[add] playwright.config.js [add] src/app/App.js [add] src/app/editor-store.js [add] src/app/use-editor-store.js [add] src/assets/audio-assets.js [add] src/assets/gltf-model-import.js [add] src/assets/image-assets.js [add] src/assets/model-instance-labels.js [add] src/assets/model-instance-rendering.js [add] src/assets/model-instances.js [add] src/assets/project-asset-storage.js [add] src/assets/project-assets.js [add] src/commands/brush-command-helpers.js [add] src/commands/command-history.js [add] src/commands/command.js [add] src/commands/commit-transform-session-command.js [add] src/commands/create-box-brush-command.js [add] src/commands/delete-box-brush-command.js [add] src/commands/delete-entity-command.js [add] src/commands/delete-interaction-link-command.js [add] src/commands/delete-model-instance-command.js [add] src/commands/import-audio-asset-command.js [add] src/commands/import-background-image-asset-command.js [add] src/commands/import-model-asset-command.js [add] src/commands/move-box-brush-command.js [add] src/commands/resize-box-brush-command.js [add] src/commands/rotate-box-brush-command.js [add] src/commands/set-box-brush-face-material-command.js [add] src/commands/set-box-brush-face-uv-state-command.js [add] src/commands/set-box-brush-name-command.js [add] src/commands/set-box-brush-transform-command.js [add] src/commands/set-entity-name-command.js [add] src/commands/set-model-instance-name-command.js [add] src/commands/set-player-start-command.js [add] src/commands/set-scene-name-command.js [add] src/commands/set-world-settings-command.js [add] src/commands/upsert-entity-command.js [add] src/commands/upsert-interaction-link-command.js [add] src/commands/upsert-model-instance-command.js [add] src/core/ids.js [add] src/core/selection.js [add] src/core/tool-mode.js [add] src/core/transform-session.js [add] src/core/vector.js [add] src/core/whitebox-selection-feedback.js [add] src/core/whitebox-selection-mode.js [add] src/document/brushes.js [add] src/document/migrate-scene-document.js [add] src/document/scene-document-validation.js [add] src/document/scene-document.js [add] src/document/world-settings.js [add] src/entities/entity-instances.js [add] src/entities/entity-labels.js [add] src/geometry/box-brush-components.js [add] src/geometry/box-brush-mesh.js [add] src/geometry/box-brush.js [add] src/geometry/box-face-uvs.js [add] src/geometry/grid-snapping.js [add] src/geometry/model-instance-collider-debug-mesh.js [add] src/geometry/model-instance-collider-generation.js [add] src/interactions/interaction-links.js [add] src/main.js [add] src/materials/starter-material-library.js [add] src/materials/starter-material-textures.js [add] src/rendering/advanced-rendering.js [add] src/runner-web/RunnerCanvas.js [add] src/runtime-three/first-person-navigation-controller.js [add] src/runtime-three/navigation-controller.js [add] src/runtime-three/orbit-visitor-navigation-controller.js [add] src/runtime-three/player-collision.js [add] src/runtime-three/rapier-collision-world.js [add] src/runtime-three/runtime-audio-system.js [add] src/runtime-three/runtime-host.js [add] src/runtime-three/runtime-interaction-system.js [add] src/runtime-three/runtime-scene-build.js [add] src/runtime-three/runtime-scene-validation.js [add] src/serialization/local-draft-storage.js [add] src/serialization/scene-document-json.js [add] src/shared-ui/HierarchicalMenu.js [add] src/shared-ui/Panel.js [add] src/shared-ui/world-background-style.js [add] src/viewport-three/ViewportCanvas.js [add] src/viewport-three/ViewportPanel.js [add] src/viewport-three/viewport-entity-markers.js [add] src/viewport-three/viewport-focus.js [add] src/viewport-three/viewport-host.js [add] src/viewport-three/viewport-layout.js [add] src/viewport-three/viewport-transient-state.js [add] src/viewport-three/viewport-view-modes.js [add] tests/domain/box-brush-face-editing.command.test.js [add] tests/domain/build-runtime-scene.test.js [add] tests/domain/create-box-brush.command.test.js [add] tests/domain/create-empty-scene-document.test.js [add] tests/domain/editor-store.test.js [add] tests/domain/entity.command.test.js [add] tests/domain/interaction-links.validation.test.js [add] tests/domain/model-import.test.js [add] tests/domain/model-instance.command.test.js [add] tests/domain/player-start.command.test.js [add] tests/domain/rapier-collision-world.test.js [add] tests/domain/runtime-audio-system.test.js [add] tests/domain/runtime-interaction-system.test.js [add] tests/domain/runtime-scene-validation.test.js [add] tests/domain/scene-document-validation.test.js [add] tests/domain/transform-session.command.test.js [add] tests/domain/world-settings.command.test.js [add] tests/domain/world-settings.test.js [add] tests/e2e/app-smoke.e2e.js [add] tests/e2e/box-brush-authoring.e2e.js [add] tests/e2e/entities-foundation.e2e.js [add] tests/e2e/face-material-authoring.e2e.js [add] tests/e2e/first-room-workflow.e2e.js [add] tests/e2e/import-draco-model-asset.e2e.js [add] tests/e2e/import-external-model-asset.e2e.js [add] tests/e2e/import-model-asset.e2e.js [add] tests/e2e/local-lights-and-background.e2e.js [add] tests/e2e/orthographic-views.e2e.js [add] tests/e2e/runner-v1.e2e.js [add] tests/e2e/runtime-click-interaction.e2e.js [add] tests/e2e/runtime-trigger-teleport.e2e.js [add] tests/e2e/viewport-quad-layout.e2e.js [add] tests/e2e/viewport-test-helpers.js [add] tests/e2e/whitebox-component-selection.e2e.js [add] tests/e2e/world-environment.e2e.js [add] tests/geometry/box-brush-geometry.test.js [add] tests/geometry/box-face-uvs.test.js [add] tests/geometry/model-instance-collider-generation.test.js [add] tests/helpers/model-collider-fixtures.js [add] tests/serialization/local-draft-storage.test.js [add] tests/serialization/project-asset-storage.test.js [add] tests/serialization/scene-document-json.test.js [add] tests/setup/vitest.setup.js [add] tests/unit/audio-assets.test.js [add] tests/unit/entity-instances.test.js [add] tests/unit/package-scripts.test.js [add] tests/unit/transform-foundation.integration.test.js [add] tests/unit/viewport-canvas.test.js [add] tests/unit/viewport-entity-markers.test.js [add] tests/unit/viewport-focus.test.js [add] tests/unit/viewport-layout.test.js [add] tests/unit/viewport-view-modes.test.js [add] vite.config.js [add] vitest.config.js
203 lines
7.7 KiB
JavaScript
203 lines
7.7 KiB
JavaScript
import { createEmptySceneDocument } from "../document/scene-document";
|
|
import { VIEWPORT_PANEL_IDS, cloneViewportLayoutState, createDefaultViewportLayoutState } from "../viewport-three/viewport-layout";
|
|
import { parseSceneDocumentJson, serializeSceneDocument } from "./scene-document-json";
|
|
export const DEFAULT_SCENE_DRAFT_STORAGE_KEY = "webeditor3d.scene-document-draft";
|
|
const EDITOR_DRAFT_ENVELOPE_FORMAT = "webeditor3d.editor-draft.v1";
|
|
function getErrorDetail(error) {
|
|
if (error instanceof Error && error.message.trim().length > 0) {
|
|
return error.message.trim();
|
|
}
|
|
return "Unknown error.";
|
|
}
|
|
function formatStorageDiagnostic(prefix, error) {
|
|
return `${prefix} ${getErrorDetail(error)}`;
|
|
}
|
|
function isRecord(value) {
|
|
return typeof value === "object" && value !== null;
|
|
}
|
|
function isFiniteNumber(value) {
|
|
return typeof value === "number" && Number.isFinite(value);
|
|
}
|
|
function parseViewportLayoutMode(value) {
|
|
return value === "single" || value === "quad" ? value : null;
|
|
}
|
|
function parseViewportPanelId(value) {
|
|
return typeof value === "string" && VIEWPORT_PANEL_IDS.includes(value) ? value : null;
|
|
}
|
|
function parseViewportLayoutState(value) {
|
|
if (!isRecord(value)) {
|
|
return null;
|
|
}
|
|
const layoutMode = parseViewportLayoutMode(value.layoutMode);
|
|
const activePanelId = parseViewportPanelId(value.activePanelId);
|
|
const viewportQuadSplit = isRecord(value.viewportQuadSplit) ? value.viewportQuadSplit : null;
|
|
const panels = isRecord(value.panels) ? value.panels : null;
|
|
if (layoutMode === null || activePanelId === null || viewportQuadSplit === null || panels === null) {
|
|
return null;
|
|
}
|
|
if (!isFiniteNumber(viewportQuadSplit.x) || !isFiniteNumber(viewportQuadSplit.y)) {
|
|
return null;
|
|
}
|
|
const defaultLayoutState = createDefaultViewportLayoutState();
|
|
const nextLayoutState = cloneViewportLayoutState(defaultLayoutState);
|
|
nextLayoutState.layoutMode = layoutMode;
|
|
nextLayoutState.activePanelId = activePanelId;
|
|
nextLayoutState.viewportQuadSplit = {
|
|
x: viewportQuadSplit.x,
|
|
y: viewportQuadSplit.y
|
|
};
|
|
for (const panelId of VIEWPORT_PANEL_IDS) {
|
|
const storedPanel = panels[panelId];
|
|
if (!isRecord(storedPanel)) {
|
|
return null;
|
|
}
|
|
const storedViewMode = storedPanel.viewMode;
|
|
const storedDisplayMode = storedPanel.displayMode;
|
|
const storedCameraState = isRecord(storedPanel.cameraState) ? storedPanel.cameraState : null;
|
|
const storedPerspectiveOrbit = storedCameraState !== null && isRecord(storedCameraState.perspectiveOrbit) ? storedCameraState.perspectiveOrbit : null;
|
|
const storedTarget = storedCameraState !== null && isRecord(storedCameraState.target) ? storedCameraState.target : null;
|
|
if ((storedViewMode !== "perspective" && storedViewMode !== "top" && storedViewMode !== "front" && storedViewMode !== "side") ||
|
|
(storedDisplayMode !== "normal" && storedDisplayMode !== "authoring" && storedDisplayMode !== "wireframe") ||
|
|
storedCameraState === null ||
|
|
storedPerspectiveOrbit === null ||
|
|
storedTarget === null) {
|
|
return null;
|
|
}
|
|
if (!isFiniteNumber(storedTarget.x) ||
|
|
!isFiniteNumber(storedTarget.y) ||
|
|
!isFiniteNumber(storedTarget.z) ||
|
|
!isFiniteNumber(storedPerspectiveOrbit.radius) ||
|
|
!isFiniteNumber(storedPerspectiveOrbit.theta) ||
|
|
!isFiniteNumber(storedPerspectiveOrbit.phi) ||
|
|
!isFiniteNumber(storedCameraState.orthographicZoom)) {
|
|
return null;
|
|
}
|
|
nextLayoutState.panels[panelId] = {
|
|
viewMode: storedViewMode,
|
|
displayMode: storedDisplayMode,
|
|
cameraState: {
|
|
target: {
|
|
x: storedTarget.x,
|
|
y: storedTarget.y,
|
|
z: storedTarget.z
|
|
},
|
|
perspectiveOrbit: {
|
|
radius: storedPerspectiveOrbit.radius,
|
|
theta: storedPerspectiveOrbit.theta,
|
|
phi: storedPerspectiveOrbit.phi
|
|
},
|
|
orthographicZoom: storedCameraState.orthographicZoom
|
|
}
|
|
};
|
|
}
|
|
return nextLayoutState;
|
|
}
|
|
function isStoredEditorDraftEnvelope(value) {
|
|
return isRecord(value) && value.format === EDITOR_DRAFT_ENVELOPE_FORMAT && "document" in value;
|
|
}
|
|
export function getBrowserStorageAccess() {
|
|
if (typeof window === "undefined") {
|
|
return {
|
|
storage: null,
|
|
diagnostic: null
|
|
};
|
|
}
|
|
try {
|
|
return {
|
|
storage: window.localStorage,
|
|
diagnostic: null
|
|
};
|
|
}
|
|
catch (error) {
|
|
return {
|
|
storage: null,
|
|
diagnostic: formatStorageDiagnostic("Browser local storage is unavailable.", error)
|
|
};
|
|
}
|
|
}
|
|
export function getBrowserStorage() {
|
|
return getBrowserStorageAccess().storage;
|
|
}
|
|
export function saveSceneDocumentDraft(storage, document, viewportLayoutState = null, key = DEFAULT_SCENE_DRAFT_STORAGE_KEY) {
|
|
try {
|
|
const rawDocument = serializeSceneDocument(document);
|
|
storage.setItem(key, JSON.stringify({
|
|
format: EDITOR_DRAFT_ENVELOPE_FORMAT,
|
|
document: JSON.parse(rawDocument),
|
|
viewportLayoutState: viewportLayoutState === null ? null : cloneViewportLayoutState(viewportLayoutState)
|
|
}));
|
|
return {
|
|
status: "saved",
|
|
message: "Local draft saved."
|
|
};
|
|
}
|
|
catch (error) {
|
|
return {
|
|
status: "error",
|
|
message: formatStorageDiagnostic("Local draft could not be saved.", error)
|
|
};
|
|
}
|
|
}
|
|
export function loadSceneDocumentDraft(storage, key = DEFAULT_SCENE_DRAFT_STORAGE_KEY) {
|
|
try {
|
|
const rawDocument = storage.getItem(key);
|
|
if (rawDocument === null) {
|
|
return {
|
|
status: "missing",
|
|
message: "No local draft was found."
|
|
};
|
|
}
|
|
const parsedDraft = JSON.parse(rawDocument);
|
|
if (isStoredEditorDraftEnvelope(parsedDraft)) {
|
|
return {
|
|
status: "loaded",
|
|
document: parseSceneDocumentJson(JSON.stringify(parsedDraft.document)),
|
|
viewportLayoutState: parseViewportLayoutState(parsedDraft.viewportLayoutState ?? null),
|
|
message: "Local draft loaded."
|
|
};
|
|
}
|
|
return {
|
|
status: "loaded",
|
|
document: parseSceneDocumentJson(rawDocument),
|
|
viewportLayoutState: null,
|
|
message: "Local draft loaded."
|
|
};
|
|
}
|
|
catch (error) {
|
|
return {
|
|
status: "error",
|
|
message: formatStorageDiagnostic("Stored local draft could not be loaded.", error)
|
|
};
|
|
}
|
|
}
|
|
export function loadOrCreateSceneDocument(storage, key = DEFAULT_SCENE_DRAFT_STORAGE_KEY) {
|
|
if (storage === null) {
|
|
return {
|
|
document: createEmptySceneDocument(),
|
|
viewportLayoutState: null,
|
|
diagnostic: null
|
|
};
|
|
}
|
|
const draftResult = loadSceneDocumentDraft(storage, key);
|
|
switch (draftResult.status) {
|
|
case "loaded":
|
|
return {
|
|
document: draftResult.document,
|
|
viewportLayoutState: draftResult.viewportLayoutState,
|
|
diagnostic: null
|
|
};
|
|
case "missing":
|
|
return {
|
|
document: createEmptySceneDocument(),
|
|
viewportLayoutState: null,
|
|
diagnostic: null
|
|
};
|
|
case "error":
|
|
return {
|
|
document: createEmptySceneDocument(),
|
|
viewportLayoutState: null,
|
|
diagnostic: `${draftResult.message} Starting with a fresh empty document.`
|
|
};
|
|
}
|
|
}
|