0,
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expect.closeTo(0.05, 5),
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1,
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0,
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expect.closeTo(0.25, 5),
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1,
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0,
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expect.closeTo(0.25, 5),
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expect.closeTo(1.4, 5),
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0,
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expect.closeTo(0.05, 5),
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expect.closeTo(1.4, 5)
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]);
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expect(Array.from(meshData!.indices)).toEqual([
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0,
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1,
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4,
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4,
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1,
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5,
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1,
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2,
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5,
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5,
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2,
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6,
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2,
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3,
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6,
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6,
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3,
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7,
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0,
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2,
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1,
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4,
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5,
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6,
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0,
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3,
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2,
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4,
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6,
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7
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]);
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});
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it("builds bank and ditch edge profiles as capped triangular cross-sections", () => {
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const createPathWithEdgeKind = (kind: "bank" | "ditch") =>
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createScenePath({
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id: `path-road-edge-${kind}`,
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road: {
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enabled: true,
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width: 2,
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heightOffset: 0.05,
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terrainConform: false,
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edges: {
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left: {
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enabled: true,
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collisionEnabled: false,
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kind,
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width: 0.6,
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height: 0.3,
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materialId: null
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}
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}
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},
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points: [
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{
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id: "point-a",
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position: { x: 0, y: 0, z: 0 }
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},
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{
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id: "point-b",
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position: { x: 2, y: 0, z: 0 }
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}
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]
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});
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const bankMeshData = buildSplineRoadEdgeMeshData({
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path: createPathWithEdgeKind("bank"),
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side: "left"
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});
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const ditchMeshData = buildSplineRoadEdgeMeshData({
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path: createPathWithEdgeKind("ditch"),
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side: "left"
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});
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expect(bankMeshData).not.toBeNull();
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expect(ditchMeshData).not.toBeNull();
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expect(bankMeshData!.positions).toHaveLength(18);
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expect(ditchMeshData!.positions).toHaveLength(18);
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expect(bankMeshData!.indices).toHaveLength(18);
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expect(ditchMeshData!.indices).toHaveLength(18);
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expect(Array.from(bankMeshData!.positions.slice(0, 9))).toEqual([
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0,
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expect.closeTo(0.05, 5),
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1,
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0,
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expect.closeTo(0.35, 5),
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expect.closeTo(1.6, 5),
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0,
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expect.closeTo(0.05, 5),
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expect.closeTo(1.6, 5)
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]);
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expect(Array.from(ditchMeshData!.positions.slice(0, 9))).toEqual([
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0,
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expect.closeTo(0.05, 5),
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1,
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0,
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expect.closeTo(-0.25, 5),
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expect.closeTo(1.3, 5),
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0,
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expect.closeTo(0.05, 5),
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expect.closeTo(1.6, 5)
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]);
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});
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});
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