[add] playwright.config.js [add] src/app/App.js [add] src/app/editor-store.js [add] src/app/use-editor-store.js [add] src/assets/audio-assets.js [add] src/assets/gltf-model-import.js [add] src/assets/image-assets.js [add] src/assets/model-instance-labels.js [add] src/assets/model-instance-rendering.js [add] src/assets/model-instances.js [add] src/assets/project-asset-storage.js [add] src/assets/project-assets.js [add] src/commands/brush-command-helpers.js [add] src/commands/command-history.js [add] src/commands/command.js [add] src/commands/commit-transform-session-command.js [add] src/commands/create-box-brush-command.js [add] src/commands/delete-box-brush-command.js [add] src/commands/delete-entity-command.js [add] src/commands/delete-interaction-link-command.js [add] src/commands/delete-model-instance-command.js [add] src/commands/import-audio-asset-command.js [add] src/commands/import-background-image-asset-command.js [add] src/commands/import-model-asset-command.js [add] src/commands/move-box-brush-command.js [add] src/commands/resize-box-brush-command.js [add] src/commands/rotate-box-brush-command.js [add] src/commands/set-box-brush-face-material-command.js [add] src/commands/set-box-brush-face-uv-state-command.js [add] src/commands/set-box-brush-name-command.js [add] src/commands/set-box-brush-transform-command.js [add] src/commands/set-entity-name-command.js [add] src/commands/set-model-instance-name-command.js [add] src/commands/set-player-start-command.js [add] src/commands/set-scene-name-command.js [add] src/commands/set-world-settings-command.js [add] src/commands/upsert-entity-command.js [add] src/commands/upsert-interaction-link-command.js [add] src/commands/upsert-model-instance-command.js [add] src/core/ids.js [add] src/core/selection.js [add] src/core/tool-mode.js [add] src/core/transform-session.js [add] src/core/vector.js [add] src/core/whitebox-selection-feedback.js [add] src/core/whitebox-selection-mode.js [add] src/document/brushes.js [add] src/document/migrate-scene-document.js [add] src/document/scene-document-validation.js [add] src/document/scene-document.js [add] src/document/world-settings.js [add] src/entities/entity-instances.js [add] src/entities/entity-labels.js [add] src/geometry/box-brush-components.js [add] src/geometry/box-brush-mesh.js [add] src/geometry/box-brush.js [add] src/geometry/box-face-uvs.js [add] src/geometry/grid-snapping.js [add] src/geometry/model-instance-collider-debug-mesh.js [add] src/geometry/model-instance-collider-generation.js [add] src/interactions/interaction-links.js [add] src/main.js [add] src/materials/starter-material-library.js [add] src/materials/starter-material-textures.js [add] src/rendering/advanced-rendering.js [add] src/runner-web/RunnerCanvas.js [add] src/runtime-three/first-person-navigation-controller.js [add] src/runtime-three/navigation-controller.js [add] src/runtime-three/orbit-visitor-navigation-controller.js [add] src/runtime-three/player-collision.js [add] src/runtime-three/rapier-collision-world.js [add] src/runtime-three/runtime-audio-system.js [add] src/runtime-three/runtime-host.js [add] src/runtime-three/runtime-interaction-system.js [add] src/runtime-three/runtime-scene-build.js [add] src/runtime-three/runtime-scene-validation.js [add] src/serialization/local-draft-storage.js [add] src/serialization/scene-document-json.js [add] src/shared-ui/HierarchicalMenu.js [add] src/shared-ui/Panel.js [add] src/shared-ui/world-background-style.js [add] src/viewport-three/ViewportCanvas.js [add] src/viewport-three/ViewportPanel.js [add] src/viewport-three/viewport-entity-markers.js [add] src/viewport-three/viewport-focus.js [add] src/viewport-three/viewport-host.js [add] src/viewport-three/viewport-layout.js [add] src/viewport-three/viewport-transient-state.js [add] src/viewport-three/viewport-view-modes.js [add] tests/domain/box-brush-face-editing.command.test.js [add] tests/domain/build-runtime-scene.test.js [add] tests/domain/create-box-brush.command.test.js [add] tests/domain/create-empty-scene-document.test.js [add] tests/domain/editor-store.test.js [add] tests/domain/entity.command.test.js [add] tests/domain/interaction-links.validation.test.js [add] tests/domain/model-import.test.js [add] tests/domain/model-instance.command.test.js [add] tests/domain/player-start.command.test.js [add] tests/domain/rapier-collision-world.test.js [add] tests/domain/runtime-audio-system.test.js [add] tests/domain/runtime-interaction-system.test.js [add] tests/domain/runtime-scene-validation.test.js [add] tests/domain/scene-document-validation.test.js [add] tests/domain/transform-session.command.test.js [add] tests/domain/world-settings.command.test.js [add] tests/domain/world-settings.test.js [add] tests/e2e/app-smoke.e2e.js [add] tests/e2e/box-brush-authoring.e2e.js [add] tests/e2e/entities-foundation.e2e.js [add] tests/e2e/face-material-authoring.e2e.js [add] tests/e2e/first-room-workflow.e2e.js [add] tests/e2e/import-draco-model-asset.e2e.js [add] tests/e2e/import-external-model-asset.e2e.js [add] tests/e2e/import-model-asset.e2e.js [add] tests/e2e/local-lights-and-background.e2e.js [add] tests/e2e/orthographic-views.e2e.js [add] tests/e2e/runner-v1.e2e.js [add] tests/e2e/runtime-click-interaction.e2e.js [add] tests/e2e/runtime-trigger-teleport.e2e.js [add] tests/e2e/viewport-quad-layout.e2e.js [add] tests/e2e/viewport-test-helpers.js [add] tests/e2e/whitebox-component-selection.e2e.js [add] tests/e2e/world-environment.e2e.js [add] tests/geometry/box-brush-geometry.test.js [add] tests/geometry/box-face-uvs.test.js [add] tests/geometry/model-instance-collider-generation.test.js [add] tests/helpers/model-collider-fixtures.js [add] tests/serialization/local-draft-storage.test.js [add] tests/serialization/project-asset-storage.test.js [add] tests/serialization/scene-document-json.test.js [add] tests/setup/vitest.setup.js [add] tests/unit/audio-assets.test.js [add] tests/unit/entity-instances.test.js [add] tests/unit/package-scripts.test.js [add] tests/unit/transform-foundation.integration.test.js [add] tests/unit/viewport-canvas.test.js [add] tests/unit/viewport-entity-markers.test.js [add] tests/unit/viewport-focus.test.js [add] tests/unit/viewport-layout.test.js [add] tests/unit/viewport-view-modes.test.js [add] vite.config.js [add] vitest.config.js
127 lines
3.8 KiB
JavaScript
127 lines
3.8 KiB
JavaScript
export const VIEWPORT_LAYOUT_MODES = ["single", "quad"];
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export const VIEWPORT_PANEL_IDS = ["topLeft", "topRight", "bottomLeft", "bottomRight"];
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const DEFAULT_PERSPECTIVE_CAMERA_POSITION = {
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x: 10,
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y: 9,
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z: 10
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};
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export const DEFAULT_VIEWPORT_LAYOUT_STATE = {
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layoutMode: "single",
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activePanelId: "topLeft",
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panels: {
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topLeft: {
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viewMode: "perspective",
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displayMode: "normal",
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cameraState: createDefaultViewportPanelCameraState()
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},
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topRight: {
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viewMode: "top",
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displayMode: "authoring",
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cameraState: createDefaultViewportPanelCameraState()
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},
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bottomLeft: {
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viewMode: "front",
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displayMode: "authoring",
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cameraState: createDefaultViewportPanelCameraState()
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},
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bottomRight: {
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viewMode: "side",
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displayMode: "authoring",
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cameraState: createDefaultViewportPanelCameraState()
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}
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},
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viewportQuadSplit: {
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x: 0.5,
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y: 0.5
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}
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};
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function createDefaultPerspectiveOrbitState() {
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const { x, y, z } = DEFAULT_PERSPECTIVE_CAMERA_POSITION;
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const radius = Math.sqrt(x * x + y * y + z * z);
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return {
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radius,
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theta: Math.atan2(x, z),
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phi: Math.acos(y / radius)
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};
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}
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export function createDefaultViewportPanelCameraState() {
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return {
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target: {
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x: 0,
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y: 0,
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z: 0
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},
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perspectiveOrbit: createDefaultPerspectiveOrbitState(),
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orthographicZoom: 1
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};
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}
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export function cloneViewportPanelCameraState(cameraState) {
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return {
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target: {
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...cameraState.target
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},
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perspectiveOrbit: {
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...cameraState.perspectiveOrbit
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},
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orthographicZoom: cameraState.orthographicZoom
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};
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}
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export function areViewportPanelCameraStatesEqual(a, b) {
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return (a.target.x === b.target.x &&
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a.target.y === b.target.y &&
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a.target.z === b.target.z &&
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a.perspectiveOrbit.radius === b.perspectiveOrbit.radius &&
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a.perspectiveOrbit.theta === b.perspectiveOrbit.theta &&
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a.perspectiveOrbit.phi === b.perspectiveOrbit.phi &&
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a.orthographicZoom === b.orthographicZoom);
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}
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export function cloneViewportPanelState(panelState) {
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return {
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viewMode: panelState.viewMode,
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displayMode: panelState.displayMode,
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cameraState: cloneViewportPanelCameraState(panelState.cameraState)
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};
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}
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export function cloneViewportLayoutState(layoutState) {
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return {
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layoutMode: layoutState.layoutMode,
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activePanelId: layoutState.activePanelId,
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panels: {
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topLeft: cloneViewportPanelState(layoutState.panels.topLeft),
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topRight: cloneViewportPanelState(layoutState.panels.topRight),
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bottomLeft: cloneViewportPanelState(layoutState.panels.bottomLeft),
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bottomRight: cloneViewportPanelState(layoutState.panels.bottomRight)
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},
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viewportQuadSplit: {
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...layoutState.viewportQuadSplit
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}
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};
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}
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export function createDefaultViewportLayoutState() {
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return cloneViewportLayoutState(DEFAULT_VIEWPORT_LAYOUT_STATE);
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}
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const VIEWPORT_PANEL_LABELS = {
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topLeft: "Top Left",
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topRight: "Top Right",
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bottomLeft: "Bottom Left",
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bottomRight: "Bottom Right"
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};
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const VIEWPORT_LAYOUT_MODE_LABELS = {
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single: "Single View",
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quad: "4-Panel"
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};
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const VIEWPORT_DISPLAY_MODE_LABELS = {
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normal: "Normal",
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authoring: "Authoring",
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wireframe: "Wireframe"
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};
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export function getViewportPanelLabel(panelId) {
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return VIEWPORT_PANEL_LABELS[panelId];
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}
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export function getViewportLayoutModeLabel(layoutMode) {
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return VIEWPORT_LAYOUT_MODE_LABELS[layoutMode];
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}
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export function getViewportDisplayModeLabel(displayMode) {
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return VIEWPORT_DISPLAY_MODE_LABELS[displayMode];
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}
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