Files
webeditor3d/src/commands/set-project-name-command.ts

38 lines
1017 B
TypeScript

import { createOpaqueId } from "../core/ids";
import { DEFAULT_PROJECT_NAME } from "../document/scene-document";
import type { EditorCommand } from "./command";
export function createSetProjectNameCommand(nextName: string): EditorCommand {
const normalizedName = nextName.trim() || DEFAULT_PROJECT_NAME;
let previousName: string | null = null;
return {
id: createOpaqueId("command"),
label: `Rename project to ${normalizedName}`,
execute(context) {
const currentProjectDocument = context.getProjectDocument();
if (previousName === null) {
previousName = currentProjectDocument.name;
}
context.setProjectDocument({
...currentProjectDocument,
name: normalizedName
});
},
undo(context) {
if (previousName === null) {
return;
}
const currentProjectDocument = context.getProjectDocument();
context.setProjectDocument({
...currentProjectDocument,
name: previousName
});
}
};
}