Files
webeditor3d/tests/domain/scene-document-validation.test.ts

2013 lines
61 KiB
TypeScript

import { describe, expect, it } from "vitest";
import { createBoxBrush } from "../../src/document/brushes";
import {
createActiveSceneControlTargetRef,
createActivateCameraRigOverrideControlEffect,
createActorControlTargetRef,
createCameraRigControlTargetRef,
createFollowActorPathControlEffect,
createLightControlTargetRef,
createPlayActorAnimationControlEffect,
createSetActorPresenceControlEffect,
createSetAmbientLightColorControlEffect,
createSetLightIntensityControlEffect,
createSetSoundVolumeControlEffect,
createSoundEmitterControlTargetRef
} from "../../src/controls/control-surface";
import { createScenePath } from "../../src/document/paths";
import {
createEmptyProjectDocument,
createEmptyProjectScene,
createEmptySceneDocument,
createSceneDocumentFromProject
} from "../../src/document/scene-document";
import {
validateProjectDocument,
validateSceneDocument,
validateSceneDocumentLocalBuildContent
} from "../../src/document/scene-document-validation";
import {
createCameraRigActorTargetRef,
createCameraRigEntity,
createCameraRigEntityTargetRef,
createPointLightEntity,
createInteractableEntity,
createNpcEntity,
createNpcTimeWindowPresence,
createPlayerStartInputBindings,
createPlayerStartEntity,
createSoundEmitterEntity,
createSpotLightEntity,
createTeleportTargetEntity,
createTriggerVolumeEntity
} from "../../src/entities/entity-instances";
import {
createProjectAssetStorageKey,
type AudioAssetRecord,
type ModelAssetRecord
} from "../../src/assets/project-assets";
import {
createControlInteractionLink,
createRunSequenceInteractionLink
} from "../../src/interactions/interaction-links";
import { createProjectScheduleRoutine } from "../../src/scheduler/project-scheduler";
import { createProjectSequence } from "../../src/sequencer/project-sequences";
describe("validateSceneDocument", () => {
it("accepts a valid first-room document", () => {
const brush = createBoxBrush({
id: "brush-room-shell"
});
const playerStart = createPlayerStartEntity({
id: "entity-player-start-main"
});
const document = {
...createEmptySceneDocument({ name: "First Room" }),
brushes: {
[brush.id]: brush
},
entities: {
[playerStart.id]: playerStart
}
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual([]);
expect(validation.warnings).toEqual([]);
});
it("validates project-global actor schedule targets against all project scenes", () => {
const sceneA = createEmptyProjectScene({
id: "scene-a",
name: "Scene A"
});
const sceneB = createEmptyProjectScene({
id: "scene-b",
name: "Scene B"
});
const ana = createNpcEntity({
id: "entity-npc-ana-nanto",
actorId: "Ana Nanto"
});
const actorTarget = createActorControlTargetRef(ana.actorId);
const project = createEmptyProjectDocument({
sceneId: sceneA.id,
sceneName: sceneA.name
});
project.scenes = {
[sceneA.id]: {
...sceneA,
entities: {
[ana.id]: ana
}
},
[sceneB.id]: sceneB
};
project.sequences.sequences["sequence-ana-presence"] =
createProjectSequence({
id: "sequence-ana-presence",
title: "Ana Presence",
effects: [
{
stepClass: "held",
type: "controlEffect",
effect: createSetActorPresenceControlEffect({
target: actorTarget,
active: true
})
}
]
});
project.scheduler.routines["routine-ana-presence"] =
createProjectScheduleRoutine({
id: "routine-ana-presence",
title: "Ana Presence",
target: actorTarget,
sequenceId: "sequence-ana-presence",
effects: []
});
const projectValidation = validateProjectDocument(project);
const sceneBValidation = validateSceneDocumentLocalBuildContent(
createSceneDocumentFromProject(project, sceneB.id)
);
expect(projectValidation.errors).not.toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "missing-control-actor-target"
})
])
);
expect(sceneBValidation.errors).not.toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "missing-control-actor-target"
})
])
);
});
it("keeps project validation strict for truly missing project-global actor targets", () => {
const project = createEmptyProjectDocument();
const missingActorTarget = createActorControlTargetRef("actor-missing");
project.sequences.sequences["sequence-missing-actor"] =
createProjectSequence({
id: "sequence-missing-actor",
title: "Missing Actor",
effects: [
{
stepClass: "held",
type: "controlEffect",
effect: createSetActorPresenceControlEffect({
target: missingActorTarget,
active: true
})
}
]
});
project.scheduler.routines["routine-missing-actor"] =
createProjectScheduleRoutine({
id: "routine-missing-actor",
title: "Missing Actor",
target: missingActorTarget,
sequenceId: "sequence-missing-actor",
effects: []
});
const validation = validateProjectDocument(project);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "missing-control-actor-target",
path: "sequences.sequences.sequence-missing-actor.effects.0.effect.target.actorId"
}),
expect.objectContaining({
code: "missing-control-actor-target",
path: "scheduler.routines.routine-missing-actor.target.actorId"
})
])
);
});
it("detects duplicate authored ids across collections", () => {
const brush = createBoxBrush({
id: "shared-room-id"
});
const playerStart = createPlayerStartEntity({
id: "shared-room-id"
});
const document = {
...createEmptySceneDocument(),
brushes: {
[brush.id]: brush
},
entities: {
"entity-player-start-main": playerStart
}
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "entity-id-mismatch"
}),
expect.objectContaining({
code: "duplicate-authored-id"
})
])
);
});
it("rejects project schedule routines that target missing actors", () => {
const document = createEmptySceneDocument();
document.scheduler.routines["routine-missing-actor"] =
createProjectScheduleRoutine({
id: "routine-missing-actor",
title: "Missing Actor",
target: createActorControlTargetRef("actor-missing"),
effect: createSetActorPresenceControlEffect({
target: createActorControlTargetRef("actor-missing"),
active: true
})
});
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "missing-control-actor-target",
path: "scheduler.routines.routine-missing-actor.target.actorId"
})
])
);
});
it("rejects project schedule routines that reference missing project sequences", () => {
const npc = createNpcEntity({
id: "entity-npc-sequence-guide",
actorId: "actor-sequence-guide"
});
const document = createEmptySceneDocument();
document.entities[npc.id] = npc;
document.scheduler.routines["routine-sequence-missing"] =
createProjectScheduleRoutine({
id: "routine-sequence-missing",
title: "Missing Sequence",
target: createActorControlTargetRef(npc.actorId),
sequenceId: "sequence-missing",
effect: createSetActorPresenceControlEffect({
target: createActorControlTargetRef(npc.actorId),
active: true
})
});
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "missing-routine-sequence-resource",
path: "scheduler.routines.routine-sequence-missing.sequenceId"
})
])
);
});
it("rejects invalid expanded control-surface effect values", () => {
const audioAsset = {
id: "asset-audio-main",
kind: "audio" as const,
sourceName: "loop.ogg",
mimeType: "audio/ogg",
storageKey: createProjectAssetStorageKey("asset-audio-main"),
byteLength: 1024,
metadata: {
kind: "audio" as const,
durationSeconds: 3,
channelCount: 2,
sampleRateHz: 48000,
warnings: []
}
} satisfies AudioAssetRecord;
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-main"
});
const soundEmitter = createSoundEmitterEntity({
id: "entity-sound-main",
audioAssetId: audioAsset.id
});
const document = {
...createEmptySceneDocument(),
assets: {
[audioAsset.id]: audioAsset
},
entities: {
[triggerVolume.id]: triggerVolume,
[soundEmitter.id]: soundEmitter
},
interactionLinks: {
"link-sound-volume": createControlInteractionLink({
id: "link-sound-volume",
sourceEntityId: triggerVolume.id,
effect: createSetSoundVolumeControlEffect({
target: createSoundEmitterControlTargetRef(soundEmitter.id),
volume: 0.4
})
}),
"link-ambient-color": createControlInteractionLink({
id: "link-ambient-color",
sourceEntityId: triggerVolume.id,
effect: createSetAmbientLightColorControlEffect({
target: createActiveSceneControlTargetRef(),
colorHex: "#112233"
})
})
}
};
const soundVolumeAction = document.interactionLinks["link-sound-volume"]
.action as (typeof document.interactionLinks)["link-sound-volume"]["action"] & {
effect: { volume: number };
};
const ambientColorAction = document.interactionLinks["link-ambient-color"]
.action as (typeof document.interactionLinks)["link-ambient-color"]["action"] & {
effect: { colorHex: string };
};
soundVolumeAction.effect.volume = Number.NaN;
ambientColorAction.effect.colorHex = "not-a-color";
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-control-sound-volume",
path: "interactionLinks.link-sound-volume.action.effect.volume"
}),
expect.objectContaining({
code: "invalid-control-ambient-light-color",
path: "interactionLinks.link-ambient-color.action.effect.colorHex"
})
])
);
});
it("rejects interaction run-sequence links that do not resolve impulse steps", () => {
const interactable = createInteractableEntity({
id: "entity-interactable-sequence"
});
const soundEmitter = createSoundEmitterEntity({
id: "entity-sound-sequence"
});
const document = createEmptySceneDocument();
document.entities[interactable.id] = interactable;
document.entities[soundEmitter.id] = soundEmitter;
document.sequences.sequences["sequence-held-only"] = createProjectSequence({
id: "sequence-held-only",
title: "Held Only",
steps: [
{
stepClass: "held",
type: "controlEffect",
effect: createSetSoundVolumeControlEffect({
target: createSoundEmitterControlTargetRef(soundEmitter.id),
volume: 0.5
})
}
]
});
document.interactionLinks["link-run-held-sequence"] =
createRunSequenceInteractionLink({
id: "link-run-held-sequence",
sourceEntityId: interactable.id,
trigger: "click",
sequenceId: "sequence-held-only"
});
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-link-sequence-no-impulse-steps",
path: "interactionLinks.link-run-held-sequence.action.sequenceId"
})
])
);
});
it("accepts NPC interaction links that run click sequences", () => {
const npc = createNpcEntity({
id: "entity-npc-guide",
actorId: "actor-guide",
dialogues: [
{
id: "dialogue-guide",
title: "Guide",
lines: [
{
id: "dialogue-guide-line-1",
text: "Welcome."
}
]
}
],
defaultDialogueId: "dialogue-guide"
});
const document = createEmptySceneDocument();
document.entities[npc.id] = npc;
document.sequences.sequences["sequence-guide-talk"] = createProjectSequence(
{
id: "sequence-guide-talk",
title: "Guide Talk",
effects: [
{
stepClass: "impulse",
type: "makeNpcTalk",
npcEntityId: npc.id,
dialogueId: "dialogue-guide"
}
]
}
);
document.interactionLinks["link-guide-talk"] =
createRunSequenceInteractionLink({
id: "link-guide-talk",
sourceEntityId: npc.id,
trigger: "click",
sequenceId: "sequence-guide-talk"
});
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual([]);
});
it("accepts actor timeline sequences without an explicit presence effect", () => {
const npc = createNpcEntity({
id: "entity-npc-guard",
actorId: "actor-guard"
});
const path = createScenePath({
id: "path-guard-patrol"
});
const document = createEmptySceneDocument();
document.entities[npc.id] = npc;
document.paths[path.id] = path;
document.sequences.sequences["sequence-guard-patrol"] =
createProjectSequence({
id: "sequence-guard-patrol",
title: "Guard Patrol",
effects: [
{
stepClass: "held",
type: "controlEffect",
effect: createFollowActorPathControlEffect({
target: createActorControlTargetRef("actor-guard"),
pathId: path.id,
speed: 1,
loop: true,
progressMode: "deriveFromTime"
})
}
]
});
document.scheduler.routines["routine-guard-patrol"] =
createProjectScheduleRoutine({
id: "routine-guard-patrol",
title: "Guard Patrol",
target: createActorControlTargetRef("actor-guard"),
startHour: 8,
endHour: 18,
sequenceId: "sequence-guard-patrol",
effects: []
});
const validation = validateSceneDocument(document);
expect(validation.errors).not.toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-project-schedule-actor-presence-missing"
})
])
);
});
it("rejects NPC default dialogues that point to missing NPC-authored dialogues", () => {
const npc = {
...createNpcEntity({
id: "entity-npc-guide",
actorId: "actor-guide"
}),
defaultDialogueId: "dialogue-missing"
};
const document = createEmptySceneDocument();
document.entities[npc.id] = npc;
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "missing-npc-default-dialogue",
path: `entities.${npc.id}.defaultDialogueId`
})
])
);
});
it("accepts typed scheduler light control effects in the scene document", () => {
const pointLight = createPointLightEntity({
id: "entity-point-light-main",
intensity: 1.25
});
const document = createEmptySceneDocument();
document.entities[pointLight.id] = pointLight;
document.scheduler.routines["routine-night-light"] =
createProjectScheduleRoutine({
id: "routine-night-light",
title: "Night Light",
target: createLightControlTargetRef("pointLight", pointLight.id),
startHour: 18,
endHour: 6,
effect: createSetLightIntensityControlEffect({
target: createLightControlTargetRef("pointLight", pointLight.id),
intensity: 0.35
})
});
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual([]);
});
it("accepts typed camera rig control effects in scheduler routines and interaction links", () => {
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-camera"
});
const cameraRig = createCameraRigEntity({
id: "entity-camera-rig-main"
});
const document = createEmptySceneDocument();
document.entities[triggerVolume.id] = triggerVolume;
document.entities[cameraRig.id] = cameraRig;
document.scheduler.routines["routine-camera-override"] =
createProjectScheduleRoutine({
id: "routine-camera-override",
title: "Camera Override",
target: createCameraRigControlTargetRef(cameraRig.id),
startHour: 8,
endHour: 18,
effect: createActivateCameraRigOverrideControlEffect({
target: createCameraRigControlTargetRef(cameraRig.id)
})
});
document.interactionLinks["link-camera-override"] =
createControlInteractionLink({
id: "link-camera-override",
sourceEntityId: triggerVolume.id,
effect: createActivateCameraRigOverrideControlEffect({
target: createCameraRigControlTargetRef(cameraRig.id)
})
});
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual([]);
});
it("accepts actor scheduler animation and follow-path effects when the actor has one bound NPC usage", () => {
const actorTarget = createActorControlTargetRef("actor-patroller");
const npcModelAsset = {
id: "asset-model-patroller",
kind: "model" as const,
sourceName: "patroller.glb",
mimeType: "model/gltf-binary",
storageKey: createProjectAssetStorageKey("asset-model-patroller"),
byteLength: 1024,
metadata: {
kind: "model" as const,
format: "glb" as const,
sceneName: null,
nodeCount: 1,
meshCount: 1,
materialNames: [],
textureNames: [],
animationNames: ["Walk"],
boundingBox: null,
warnings: []
}
} satisfies ModelAssetRecord;
const npc = createNpcEntity({
id: "entity-npc-patroller",
actorId: actorTarget.actorId,
modelAssetId: npcModelAsset.id
});
const path = createScenePath({
id: "path-patrol"
});
const document = createEmptySceneDocument();
document.assets[npcModelAsset.id] = npcModelAsset;
document.entities[npc.id] = npc;
document.paths[path.id] = path;
document.scheduler.routines["routine-patrol"] =
createProjectScheduleRoutine({
id: "routine-patrol",
title: "Patrolling",
target: actorTarget,
startHour: 9,
endHour: 13,
effects: [
createSetActorPresenceControlEffect({
target: actorTarget,
active: true
}),
createPlayActorAnimationControlEffect({
target: actorTarget,
clipName: "Walk",
loop: true
}),
createFollowActorPathControlEffect({
target: actorTarget,
pathId: path.id,
speed: 2,
loop: false,
progressMode: "deriveFromTime"
})
]
});
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual([]);
});
it("detects invalid box sizes and missing material references", () => {
const brush = createBoxBrush({
id: "brush-invalid"
});
brush.rotationDegrees.y = Number.NaN;
brush.size.x = 0;
brush.faces.posZ.materialId = "material-that-does-not-exist";
const validation = validateSceneDocument({
...createEmptySceneDocument(),
brushes: {
[brush.id]: brush
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-box-rotation",
path: "brushes.brush-invalid.rotationDegrees"
}),
expect.objectContaining({
code: "invalid-box-size",
path: "brushes.brush-invalid.size"
}),
expect.objectContaining({
code: "missing-material-ref",
path: "brushes.brush-invalid.faces.posZ.materialId"
})
])
);
});
it("detects invalid Player Start values", () => {
const validation = validateSceneDocument({
...createEmptySceneDocument(),
entities: {
"entity-player-start-main": {
id: "entity-player-start-main",
kind: "playerStart",
visible: true,
enabled: true,
position: {
x: 0,
y: Number.NaN,
z: 0
},
yawDegrees: Number.NaN,
navigationMode: "invalidMode" as unknown as "firstPerson",
interactionReachMeters: Number.NaN,
interactionAngleDegrees: Number.NaN,
allowLookInputTargetSwitch: "yes" as unknown as boolean,
targetButtonCyclesActiveTarget: 1 as unknown as boolean,
invertMouseCameraHorizontal: "no" as unknown as boolean,
movementTemplate: {
kind: "invalidTemplate",
moveSpeed: 0,
capabilities: {
jump: "yes",
sprint: 1,
crouch: null
},
jump: {
speed: 0,
bufferMs: -1,
coyoteTimeMs: -1,
variableHeight: "yes",
maxHoldMs: 0,
moveWhileJumping: "yes",
moveWhileFalling: 1,
directionOnly: "left"
},
sprint: {
speedMultiplier: 0
},
crouch: {
speedMultiplier: 0
}
} as unknown as ReturnType<
typeof createPlayerStartEntity
>["movementTemplate"],
inputBindings: {
keyboard: {
...createPlayerStartInputBindings().keyboard,
jump: "",
sprint: "",
crouch: "",
interact: "",
clearTarget: "",
pauseTime: ""
},
gamepad: {
...createPlayerStartInputBindings().gamepad,
jump: "invalidButton",
sprint: "invalidButton",
crouch: "invalidButton",
interact: "invalidButton",
clearTarget: "invalidButton",
pauseTime: "invalidButton"
}
} as unknown as ReturnType<
typeof createPlayerStartEntity
>["inputBindings"],
collider: {
mode: "capsule",
eyeHeight: 3,
capsuleRadius: 0.4,
capsuleHeight: 0.5,
boxSize: {
x: 0.6,
y: -1,
z: 0.6
}
}
}
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-player-start-position"
}),
expect.objectContaining({
code: "invalid-player-start-yaw"
}),
expect.objectContaining({
code: "invalid-player-start-navigation-mode"
}),
expect.objectContaining({
code: "invalid-player-start-interaction-reach"
}),
expect.objectContaining({
code: "invalid-player-start-interaction-angle"
}),
expect.objectContaining({
code: "invalid-player-start-look-input-target-switch"
}),
expect.objectContaining({
code: "invalid-player-start-target-button-cycles-active-target"
}),
expect.objectContaining({
code: "invalid-player-start-movement-template-kind"
}),
expect.objectContaining({
code: "invalid-player-start-movement-speed"
}),
expect.objectContaining({
code: "invalid-player-start-jump-capability"
}),
expect.objectContaining({
code: "invalid-player-start-sprint-capability"
}),
expect.objectContaining({
code: "invalid-player-start-crouch-capability"
}),
expect.objectContaining({
code: "invalid-player-start-jump-speed"
}),
expect.objectContaining({
code: "invalid-player-start-jump-buffer-ms"
}),
expect.objectContaining({
code: "invalid-player-start-coyote-time-ms"
}),
expect.objectContaining({
code: "invalid-player-start-variable-jump-height"
}),
expect.objectContaining({
code: "invalid-player-start-variable-jump-max-hold-ms"
}),
expect.objectContaining({
code: "invalid-player-start-move-while-jumping"
}),
expect.objectContaining({
code: "invalid-player-start-move-while-falling"
}),
expect.objectContaining({
code: "invalid-player-start-air-direction-only"
}),
expect.objectContaining({
code: "invalid-player-start-sprint-speed-multiplier"
}),
expect.objectContaining({
code: "invalid-player-start-crouch-speed-multiplier"
}),
expect.objectContaining({
code: "invalid-player-start-jump-keyboard-binding"
}),
expect.objectContaining({
code: "invalid-player-start-sprint-keyboard-binding"
}),
expect.objectContaining({
code: "invalid-player-start-crouch-keyboard-binding"
}),
expect.objectContaining({
code: "invalid-player-start-interact-keyboard-binding"
}),
expect.objectContaining({
code: "invalid-player-start-clear-target-keyboard-binding"
}),
expect.objectContaining({
code: "invalid-player-start-pause-keyboard-binding"
}),
expect.objectContaining({
code: "invalid-player-start-jump-gamepad-binding"
}),
expect.objectContaining({
code: "invalid-player-start-sprint-gamepad-binding"
}),
expect.objectContaining({
code: "invalid-player-start-crouch-gamepad-binding"
}),
expect.objectContaining({
code: "invalid-player-start-interact-gamepad-binding"
}),
expect.objectContaining({
code: "invalid-player-start-clear-target-gamepad-binding"
}),
expect.objectContaining({
code: "invalid-player-start-pause-gamepad-binding"
}),
expect.objectContaining({
code: "invalid-player-start-capsule-proportions"
}),
expect.objectContaining({
code: "invalid-player-start-box-size"
}),
expect.objectContaining({
code: "invalid-player-start-eye-height"
})
])
);
});
it("detects invalid typed entity values across the entity registry", () => {
const soundEmitter = createSoundEmitterEntity({
id: "entity-sound-main"
});
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-main"
});
const teleportTarget = createTeleportTargetEntity({
id: "entity-teleport-main"
});
const interactable = createInteractableEntity({
id: "entity-interactable-main"
});
const validation = validateSceneDocument({
...createEmptySceneDocument(),
entities: {
[soundEmitter.id]: {
...soundEmitter,
refDistance: Number.NaN
},
[triggerVolume.id]: {
...triggerVolume,
size: {
x: 0,
y: 2,
z: 2
}
},
[teleportTarget.id]: {
...teleportTarget,
yawDegrees: Number.POSITIVE_INFINITY
},
[interactable.id]: {
...interactable,
prompt: " ",
enabled: "yes" as unknown as boolean,
interactionEnabled: "yes" as unknown as boolean
}
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-sound-emitter-ref-distance"
}),
expect.objectContaining({
code: "invalid-trigger-volume-size"
}),
expect.objectContaining({
code: "invalid-teleport-target-yaw"
}),
expect.objectContaining({
code: "invalid-interactable-prompt"
}),
expect.objectContaining({
code: "invalid-entity-enabled"
}),
expect.objectContaining({
code: "invalid-interactable-interaction-enabled"
})
])
);
});
it("validates fixed camera rig targets and authored settings", () => {
const otherCameraRig = createCameraRigEntity({
id: "entity-camera-rig-other"
});
const missingActorRig = createCameraRigEntity({
id: "entity-camera-rig-missing-actor",
target: createCameraRigActorTargetRef("actor-missing")
});
const missingEntityRig = createCameraRigEntity({
id: "entity-camera-rig-missing-entity",
target: createCameraRigEntityTargetRef("entity-missing")
});
const selfTargetRig = createCameraRigEntity({
id: "entity-camera-rig-self"
});
const cameraTargetRig = createCameraRigEntity({
id: "entity-camera-rig-camera-target",
target: createCameraRigEntityTargetRef(otherCameraRig.id)
});
const invalidRig = createCameraRigEntity({
id: "entity-camera-rig-invalid"
});
selfTargetRig.target = createCameraRigEntityTargetRef(selfTargetRig.id);
invalidRig.priority = Number.NaN;
invalidRig.targetOffset = {
x: Number.POSITIVE_INFINITY,
y: 0,
z: 0
};
invalidRig.lookAround.enabled = "yes" as unknown as boolean;
invalidRig.lookAround.pitchLimitDegrees = Number.NaN;
const validation = validateSceneDocument({
...createEmptySceneDocument(),
entities: {
[otherCameraRig.id]: otherCameraRig,
[missingActorRig.id]: missingActorRig,
[missingEntityRig.id]: missingEntityRig,
[selfTargetRig.id]: selfTargetRig,
[cameraTargetRig.id]: cameraTargetRig,
[invalidRig.id]: invalidRig
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "missing-camera-rig-target-actor"
}),
expect.objectContaining({
code: "missing-camera-rig-target-entity"
}),
expect.objectContaining({
code: "camera-rig-self-target"
}),
expect.objectContaining({
code: "invalid-camera-rig-target-entity-kind"
}),
expect.objectContaining({
code: "invalid-camera-rig-priority"
}),
expect.objectContaining({
code: "invalid-camera-rig-target-offset"
}),
expect.objectContaining({
code: "invalid-camera-rig-look-around-enabled"
}),
expect.objectContaining({
code: "invalid-camera-rig-look-around-pitch-limit"
})
])
);
});
it("validates rail camera rig path references", () => {
const disabledPath = createScenePath({
id: "path-camera-disabled",
enabled: false
});
const blankPathRig = createCameraRigEntity({
id: "entity-camera-rig-blank-path",
rigType: "rail",
pathId: ""
});
const missingPathRig = createCameraRigEntity({
id: "entity-camera-rig-missing-path",
rigType: "rail",
pathId: "path-camera-missing"
});
const disabledPathRig = createCameraRigEntity({
id: "entity-camera-rig-disabled-path",
rigType: "rail",
pathId: disabledPath.id
});
const validation = validateSceneDocument({
...createEmptySceneDocument(),
paths: {
[disabledPath.id]: disabledPath
},
entities: {
[blankPathRig.id]: blankPathRig,
[missingPathRig.id]: missingPathRig,
[disabledPathRig.id]: disabledPathRig
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-camera-rig-path-id"
}),
expect.objectContaining({
code: "missing-camera-rig-path"
}),
expect.objectContaining({
code: "disabled-camera-rig-path"
})
])
);
});
it("validates mapped rail camera rig placement fields", () => {
const path = createScenePath({
id: "path-camera-mapped"
});
const invalidPlacementRig = createCameraRigEntity({
id: "entity-camera-rig-invalid-placement",
rigType: "rail",
pathId: path.id
}) as ReturnType<typeof createCameraRigEntity> & {
railPlacementMode: string;
};
const invalidMappedRig = createCameraRigEntity({
id: "entity-camera-rig-invalid-mapped",
rigType: "rail",
pathId: path.id,
railPlacementMode: "mapTargetBetweenPoints",
trackStartPoint: {
x: 0,
y: 1,
z: 2
},
trackEndPoint: {
x: 10,
y: 1,
z: 2
},
railStartProgress: 0.2,
railEndProgress: 0.8
});
invalidPlacementRig.railPlacementMode = "diagonal";
invalidMappedRig.trackStartPoint = {
x: Number.NaN,
y: 1,
z: 2
};
invalidMappedRig.trackEndPoint = {
x: 10,
y: Number.POSITIVE_INFINITY,
z: 2
};
invalidMappedRig.railStartProgress = -0.1;
invalidMappedRig.railEndProgress = 1.1;
const validation = validateSceneDocument({
...createEmptySceneDocument(),
paths: {
[path.id]: path
},
entities: {
[invalidPlacementRig.id]: invalidPlacementRig,
[invalidMappedRig.id]: invalidMappedRig
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-camera-rig-rail-placement-mode"
}),
expect.objectContaining({
code: "invalid-camera-rig-track-start-point"
}),
expect.objectContaining({
code: "invalid-camera-rig-track-end-point"
}),
expect.objectContaining({
code: "invalid-camera-rig-rail-start-progress"
}),
expect.objectContaining({
code: "invalid-camera-rig-rail-end-progress"
})
])
);
});
it("detects missing and invalid audio asset references on Sound Emitters", () => {
const audioAsset = {
id: "asset-audio-main",
kind: "audio" as const,
sourceName: "lobby-loop.ogg",
mimeType: "audio/ogg",
storageKey: createProjectAssetStorageKey("asset-audio-main"),
byteLength: 4096,
metadata: {
kind: "audio" as const,
durationSeconds: 4.25,
channelCount: 2,
sampleRateHz: 48000,
warnings: []
}
} satisfies AudioAssetRecord;
const modelAsset = {
id: "asset-model-main",
kind: "model" as const,
sourceName: "fixture.glb",
mimeType: "model/gltf-binary",
storageKey: createProjectAssetStorageKey("asset-model-main"),
byteLength: 128,
metadata: {
kind: "model" as const,
format: "glb" as const,
sceneName: null,
nodeCount: 1,
meshCount: 1,
materialNames: [],
textureNames: [],
animationNames: [],
boundingBox: null,
warnings: []
}
} satisfies ModelAssetRecord;
const missingAudioEmitter = createSoundEmitterEntity({
id: "entity-sound-missing",
audioAssetId: "asset-missing-audio"
});
const wrongKindAudioEmitter = createSoundEmitterEntity({
id: "entity-sound-wrong-kind",
audioAssetId: modelAsset.id
});
const validAudioEmitter = createSoundEmitterEntity({
id: "entity-sound-valid",
audioAssetId: audioAsset.id
});
const validation = validateSceneDocument({
...createEmptySceneDocument(),
assets: {
[audioAsset.id]: audioAsset,
[modelAsset.id]: modelAsset
},
entities: {
[missingAudioEmitter.id]: missingAudioEmitter,
[wrongKindAudioEmitter.id]: wrongKindAudioEmitter,
[validAudioEmitter.id]: validAudioEmitter
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "missing-sound-emitter-audio-asset",
path: "entities.entity-sound-missing.audioAssetId"
}),
expect.objectContaining({
code: "invalid-sound-emitter-audio-asset-kind",
path: "entities.entity-sound-wrong-kind.audioAssetId"
})
])
);
});
it("validates NPC actor ids and model asset references", () => {
const modelAsset = {
id: "asset-model-main",
kind: "model" as const,
sourceName: "fixture.glb",
mimeType: "model/gltf-binary",
storageKey: createProjectAssetStorageKey("asset-model-main"),
byteLength: 128,
metadata: {
kind: "model" as const,
format: "glb" as const,
sceneName: null,
nodeCount: 1,
meshCount: 1,
materialNames: [],
textureNames: [],
animationNames: [],
boundingBox: null,
warnings: []
}
} satisfies ModelAssetRecord;
const missingModelNpc = createNpcEntity({
id: "entity-npc-missing-model",
actorId: "actor-town-guide",
modelAssetId: "asset-model-missing"
});
const wrongKindModelNpc = createNpcEntity({
id: "entity-npc-wrong-kind",
actorId: "actor-town-baker",
modelAssetId: "asset-audio-main"
});
const duplicateActorNpc = createNpcEntity({
id: "entity-npc-duplicate",
actorId: "actor-town-guide",
modelAssetId: modelAsset.id
});
const invalidColliderNpc = createNpcEntity({
id: "entity-npc-invalid-collider",
actorId: "actor-town-guard",
collider: {
mode: "box",
eyeHeight: 1.2,
boxSize: {
x: 0.7,
y: 1.2,
z: 0.7
}
}
});
invalidColliderNpc.collider.eyeHeight = 2;
const validation = validateSceneDocument({
...createEmptySceneDocument(),
assets: {
"asset-audio-main": {
id: "asset-audio-main",
kind: "audio",
sourceName: "voice.ogg",
mimeType: "audio/ogg",
storageKey: createProjectAssetStorageKey("asset-audio-main"),
byteLength: 32,
metadata: {
kind: "audio",
durationSeconds: 1,
channelCount: 1,
sampleRateHz: 44100,
warnings: []
}
},
[modelAsset.id]: modelAsset
},
entities: {
[missingModelNpc.id]: missingModelNpc,
[wrongKindModelNpc.id]: wrongKindModelNpc,
[duplicateActorNpc.id]: duplicateActorNpc,
[invalidColliderNpc.id]: invalidColliderNpc
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "missing-npc-model-asset",
path: "entities.entity-npc-missing-model.modelAssetId"
}),
expect.objectContaining({
code: "invalid-npc-model-asset-kind",
path: "entities.entity-npc-wrong-kind.modelAssetId"
}),
expect.objectContaining({
code: "duplicate-npc-actor-id",
path: "entities.entity-npc-duplicate.actorId"
}),
expect.objectContaining({
code: "invalid-npc-eye-height",
path: "entities.entity-npc-invalid-collider.collider.eyeHeight"
})
])
);
});
it("validates authored NPC presence windows", () => {
const zeroWindowNpc = createNpcEntity({
id: "entity-npc-zero-window",
actorId: "actor-town-zero-window",
presence: createNpcTimeWindowPresence({
startHour: 8,
endHour: 12
})
});
zeroWindowNpc.presence = {
mode: "timeWindow",
startHour: 8,
endHour: 8
};
const invalidRangeNpc = createNpcEntity({
id: "entity-npc-invalid-range",
actorId: "actor-town-invalid-range",
presence: createNpcTimeWindowPresence({
startHour: 20,
endHour: 2
})
});
invalidRangeNpc.presence = {
mode: "timeWindow",
startHour: 25,
endHour: 2
};
const validation = validateSceneDocument({
...createEmptySceneDocument(),
entities: {
[zeroWindowNpc.id]: zeroWindowNpc,
[invalidRangeNpc.id]: invalidRangeNpc
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-npc-presence-zero-window",
path: "entities.entity-npc-zero-window.presence.startHour"
}),
expect.objectContaining({
code: "invalid-npc-presence-start-range",
path: "entities.entity-npc-invalid-range.presence.startHour"
})
])
);
});
it("accepts authored point and spot lights with an active image background asset", () => {
const imageAsset = {
id: "asset-background-panorama",
kind: "image" as const,
sourceName: "skybox-panorama.svg",
mimeType: "image/svg+xml",
storageKey: createProjectAssetStorageKey("asset-background-panorama"),
byteLength: 2048,
metadata: {
kind: "image" as const,
width: 512,
height: 256,
hasAlpha: false,
warnings: [
"Background images work best as a 2:1 equirectangular panorama."
]
}
};
const pointLight = createPointLightEntity({
id: "entity-point-light-main",
position: {
x: 1,
y: 3,
z: -2
}
});
const spotLight = createSpotLightEntity({
id: "entity-spot-light-main",
position: {
x: -1,
y: 4,
z: 2
},
direction: {
x: 0.25,
y: -1,
z: 0.15
}
});
const document = {
...createEmptySceneDocument(),
assets: {
[imageAsset.id]: imageAsset
},
entities: {
[pointLight.id]: pointLight,
[spotLight.id]: spotLight
}
};
document.world.background = {
mode: "image",
assetId: imageAsset.id,
environmentIntensity: 0.5
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual([]);
});
it("allows dawn and dusk image backgrounds to omit a direct asset id", () => {
const document = createEmptySceneDocument();
document.world.timeOfDay.dawn.background = {
mode: "image",
assetId: "",
environmentIntensity: 0.55
};
document.world.timeOfDay.dusk.background = {
mode: "image",
assetId: "",
environmentIntensity: 0.45
};
const validation = validateSceneDocument(document);
expect(
validation.errors.some(
(diagnostic) =>
diagnostic.path === "world.timeOfDay.dawn.background.assetId" ||
diagnostic.path === "world.timeOfDay.dusk.background.assetId"
)
).toBe(false);
});
it("detects invalid local light values and missing image background assets", () => {
const pointLight = createPointLightEntity({
id: "entity-point-light-invalid"
});
pointLight.colorHex = "not-a-color";
pointLight.intensity = -1;
pointLight.distance = 0;
const spotLight = createSpotLightEntity({
id: "entity-spot-light-invalid"
});
spotLight.direction = {
x: 0,
y: 0,
z: 0
};
spotLight.distance = -2;
spotLight.angleDegrees = 180;
const document = {
...createEmptySceneDocument(),
entities: {
[pointLight.id]: pointLight,
[spotLight.id]: spotLight
}
};
document.world.background = {
mode: "image",
assetId: "asset-missing-background",
environmentIntensity: 0.5
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-point-light-color"
}),
expect.objectContaining({
code: "invalid-point-light-intensity"
}),
expect.objectContaining({
code: "invalid-point-light-distance"
}),
expect.objectContaining({
code: "invalid-spot-light-direction"
}),
expect.objectContaining({
code: "invalid-spot-light-distance"
}),
expect.objectContaining({
code: "invalid-spot-light-angle"
}),
expect.objectContaining({
code: "missing-world-background-asset"
})
])
);
});
it("detects invalid world lighting and background settings", () => {
const document = createEmptySceneDocument();
document.world.background = {
mode: "verticalGradient",
topColorHex: "sky-blue",
bottomColorHex: "#18212b"
};
document.world.showCelestialBodies = "yes" as unknown as boolean;
document.world.ambientLight.intensity = -0.25;
document.world.celestialOrbits.sun.azimuthDegrees = 400;
document.world.sunLight.direction = {
x: 0,
y: 0,
z: 0
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-world-background-top-color",
path: "world.background.topColorHex"
}),
expect.objectContaining({
code: "invalid-world-show-celestial-bodies",
path: "world.showCelestialBodies"
}),
expect.objectContaining({
code: "invalid-world-ambient-intensity",
path: "world.ambientLight.intensity"
}),
expect.objectContaining({
code: "invalid-world-sun-orbit-azimuth",
path: "world.celestialOrbits.sun.azimuthDegrees"
}),
expect.objectContaining({
code: "invalid-world-sun-direction",
path: "world.sunLight.direction"
})
])
);
});
it("detects invalid shader sky settings and rejects phase-local shader backgrounds", () => {
const document = createEmptySceneDocument();
document.world.background = {
mode: "shader"
};
document.world.shaderSky.dayTopColorHex = "bad-color" as `#${string}`;
document.world.shaderSky.horizonHeight = 0.75;
document.world.shaderSky.stars.horizonFadeOffset = 0.75;
document.world.shaderSky.celestial.sunDiscSizeDegrees = 0;
document.world.shaderSky.clouds.coverage = 2;
document.world.shaderSky.aurora.intensity = -1;
document.world.shaderSky.aurora.primaryColorHex =
"bad-color" as `#${string}`;
document.world.timeOfDay.dawn.background = {
mode: "shader"
} as typeof document.world.timeOfDay.dawn.background;
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-world-shader-sky-day-top-color",
path: "world.shaderSky.dayTopColorHex"
}),
expect.objectContaining({
code: "invalid-world-shader-sky-horizon-height",
path: "world.shaderSky.horizonHeight"
}),
expect.objectContaining({
code: "invalid-world-shader-sky-star-horizon-fade-offset",
path: "world.shaderSky.stars.horizonFadeOffset"
}),
expect.objectContaining({
code: "invalid-world-shader-sky-sun-disc-size",
path: "world.shaderSky.celestial.sunDiscSizeDegrees"
}),
expect.objectContaining({
code: "invalid-world-shader-sky-cloud-coverage",
path: "world.shaderSky.clouds.coverage"
}),
expect.objectContaining({
code: "invalid-world-shader-sky-aurora-intensity",
path: "world.shaderSky.aurora.intensity"
}),
expect.objectContaining({
code: "invalid-world-shader-sky-aurora-primary-color",
path: "world.shaderSky.aurora.primaryColorHex"
}),
expect.objectContaining({
code: "invalid-dawn-background-mode",
path: "world.timeOfDay.dawn.background.mode"
})
])
);
});
it("detects invalid advanced rendering settings", () => {
const document = createEmptySceneDocument();
document.world.advancedRendering = {
...document.world.advancedRendering,
enabled: true,
shadows: {
...document.world.advancedRendering.shadows,
mapSize: 3000,
type: "ultra",
bias: Number.NaN
},
ambientOcclusion: {
...document.world.advancedRendering.ambientOcclusion,
samples: 0
},
dynamicGlobalIllumination: {
...document.world.advancedRendering.dynamicGlobalIllumination,
enabled: "yes",
intensity: -0.25,
radius: Number.NaN,
quality: "ultra"
},
bloom: {
...document.world.advancedRendering.bloom,
intensity: -0.25,
threshold: -1,
radius: -0.5
},
toneMapping: {
mode: "filmic",
exposure: 0
},
fogPath: "high",
waterPath: "ultra",
depthOfField: {
...document.world.advancedRendering.depthOfField,
focalLength: 0,
bokehScale: -2
},
whiteboxBevel: {
...document.world.advancedRendering.whiteboxBevel,
edgeWidth: -0.1,
normalStrength: Number.NaN
},
distanceFog: {
...document.world.advancedRendering.distanceFog,
enabled: "yes",
colorHex: "mist",
nearDistance: Number.NaN,
farDistance: 0,
strength: 1.5,
renderDistance: -2,
skyBlend: 1.5,
horizonStrength: -0.2,
heightFalloff: Number.NaN
},
godRays: {
...document.world.advancedRendering.godRays,
enabled: "yes",
intensity: -0.1,
decay: 1.5,
exposure: -0.2,
density: Number.NaN,
sourceSize: 0,
samples: 0
}
} as any;
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-advanced-rendering-shadow-map-size",
path: "world.advancedRendering.shadows.mapSize"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-shadow-type",
path: "world.advancedRendering.shadows.type"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-shadow-bias",
path: "world.advancedRendering.shadows.bias"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-ao-samples",
path: "world.advancedRendering.ambientOcclusion.samples"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-dynamic-gi-enabled",
path: "world.advancedRendering.dynamicGlobalIllumination.enabled"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-dynamic-gi-intensity",
path: "world.advancedRendering.dynamicGlobalIllumination.intensity"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-dynamic-gi-radius",
path: "world.advancedRendering.dynamicGlobalIllumination.radius"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-dynamic-gi-quality",
path: "world.advancedRendering.dynamicGlobalIllumination.quality"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-bloom-intensity",
path: "world.advancedRendering.bloom.intensity"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-bloom-threshold",
path: "world.advancedRendering.bloom.threshold"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-bloom-radius",
path: "world.advancedRendering.bloom.radius"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-tone-mapping-mode",
path: "world.advancedRendering.toneMapping.mode"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-tone-mapping-exposure",
path: "world.advancedRendering.toneMapping.exposure"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-dof-focal-length",
path: "world.advancedRendering.depthOfField.focalLength"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-dof-bokeh-scale",
path: "world.advancedRendering.depthOfField.bokehScale"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-whitebox-bevel-edge-width",
path: "world.advancedRendering.whiteboxBevel.edgeWidth"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-whitebox-bevel-normal-strength",
path: "world.advancedRendering.whiteboxBevel.normalStrength"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-distance-fog-enabled",
path: "world.advancedRendering.distanceFog.enabled"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-distance-fog-color",
path: "world.advancedRendering.distanceFog.colorHex"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-distance-fog-near-distance",
path: "world.advancedRendering.distanceFog.nearDistance"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-distance-fog-far-distance",
path: "world.advancedRendering.distanceFog.farDistance"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-distance-fog-strength",
path: "world.advancedRendering.distanceFog.strength"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-distance-fog-render-distance",
path: "world.advancedRendering.distanceFog.renderDistance"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-distance-fog-sky-blend",
path: "world.advancedRendering.distanceFog.skyBlend"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-distance-fog-horizon-strength",
path: "world.advancedRendering.distanceFog.horizonStrength"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-distance-fog-height-falloff",
path: "world.advancedRendering.distanceFog.heightFalloff"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-god-rays-enabled",
path: "world.advancedRendering.godRays.enabled"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-god-rays-intensity",
path: "world.advancedRendering.godRays.intensity"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-god-rays-decay",
path: "world.advancedRendering.godRays.decay"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-god-rays-exposure",
path: "world.advancedRendering.godRays.exposure"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-god-rays-density",
path: "world.advancedRendering.godRays.density"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-god-rays-source-size",
path: "world.advancedRendering.godRays.sourceSize"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-god-rays-samples",
path: "world.advancedRendering.godRays.samples"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-fog-path",
path: "world.advancedRendering.fogPath"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-water-path",
path: "world.advancedRendering.waterPath"
})
])
);
});
it("detects invalid whitebox box volume settings", () => {
const invalidModeBrush = createBoxBrush({
id: "brush-invalid-volume-mode"
});
const invalidWaterBrush = createBoxBrush({
id: "brush-invalid-volume-water"
});
const invalidFogBrush = createBoxBrush({
id: "brush-invalid-volume-fog"
});
const invalidLightBrush = createBoxBrush({
id: "brush-invalid-volume-light"
});
(invalidModeBrush as any).volume = {
mode: "lava",
water: {
colorHex: "#3a7dc2",
surfaceOpacity: 0.6,
waveStrength: 0.3,
surfaceDisplacementEnabled: false
}
};
(invalidWaterBrush as any).volume = {
mode: "water",
water: {
colorHex: "water",
surfaceOpacity: Number.NaN,
waveStrength: -1
}
};
(invalidFogBrush as any).volume = {
mode: "fog",
fog: {
colorHex: "fog",
density: Number.NaN,
padding: -0.5
}
};
(invalidLightBrush as any).volume = {
mode: "light",
light: {
colorHex: "light",
intensity: Number.NaN,
padding: -0.25,
falloff: "ease"
}
};
const validation = validateSceneDocument({
...createEmptySceneDocument(),
brushes: {
[invalidModeBrush.id]: invalidModeBrush,
[invalidWaterBrush.id]: invalidWaterBrush,
[invalidFogBrush.id]: invalidFogBrush,
[invalidLightBrush.id]: invalidLightBrush
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-box-volume-mode",
path: "brushes.brush-invalid-volume-mode.volume.mode"
}),
expect.objectContaining({
code: "invalid-box-water-color",
path: "brushes.brush-invalid-volume-water.volume.water.colorHex"
}),
expect.objectContaining({
code: "invalid-box-water-surface-opacity",
path: "brushes.brush-invalid-volume-water.volume.water.surfaceOpacity"
}),
expect.objectContaining({
code: "invalid-box-water-wave-strength",
path: "brushes.brush-invalid-volume-water.volume.water.waveStrength"
}),
expect.objectContaining({
code: "invalid-box-water-surface-displacement-enabled",
path: "brushes.brush-invalid-volume-water.volume.water.surfaceDisplacementEnabled"
}),
expect.objectContaining({
code: "invalid-box-fog-color",
path: "brushes.brush-invalid-volume-fog.volume.fog.colorHex"
}),
expect.objectContaining({
code: "invalid-box-fog-density",
path: "brushes.brush-invalid-volume-fog.volume.fog.density"
}),
expect.objectContaining({
code: "invalid-box-fog-padding",
path: "brushes.brush-invalid-volume-fog.volume.fog.padding"
}),
expect.objectContaining({
code: "invalid-box-light-color",
path: "brushes.brush-invalid-volume-light.volume.light.colorHex"
}),
expect.objectContaining({
code: "invalid-box-light-intensity",
path: "brushes.brush-invalid-volume-light.volume.light.intensity"
}),
expect.objectContaining({
code: "invalid-box-light-padding",
path: "brushes.brush-invalid-volume-light.volume.light.padding"
}),
expect.objectContaining({
code: "invalid-box-light-falloff",
path: "brushes.brush-invalid-volume-light.volume.light.falloff"
})
])
);
});
it("detects invalid authored path foundations", () => {
const invalidPath = createScenePath({
id: "path-invalid",
points: [
{
id: "path-point-a",
position: {
x: 0,
y: 0,
z: 0
}
},
{
id: "path-point-b",
position: {
x: 1,
y: 0,
z: 0
}
}
]
});
invalidPath.name = " ";
invalidPath.points = [
{
id: "path-point-a",
position: {
x: 0,
y: 0,
z: 0
}
}
] as typeof invalidPath.points;
const validation = validateSceneDocument({
...createEmptySceneDocument(),
paths: {
[invalidPath.id]: invalidPath
}
});
expect(validation.errors).toEqual(
expect.arrayContaining([
expect.objectContaining({
code: "invalid-path-name",
path: "paths.path-invalid.name"
}),
expect.objectContaining({
code: "invalid-path-point-count",
path: "paths.path-invalid.points"
})
])
);
});
});