Files
webeditor3d/tests/unit/terrain-foundation.integration.test.tsx

190 lines
6.2 KiB
TypeScript

import { fireEvent, render, screen, waitFor } from "@testing-library/react";
import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
const { MockViewportHost, viewportHostInstances } = vi.hoisted(() => {
const viewportHostInstances: Array<{
mount: ReturnType<typeof vi.fn>;
dispose: ReturnType<typeof vi.fn>;
updateWorld: ReturnType<typeof vi.fn>;
updateSimulation: ReturnType<typeof vi.fn>;
updateAssets: ReturnType<typeof vi.fn>;
updateDocument: ReturnType<typeof vi.fn>;
updateSelection: ReturnType<typeof vi.fn>;
setPanelId: ReturnType<typeof vi.fn>;
setRenderEnabled: ReturnType<typeof vi.fn>;
setViewMode: ReturnType<typeof vi.fn>;
setDisplayMode: ReturnType<typeof vi.fn>;
setGridVisible: ReturnType<typeof vi.fn>;
setCameraState: ReturnType<typeof vi.fn>;
setBrushSelectionChangeHandler: ReturnType<typeof vi.fn>;
setCameraStateChangeHandler: ReturnType<typeof vi.fn>;
setCreationPreviewChangeHandler: ReturnType<typeof vi.fn>;
setCreationCommitHandler: ReturnType<typeof vi.fn>;
setTransformSessionChangeHandler: ReturnType<typeof vi.fn>;
setTransformPreviewChangeHandler: ReturnType<typeof vi.fn>;
setTransformCommitHandler: ReturnType<typeof vi.fn>;
setTransformCancelHandler: ReturnType<typeof vi.fn>;
setWhiteboxHoverLabelChangeHandler: ReturnType<typeof vi.fn>;
setWhiteboxSelectionMode: ReturnType<typeof vi.fn>;
setWhiteboxSnapSettings: ReturnType<typeof vi.fn>;
setToolMode: ReturnType<typeof vi.fn>;
setCreationPreview: ReturnType<typeof vi.fn>;
setTransformSession: ReturnType<typeof vi.fn>;
focusSelection: ReturnType<typeof vi.fn>;
}> = [];
class MockViewportHost {
mount = vi.fn();
dispose = vi.fn();
updateWorld = vi.fn();
updateSimulation = vi.fn();
updateAssets = vi.fn();
updateDocument = vi.fn();
updateSelection = vi.fn();
setPanelId = vi.fn();
setRenderEnabled = vi.fn();
setViewMode = vi.fn();
setDisplayMode = vi.fn();
setGridVisible = vi.fn();
setCameraState = vi.fn();
setBrushSelectionChangeHandler = vi.fn();
setCameraStateChangeHandler = vi.fn();
setCreationPreviewChangeHandler = vi.fn();
setCreationCommitHandler = vi.fn();
setTransformSessionChangeHandler = vi.fn();
setTransformPreviewChangeHandler = vi.fn();
setTransformCommitHandler = vi.fn();
setTransformCancelHandler = vi.fn();
setWhiteboxHoverLabelChangeHandler = vi.fn();
setWhiteboxSelectionMode = vi.fn();
setWhiteboxSnapSettings = vi.fn();
setToolMode = vi.fn();
setCreationPreview = vi.fn();
setTransformSession = vi.fn();
focusSelection = vi.fn();
constructor() {
viewportHostInstances.push(this);
}
}
return {
MockViewportHost,
viewportHostInstances
};
});
vi.mock("../../src/viewport-three/viewport-host", () => ({
ViewportHost: MockViewportHost
}));
vi.mock("../../src/assets/project-asset-storage", () => ({
getBrowserProjectAssetStorageAccess: vi.fn(async () => ({
storage: null,
diagnostic: null
}))
}));
import { App } from "../../src/app/App";
import { createEditorStore } from "../../src/app/editor-store";
describe("Terrain foundation", () => {
beforeEach(() => {
viewportHostInstances.length = 0;
vi.spyOn(HTMLCanvasElement.prototype, "getContext").mockImplementation(
() => ({}) as never
);
});
afterEach(() => {
vi.restoreAllMocks();
});
it("creates terrain from the Add menu and surfaces it through outliner selection and inspector summary", async () => {
const store = createEditorStore();
render(<App store={store} />);
await waitFor(() => {
expect(viewportHostInstances.length).toBeGreaterThan(0);
});
fireEvent.click(screen.getByRole("button", { name: "Add" }));
fireEvent.click(await screen.findByTestId("add-menu-terrain"));
await waitFor(() => {
expect(store.getState().selection).toEqual({
kind: "terrains",
ids: [Object.keys(store.getState().document.terrains)[0]]
});
expect(Object.keys(store.getState().document.terrains)).toHaveLength(1);
});
const createdTerrain = Object.values(store.getState().document.terrains)[0];
if (createdTerrain === undefined) {
throw new Error("Expected the created terrain to exist.");
}
expect(
screen.getByTestId(`outliner-terrain-${createdTerrain.id}`)
).toBeInTheDocument();
expect(
screen.getByText(
"Terrain editing stays inspector-driven. Arm a brush here, then drag on the selected terrain in the viewport."
)
).toBeInTheDocument();
expect(screen.getByText(/9 x 9 samples/)).toBeInTheDocument();
});
it("updates selected terrain grid settings and collision from the inspector", async () => {
const store = createEditorStore();
render(<App store={store} />);
await waitFor(() => {
expect(viewportHostInstances.length).toBeGreaterThan(0);
});
fireEvent.click(screen.getByRole("button", { name: "Add" }));
fireEvent.click(await screen.findByTestId("add-menu-terrain"));
await waitFor(() => {
expect(Object.keys(store.getState().document.terrains)).toHaveLength(1);
});
const createdTerrain = Object.values(store.getState().document.terrains)[0];
if (createdTerrain === undefined) {
throw new Error("Expected the created terrain to exist.");
}
fireEvent.change(screen.getByTestId("terrain-grid-sample-count-x"), {
target: { value: "5" }
});
fireEvent.change(screen.getByTestId("terrain-grid-sample-count-z"), {
target: { value: "7" }
});
fireEvent.change(screen.getByTestId("terrain-grid-cell-size"), {
target: { value: "2" }
});
fireEvent.click(screen.getByTestId("terrain-grid-apply"));
await waitFor(() => {
const updatedTerrain = store.getState().document.terrains[createdTerrain.id];
expect(updatedTerrain?.sampleCountX).toBe(5);
expect(updatedTerrain?.sampleCountZ).toBe(7);
expect(updatedTerrain?.cellSize).toBe(2);
});
fireEvent.click(screen.getByTestId("terrain-collision-enabled"));
await waitFor(() => {
expect(
store.getState().document.terrains[createdTerrain.id]?.collisionEnabled
).toBe(false);
});
});
});