[change] src/app/app.css [change] src/commands/set-scene-loading-screen-command.ts [change] src/document/migrate-scene-document.ts [change] src/document/scene-document-validation.ts [change] src/document/scene-document.ts [change] src/runner-web/RunnerCanvas.tsx [change] src/runtime-three/first-person-navigation-controller.ts [change] src/runtime-three/navigation-controller.ts [change] src/runtime-three/orbit-visitor-navigation-controller.ts [change] src/runtime-three/runtime-host.ts [change] tests/domain/editor-store.test.ts [change] tests/serialization/local-draft-storage.test.ts [change] tests/serialization/project-document-json.test.ts [change] tests/serialization/project-package.test.ts [change] tests/unit/runner-canvas.test.tsx [change] tests/unit/runtime-host.test.ts
82 lines
2.2 KiB
TypeScript
82 lines
2.2 KiB
TypeScript
import { createOpaqueId } from "../core/ids";
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import {
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cloneSceneLoadingScreenSettings,
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type SceneLoadingScreenSettings
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} from "../document/scene-document";
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import type { EditorCommand } from "./command";
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interface SetSceneLoadingScreenCommandOptions {
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sceneId: string;
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label: string;
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loadingScreen: SceneLoadingScreenSettings;
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}
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export function createSetSceneLoadingScreenCommand(
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options: SetSceneLoadingScreenCommandOptions
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): EditorCommand {
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const nextLoadingScreen = cloneSceneLoadingScreenSettings(
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options.loadingScreen
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);
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let previousLoadingScreen: SceneLoadingScreenSettings | null = null;
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return {
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id: createOpaqueId("command"),
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label: options.label,
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execute(context) {
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const currentProjectDocument = context.getProjectDocument();
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const currentScene = currentProjectDocument.scenes[options.sceneId];
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if (currentScene === undefined) {
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throw new Error(
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`Cannot update loading overlay for missing scene ${options.sceneId}.`
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);
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}
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if (previousLoadingScreen === null) {
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previousLoadingScreen = cloneSceneLoadingScreenSettings(
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currentScene.loadingScreen
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);
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}
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context.setProjectDocument({
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...currentProjectDocument,
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scenes: {
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...currentProjectDocument.scenes,
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[options.sceneId]: {
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...currentScene,
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loadingScreen: cloneSceneLoadingScreenSettings(nextLoadingScreen)
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}
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}
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});
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},
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undo(context) {
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if (previousLoadingScreen === null) {
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return;
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}
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const currentProjectDocument = context.getProjectDocument();
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const currentScene = currentProjectDocument.scenes[options.sceneId];
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if (currentScene === undefined) {
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throw new Error(
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`Cannot restore loading overlay for missing scene ${options.sceneId}.`
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);
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}
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context.setProjectDocument({
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...currentProjectDocument,
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scenes: {
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...currentProjectDocument.scenes,
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[options.sceneId]: {
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...currentScene,
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loadingScreen: cloneSceneLoadingScreenSettings(
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previousLoadingScreen
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)
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}
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}
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});
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}
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};
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}
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