Files
webeditor3d/src/assets/model-instances.ts

231 lines
7.1 KiB
TypeScript

import { createOpaqueId } from "../core/ids";
import type { Vec3 } from "../core/vector";
import type { ModelAssetRecord } from "./project-assets";
export const MODEL_INSTANCE_COLLISION_MODES = ["none", "terrain", "static", "static-simple", "dynamic", "simple"] as const;
export type ModelInstanceCollisionMode = (typeof MODEL_INSTANCE_COLLISION_MODES)[number];
export interface ModelInstanceCollisionSettings {
mode: ModelInstanceCollisionMode;
visible: boolean;
}
export interface ModelInstance {
id: string;
kind: "modelInstance";
assetId: string;
name?: string;
visible: boolean;
enabled: boolean;
position: Vec3;
rotationDegrees: Vec3;
scale: Vec3;
collision: ModelInstanceCollisionSettings;
animationClipName?: string;
animationAutoplay?: boolean;
}
export const DEFAULT_MODEL_INSTANCE_POSITION: Vec3 = {
x: 0,
y: 0,
z: 0
};
export const DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES: Vec3 = {
x: 0,
y: 0,
z: 0
};
export const DEFAULT_MODEL_INSTANCE_SCALE: Vec3 = {
x: 1,
y: 1,
z: 1
};
export const DEFAULT_MODEL_INSTANCE_VISIBLE = true;
export const DEFAULT_MODEL_INSTANCE_ENABLED = true;
export const DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS: ModelInstanceCollisionSettings = {
mode: "none",
visible: false
};
function cloneVec3(vector: Vec3): Vec3 {
return {
x: vector.x,
y: vector.y,
z: vector.z
};
}
function areVec3Equal(left: Vec3, right: Vec3): boolean {
return left.x === right.x && left.y === right.y && left.z === right.z;
}
export function isModelInstanceCollisionMode(value: unknown): value is ModelInstanceCollisionMode {
return MODEL_INSTANCE_COLLISION_MODES.includes(value as ModelInstanceCollisionMode);
}
export function createModelInstanceCollisionSettings(
overrides: Partial<ModelInstanceCollisionSettings> = {}
): ModelInstanceCollisionSettings {
const mode = overrides.mode ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS.mode;
if (!isModelInstanceCollisionMode(mode)) {
throw new Error("Model instance collision mode must be a supported value.");
}
const visible = overrides.visible ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS.visible;
if (typeof visible !== "boolean") {
throw new Error("Model instance collision visibility must be a boolean.");
}
return {
mode,
visible
};
}
export function cloneModelInstanceCollisionSettings(settings: ModelInstanceCollisionSettings): ModelInstanceCollisionSettings {
return createModelInstanceCollisionSettings(settings);
}
export function areModelInstanceCollisionSettingsEqual(left: ModelInstanceCollisionSettings, right: ModelInstanceCollisionSettings): boolean {
return left.mode === right.mode && left.visible === right.visible;
}
export function normalizeModelInstanceName(name: string | null | undefined): string | undefined {
if (name === undefined || name === null) {
return undefined;
}
const trimmedName = name.trim();
return trimmedName.length === 0 ? undefined : trimmedName;
}
function assertFiniteVec3(vector: Vec3, label: string) {
if (!Number.isFinite(vector.x) || !Number.isFinite(vector.y) || !Number.isFinite(vector.z)) {
throw new Error(`${label} must be finite on every axis.`);
}
}
function assertPositiveFiniteVec3(vector: Vec3, label: string) {
assertFiniteVec3(vector, label);
if (vector.x <= 0 || vector.y <= 0 || vector.z <= 0) {
throw new Error(`${label} must remain positive on every axis.`);
}
}
export function createModelInstance(
overrides: Partial<
Pick<ModelInstance, "id" | "name" | "visible" | "enabled" | "position" | "rotationDegrees" | "scale" | "collision" | "animationClipName" | "animationAutoplay">
> &
Pick<ModelInstance, "assetId">
): ModelInstance {
const position = cloneVec3(overrides.position ?? DEFAULT_MODEL_INSTANCE_POSITION);
const rotationDegrees = cloneVec3(overrides.rotationDegrees ?? DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES);
const scale = cloneVec3(overrides.scale ?? DEFAULT_MODEL_INSTANCE_SCALE);
const collision = cloneModelInstanceCollisionSettings(overrides.collision ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS);
const visible = overrides.visible ?? DEFAULT_MODEL_INSTANCE_VISIBLE;
const enabled = overrides.enabled ?? DEFAULT_MODEL_INSTANCE_ENABLED;
if (overrides.assetId.trim().length === 0) {
throw new Error("Model instance assetId must be a non-empty string.");
}
assertFiniteVec3(position, "Model instance position");
assertFiniteVec3(rotationDegrees, "Model instance rotation");
assertPositiveFiniteVec3(scale, "Model instance scale");
if (typeof visible !== "boolean") {
throw new Error("Model instance visible must be a boolean.");
}
if (typeof enabled !== "boolean") {
throw new Error("Model instance enabled must be a boolean.");
}
return {
id: overrides.id ?? createOpaqueId("model-instance"),
kind: "modelInstance",
assetId: overrides.assetId,
name: normalizeModelInstanceName(overrides.name),
visible,
enabled,
position,
rotationDegrees,
scale,
collision,
animationClipName: overrides.animationClipName,
animationAutoplay: overrides.animationAutoplay
};
}
export function createModelInstancePlacementPosition(asset: ModelAssetRecord | undefined, anchor: Vec3 | null): Vec3 {
const boundingBox = asset?.metadata.boundingBox;
if (anchor !== null) {
const floorOffset = boundingBox === null || boundingBox === undefined ? 0 : -boundingBox.min.y;
return {
x: anchor.x,
y: anchor.y + floorOffset,
z: anchor.z
};
}
return {
x: DEFAULT_MODEL_INSTANCE_POSITION.x,
y: boundingBox === null || boundingBox === undefined ? DEFAULT_MODEL_INSTANCE_POSITION.y : Math.max(DEFAULT_MODEL_INSTANCE_POSITION.y, -boundingBox.min.y),
z: DEFAULT_MODEL_INSTANCE_POSITION.z
};
}
export function cloneModelInstance(instance: ModelInstance): ModelInstance {
return createModelInstance(instance);
}
export function areModelInstancesEqual(left: ModelInstance, right: ModelInstance): boolean {
return (
left.id === right.id &&
left.kind === right.kind &&
left.assetId === right.assetId &&
left.name === right.name &&
left.visible === right.visible &&
left.enabled === right.enabled &&
areVec3Equal(left.position, right.position) &&
areVec3Equal(left.rotationDegrees, right.rotationDegrees) &&
areVec3Equal(left.scale, right.scale) &&
areModelInstanceCollisionSettingsEqual(left.collision, right.collision) &&
left.animationClipName === right.animationClipName &&
left.animationAutoplay === right.animationAutoplay
);
}
export function compareModelInstances(left: ModelInstance, right: ModelInstance): number {
if (left.assetId !== right.assetId) {
return left.assetId.localeCompare(right.assetId);
}
const leftName = left.name ?? "";
const rightName = right.name ?? "";
if (leftName !== rightName) {
return leftName.localeCompare(rightName);
}
return left.id.localeCompare(right.id);
}
export function getModelInstances(modelInstances: Record<string, ModelInstance>): ModelInstance[] {
return Object.values(modelInstances).sort(compareModelInstances);
}
export function getModelInstanceKindLabel(): string {
return "Model Instance";
}