231 lines
7.1 KiB
TypeScript
231 lines
7.1 KiB
TypeScript
import { createOpaqueId } from "../core/ids";
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import type { Vec3 } from "../core/vector";
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import type { ModelAssetRecord } from "./project-assets";
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export const MODEL_INSTANCE_COLLISION_MODES = ["none", "terrain", "static", "static-simple", "dynamic", "simple"] as const;
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export type ModelInstanceCollisionMode = (typeof MODEL_INSTANCE_COLLISION_MODES)[number];
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export interface ModelInstanceCollisionSettings {
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mode: ModelInstanceCollisionMode;
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visible: boolean;
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}
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export interface ModelInstance {
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id: string;
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kind: "modelInstance";
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assetId: string;
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name?: string;
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visible: boolean;
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enabled: boolean;
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position: Vec3;
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rotationDegrees: Vec3;
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scale: Vec3;
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collision: ModelInstanceCollisionSettings;
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animationClipName?: string;
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animationAutoplay?: boolean;
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}
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export const DEFAULT_MODEL_INSTANCE_POSITION: Vec3 = {
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x: 0,
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y: 0,
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z: 0
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};
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export const DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES: Vec3 = {
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x: 0,
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y: 0,
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z: 0
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};
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export const DEFAULT_MODEL_INSTANCE_SCALE: Vec3 = {
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x: 1,
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y: 1,
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z: 1
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};
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export const DEFAULT_MODEL_INSTANCE_VISIBLE = true;
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export const DEFAULT_MODEL_INSTANCE_ENABLED = true;
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export const DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS: ModelInstanceCollisionSettings = {
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mode: "none",
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visible: false
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};
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function cloneVec3(vector: Vec3): Vec3 {
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return {
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x: vector.x,
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y: vector.y,
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z: vector.z
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};
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}
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function areVec3Equal(left: Vec3, right: Vec3): boolean {
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return left.x === right.x && left.y === right.y && left.z === right.z;
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}
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export function isModelInstanceCollisionMode(value: unknown): value is ModelInstanceCollisionMode {
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return MODEL_INSTANCE_COLLISION_MODES.includes(value as ModelInstanceCollisionMode);
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}
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export function createModelInstanceCollisionSettings(
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overrides: Partial<ModelInstanceCollisionSettings> = {}
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): ModelInstanceCollisionSettings {
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const mode = overrides.mode ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS.mode;
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if (!isModelInstanceCollisionMode(mode)) {
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throw new Error("Model instance collision mode must be a supported value.");
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}
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const visible = overrides.visible ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS.visible;
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if (typeof visible !== "boolean") {
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throw new Error("Model instance collision visibility must be a boolean.");
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}
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return {
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mode,
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visible
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};
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}
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export function cloneModelInstanceCollisionSettings(settings: ModelInstanceCollisionSettings): ModelInstanceCollisionSettings {
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return createModelInstanceCollisionSettings(settings);
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}
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export function areModelInstanceCollisionSettingsEqual(left: ModelInstanceCollisionSettings, right: ModelInstanceCollisionSettings): boolean {
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return left.mode === right.mode && left.visible === right.visible;
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}
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export function normalizeModelInstanceName(name: string | null | undefined): string | undefined {
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if (name === undefined || name === null) {
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return undefined;
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}
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const trimmedName = name.trim();
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return trimmedName.length === 0 ? undefined : trimmedName;
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}
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function assertFiniteVec3(vector: Vec3, label: string) {
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if (!Number.isFinite(vector.x) || !Number.isFinite(vector.y) || !Number.isFinite(vector.z)) {
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throw new Error(`${label} must be finite on every axis.`);
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}
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}
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function assertPositiveFiniteVec3(vector: Vec3, label: string) {
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assertFiniteVec3(vector, label);
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if (vector.x <= 0 || vector.y <= 0 || vector.z <= 0) {
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throw new Error(`${label} must remain positive on every axis.`);
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}
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}
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export function createModelInstance(
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overrides: Partial<
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Pick<ModelInstance, "id" | "name" | "visible" | "enabled" | "position" | "rotationDegrees" | "scale" | "collision" | "animationClipName" | "animationAutoplay">
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> &
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Pick<ModelInstance, "assetId">
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): ModelInstance {
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const position = cloneVec3(overrides.position ?? DEFAULT_MODEL_INSTANCE_POSITION);
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const rotationDegrees = cloneVec3(overrides.rotationDegrees ?? DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES);
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const scale = cloneVec3(overrides.scale ?? DEFAULT_MODEL_INSTANCE_SCALE);
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const collision = cloneModelInstanceCollisionSettings(overrides.collision ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS);
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const visible = overrides.visible ?? DEFAULT_MODEL_INSTANCE_VISIBLE;
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const enabled = overrides.enabled ?? DEFAULT_MODEL_INSTANCE_ENABLED;
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if (overrides.assetId.trim().length === 0) {
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throw new Error("Model instance assetId must be a non-empty string.");
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}
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assertFiniteVec3(position, "Model instance position");
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assertFiniteVec3(rotationDegrees, "Model instance rotation");
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assertPositiveFiniteVec3(scale, "Model instance scale");
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if (typeof visible !== "boolean") {
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throw new Error("Model instance visible must be a boolean.");
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}
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if (typeof enabled !== "boolean") {
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throw new Error("Model instance enabled must be a boolean.");
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}
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return {
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id: overrides.id ?? createOpaqueId("model-instance"),
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kind: "modelInstance",
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assetId: overrides.assetId,
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name: normalizeModelInstanceName(overrides.name),
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visible,
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enabled,
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position,
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rotationDegrees,
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scale,
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collision,
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animationClipName: overrides.animationClipName,
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animationAutoplay: overrides.animationAutoplay
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};
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}
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export function createModelInstancePlacementPosition(asset: ModelAssetRecord | undefined, anchor: Vec3 | null): Vec3 {
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const boundingBox = asset?.metadata.boundingBox;
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if (anchor !== null) {
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const floorOffset = boundingBox === null || boundingBox === undefined ? 0 : -boundingBox.min.y;
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return {
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x: anchor.x,
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y: anchor.y + floorOffset,
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z: anchor.z
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};
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}
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return {
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x: DEFAULT_MODEL_INSTANCE_POSITION.x,
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y: boundingBox === null || boundingBox === undefined ? DEFAULT_MODEL_INSTANCE_POSITION.y : Math.max(DEFAULT_MODEL_INSTANCE_POSITION.y, -boundingBox.min.y),
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z: DEFAULT_MODEL_INSTANCE_POSITION.z
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};
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}
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export function cloneModelInstance(instance: ModelInstance): ModelInstance {
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return createModelInstance(instance);
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}
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export function areModelInstancesEqual(left: ModelInstance, right: ModelInstance): boolean {
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return (
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left.id === right.id &&
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left.kind === right.kind &&
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left.assetId === right.assetId &&
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left.name === right.name &&
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left.visible === right.visible &&
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left.enabled === right.enabled &&
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areVec3Equal(left.position, right.position) &&
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areVec3Equal(left.rotationDegrees, right.rotationDegrees) &&
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areVec3Equal(left.scale, right.scale) &&
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areModelInstanceCollisionSettingsEqual(left.collision, right.collision) &&
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left.animationClipName === right.animationClipName &&
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left.animationAutoplay === right.animationAutoplay
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);
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}
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export function compareModelInstances(left: ModelInstance, right: ModelInstance): number {
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if (left.assetId !== right.assetId) {
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return left.assetId.localeCompare(right.assetId);
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}
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const leftName = left.name ?? "";
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const rightName = right.name ?? "";
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if (leftName !== rightName) {
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return leftName.localeCompare(rightName);
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}
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return left.id.localeCompare(right.id);
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}
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export function getModelInstances(modelInstances: Record<string, ModelInstance>): ModelInstance[] {
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return Object.values(modelInstances).sort(compareModelInstances);
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}
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export function getModelInstanceKindLabel(): string {
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return "Model Instance";
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}
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