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c8fe4125ec
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Add locomotion state and water/fog volume status to runner stats in App.js
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2026-04-06 08:33:00 +02:00 |
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c074f3e597
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Add locomotion, water volume, and fog volume stats to App.tsx
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2026-04-06 08:31:23 +02:00 |
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2f5fd46044
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Add volume mode selection and settings for water and fog in App.tsx
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2026-04-06 08:29:51 +02:00 |
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b4cd57c5fa
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Add volume rendering paths selection to App component
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2026-04-06 08:29:15 +02:00 |
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3a12826d6b
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Add advanced rendering fog and water path settings in App.tsx
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2026-04-06 08:29:03 +02:00 |
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f42ca08334
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Add functions to apply box volume settings and modes in App.tsx
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2026-04-06 08:28:59 +02:00 |
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b6e0f57251
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Update selected brush handling to include volume properties in App.tsx
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2026-04-06 08:28:41 +02:00 |
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ce27bc718a
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Add state variables for box volume properties in App.tsx
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2026-04-06 08:28:41 +02:00 |
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f3abebeb17
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Add helper functions for formatting box volume mode and render path labels in App.tsx
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2026-04-06 08:28:28 +02:00 |
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720a182305
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Import and add BoxBrushVolumeSettingsCommand to App.tsx
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2026-04-06 08:28:28 +02:00 |
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14e401c9fa
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Enhance selection duplication handling in App.js
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2026-04-05 04:36:38 +02:00 |
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d846b4bb6f
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Enhance duplication logic with transform session handling
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2026-04-05 04:36:32 +02:00 |
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0581d49ecc
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Enhance selection duplication logic and update tests
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2026-04-05 04:33:34 +02:00 |
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db1210831c
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Enhance duplication logic with transformation check
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2026-04-05 04:33:28 +02:00 |
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d7debe7280
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Add duplicate selection shortcut
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2026-04-05 04:25:23 +02:00 |
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70725fa989
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Add duplicate selection functionality in App.js
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2026-04-05 04:24:01 +02:00 |
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f195d2b0b5
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Add function to check if selection can be duplicated
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2026-04-05 04:23:55 +02:00 |
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5332d16d0a
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Import duplicate selection command
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2026-04-05 04:23:55 +02:00 |
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fa440f2e33
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Add duplicate selection functionality
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2026-04-05 04:23:25 +02:00 |
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0b54fa14c9
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auto-git:
[add] playwright.config.js
[add] src/app/App.js
[add] src/app/editor-store.js
[add] src/app/use-editor-store.js
[add] src/assets/audio-assets.js
[add] src/assets/gltf-model-import.js
[add] src/assets/image-assets.js
[add] src/assets/model-instance-labels.js
[add] src/assets/model-instance-rendering.js
[add] src/assets/model-instances.js
[add] src/assets/project-asset-storage.js
[add] src/assets/project-assets.js
[add] src/commands/brush-command-helpers.js
[add] src/commands/command-history.js
[add] src/commands/command.js
[add] src/commands/commit-transform-session-command.js
[add] src/commands/create-box-brush-command.js
[add] src/commands/delete-box-brush-command.js
[add] src/commands/delete-entity-command.js
[add] src/commands/delete-interaction-link-command.js
[add] src/commands/delete-model-instance-command.js
[add] src/commands/import-audio-asset-command.js
[add] src/commands/import-background-image-asset-command.js
[add] src/commands/import-model-asset-command.js
[add] src/commands/move-box-brush-command.js
[add] src/commands/resize-box-brush-command.js
[add] src/commands/rotate-box-brush-command.js
[add] src/commands/set-box-brush-face-material-command.js
[add] src/commands/set-box-brush-face-uv-state-command.js
[add] src/commands/set-box-brush-name-command.js
[add] src/commands/set-box-brush-transform-command.js
[add] src/commands/set-entity-name-command.js
[add] src/commands/set-model-instance-name-command.js
[add] src/commands/set-player-start-command.js
[add] src/commands/set-scene-name-command.js
[add] src/commands/set-world-settings-command.js
[add] src/commands/upsert-entity-command.js
[add] src/commands/upsert-interaction-link-command.js
[add] src/commands/upsert-model-instance-command.js
[add] src/core/ids.js
[add] src/core/selection.js
[add] src/core/tool-mode.js
[add] src/core/transform-session.js
[add] src/core/vector.js
[add] src/core/whitebox-selection-feedback.js
[add] src/core/whitebox-selection-mode.js
[add] src/document/brushes.js
[add] src/document/migrate-scene-document.js
[add] src/document/scene-document-validation.js
[add] src/document/scene-document.js
[add] src/document/world-settings.js
[add] src/entities/entity-instances.js
[add] src/entities/entity-labels.js
[add] src/geometry/box-brush-components.js
[add] src/geometry/box-brush-mesh.js
[add] src/geometry/box-brush.js
[add] src/geometry/box-face-uvs.js
[add] src/geometry/grid-snapping.js
[add] src/geometry/model-instance-collider-debug-mesh.js
[add] src/geometry/model-instance-collider-generation.js
[add] src/interactions/interaction-links.js
[add] src/main.js
[add] src/materials/starter-material-library.js
[add] src/materials/starter-material-textures.js
[add] src/rendering/advanced-rendering.js
[add] src/runner-web/RunnerCanvas.js
[add] src/runtime-three/first-person-navigation-controller.js
[add] src/runtime-three/navigation-controller.js
[add] src/runtime-three/orbit-visitor-navigation-controller.js
[add] src/runtime-three/player-collision.js
[add] src/runtime-three/rapier-collision-world.js
[add] src/runtime-three/runtime-audio-system.js
[add] src/runtime-three/runtime-host.js
[add] src/runtime-three/runtime-interaction-system.js
[add] src/runtime-three/runtime-scene-build.js
[add] src/runtime-three/runtime-scene-validation.js
[add] src/serialization/local-draft-storage.js
[add] src/serialization/scene-document-json.js
[add] src/shared-ui/HierarchicalMenu.js
[add] src/shared-ui/Panel.js
[add] src/shared-ui/world-background-style.js
[add] src/viewport-three/ViewportCanvas.js
[add] src/viewport-three/ViewportPanel.js
[add] src/viewport-three/viewport-entity-markers.js
[add] src/viewport-three/viewport-focus.js
[add] src/viewport-three/viewport-host.js
[add] src/viewport-three/viewport-layout.js
[add] src/viewport-three/viewport-transient-state.js
[add] src/viewport-three/viewport-view-modes.js
[add] tests/domain/box-brush-face-editing.command.test.js
[add] tests/domain/build-runtime-scene.test.js
[add] tests/domain/create-box-brush.command.test.js
[add] tests/domain/create-empty-scene-document.test.js
[add] tests/domain/editor-store.test.js
[add] tests/domain/entity.command.test.js
[add] tests/domain/interaction-links.validation.test.js
[add] tests/domain/model-import.test.js
[add] tests/domain/model-instance.command.test.js
[add] tests/domain/player-start.command.test.js
[add] tests/domain/rapier-collision-world.test.js
[add] tests/domain/runtime-audio-system.test.js
[add] tests/domain/runtime-interaction-system.test.js
[add] tests/domain/runtime-scene-validation.test.js
[add] tests/domain/scene-document-validation.test.js
[add] tests/domain/transform-session.command.test.js
[add] tests/domain/world-settings.command.test.js
[add] tests/domain/world-settings.test.js
[add] tests/e2e/app-smoke.e2e.js
[add] tests/e2e/box-brush-authoring.e2e.js
[add] tests/e2e/entities-foundation.e2e.js
[add] tests/e2e/face-material-authoring.e2e.js
[add] tests/e2e/first-room-workflow.e2e.js
[add] tests/e2e/import-draco-model-asset.e2e.js
[add] tests/e2e/import-external-model-asset.e2e.js
[add] tests/e2e/import-model-asset.e2e.js
[add] tests/e2e/local-lights-and-background.e2e.js
[add] tests/e2e/orthographic-views.e2e.js
[add] tests/e2e/runner-v1.e2e.js
[add] tests/e2e/runtime-click-interaction.e2e.js
[add] tests/e2e/runtime-trigger-teleport.e2e.js
[add] tests/e2e/viewport-quad-layout.e2e.js
[add] tests/e2e/viewport-test-helpers.js
[add] tests/e2e/whitebox-component-selection.e2e.js
[add] tests/e2e/world-environment.e2e.js
[add] tests/geometry/box-brush-geometry.test.js
[add] tests/geometry/box-face-uvs.test.js
[add] tests/geometry/model-instance-collider-generation.test.js
[add] tests/helpers/model-collider-fixtures.js
[add] tests/serialization/local-draft-storage.test.js
[add] tests/serialization/project-asset-storage.test.js
[add] tests/serialization/scene-document-json.test.js
[add] tests/setup/vitest.setup.js
[add] tests/unit/audio-assets.test.js
[add] tests/unit/entity-instances.test.js
[add] tests/unit/package-scripts.test.js
[add] tests/unit/transform-foundation.integration.test.js
[add] tests/unit/viewport-canvas.test.js
[add] tests/unit/viewport-entity-markers.test.js
[add] tests/unit/viewport-focus.test.js
[add] tests/unit/viewport-layout.test.js
[add] tests/unit/viewport-view-modes.test.js
[add] vite.config.js
[add] vitest.config.js
|
2026-04-05 02:25:29 +02:00 |
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d8bd6c2c83
|
Update conditional rendering in App.tsx
|
2026-04-04 20:16:41 +02:00 |
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|
3e2bd13906
|
Remove unused types from App.tsx
|
2026-04-04 20:16:41 +02:00 |
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|
a839530e60
|
Add whitebox selection mode buttons and update outliner display logic
|
2026-04-04 20:15:30 +02:00 |
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|
0389d6535c
|
Refactor App.tsx to conditionally render vector inputs based on selection mode
|
2026-04-04 20:15:18 +02:00 |
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b2223ef606
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Update face chip click handler to set whitebox selection mode
|
2026-04-04 20:15:18 +02:00 |
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7cb41ce3b5
|
Enhance selection handling and status messages in App.tsx
|
2026-04-04 20:13:51 +02:00 |
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|
ad0bb16413
|
Update transform target resolution to consider whitebox selection mode
|
2026-04-04 20:13:51 +02:00 |
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c382ece672
|
Add support for edge and vertex selection in App.tsx
|
2026-04-04 20:13:51 +02:00 |
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0082dd4b52
|
Add functions to handle edge and vertex selection in App.tsx
|
2026-04-04 20:12:54 +02:00 |
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72a204761f
|
Update face labels to use BOX_FACE_LABELS
|
2026-04-04 20:12:45 +02:00 |
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66fec4ca2d
|
Update App.tsx with new selection mode and box edge/vertex handling
|
2026-04-04 20:12:32 +02:00 |
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fb10015fdf
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Add whitebox selection mode support in editor store and selection logic
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2026-04-04 20:07:32 +02:00 |
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b9fb9cca48
|
Import additional grid snapping functions
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2026-04-04 19:33:50 +02:00 |
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b850627295
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Add align-items and new styles for toolbar elements
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2026-04-04 19:33:14 +02:00 |
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6d6503eac3
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Rename label from 'Brush' to 'Solid'
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2026-04-04 19:32:57 +02:00 |
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297fdf7d1b
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Update status messages to mention whitebox solids
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2026-04-04 19:32:57 +02:00 |
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3cabd0ff9b
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Add whitebox snap props to App component
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2026-04-04 19:32:57 +02:00 |
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77c1e1bb9c
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Add rotation input fields to App component
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2026-04-04 19:31:55 +02:00 |
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d2dcb68f16
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Add whitebox snap settings to toolbar
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2026-04-04 19:31:30 +02:00 |
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70ee2c5fcb
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Update label for box menu item
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2026-04-04 19:31:30 +02:00 |
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9e76321ec6
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Update terminology and functionality for whitebox solids
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2026-04-04 19:31:16 +02:00 |
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645e454f62
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Enhance whitebox snap functionality and update status messages
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2026-04-04 19:31:00 +02:00 |
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54f62f0c10
|
Add rotation draft initialization and update
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2026-04-04 19:31:00 +02:00 |
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3460b655e2
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Calculate whitebox snap step and vector input step
|
2026-04-04 19:30:35 +02:00 |
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fa173ba300
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Add rotation draft state and whitebox snap settings
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2026-04-04 19:30:35 +02:00 |
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7a92b5ca93
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Update brush label and selection description
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2026-04-04 19:30:35 +02:00 |
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6728a9db2f
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Add vector snapping functions in App.tsx
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2026-04-04 19:30:13 +02:00 |
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6bb996592d
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Add utility functions for handling optional numbers and input steps in App.tsx
|
2026-04-04 19:30:07 +02:00 |
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1060bb11dd
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Import and use rotate box brush command in App
|
2026-04-04 19:30:02 +02:00 |
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d7f580dfb5
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Convert onBlur handlers to arrow functions in App.tsx
|
2026-04-04 16:01:27 +02:00 |
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