[add] .prettierrc.json [add] eslint.config.js [add] index.html [add] package.json [add] playwright.config.ts [add] src/app/App.tsx [add] src/app/app.css [add] src/app/editor-store.ts [add] src/app/use-editor-store.ts [add] src/assets/.gitkeep [add] src/commands/command-history.ts [add] src/commands/command.ts [add] src/commands/set-scene-name-command.ts [add] src/core/ids.ts [add] src/core/selection.ts [add] src/core/tool-mode.ts [add] src/core/vector.ts [add] src/document/migrate-scene-document.ts [add] src/document/scene-document.ts [add] src/entities/.gitkeep [add] src/geometry/.gitkeep [add] src/main.tsx [add] src/materials/.gitkeep [add] src/runtime-three/.gitkeep [add] src/serialization/local-draft-storage.ts [add] src/serialization/scene-document-json.ts [add] src/shared-ui/Panel.tsx [add] src/viewport-three/ViewportCanvas.tsx [add] src/viewport-three/viewport-host.ts [add] src/vite-env.d.ts [add] tests/domain/create-empty-scene-document.test.ts [add] tests/domain/editor-store.test.ts [add] tests/e2e/app-smoke.e2e.ts [add] tests/serialization/scene-document-json.test.ts [add] tests/setup/vitest.setup.ts [add] tsconfig.json [add] vite.config.ts [add] vitest.config.ts
57 lines
1.8 KiB
TypeScript
57 lines
1.8 KiB
TypeScript
import { describe, expect, it } from "vitest";
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import { createEditorStore } from "../../src/app/editor-store";
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import { createSetSceneNameCommand } from "../../src/commands/set-scene-name-command";
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import { createEmptySceneDocument } from "../../src/document/scene-document";
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import type { KeyValueStorage } from "../../src/serialization/local-draft-storage";
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class MemoryStorage implements KeyValueStorage {
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private readonly values = new Map<string, string>();
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getItem(key: string): string | null {
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return this.values.get(key) ?? null;
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}
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setItem(key: string, value: string): void {
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this.values.set(key, value);
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}
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removeItem(key: string): void {
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this.values.delete(key);
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}
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}
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describe("EditorStore", () => {
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it("applies command history with undo and redo", () => {
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const store = createEditorStore();
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store.executeCommand(createSetSceneNameCommand("Foundation Room"));
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expect(store.getState().document.name).toBe("Foundation Room");
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expect(store.getState().canUndo).toBe(true);
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expect(store.undo()).toBe(true);
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expect(store.getState().document.name).toBe("Untitled Scene");
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expect(store.getState().canRedo).toBe(true);
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expect(store.redo()).toBe(true);
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expect(store.getState().document.name).toBe("Foundation Room");
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});
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it("saves and loads a local draft document", () => {
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const storage = new MemoryStorage();
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const writerStore = createEditorStore({ storage });
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writerStore.executeCommand(createSetSceneNameCommand("Draft Scene"));
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expect(writerStore.saveDraft()).toBe(true);
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const readerStore = createEditorStore({
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initialDocument: createEmptySceneDocument({ name: "Fresh Scene" }),
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storage
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});
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expect(readerStore.loadDraft()).toBe(true);
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expect(readerStore.getState().document.name).toBe("Draft Scene");
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});
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});
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