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a9567d3dc8
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Add support for triangle mesh water contact source
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2026-04-07 05:44:04 +02:00 |
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0826cc78bb
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Update RunnerCanvas to use cameraSubmerged for underwater overlay and add tests
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2026-04-07 05:30:24 +02:00 |
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b062b2beea
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Add polygon clipping and area calculation to water contact patch collection
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2026-04-07 05:12:55 +02:00 |
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340ea8c3d3
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Update water material test size values
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2026-04-07 05:04:12 +02:00 |
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a8ad839ee2
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Remove unused imports in viewport-host.ts
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2026-04-07 05:02:53 +02:00 |
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867a20ab15
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Update water contact patch handling in runtime and viewport components
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2026-04-07 05:01:43 +02:00 |
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de430fdda1
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Add support for oriented boxes in water material rendering
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2026-04-07 05:01:26 +02:00 |
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0e4bd01e69
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Update water contact patch collection and handling in rendering and runtime modules
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2026-04-07 04:59:09 +02:00 |
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30ddb565db
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Add support for oriented boxes in water material contact patches
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2026-04-07 04:58:48 +02:00 |
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6587f59cda
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Update createFaceMaterial to include staticContactPatches in runtime-host.js and .ts, adjust tests in water-material.test.ts
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2026-04-06 20:55:31 +02:00 |
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0e86dd3d07
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Enable WebGL rendering unconditionally and update telemetry handling in RunnerCanvas.js
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2026-04-06 20:54:40 +02:00 |
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a46640bfb6
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Add underwater effect to RunnerCanvas and update WebGL rendering check
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2026-04-06 20:54:24 +02:00 |
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e4146ea35e
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Disable antialiasing in WebGL renderer
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2026-04-06 20:54:24 +02:00 |
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7c26caa2e8
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Disable antialiasing in WebGLRenderer and update water contact patch collection logic
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2026-04-06 20:53:56 +02:00 |
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748273ff38
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Refactor water material and runtime handling for better performance and accuracy
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2026-04-06 20:52:19 +02:00 |
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25c39e0507
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Rename radius to halfWidth and intensity to halfDepth in WaterContactPatch interface
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2026-04-06 20:52:05 +02:00 |
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47362036bf
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Enhance advanced rendering settings and water material handling
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2026-04-06 18:06:50 +02:00 |
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14bb36f7a6
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Update rendering settings and remove WebGL check in ViewportCanvas
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2026-04-06 18:04:52 +02:00 |
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c3d28b11ab
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Add water contact patch uniform handling in RuntimeHost
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2026-04-06 18:04:44 +02:00 |
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c7433820a4
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Add contact patches uniform to water material and update tests
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2026-04-06 18:04:25 +02:00 |
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ab44a2b9c5
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Refactor water material shader and add contact patch collection
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2026-04-06 17:54:42 +02:00 |
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ff23723797
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Refactor water material to use ShaderMaterial for better rendering effects
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2026-04-06 17:48:23 +02:00 |
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6da77e8495
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Update water material properties and tests
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2026-04-06 17:43:33 +02:00 |
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b89f30a5b6
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Remove unused method createWaterQualityMaterial from runtime-host.js
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2026-04-06 17:37:53 +02:00 |
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4e455d4076
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Remove unused water quality material creation function
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2026-04-06 17:37:28 +02:00 |
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230a45e857
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Refactor texture creation and contact patch collection in viewport-host.ts
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2026-04-06 17:36:12 +02:00 |
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2f8d22640d
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Refactor water volume integration test to use waitFor instead of fake timers
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2026-04-06 17:35:21 +02:00 |
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a157eefd1f
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Add water material and volume tests
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2026-04-06 17:34:54 +02:00 |
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7a134d8685
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Add volume animation update to ViewportHost
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2026-04-06 17:34:54 +02:00 |
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fd5b8b2dad
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Implement collectViewportWaterContactPatches method in viewport-host.js
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2026-04-06 17:33:35 +02:00 |
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df6d5936c0
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Add contact patch collection for water brushes in viewport-host.js
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2026-04-06 17:33:35 +02:00 |
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94c423878e
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Add contact patch collection and update material creation for water brushes
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2026-04-06 17:32:56 +02:00 |
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ab4eb22662
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Import additional modules and add volume time tracking in viewport-host.js
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2026-04-06 17:32:44 +02:00 |
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ab88923c85
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Add water contact patch collection and material update in viewport-host.ts
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2026-04-06 17:32:44 +02:00 |
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592a062b32
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Add water material support and contact patch collection in runtime-host.js
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2026-04-06 17:31:34 +02:00 |
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4d32769fda
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Add volume animation support in viewport-host.ts
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2026-04-06 17:30:48 +02:00 |
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aa9a532ae9
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Add method to collect viewport water contact patches
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2026-04-06 17:29:41 +02:00 |
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ee1b9f80e1
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Add contact patch handling for water brushes in viewport-host.ts
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2026-04-06 17:29:36 +02:00 |
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cdfb401832
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Add volume time and animated uniforms to ViewportHost
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2026-04-06 17:28:39 +02:00 |
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4caa673a1d
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Reset volume animated uniforms on clear
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2026-04-06 17:28:39 +02:00 |
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cef207de4a
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Update volume time for animated uniforms
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2026-04-06 17:28:39 +02:00 |
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0529975ef7
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Add support for water material in runtime host
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2026-04-06 17:27:13 +02:00 |
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4d59e00ac9
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Update App.tsx to handle box water and fog color changes with draft commits
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2026-04-06 17:27:02 +02:00 |
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f9f4d6a4a1
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Add water material implementation in JavaScript and TypeScript
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2026-04-06 17:27:02 +02:00 |
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580eb7f856
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Add depth-based water effect and specular highlights in runtime-host.js
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2026-04-06 17:05:21 +02:00 |
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46553a050d
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Enhance water shader with object interaction and improved foam effects
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2026-04-06 17:04:59 +02:00 |
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565e6e54a3
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Update shader for more realistic water effects
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2026-04-06 16:58:16 +02:00 |
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ef1c7fa0df
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Enhance water shader with Gerstner waves, normal mapping, refraction, and foam effects
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2026-04-06 16:56:46 +02:00 |
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3191b2cefd
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Add clearModelInstances method to RuntimeHost
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2026-04-06 09:21:06 +02:00 |
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41feeb463e
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Add shader-based water and fog materials with animation support
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2026-04-06 09:20:00 +02:00 |
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