Commit Graph

388 Commits

Author SHA1 Message Date
c8fe4125ec Add locomotion state and water/fog volume status to runner stats in App.js 2026-04-06 08:33:00 +02:00
c074f3e597 Add locomotion, water volume, and fog volume stats to App.tsx 2026-04-06 08:31:23 +02:00
2f5fd46044 Add volume mode selection and settings for water and fog in App.tsx 2026-04-06 08:29:51 +02:00
b4cd57c5fa Add volume rendering paths selection to App component 2026-04-06 08:29:15 +02:00
3a12826d6b Add advanced rendering fog and water path settings in App.tsx 2026-04-06 08:29:03 +02:00
f42ca08334 Add functions to apply box volume settings and modes in App.tsx 2026-04-06 08:28:59 +02:00
b6e0f57251 Update selected brush handling to include volume properties in App.tsx 2026-04-06 08:28:41 +02:00
ce27bc718a Add state variables for box volume properties in App.tsx 2026-04-06 08:28:41 +02:00
f3abebeb17 Add helper functions for formatting box volume mode and render path labels in App.tsx 2026-04-06 08:28:28 +02:00
720a182305 Import and add BoxBrushVolumeSettingsCommand to App.tsx 2026-04-06 08:28:28 +02:00
14e401c9fa Enhance selection duplication handling in App.js 2026-04-05 04:36:38 +02:00
d846b4bb6f Enhance duplication logic with transform session handling 2026-04-05 04:36:32 +02:00
0581d49ecc Enhance selection duplication logic and update tests 2026-04-05 04:33:34 +02:00
db1210831c Enhance duplication logic with transformation check 2026-04-05 04:33:28 +02:00
d7debe7280 Add duplicate selection shortcut 2026-04-05 04:25:23 +02:00
70725fa989 Add duplicate selection functionality in App.js 2026-04-05 04:24:01 +02:00
f195d2b0b5 Add function to check if selection can be duplicated 2026-04-05 04:23:55 +02:00
5332d16d0a Import duplicate selection command 2026-04-05 04:23:55 +02:00
fa440f2e33 Add duplicate selection functionality 2026-04-05 04:23:25 +02:00
0b54fa14c9 auto-git:
[add] playwright.config.js
 [add] src/app/App.js
 [add] src/app/editor-store.js
 [add] src/app/use-editor-store.js
 [add] src/assets/audio-assets.js
 [add] src/assets/gltf-model-import.js
 [add] src/assets/image-assets.js
 [add] src/assets/model-instance-labels.js
 [add] src/assets/model-instance-rendering.js
 [add] src/assets/model-instances.js
 [add] src/assets/project-asset-storage.js
 [add] src/assets/project-assets.js
 [add] src/commands/brush-command-helpers.js
 [add] src/commands/command-history.js
 [add] src/commands/command.js
 [add] src/commands/commit-transform-session-command.js
 [add] src/commands/create-box-brush-command.js
 [add] src/commands/delete-box-brush-command.js
 [add] src/commands/delete-entity-command.js
 [add] src/commands/delete-interaction-link-command.js
 [add] src/commands/delete-model-instance-command.js
 [add] src/commands/import-audio-asset-command.js
 [add] src/commands/import-background-image-asset-command.js
 [add] src/commands/import-model-asset-command.js
 [add] src/commands/move-box-brush-command.js
 [add] src/commands/resize-box-brush-command.js
 [add] src/commands/rotate-box-brush-command.js
 [add] src/commands/set-box-brush-face-material-command.js
 [add] src/commands/set-box-brush-face-uv-state-command.js
 [add] src/commands/set-box-brush-name-command.js
 [add] src/commands/set-box-brush-transform-command.js
 [add] src/commands/set-entity-name-command.js
 [add] src/commands/set-model-instance-name-command.js
 [add] src/commands/set-player-start-command.js
 [add] src/commands/set-scene-name-command.js
 [add] src/commands/set-world-settings-command.js
 [add] src/commands/upsert-entity-command.js
 [add] src/commands/upsert-interaction-link-command.js
 [add] src/commands/upsert-model-instance-command.js
 [add] src/core/ids.js
 [add] src/core/selection.js
 [add] src/core/tool-mode.js
 [add] src/core/transform-session.js
 [add] src/core/vector.js
 [add] src/core/whitebox-selection-feedback.js
 [add] src/core/whitebox-selection-mode.js
 [add] src/document/brushes.js
 [add] src/document/migrate-scene-document.js
 [add] src/document/scene-document-validation.js
 [add] src/document/scene-document.js
 [add] src/document/world-settings.js
 [add] src/entities/entity-instances.js
 [add] src/entities/entity-labels.js
 [add] src/geometry/box-brush-components.js
 [add] src/geometry/box-brush-mesh.js
 [add] src/geometry/box-brush.js
 [add] src/geometry/box-face-uvs.js
 [add] src/geometry/grid-snapping.js
 [add] src/geometry/model-instance-collider-debug-mesh.js
 [add] src/geometry/model-instance-collider-generation.js
 [add] src/interactions/interaction-links.js
 [add] src/main.js
 [add] src/materials/starter-material-library.js
 [add] src/materials/starter-material-textures.js
 [add] src/rendering/advanced-rendering.js
 [add] src/runner-web/RunnerCanvas.js
 [add] src/runtime-three/first-person-navigation-controller.js
 [add] src/runtime-three/navigation-controller.js
 [add] src/runtime-three/orbit-visitor-navigation-controller.js
 [add] src/runtime-three/player-collision.js
 [add] src/runtime-three/rapier-collision-world.js
 [add] src/runtime-three/runtime-audio-system.js
 [add] src/runtime-three/runtime-host.js
 [add] src/runtime-three/runtime-interaction-system.js
 [add] src/runtime-three/runtime-scene-build.js
 [add] src/runtime-three/runtime-scene-validation.js
 [add] src/serialization/local-draft-storage.js
 [add] src/serialization/scene-document-json.js
 [add] src/shared-ui/HierarchicalMenu.js
 [add] src/shared-ui/Panel.js
 [add] src/shared-ui/world-background-style.js
 [add] src/viewport-three/ViewportCanvas.js
 [add] src/viewport-three/ViewportPanel.js
 [add] src/viewport-three/viewport-entity-markers.js
 [add] src/viewport-three/viewport-focus.js
 [add] src/viewport-three/viewport-host.js
 [add] src/viewport-three/viewport-layout.js
 [add] src/viewport-three/viewport-transient-state.js
 [add] src/viewport-three/viewport-view-modes.js
 [add] tests/domain/box-brush-face-editing.command.test.js
 [add] tests/domain/build-runtime-scene.test.js
 [add] tests/domain/create-box-brush.command.test.js
 [add] tests/domain/create-empty-scene-document.test.js
 [add] tests/domain/editor-store.test.js
 [add] tests/domain/entity.command.test.js
 [add] tests/domain/interaction-links.validation.test.js
 [add] tests/domain/model-import.test.js
 [add] tests/domain/model-instance.command.test.js
 [add] tests/domain/player-start.command.test.js
 [add] tests/domain/rapier-collision-world.test.js
 [add] tests/domain/runtime-audio-system.test.js
 [add] tests/domain/runtime-interaction-system.test.js
 [add] tests/domain/runtime-scene-validation.test.js
 [add] tests/domain/scene-document-validation.test.js
 [add] tests/domain/transform-session.command.test.js
 [add] tests/domain/world-settings.command.test.js
 [add] tests/domain/world-settings.test.js
 [add] tests/e2e/app-smoke.e2e.js
 [add] tests/e2e/box-brush-authoring.e2e.js
 [add] tests/e2e/entities-foundation.e2e.js
 [add] tests/e2e/face-material-authoring.e2e.js
 [add] tests/e2e/first-room-workflow.e2e.js
 [add] tests/e2e/import-draco-model-asset.e2e.js
 [add] tests/e2e/import-external-model-asset.e2e.js
 [add] tests/e2e/import-model-asset.e2e.js
 [add] tests/e2e/local-lights-and-background.e2e.js
 [add] tests/e2e/orthographic-views.e2e.js
 [add] tests/e2e/runner-v1.e2e.js
 [add] tests/e2e/runtime-click-interaction.e2e.js
 [add] tests/e2e/runtime-trigger-teleport.e2e.js
 [add] tests/e2e/viewport-quad-layout.e2e.js
 [add] tests/e2e/viewport-test-helpers.js
 [add] tests/e2e/whitebox-component-selection.e2e.js
 [add] tests/e2e/world-environment.e2e.js
 [add] tests/geometry/box-brush-geometry.test.js
 [add] tests/geometry/box-face-uvs.test.js
 [add] tests/geometry/model-instance-collider-generation.test.js
 [add] tests/helpers/model-collider-fixtures.js
 [add] tests/serialization/local-draft-storage.test.js
 [add] tests/serialization/project-asset-storage.test.js
 [add] tests/serialization/scene-document-json.test.js
 [add] tests/setup/vitest.setup.js
 [add] tests/unit/audio-assets.test.js
 [add] tests/unit/entity-instances.test.js
 [add] tests/unit/package-scripts.test.js
 [add] tests/unit/transform-foundation.integration.test.js
 [add] tests/unit/viewport-canvas.test.js
 [add] tests/unit/viewport-entity-markers.test.js
 [add] tests/unit/viewport-focus.test.js
 [add] tests/unit/viewport-layout.test.js
 [add] tests/unit/viewport-view-modes.test.js
 [add] vite.config.js
 [add] vitest.config.js
2026-04-05 02:25:29 +02:00
d8bd6c2c83 Update conditional rendering in App.tsx 2026-04-04 20:16:41 +02:00
3e2bd13906 Remove unused types from App.tsx 2026-04-04 20:16:41 +02:00
a839530e60 Add whitebox selection mode buttons and update outliner display logic 2026-04-04 20:15:30 +02:00
0389d6535c Refactor App.tsx to conditionally render vector inputs based on selection mode 2026-04-04 20:15:18 +02:00
b2223ef606 Update face chip click handler to set whitebox selection mode 2026-04-04 20:15:18 +02:00
7cb41ce3b5 Enhance selection handling and status messages in App.tsx 2026-04-04 20:13:51 +02:00
ad0bb16413 Update transform target resolution to consider whitebox selection mode 2026-04-04 20:13:51 +02:00
c382ece672 Add support for edge and vertex selection in App.tsx 2026-04-04 20:13:51 +02:00
0082dd4b52 Add functions to handle edge and vertex selection in App.tsx 2026-04-04 20:12:54 +02:00
72a204761f Update face labels to use BOX_FACE_LABELS 2026-04-04 20:12:45 +02:00
66fec4ca2d Update App.tsx with new selection mode and box edge/vertex handling 2026-04-04 20:12:32 +02:00
fb10015fdf Add whitebox selection mode support in editor store and selection logic 2026-04-04 20:07:32 +02:00
b9fb9cca48 Import additional grid snapping functions 2026-04-04 19:33:50 +02:00
b850627295 Add align-items and new styles for toolbar elements 2026-04-04 19:33:14 +02:00
6d6503eac3 Rename label from 'Brush' to 'Solid' 2026-04-04 19:32:57 +02:00
297fdf7d1b Update status messages to mention whitebox solids 2026-04-04 19:32:57 +02:00
3cabd0ff9b Add whitebox snap props to App component 2026-04-04 19:32:57 +02:00
77c1e1bb9c Add rotation input fields to App component 2026-04-04 19:31:55 +02:00
d2dcb68f16 Add whitebox snap settings to toolbar 2026-04-04 19:31:30 +02:00
70ee2c5fcb Update label for box menu item 2026-04-04 19:31:30 +02:00
9e76321ec6 Update terminology and functionality for whitebox solids 2026-04-04 19:31:16 +02:00
645e454f62 Enhance whitebox snap functionality and update status messages 2026-04-04 19:31:00 +02:00
54f62f0c10 Add rotation draft initialization and update 2026-04-04 19:31:00 +02:00
3460b655e2 Calculate whitebox snap step and vector input step 2026-04-04 19:30:35 +02:00
fa173ba300 Add rotation draft state and whitebox snap settings 2026-04-04 19:30:35 +02:00
7a92b5ca93 Update brush label and selection description 2026-04-04 19:30:35 +02:00
6728a9db2f Add vector snapping functions in App.tsx 2026-04-04 19:30:13 +02:00
6bb996592d Add utility functions for handling optional numbers and input steps in App.tsx 2026-04-04 19:30:07 +02:00
1060bb11dd Import and use rotate box brush command in App 2026-04-04 19:30:02 +02:00
d7f580dfb5 Convert onBlur handlers to arrow functions in App.tsx 2026-04-04 16:01:27 +02:00