Files
webeditor3d/tests/serialization/local-draft-storage.test.js
Victor Giers 0b54fa14c9 auto-git:
[add] playwright.config.js
 [add] src/app/App.js
 [add] src/app/editor-store.js
 [add] src/app/use-editor-store.js
 [add] src/assets/audio-assets.js
 [add] src/assets/gltf-model-import.js
 [add] src/assets/image-assets.js
 [add] src/assets/model-instance-labels.js
 [add] src/assets/model-instance-rendering.js
 [add] src/assets/model-instances.js
 [add] src/assets/project-asset-storage.js
 [add] src/assets/project-assets.js
 [add] src/commands/brush-command-helpers.js
 [add] src/commands/command-history.js
 [add] src/commands/command.js
 [add] src/commands/commit-transform-session-command.js
 [add] src/commands/create-box-brush-command.js
 [add] src/commands/delete-box-brush-command.js
 [add] src/commands/delete-entity-command.js
 [add] src/commands/delete-interaction-link-command.js
 [add] src/commands/delete-model-instance-command.js
 [add] src/commands/import-audio-asset-command.js
 [add] src/commands/import-background-image-asset-command.js
 [add] src/commands/import-model-asset-command.js
 [add] src/commands/move-box-brush-command.js
 [add] src/commands/resize-box-brush-command.js
 [add] src/commands/rotate-box-brush-command.js
 [add] src/commands/set-box-brush-face-material-command.js
 [add] src/commands/set-box-brush-face-uv-state-command.js
 [add] src/commands/set-box-brush-name-command.js
 [add] src/commands/set-box-brush-transform-command.js
 [add] src/commands/set-entity-name-command.js
 [add] src/commands/set-model-instance-name-command.js
 [add] src/commands/set-player-start-command.js
 [add] src/commands/set-scene-name-command.js
 [add] src/commands/set-world-settings-command.js
 [add] src/commands/upsert-entity-command.js
 [add] src/commands/upsert-interaction-link-command.js
 [add] src/commands/upsert-model-instance-command.js
 [add] src/core/ids.js
 [add] src/core/selection.js
 [add] src/core/tool-mode.js
 [add] src/core/transform-session.js
 [add] src/core/vector.js
 [add] src/core/whitebox-selection-feedback.js
 [add] src/core/whitebox-selection-mode.js
 [add] src/document/brushes.js
 [add] src/document/migrate-scene-document.js
 [add] src/document/scene-document-validation.js
 [add] src/document/scene-document.js
 [add] src/document/world-settings.js
 [add] src/entities/entity-instances.js
 [add] src/entities/entity-labels.js
 [add] src/geometry/box-brush-components.js
 [add] src/geometry/box-brush-mesh.js
 [add] src/geometry/box-brush.js
 [add] src/geometry/box-face-uvs.js
 [add] src/geometry/grid-snapping.js
 [add] src/geometry/model-instance-collider-debug-mesh.js
 [add] src/geometry/model-instance-collider-generation.js
 [add] src/interactions/interaction-links.js
 [add] src/main.js
 [add] src/materials/starter-material-library.js
 [add] src/materials/starter-material-textures.js
 [add] src/rendering/advanced-rendering.js
 [add] src/runner-web/RunnerCanvas.js
 [add] src/runtime-three/first-person-navigation-controller.js
 [add] src/runtime-three/navigation-controller.js
 [add] src/runtime-three/orbit-visitor-navigation-controller.js
 [add] src/runtime-three/player-collision.js
 [add] src/runtime-three/rapier-collision-world.js
 [add] src/runtime-three/runtime-audio-system.js
 [add] src/runtime-three/runtime-host.js
 [add] src/runtime-three/runtime-interaction-system.js
 [add] src/runtime-three/runtime-scene-build.js
 [add] src/runtime-three/runtime-scene-validation.js
 [add] src/serialization/local-draft-storage.js
 [add] src/serialization/scene-document-json.js
 [add] src/shared-ui/HierarchicalMenu.js
 [add] src/shared-ui/Panel.js
 [add] src/shared-ui/world-background-style.js
 [add] src/viewport-three/ViewportCanvas.js
 [add] src/viewport-three/ViewportPanel.js
 [add] src/viewport-three/viewport-entity-markers.js
 [add] src/viewport-three/viewport-focus.js
 [add] src/viewport-three/viewport-host.js
 [add] src/viewport-three/viewport-layout.js
 [add] src/viewport-three/viewport-transient-state.js
 [add] src/viewport-three/viewport-view-modes.js
 [add] tests/domain/box-brush-face-editing.command.test.js
 [add] tests/domain/build-runtime-scene.test.js
 [add] tests/domain/create-box-brush.command.test.js
 [add] tests/domain/create-empty-scene-document.test.js
 [add] tests/domain/editor-store.test.js
 [add] tests/domain/entity.command.test.js
 [add] tests/domain/interaction-links.validation.test.js
 [add] tests/domain/model-import.test.js
 [add] tests/domain/model-instance.command.test.js
 [add] tests/domain/player-start.command.test.js
 [add] tests/domain/rapier-collision-world.test.js
 [add] tests/domain/runtime-audio-system.test.js
 [add] tests/domain/runtime-interaction-system.test.js
 [add] tests/domain/runtime-scene-validation.test.js
 [add] tests/domain/scene-document-validation.test.js
 [add] tests/domain/transform-session.command.test.js
 [add] tests/domain/world-settings.command.test.js
 [add] tests/domain/world-settings.test.js
 [add] tests/e2e/app-smoke.e2e.js
 [add] tests/e2e/box-brush-authoring.e2e.js
 [add] tests/e2e/entities-foundation.e2e.js
 [add] tests/e2e/face-material-authoring.e2e.js
 [add] tests/e2e/first-room-workflow.e2e.js
 [add] tests/e2e/import-draco-model-asset.e2e.js
 [add] tests/e2e/import-external-model-asset.e2e.js
 [add] tests/e2e/import-model-asset.e2e.js
 [add] tests/e2e/local-lights-and-background.e2e.js
 [add] tests/e2e/orthographic-views.e2e.js
 [add] tests/e2e/runner-v1.e2e.js
 [add] tests/e2e/runtime-click-interaction.e2e.js
 [add] tests/e2e/runtime-trigger-teleport.e2e.js
 [add] tests/e2e/viewport-quad-layout.e2e.js
 [add] tests/e2e/viewport-test-helpers.js
 [add] tests/e2e/whitebox-component-selection.e2e.js
 [add] tests/e2e/world-environment.e2e.js
 [add] tests/geometry/box-brush-geometry.test.js
 [add] tests/geometry/box-face-uvs.test.js
 [add] tests/geometry/model-instance-collider-generation.test.js
 [add] tests/helpers/model-collider-fixtures.js
 [add] tests/serialization/local-draft-storage.test.js
 [add] tests/serialization/project-asset-storage.test.js
 [add] tests/serialization/scene-document-json.test.js
 [add] tests/setup/vitest.setup.js
 [add] tests/unit/audio-assets.test.js
 [add] tests/unit/entity-instances.test.js
 [add] tests/unit/package-scripts.test.js
 [add] tests/unit/transform-foundation.integration.test.js
 [add] tests/unit/viewport-canvas.test.js
 [add] tests/unit/viewport-entity-markers.test.js
 [add] tests/unit/viewport-focus.test.js
 [add] tests/unit/viewport-layout.test.js
 [add] tests/unit/viewport-view-modes.test.js
 [add] vite.config.js
 [add] vitest.config.js
2026-04-05 02:25:29 +02:00

160 lines
6.3 KiB
JavaScript

import { describe, expect, it } from "vitest";
import { createBoxBrush } from "../../src/document/brushes";
import { SCENE_DOCUMENT_VERSION, createEmptySceneDocument } from "../../src/document/scene-document";
import { serializeSceneDocument } from "../../src/serialization/scene-document-json";
import { DEFAULT_SCENE_DRAFT_STORAGE_KEY, getBrowserStorageAccess, loadOrCreateSceneDocument, loadSceneDocumentDraft, saveSceneDocumentDraft } from "../../src/serialization/local-draft-storage";
import { createDefaultViewportLayoutState } from "../../src/viewport-three/viewport-layout";
class MemoryStorage {
values = new Map();
getItem(key) {
return this.values.get(key) ?? null;
}
setItem(key, value) {
this.values.set(key, value);
}
removeItem(key) {
this.values.delete(key);
}
}
class ThrowingStorage {
options;
constructor(options = {}) {
this.options = options;
}
getItem() {
if (this.options.onGetItem !== undefined) {
throw this.options.onGetItem;
}
return null;
}
setItem() {
if (this.options.onSetItem !== undefined) {
throw this.options.onSetItem;
}
}
removeItem() {
if (this.options.onRemoveItem !== undefined) {
throw this.options.onRemoveItem;
}
}
}
describe("local draft storage", () => {
it("falls back to a fresh document when stored draft JSON is invalid", () => {
const storage = new MemoryStorage();
storage.setItem(DEFAULT_SCENE_DRAFT_STORAGE_KEY, "{invalid-json");
const result = loadOrCreateSceneDocument(storage);
expect(result.document.version).toBe(SCENE_DOCUMENT_VERSION);
expect(result.document).toEqual(createEmptySceneDocument());
expect(result.diagnostic).toContain("Stored local draft could not be loaded.");
expect(result.diagnostic).toContain("Starting with a fresh empty document.");
});
it("reports browser storage access failures without throwing", () => {
const originalDescriptor = Object.getOwnPropertyDescriptor(window, "localStorage");
Object.defineProperty(window, "localStorage", {
configurable: true,
get() {
throw new Error("access denied");
}
});
try {
const result = getBrowserStorageAccess();
expect(result.storage).toBeNull();
expect(result.diagnostic).toContain("Browser local storage is unavailable.");
expect(result.diagnostic).toContain("access denied");
}
finally {
if (originalDescriptor !== undefined) {
Object.defineProperty(window, "localStorage", originalDescriptor);
}
else {
Reflect.deleteProperty(window, "localStorage");
}
}
});
it("returns an error result when reading from storage throws", () => {
const result = loadSceneDocumentDraft(new ThrowingStorage({
onGetItem: new Error("blocked read")
}));
expect(result.status).toBe("error");
expect(result.message).toContain("blocked read");
});
it("returns an error result when saving to storage throws", () => {
const result = saveSceneDocumentDraft(new ThrowingStorage({
onSetItem: new Error("quota exceeded")
}), createEmptySceneDocument());
expect(result.status).toBe("error");
expect(result.message).toContain("quota exceeded");
});
it("stores and restores editor viewport layout state alongside the document draft", () => {
const storage = new MemoryStorage();
const viewportLayoutState = createDefaultViewportLayoutState();
viewportLayoutState.layoutMode = "quad";
viewportLayoutState.activePanelId = "bottomRight";
viewportLayoutState.panels.topLeft.displayMode = "wireframe";
viewportLayoutState.panels.topLeft.cameraState.target = {
x: 8,
y: 3,
z: -5
};
viewportLayoutState.panels.topLeft.cameraState.perspectiveOrbit.theta = 1.25;
viewportLayoutState.panels.topLeft.cameraState.orthographicZoom = 2.5;
expect(saveSceneDocumentDraft(storage, createEmptySceneDocument({ name: "Viewport Draft" }), viewportLayoutState)).toEqual({
status: "saved",
message: "Local draft saved."
});
const result = loadSceneDocumentDraft(storage);
expect(result).toMatchObject({
status: "loaded",
document: {
name: "Viewport Draft"
},
viewportLayoutState: {
layoutMode: "quad",
activePanelId: "bottomRight",
panels: {
topLeft: {
displayMode: "wireframe",
cameraState: {
target: {
x: 8,
y: 3,
z: -5
},
perspectiveOrbit: {
theta: 1.25
},
orthographicZoom: 2.5
}
}
}
}
});
});
it("loads older raw scene-document drafts without requiring viewport layout state", () => {
const storage = new MemoryStorage();
storage.setItem(DEFAULT_SCENE_DRAFT_STORAGE_KEY, serializeSceneDocument(createEmptySceneDocument({ name: "Legacy Draft" })));
const result = loadSceneDocumentDraft(storage);
expect(result).toMatchObject({
status: "loaded",
document: {
name: "Legacy Draft"
},
viewportLayoutState: null
});
});
it("refuses to save an invalid scene document draft", () => {
const invalidBrush = createBoxBrush({
id: "brush-invalid"
});
invalidBrush.faces.posX.materialId = "missing-material";
const result = saveSceneDocumentDraft(new MemoryStorage(), {
...createEmptySceneDocument(),
brushes: {
[invalidBrush.id]: invalidBrush
}
});
expect(result.status).toBe("error");
expect(result.message).toContain("validation error");
});
});