Files
webeditor3d/tests/unit/player-start-inspector.integration.test.tsx

368 lines
10 KiB
TypeScript

import { fireEvent, render, screen, waitFor } from "@testing-library/react";
import { act } from "react";
import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
const { MockViewportHost, viewportHostInstances } = vi.hoisted(() => {
const viewportHostInstances: Array<{
mount: ReturnType<typeof vi.fn>;
dispose: ReturnType<typeof vi.fn>;
updateWorld: ReturnType<typeof vi.fn>;
updateSimulation: ReturnType<typeof vi.fn>;
updateAssets: ReturnType<typeof vi.fn>;
updateDocument: ReturnType<typeof vi.fn>;
updateSelection: ReturnType<typeof vi.fn>;
setPanelId: ReturnType<typeof vi.fn>;
setRenderEnabled: ReturnType<typeof vi.fn>;
setViewMode: ReturnType<typeof vi.fn>;
setDisplayMode: ReturnType<typeof vi.fn>;
setGridVisible: ReturnType<typeof vi.fn>;
setCameraState: ReturnType<typeof vi.fn>;
setBrushSelectionChangeHandler: ReturnType<typeof vi.fn>;
setCameraStateChangeHandler: ReturnType<typeof vi.fn>;
setCreationPreviewChangeHandler: ReturnType<typeof vi.fn>;
setCreationCommitHandler: ReturnType<typeof vi.fn>;
setTransformSessionChangeHandler: ReturnType<typeof vi.fn>;
setTransformPreviewChangeHandler: ReturnType<typeof vi.fn>;
setTransformCommitHandler: ReturnType<typeof vi.fn>;
setTransformCancelHandler: ReturnType<typeof vi.fn>;
setWhiteboxHoverLabelChangeHandler: ReturnType<typeof vi.fn>;
setWhiteboxSelectionMode: ReturnType<typeof vi.fn>;
setWhiteboxSnapSettings: ReturnType<typeof vi.fn>;
setToolMode: ReturnType<typeof vi.fn>;
setCreationPreview: ReturnType<typeof vi.fn>;
setTransformSession: ReturnType<typeof vi.fn>;
focusSelection: ReturnType<typeof vi.fn>;
}> = [];
class MockViewportHost {
mount = vi.fn();
dispose = vi.fn();
updateWorld = vi.fn();
updateSimulation = vi.fn();
updateAssets = vi.fn();
updateDocument = vi.fn();
updateSelection = vi.fn();
setPanelId = vi.fn();
setRenderEnabled = vi.fn();
setViewMode = vi.fn();
setDisplayMode = vi.fn();
setGridVisible = vi.fn();
setCameraState = vi.fn();
setBrushSelectionChangeHandler = vi.fn();
setCameraStateChangeHandler = vi.fn();
setCreationPreviewChangeHandler = vi.fn();
setCreationCommitHandler = vi.fn();
setTransformSessionChangeHandler = vi.fn();
setTransformPreviewChangeHandler = vi.fn();
setTransformCommitHandler = vi.fn();
setTransformCancelHandler = vi.fn();
setWhiteboxHoverLabelChangeHandler = vi.fn();
setWhiteboxSelectionMode = vi.fn();
setWhiteboxSnapSettings = vi.fn();
setToolMode = vi.fn();
setCreationPreview = vi.fn();
setTransformSession = vi.fn();
focusSelection = vi.fn();
constructor() {
viewportHostInstances.push(this);
}
}
return {
MockViewportHost,
viewportHostInstances
};
});
vi.mock("../../src/viewport-three/viewport-host", () => ({
ViewportHost: MockViewportHost
}));
vi.mock("../../src/assets/project-asset-storage", () => ({
getBrowserProjectAssetStorageAccess: vi.fn(async () => ({
storage: null,
diagnostic: null
}))
}));
import { App } from "../../src/app/App";
import { createEditorStore } from "../../src/app/editor-store";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import { createPlayerStartEntity } from "../../src/entities/entity-instances";
describe("Player Start inspector", () => {
beforeEach(() => {
viewportHostInstances.length = 0;
vi.spyOn(HTMLCanvasElement.prototype, "getContext").mockImplementation(
() => ({}) as never
);
});
afterEach(() => {
vi.restoreAllMocks();
});
it("shows the authored movement template dropdown for a selected Player Start", async () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-inspector",
name: "Inspector Player Start"
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Player Start Inspector Scene" }),
entities: {
[playerStart.id]: playerStart
}
}
});
render(<App store={store} />);
await waitFor(() => {
expect(viewportHostInstances.length).toBeGreaterThan(0);
});
act(() => {
store.setSelection({
kind: "entities",
ids: [playerStart.id]
});
});
await waitFor(() => {
expect(screen.getByTestId("player-start-movement-template")).toHaveValue(
"default"
);
});
expect(store.getState().document.entities[playerStart.id]).toMatchObject({
kind: "playerStart",
movementTemplate: {
kind: "default"
}
});
expect(screen.getByTestId("player-start-movement-move-speed")).toHaveValue(
4.5
);
expect(
screen.getByTestId("player-start-movement-jump-enabled")
).toBeChecked();
});
it("lets the inspector switch to a custom movement template and persist authored settings", async () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-custom-template",
name: "Custom Template"
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Custom Template Scene" }),
entities: {
[playerStart.id]: playerStart
}
}
});
render(<App store={store} />);
await waitFor(() => {
expect(viewportHostInstances.length).toBeGreaterThan(0);
});
act(() => {
store.setSelection({
kind: "entities",
ids: [playerStart.id]
});
});
const templateSelect = await screen.findByTestId(
"player-start-movement-template"
);
const moveSpeedInput = screen.getByTestId(
"player-start-movement-move-speed"
);
const variableJumpCheckbox = screen.getByTestId(
"player-start-movement-variable-jump-enabled"
);
const airDirectionOnlyCheckbox = screen.getByTestId(
"player-start-movement-air-direction-only-enabled"
);
const jumpBufferInput = screen.getByTestId(
"player-start-movement-jump-buffer"
);
act(() => {
fireEvent.change(templateSelect, {
target: {
value: "responsive"
}
});
});
await waitFor(() => {
expect(store.getState().document.entities[playerStart.id]).toMatchObject({
movementTemplate: {
kind: "responsive",
jump: {
bufferMs: 120,
coyoteTimeMs: 120,
variableHeight: true
}
}
});
});
act(() => {
fireEvent.change(moveSpeedInput, {
target: {
value: "5.7"
}
});
fireEvent.blur(moveSpeedInput);
});
act(() => {
fireEvent.click(variableJumpCheckbox);
});
act(() => {
fireEvent.click(airDirectionOnlyCheckbox);
});
act(() => {
fireEvent.change(jumpBufferInput, {
target: {
value: "75"
}
});
fireEvent.blur(jumpBufferInput);
});
await waitFor(() => {
expect(store.getState().document.entities[playerStart.id]).toMatchObject({
movementTemplate: {
kind: "custom",
moveSpeed: 5.7,
jump: {
bufferMs: 75,
variableHeight: false,
directionOnly: true
}
}
});
});
});
it("persists the authored interaction sector settings for a selected Player Start", async () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-interaction-reach",
name: "Interaction Reach"
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Player Start Reach Scene" }),
entities: {
[playerStart.id]: playerStart
}
}
});
render(<App store={store} />);
await waitFor(() => {
expect(viewportHostInstances.length).toBeGreaterThan(0);
});
act(() => {
store.setSelection({
kind: "entities",
ids: [playerStart.id]
});
});
const reachInput = await screen.findByTestId(
"player-start-interaction-reach"
);
const angleInput = screen.getByTestId("player-start-interaction-angle");
expect(reachInput).toHaveValue(1.5);
expect(angleInput).toHaveValue(30);
act(() => {
fireEvent.change(reachInput, {
target: {
value: "3.2"
}
});
fireEvent.change(angleInput, {
target: {
value: "42"
}
});
fireEvent.blur(reachInput);
fireEvent.blur(angleInput);
});
await waitFor(() => {
expect(store.getState().document.entities[playerStart.id]).toMatchObject({
kind: "playerStart",
interactionReachMeters: 3.2,
interactionAngleDegrees: 42
});
});
});
it("shows authored locomotion and interact bindings for a selected Player Start", async () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-locomotion-bindings",
name: "Locomotion Bindings"
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Player Start Binding Scene" }),
entities: {
[playerStart.id]: playerStart
}
}
});
render(<App store={store} />);
await waitFor(() => {
expect(viewportHostInstances.length).toBeGreaterThan(0);
});
act(() => {
store.setSelection({
kind: "entities",
ids: [playerStart.id]
});
});
await waitFor(() => {
expect(
screen.getByTestId("player-start-keyboard-binding-jump")
).toBeVisible();
});
expect(screen.getByTestId("player-start-gamepad-binding-jump")).toHaveValue(
"buttonSouth"
);
expect(
screen.getByTestId("player-start-gamepad-binding-sprint")
).toHaveValue("leftStickPress");
expect(
screen.getByTestId("player-start-gamepad-binding-crouch")
).toHaveValue("buttonEast");
expect(
screen.getByTestId("player-start-keyboard-binding-interact")
).toHaveTextContent("Left Mouse");
expect(
screen.getByTestId("player-start-gamepad-binding-interact")
).toHaveValue("buttonWest");
});
});