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733295b36c
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Update tests to include initialGeometry for brushes
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2026-04-05 02:59:57 +02:00 |
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0b54fa14c9
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auto-git:
[add] playwright.config.js
[add] src/app/App.js
[add] src/app/editor-store.js
[add] src/app/use-editor-store.js
[add] src/assets/audio-assets.js
[add] src/assets/gltf-model-import.js
[add] src/assets/image-assets.js
[add] src/assets/model-instance-labels.js
[add] src/assets/model-instance-rendering.js
[add] src/assets/model-instances.js
[add] src/assets/project-asset-storage.js
[add] src/assets/project-assets.js
[add] src/commands/brush-command-helpers.js
[add] src/commands/command-history.js
[add] src/commands/command.js
[add] src/commands/commit-transform-session-command.js
[add] src/commands/create-box-brush-command.js
[add] src/commands/delete-box-brush-command.js
[add] src/commands/delete-entity-command.js
[add] src/commands/delete-interaction-link-command.js
[add] src/commands/delete-model-instance-command.js
[add] src/commands/import-audio-asset-command.js
[add] src/commands/import-background-image-asset-command.js
[add] src/commands/import-model-asset-command.js
[add] src/commands/move-box-brush-command.js
[add] src/commands/resize-box-brush-command.js
[add] src/commands/rotate-box-brush-command.js
[add] src/commands/set-box-brush-face-material-command.js
[add] src/commands/set-box-brush-face-uv-state-command.js
[add] src/commands/set-box-brush-name-command.js
[add] src/commands/set-box-brush-transform-command.js
[add] src/commands/set-entity-name-command.js
[add] src/commands/set-model-instance-name-command.js
[add] src/commands/set-player-start-command.js
[add] src/commands/set-scene-name-command.js
[add] src/commands/set-world-settings-command.js
[add] src/commands/upsert-entity-command.js
[add] src/commands/upsert-interaction-link-command.js
[add] src/commands/upsert-model-instance-command.js
[add] src/core/ids.js
[add] src/core/selection.js
[add] src/core/tool-mode.js
[add] src/core/transform-session.js
[add] src/core/vector.js
[add] src/core/whitebox-selection-feedback.js
[add] src/core/whitebox-selection-mode.js
[add] src/document/brushes.js
[add] src/document/migrate-scene-document.js
[add] src/document/scene-document-validation.js
[add] src/document/scene-document.js
[add] src/document/world-settings.js
[add] src/entities/entity-instances.js
[add] src/entities/entity-labels.js
[add] src/geometry/box-brush-components.js
[add] src/geometry/box-brush-mesh.js
[add] src/geometry/box-brush.js
[add] src/geometry/box-face-uvs.js
[add] src/geometry/grid-snapping.js
[add] src/geometry/model-instance-collider-debug-mesh.js
[add] src/geometry/model-instance-collider-generation.js
[add] src/interactions/interaction-links.js
[add] src/main.js
[add] src/materials/starter-material-library.js
[add] src/materials/starter-material-textures.js
[add] src/rendering/advanced-rendering.js
[add] src/runner-web/RunnerCanvas.js
[add] src/runtime-three/first-person-navigation-controller.js
[add] src/runtime-three/navigation-controller.js
[add] src/runtime-three/orbit-visitor-navigation-controller.js
[add] src/runtime-three/player-collision.js
[add] src/runtime-three/rapier-collision-world.js
[add] src/runtime-three/runtime-audio-system.js
[add] src/runtime-three/runtime-host.js
[add] src/runtime-three/runtime-interaction-system.js
[add] src/runtime-three/runtime-scene-build.js
[add] src/runtime-three/runtime-scene-validation.js
[add] src/serialization/local-draft-storage.js
[add] src/serialization/scene-document-json.js
[add] src/shared-ui/HierarchicalMenu.js
[add] src/shared-ui/Panel.js
[add] src/shared-ui/world-background-style.js
[add] src/viewport-three/ViewportCanvas.js
[add] src/viewport-three/ViewportPanel.js
[add] src/viewport-three/viewport-entity-markers.js
[add] src/viewport-three/viewport-focus.js
[add] src/viewport-three/viewport-host.js
[add] src/viewport-three/viewport-layout.js
[add] src/viewport-three/viewport-transient-state.js
[add] src/viewport-three/viewport-view-modes.js
[add] tests/domain/box-brush-face-editing.command.test.js
[add] tests/domain/build-runtime-scene.test.js
[add] tests/domain/create-box-brush.command.test.js
[add] tests/domain/create-empty-scene-document.test.js
[add] tests/domain/editor-store.test.js
[add] tests/domain/entity.command.test.js
[add] tests/domain/interaction-links.validation.test.js
[add] tests/domain/model-import.test.js
[add] tests/domain/model-instance.command.test.js
[add] tests/domain/player-start.command.test.js
[add] tests/domain/rapier-collision-world.test.js
[add] tests/domain/runtime-audio-system.test.js
[add] tests/domain/runtime-interaction-system.test.js
[add] tests/domain/runtime-scene-validation.test.js
[add] tests/domain/scene-document-validation.test.js
[add] tests/domain/transform-session.command.test.js
[add] tests/domain/world-settings.command.test.js
[add] tests/domain/world-settings.test.js
[add] tests/e2e/app-smoke.e2e.js
[add] tests/e2e/box-brush-authoring.e2e.js
[add] tests/e2e/entities-foundation.e2e.js
[add] tests/e2e/face-material-authoring.e2e.js
[add] tests/e2e/first-room-workflow.e2e.js
[add] tests/e2e/import-draco-model-asset.e2e.js
[add] tests/e2e/import-external-model-asset.e2e.js
[add] tests/e2e/import-model-asset.e2e.js
[add] tests/e2e/local-lights-and-background.e2e.js
[add] tests/e2e/orthographic-views.e2e.js
[add] tests/e2e/runner-v1.e2e.js
[add] tests/e2e/runtime-click-interaction.e2e.js
[add] tests/e2e/runtime-trigger-teleport.e2e.js
[add] tests/e2e/viewport-quad-layout.e2e.js
[add] tests/e2e/viewport-test-helpers.js
[add] tests/e2e/whitebox-component-selection.e2e.js
[add] tests/e2e/world-environment.e2e.js
[add] tests/geometry/box-brush-geometry.test.js
[add] tests/geometry/box-face-uvs.test.js
[add] tests/geometry/model-instance-collider-generation.test.js
[add] tests/helpers/model-collider-fixtures.js
[add] tests/serialization/local-draft-storage.test.js
[add] tests/serialization/project-asset-storage.test.js
[add] tests/serialization/scene-document-json.test.js
[add] tests/setup/vitest.setup.js
[add] tests/unit/audio-assets.test.js
[add] tests/unit/entity-instances.test.js
[add] tests/unit/package-scripts.test.js
[add] tests/unit/transform-foundation.integration.test.js
[add] tests/unit/viewport-canvas.test.js
[add] tests/unit/viewport-entity-markers.test.js
[add] tests/unit/viewport-focus.test.js
[add] tests/unit/viewport-layout.test.js
[add] tests/unit/viewport-view-modes.test.js
[add] vite.config.js
[add] vitest.config.js
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2026-04-05 02:25:29 +02:00 |
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26844c5900
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Update test expectations for transform button states
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2026-04-05 02:02:35 +02:00 |
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759c84e5af
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Update test to ensure transform controls are coherent across modes
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2026-04-05 02:01:15 +02:00 |
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04e7c062ed
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Add test for whole-box transforms in Object mode and component modes
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2026-04-04 20:18:36 +02:00 |
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04ffdbb4e6
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Add setWhiteboxHoverLabelChangeHandler and setWhiteboxSelectionMode to tests
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2026-04-04 20:17:14 +02:00 |
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b199fa1d60
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Add test for rotated whitebox focus target calculation
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2026-04-04 19:38:14 +02:00 |
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aeef4e898f
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Add test for rotating and scaling a whole whitebox box through the shared transform controller
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2026-04-04 19:37:51 +02:00 |
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d9b6dcf85d
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Add setWhiteboxSnapSettings to MockViewportHost
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2026-04-04 19:34:03 +02:00 |
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00b556669d
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Add whitebox snap settings to viewport canvas tests
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2026-04-04 19:33:50 +02:00 |
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6eef0142e2
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Update preview group creation to handle wireframe display mode
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2026-04-04 19:06:56 +02:00 |
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3507e01e4a
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Update player start entity defaults in tests
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2026-04-04 15:57:32 +02:00 |
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a66f57faff
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Update App.tsx to handle viewport panel hover and modify tests/unit/transform-foundation.integration.test.tsx for pointer events
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2026-04-03 02:37:31 +02:00 |
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aba85766eb
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Update test event from pointerMove to pointerOver
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2026-04-03 02:37:21 +02:00 |
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9ff714af04
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Update test event from pointerEnter to pointerMove
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2026-04-03 02:37:21 +02:00 |
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5c89a72dc8
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Add support for hovered viewport panel in transform operations
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2026-04-03 02:35:42 +02:00 |
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2dfa68822c
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Add unit test for transform foundation and remove unused e2e test
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2026-04-03 02:23:41 +02:00 |
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8c844d08c9
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Update viewport-host.ts and viewport-canvas.test.tsx
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2026-04-03 02:17:40 +02:00 |
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809396619d
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Update ViewportCanvas tests to include camera state handling
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2026-04-03 01:37:41 +02:00 |
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edd0b3e2a2
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Update tests to include viewportQuadSplit checks
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2026-04-03 01:27:49 +02:00 |
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11ef2c71db
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Refactor viewport host mock setup in tests
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2026-04-03 00:37:48 +02:00 |
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47753b4c14
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Add unit tests for ViewportCanvas
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2026-04-03 00:37:48 +02:00 |
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139744a53e
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Add unit tests for viewport layout
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2026-04-02 22:36:25 +02:00 |
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d07304d6bc
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Add unit tests for viewport view modes
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2026-04-02 22:15:27 +02:00 |
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c16048bb18
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Update position expectation to use matchObject
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2026-04-02 20:28:40 +02:00 |
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6b6ca50b8c
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Add unit tests for viewport entity markers
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2026-04-02 20:28:40 +02:00 |
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d7e7c1ebde
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Modify file mock in audio asset test to include arrayBuffer method
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2026-04-02 19:49:57 +02:00 |
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b51173640d
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Add unit test for audio asset import and storage
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2026-04-02 19:49:57 +02:00 |
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c6e9c007b8
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Update sound emitter default properties in tests
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2026-04-02 19:46:51 +02:00 |
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21e7e9a60e
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Add tests for Point Light and Spot Light entities in viewport focus resolution
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2026-03-31 20:18:04 +02:00 |
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707d913765
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Add tests for pointLight and spotLight entity creation
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2026-03-31 20:17:08 +02:00 |
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bb41271685
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Update viewport focus test to include trigger volume
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2026-03-31 06:00:14 +02:00 |
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eebb473e49
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Add unit tests for entity instances
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2026-03-31 06:00:14 +02:00 |
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4abaa6b216
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Add unit tests for viewport focus
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2026-03-31 04:28:10 +02:00 |
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6b939d9895
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Update package manifest reading in tests
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2026-03-31 01:52:34 +02:00 |
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4df1773c95
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Add tests and enhance local draft storage handling
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2026-03-31 01:51:02 +02:00 |
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