Files
webeditor3d/src/runner-web/RunnerCanvas.js
Victor Giers 0b54fa14c9 auto-git:
[add] playwright.config.js
 [add] src/app/App.js
 [add] src/app/editor-store.js
 [add] src/app/use-editor-store.js
 [add] src/assets/audio-assets.js
 [add] src/assets/gltf-model-import.js
 [add] src/assets/image-assets.js
 [add] src/assets/model-instance-labels.js
 [add] src/assets/model-instance-rendering.js
 [add] src/assets/model-instances.js
 [add] src/assets/project-asset-storage.js
 [add] src/assets/project-assets.js
 [add] src/commands/brush-command-helpers.js
 [add] src/commands/command-history.js
 [add] src/commands/command.js
 [add] src/commands/commit-transform-session-command.js
 [add] src/commands/create-box-brush-command.js
 [add] src/commands/delete-box-brush-command.js
 [add] src/commands/delete-entity-command.js
 [add] src/commands/delete-interaction-link-command.js
 [add] src/commands/delete-model-instance-command.js
 [add] src/commands/import-audio-asset-command.js
 [add] src/commands/import-background-image-asset-command.js
 [add] src/commands/import-model-asset-command.js
 [add] src/commands/move-box-brush-command.js
 [add] src/commands/resize-box-brush-command.js
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 [add] src/commands/set-box-brush-face-material-command.js
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 [add] src/commands/set-box-brush-name-command.js
 [add] src/commands/set-box-brush-transform-command.js
 [add] src/commands/set-entity-name-command.js
 [add] src/commands/set-model-instance-name-command.js
 [add] src/commands/set-player-start-command.js
 [add] src/commands/set-scene-name-command.js
 [add] src/commands/set-world-settings-command.js
 [add] src/commands/upsert-entity-command.js
 [add] src/commands/upsert-interaction-link-command.js
 [add] src/commands/upsert-model-instance-command.js
 [add] src/core/ids.js
 [add] src/core/selection.js
 [add] src/core/tool-mode.js
 [add] src/core/transform-session.js
 [add] src/core/vector.js
 [add] src/core/whitebox-selection-feedback.js
 [add] src/core/whitebox-selection-mode.js
 [add] src/document/brushes.js
 [add] src/document/migrate-scene-document.js
 [add] src/document/scene-document-validation.js
 [add] src/document/scene-document.js
 [add] src/document/world-settings.js
 [add] src/entities/entity-instances.js
 [add] src/entities/entity-labels.js
 [add] src/geometry/box-brush-components.js
 [add] src/geometry/box-brush-mesh.js
 [add] src/geometry/box-brush.js
 [add] src/geometry/box-face-uvs.js
 [add] src/geometry/grid-snapping.js
 [add] src/geometry/model-instance-collider-debug-mesh.js
 [add] src/geometry/model-instance-collider-generation.js
 [add] src/interactions/interaction-links.js
 [add] src/main.js
 [add] src/materials/starter-material-library.js
 [add] src/materials/starter-material-textures.js
 [add] src/rendering/advanced-rendering.js
 [add] src/runner-web/RunnerCanvas.js
 [add] src/runtime-three/first-person-navigation-controller.js
 [add] src/runtime-three/navigation-controller.js
 [add] src/runtime-three/orbit-visitor-navigation-controller.js
 [add] src/runtime-three/player-collision.js
 [add] src/runtime-three/rapier-collision-world.js
 [add] src/runtime-three/runtime-audio-system.js
 [add] src/runtime-three/runtime-host.js
 [add] src/runtime-three/runtime-interaction-system.js
 [add] src/runtime-three/runtime-scene-build.js
 [add] src/runtime-three/runtime-scene-validation.js
 [add] src/serialization/local-draft-storage.js
 [add] src/serialization/scene-document-json.js
 [add] src/shared-ui/HierarchicalMenu.js
 [add] src/shared-ui/Panel.js
 [add] src/shared-ui/world-background-style.js
 [add] src/viewport-three/ViewportCanvas.js
 [add] src/viewport-three/ViewportPanel.js
 [add] src/viewport-three/viewport-entity-markers.js
 [add] src/viewport-three/viewport-focus.js
 [add] src/viewport-three/viewport-host.js
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 [add] tests/domain/box-brush-face-editing.command.test.js
 [add] tests/domain/build-runtime-scene.test.js
 [add] tests/domain/create-box-brush.command.test.js
 [add] tests/domain/create-empty-scene-document.test.js
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 [add] tests/domain/model-import.test.js
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 [add] tests/domain/player-start.command.test.js
 [add] tests/domain/rapier-collision-world.test.js
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 [add] tests/domain/runtime-interaction-system.test.js
 [add] tests/domain/runtime-scene-validation.test.js
 [add] tests/domain/scene-document-validation.test.js
 [add] tests/domain/transform-session.command.test.js
 [add] tests/domain/world-settings.command.test.js
 [add] tests/domain/world-settings.test.js
 [add] tests/e2e/app-smoke.e2e.js
 [add] tests/e2e/box-brush-authoring.e2e.js
 [add] tests/e2e/entities-foundation.e2e.js
 [add] tests/e2e/face-material-authoring.e2e.js
 [add] tests/e2e/first-room-workflow.e2e.js
 [add] tests/e2e/import-draco-model-asset.e2e.js
 [add] tests/e2e/import-external-model-asset.e2e.js
 [add] tests/e2e/import-model-asset.e2e.js
 [add] tests/e2e/local-lights-and-background.e2e.js
 [add] tests/e2e/orthographic-views.e2e.js
 [add] tests/e2e/runner-v1.e2e.js
 [add] tests/e2e/runtime-click-interaction.e2e.js
 [add] tests/e2e/runtime-trigger-teleport.e2e.js
 [add] tests/e2e/viewport-quad-layout.e2e.js
 [add] tests/e2e/viewport-test-helpers.js
 [add] tests/e2e/whitebox-component-selection.e2e.js
 [add] tests/e2e/world-environment.e2e.js
 [add] tests/geometry/box-brush-geometry.test.js
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 [add] tests/geometry/model-instance-collider-generation.test.js
 [add] tests/helpers/model-collider-fixtures.js
 [add] tests/serialization/local-draft-storage.test.js
 [add] tests/serialization/project-asset-storage.test.js
 [add] tests/serialization/scene-document-json.test.js
 [add] tests/setup/vitest.setup.js
 [add] tests/unit/audio-assets.test.js
 [add] tests/unit/entity-instances.test.js
 [add] tests/unit/package-scripts.test.js
 [add] tests/unit/transform-foundation.integration.test.js
 [add] tests/unit/viewport-canvas.test.js
 [add] tests/unit/viewport-entity-markers.test.js
 [add] tests/unit/viewport-focus.test.js
 [add] tests/unit/viewport-layout.test.js
 [add] tests/unit/viewport-view-modes.test.js
 [add] vite.config.js
 [add] vitest.config.js
2026-04-05 02:25:29 +02:00

56 lines
4.0 KiB
JavaScript

import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
import { useEffect, useRef, useState } from "react";
import { RuntimeHost } from "../runtime-three/runtime-host";
import { createWorldBackgroundStyle } from "../shared-ui/world-background-style";
export function RunnerCanvas({ runtimeScene, projectAssets, loadedModelAssets, loadedImageAssets, loadedAudioAssets, navigationMode, onRuntimeMessageChange, onFirstPersonTelemetryChange, onInteractionPromptChange }) {
const containerRef = useRef(null);
const hostRef = useRef(null);
const [runnerMessage, setRunnerMessage] = useState(null);
const [interactionPrompt, setInteractionPrompt] = useState(null);
useEffect(() => {
const container = containerRef.current;
if (container === null) {
return;
}
const testCanvas = document.createElement("canvas");
const hasWebGl = testCanvas.getContext("webgl2") !== null ||
testCanvas.getContext("webgl") !== null ||
testCanvas.getContext("experimental-webgl") !== null;
try {
const runtimeHost = new RuntimeHost({
enableRendering: hasWebGl
});
hostRef.current = runtimeHost;
runtimeHost.mount(container);
runtimeHost.setRuntimeMessageHandler(onRuntimeMessageChange);
runtimeHost.setFirstPersonTelemetryHandler(onFirstPersonTelemetryChange);
runtimeHost.setInteractionPromptHandler((prompt) => {
setInteractionPrompt(prompt);
onInteractionPromptChange(prompt);
});
setRunnerMessage(hasWebGl ? null : "WebGL is unavailable in this browser environment. The runner shell is visible, but runtime rendering is disabled.");
return () => {
onInteractionPromptChange(null);
runtimeHost.dispose();
hostRef.current = null;
};
}
catch (error) {
const message = error instanceof Error ? error.message : "Runner initialization failed.";
setRunnerMessage(`Runner initialization failed: ${message}`);
onInteractionPromptChange(null);
return;
}
}, [onFirstPersonTelemetryChange, onInteractionPromptChange, onRuntimeMessageChange]);
useEffect(() => {
hostRef.current?.updateAssets(projectAssets, loadedModelAssets, loadedImageAssets, loadedAudioAssets);
}, [projectAssets, loadedModelAssets, loadedImageAssets, loadedAudioAssets]);
useEffect(() => {
hostRef.current?.loadScene(runtimeScene);
}, [runtimeScene]);
useEffect(() => {
hostRef.current?.setNavigationMode(navigationMode);
}, [navigationMode]);
return (_jsxs("div", { ref: containerRef, className: "runner-canvas", "data-testid": "runner-shell", "aria-label": "Built-in scene runner", style: createWorldBackgroundStyle(runtimeScene.world.background, runtimeScene.world.background.mode === "image" ? loadedImageAssets[runtimeScene.world.background.assetId]?.sourceUrl ?? null : null), children: [navigationMode === "firstPerson" ? _jsx("div", { className: "runner-canvas__crosshair", "aria-hidden": "true" }) : null, navigationMode === "firstPerson" && interactionPrompt !== null ? (_jsxs("div", { className: "runner-canvas__prompt", "data-testid": "runner-interaction-prompt", role: "status", "aria-live": "polite", children: [_jsx("div", { className: "runner-canvas__prompt-badge", children: "Click" }), _jsx("div", { className: "runner-canvas__prompt-text", "data-testid": "runner-interaction-prompt-text", children: interactionPrompt.prompt }), _jsxs("div", { className: "runner-canvas__prompt-meta", "data-testid": "runner-interaction-prompt-meta", children: [interactionPrompt.distance.toFixed(1), "m away \u00B7 ", interactionPrompt.range.toFixed(1), "m range"] })] })) : null, runnerMessage === null ? null : (_jsxs("div", { className: "runner-canvas__fallback", role: "status", children: [_jsx("div", { className: "runner-canvas__fallback-title", children: "Runner Unavailable" }), _jsx("div", { children: runnerMessage })] }))] }));
}