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5c706d1dc6
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Update syncModelInstanceSelectionShell to return the selection shell or null
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2026-04-27 00:17:56 +02:00 |
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77235ab562
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Implement selection shell synchronization and disposal logic for model instances
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2026-04-27 00:10:07 +02:00 |
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393bdfc0d8
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auto-git:
[change] src/assets/gltf-model-import.ts
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2026-04-25 04:32:36 +02:00 |
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c439bb77d2
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auto-git:
[change] src/assets/gltf-model-import.ts
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2026-04-25 04:32:36 +02:00 |
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3d54162979
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auto-git:
[change] src/assets/delete-project-asset.ts
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2026-04-23 02:42:12 +02:00 |
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b2a4e1da7b
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auto-git:
[change] src/app/App.tsx
[change] src/assets/starter-environment-assets.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/document/world-settings.ts
[change] src/rendering/world-background-renderer.ts
[change] src/rendering/world-shader-sky.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-project-time.ts
[change] src/shared-ui/world-background-style.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/domain/runtime-project-time.test.ts
[change] tests/domain/scene-document-validation.test.ts
[change] tests/domain/world-settings.test.ts
[change] tests/serialization/project-document-json.test.ts
[change] tests/serialization/scene-document-json.test.ts
[change] tests/unit/world-shader-sky.test.ts
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2026-04-22 15:30:43 +02:00 |
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15612037a4
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auto-git:
[change] src/assets/starter-environment-assets.ts
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2026-04-22 15:22:36 +02:00 |
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7430e95608
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auto-git:
[change] src/assets/delete-project-asset.ts
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2026-04-22 12:33:23 +02:00 |
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ab8cfd9fb3
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Add Surface Snap Move feature and update related components
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2026-04-18 19:34:15 +02:00 |
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2a9b6f661c
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Fix null check for storage in App.tsx and update type checks in starter-environment-assets.ts; add null check for storage in project-package.ts
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2026-04-15 04:27:38 +02:00 |
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620862941f
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Add support for starter environment image assets
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2026-04-15 04:25:37 +02:00 |
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2d47ba89a1
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Add starter environment assets TypeScript file
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2026-04-15 04:25:23 +02:00 |
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4bf5afb263
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Handle 'setProjectTimePaused' in asset and scheduler files
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2026-04-14 22:28:04 +02:00 |
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2423998c35
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Exclude certain actor effects from invalidation check
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2026-04-14 13:52:03 +02:00 |
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e8406dc544
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Update delete-project-asset.ts to handle new cases
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2026-04-14 02:40:16 +02:00 |
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d18a777f4a
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Handle setActorPresence effect in removeInvalidatedInteractionLinks
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2026-04-14 02:10:27 +02:00 |
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21b8ac1f50
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Enhance removeInvalidatedInteractionLinks function
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2026-04-14 01:36:00 +02:00 |
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e8a3f5a189
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Update cleanupSceneForDeletedAsset to handle NPC entities with deleted model assets
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2026-04-13 16:18:05 +02:00 |
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75bd3e7cd1
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Remove unused import in delete-project-asset.ts
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2026-04-12 03:49:36 +02:00 |
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37b53f509c
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Add functionality for deleting project assets and related commands
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2026-04-12 03:38:37 +02:00 |
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9300e62e7d
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Add visibility and enabled properties to model instances, brushes, and entities
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2026-04-12 03:33:13 +02:00 |
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f4150ea4a8
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Add static-simple collision mode for model instances
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2026-04-11 16:31:56 +02:00 |
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9b7706bf5b
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auto-git:
[unlink] playwright.config.js
[unlink] src/app/App.js
[unlink] src/app/editor-store.js
[unlink] src/app/use-editor-store.js
[unlink] src/assets/audio-assets.js
[unlink] src/assets/gltf-model-import.js
[unlink] src/assets/image-assets.js
[unlink] src/assets/model-instance-labels.js
[unlink] src/assets/model-instance-rendering.js
[unlink] src/assets/model-instances.js
[unlink] src/assets/project-asset-storage.js
[unlink] src/assets/project-assets.js
[unlink] src/commands/brush-command-helpers.js
[unlink] src/commands/command-history.js
[unlink] src/commands/command.js
[unlink] src/commands/commit-transform-session-command.js
[unlink] src/commands/create-box-brush-command.js
[unlink] src/commands/delete-box-brush-command.js
[unlink] src/commands/delete-entity-command.js
[unlink] src/commands/delete-interaction-link-command.js
[unlink] src/commands/delete-model-instance-command.js
[unlink] src/commands/duplicate-selection-command.js
[unlink] src/commands/import-audio-asset-command.js
[unlink] src/commands/import-background-image-asset-command.js
[unlink] src/commands/import-model-asset-command.js
[unlink] src/commands/move-box-brush-command.js
[unlink] src/commands/resize-box-brush-command.js
[unlink] src/commands/rotate-box-brush-command.js
[unlink] src/commands/set-box-brush-face-material-command.js
[unlink] src/commands/set-box-brush-face-uv-state-command.js
[unlink] src/commands/set-box-brush-name-command.js
[unlink] src/commands/set-box-brush-transform-command.js
[unlink] src/commands/set-box-brush-volume-settings-command.js
[unlink] src/commands/set-entity-name-command.js
[unlink] src/commands/set-model-instance-name-command.js
[unlink] src/commands/set-player-start-command.js
[unlink] src/commands/set-scene-name-command.js
[unlink] src/commands/set-world-settings-command.js
[unlink] src/commands/upsert-entity-command.js
[unlink] src/commands/upsert-interaction-link-command.js
[unlink] src/commands/upsert-model-instance-command.js
[unlink] src/core/ids.js
[unlink] src/core/selection.js
[unlink] src/core/tool-mode.js
[unlink] src/core/transform-session.js
[unlink] src/core/vector.js
[unlink] src/core/whitebox-selection-feedback.js
[unlink] src/core/whitebox-selection-mode.js
[unlink] src/document/brushes.js
[unlink] src/document/migrate-scene-document.js
[unlink] src/document/scene-document-validation.js
[unlink] src/document/scene-document.js
[unlink] src/document/world-settings.js
[unlink] src/entities/entity-instances.js
[unlink] src/entities/entity-labels.js
[unlink] src/geometry/box-brush-components.js
[unlink] src/geometry/box-brush-mesh.js
[unlink] src/geometry/box-brush.js
[unlink] src/geometry/box-face-uvs.js
[unlink] src/geometry/grid-snapping.js
[unlink] src/geometry/model-instance-collider-debug-mesh.js
[unlink] src/geometry/model-instance-collider-generation.js
[unlink] src/interactions/interaction-links.js
[unlink] src/main.js
[unlink] src/materials/starter-material-library.js
[unlink] src/materials/starter-material-textures.js
[unlink] src/rendering/advanced-rendering.js
[unlink] src/rendering/fog-material.js
[unlink] src/rendering/planar-reflection.js
[unlink] src/rendering/water-material.js
[unlink] src/runner-web/RunnerCanvas.js
[unlink] src/runtime-three/first-person-navigation-controller.js
[unlink] src/runtime-three/navigation-controller.js
[unlink] src/runtime-three/orbit-visitor-navigation-controller.js
[unlink] src/runtime-three/player-collision.js
[unlink] src/runtime-three/rapier-collision-world.js
[unlink] src/runtime-three/runtime-audio-system.js
[unlink] src/runtime-three/runtime-host.js
[unlink] src/runtime-three/runtime-interaction-system.js
[unlink] src/runtime-three/runtime-scene-build.js
[unlink] src/runtime-three/runtime-scene-validation.js
[unlink] src/runtime-three/underwater-fog.js
[unlink] src/serialization/local-draft-storage.js
[unlink] src/serialization/scene-document-json.js
[unlink] src/shared-ui/HierarchicalMenu.js
[unlink] src/shared-ui/Panel.js
[unlink] src/shared-ui/world-background-style.js
[unlink] src/viewport-three/ViewportCanvas.js
[unlink] src/viewport-three/ViewportPanel.js
[unlink] src/viewport-three/viewport-entity-markers.js
[unlink] src/viewport-three/viewport-focus.js
[unlink] src/viewport-three/viewport-host.js
[unlink] src/viewport-three/viewport-layout.js
[unlink] src/viewport-three/viewport-transient-state.js
[unlink] src/viewport-three/viewport-view-modes.js
[unlink] vite.config.js
[unlink] vitest.config.js
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2026-04-11 15:48:39 +02:00 |
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892e142caa
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Update gltf-model-import to use SkeletonUtils.clone for better skinned mesh handling
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2026-04-05 06:38:43 +02:00 |
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0b54fa14c9
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auto-git:
[add] playwright.config.js
[add] src/app/App.js
[add] src/app/editor-store.js
[add] src/app/use-editor-store.js
[add] src/assets/audio-assets.js
[add] src/assets/gltf-model-import.js
[add] src/assets/image-assets.js
[add] src/assets/model-instance-labels.js
[add] src/assets/model-instance-rendering.js
[add] src/assets/model-instances.js
[add] src/assets/project-asset-storage.js
[add] src/assets/project-assets.js
[add] src/commands/brush-command-helpers.js
[add] src/commands/command-history.js
[add] src/commands/command.js
[add] src/commands/commit-transform-session-command.js
[add] src/commands/create-box-brush-command.js
[add] src/commands/delete-box-brush-command.js
[add] src/commands/delete-entity-command.js
[add] src/commands/delete-interaction-link-command.js
[add] src/commands/delete-model-instance-command.js
[add] src/commands/import-audio-asset-command.js
[add] src/commands/import-background-image-asset-command.js
[add] src/commands/import-model-asset-command.js
[add] src/commands/move-box-brush-command.js
[add] src/commands/resize-box-brush-command.js
[add] src/commands/rotate-box-brush-command.js
[add] src/commands/set-box-brush-face-material-command.js
[add] src/commands/set-box-brush-face-uv-state-command.js
[add] src/commands/set-box-brush-name-command.js
[add] src/commands/set-box-brush-transform-command.js
[add] src/commands/set-entity-name-command.js
[add] src/commands/set-model-instance-name-command.js
[add] src/commands/set-player-start-command.js
[add] src/commands/set-scene-name-command.js
[add] src/commands/set-world-settings-command.js
[add] src/commands/upsert-entity-command.js
[add] src/commands/upsert-interaction-link-command.js
[add] src/commands/upsert-model-instance-command.js
[add] src/core/ids.js
[add] src/core/selection.js
[add] src/core/tool-mode.js
[add] src/core/transform-session.js
[add] src/core/vector.js
[add] src/core/whitebox-selection-feedback.js
[add] src/core/whitebox-selection-mode.js
[add] src/document/brushes.js
[add] src/document/migrate-scene-document.js
[add] src/document/scene-document-validation.js
[add] src/document/scene-document.js
[add] src/document/world-settings.js
[add] src/entities/entity-instances.js
[add] src/entities/entity-labels.js
[add] src/geometry/box-brush-components.js
[add] src/geometry/box-brush-mesh.js
[add] src/geometry/box-brush.js
[add] src/geometry/box-face-uvs.js
[add] src/geometry/grid-snapping.js
[add] src/geometry/model-instance-collider-debug-mesh.js
[add] src/geometry/model-instance-collider-generation.js
[add] src/interactions/interaction-links.js
[add] src/main.js
[add] src/materials/starter-material-library.js
[add] src/materials/starter-material-textures.js
[add] src/rendering/advanced-rendering.js
[add] src/runner-web/RunnerCanvas.js
[add] src/runtime-three/first-person-navigation-controller.js
[add] src/runtime-three/navigation-controller.js
[add] src/runtime-three/orbit-visitor-navigation-controller.js
[add] src/runtime-three/player-collision.js
[add] src/runtime-three/rapier-collision-world.js
[add] src/runtime-three/runtime-audio-system.js
[add] src/runtime-three/runtime-host.js
[add] src/runtime-three/runtime-interaction-system.js
[add] src/runtime-three/runtime-scene-build.js
[add] src/runtime-three/runtime-scene-validation.js
[add] src/serialization/local-draft-storage.js
[add] src/serialization/scene-document-json.js
[add] src/shared-ui/HierarchicalMenu.js
[add] src/shared-ui/Panel.js
[add] src/shared-ui/world-background-style.js
[add] src/viewport-three/ViewportCanvas.js
[add] src/viewport-three/ViewportPanel.js
[add] src/viewport-three/viewport-entity-markers.js
[add] src/viewport-three/viewport-focus.js
[add] src/viewport-three/viewport-host.js
[add] src/viewport-three/viewport-layout.js
[add] src/viewport-three/viewport-transient-state.js
[add] src/viewport-three/viewport-view-modes.js
[add] tests/domain/box-brush-face-editing.command.test.js
[add] tests/domain/build-runtime-scene.test.js
[add] tests/domain/create-box-brush.command.test.js
[add] tests/domain/create-empty-scene-document.test.js
[add] tests/domain/editor-store.test.js
[add] tests/domain/entity.command.test.js
[add] tests/domain/interaction-links.validation.test.js
[add] tests/domain/model-import.test.js
[add] tests/domain/model-instance.command.test.js
[add] tests/domain/player-start.command.test.js
[add] tests/domain/rapier-collision-world.test.js
[add] tests/domain/runtime-audio-system.test.js
[add] tests/domain/runtime-interaction-system.test.js
[add] tests/domain/runtime-scene-validation.test.js
[add] tests/domain/scene-document-validation.test.js
[add] tests/domain/transform-session.command.test.js
[add] tests/domain/world-settings.command.test.js
[add] tests/domain/world-settings.test.js
[add] tests/e2e/app-smoke.e2e.js
[add] tests/e2e/box-brush-authoring.e2e.js
[add] tests/e2e/entities-foundation.e2e.js
[add] tests/e2e/face-material-authoring.e2e.js
[add] tests/e2e/first-room-workflow.e2e.js
[add] tests/e2e/import-draco-model-asset.e2e.js
[add] tests/e2e/import-external-model-asset.e2e.js
[add] tests/e2e/import-model-asset.e2e.js
[add] tests/e2e/local-lights-and-background.e2e.js
[add] tests/e2e/orthographic-views.e2e.js
[add] tests/e2e/runner-v1.e2e.js
[add] tests/e2e/runtime-click-interaction.e2e.js
[add] tests/e2e/runtime-trigger-teleport.e2e.js
[add] tests/e2e/viewport-quad-layout.e2e.js
[add] tests/e2e/viewport-test-helpers.js
[add] tests/e2e/whitebox-component-selection.e2e.js
[add] tests/e2e/world-environment.e2e.js
[add] tests/geometry/box-brush-geometry.test.js
[add] tests/geometry/box-face-uvs.test.js
[add] tests/geometry/model-instance-collider-generation.test.js
[add] tests/helpers/model-collider-fixtures.js
[add] tests/serialization/local-draft-storage.test.js
[add] tests/serialization/project-asset-storage.test.js
[add] tests/serialization/scene-document-json.test.js
[add] tests/setup/vitest.setup.js
[add] tests/unit/audio-assets.test.js
[add] tests/unit/entity-instances.test.js
[add] tests/unit/package-scripts.test.js
[add] tests/unit/transform-foundation.integration.test.js
[add] tests/unit/viewport-canvas.test.js
[add] tests/unit/viewport-entity-markers.test.js
[add] tests/unit/viewport-focus.test.js
[add] tests/unit/viewport-layout.test.js
[add] tests/unit/viewport-view-modes.test.js
[add] vite.config.js
[add] vitest.config.js
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2026-04-05 02:25:29 +02:00 |
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fdc582a494
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Update material handling to dispose of originals in model rendering and viewport host
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2026-04-04 19:07:07 +02:00 |
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4c4fde5aae
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Add wireframe render mode for model instances and viewport display
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2026-04-04 19:06:32 +02:00 |
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3d1dd3fe63
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auto-git:
[add] src/geometry/model-instance-collider-generation.ts
[add] src/runtime-three/rapier-collision-world.ts
[change] AGENTS.md
[change] CHAT_CONTEXT.md
[change] architecture.md
[change] package.json
[change] prompts-lite.txt
[change] prompts.txt
[change] roadmap.md
[change] src/assets/model-instances.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/runtime-three/first-person-navigation-controller.ts
[change] src/runtime-three/navigation-controller.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] src/runtime-three/runtime-scene-validation.ts
[change] src/viewport-three/viewport-host.ts
[change] testing.md
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2026-04-04 07:55:41 +02:00 |
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7e1e86abca
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Add preview shell color and opacity to model instance rendering
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2026-04-03 01:10:37 +02:00 |
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28029202fa
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Update editor store and viewport logic for tool preview compatibility
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2026-04-02 23:51:11 +02:00 |
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c2216c27a1
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Ensure placeholders and selection shells ignore shadows
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2026-04-02 20:51:13 +02:00 |
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351d5a32f3
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Configure GLTFLoader with DRACOLoader
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2026-04-02 20:28:40 +02:00 |
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0cb7f93987
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Add audio asset handling and import command
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2026-04-02 19:33:56 +02:00 |
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57527efb0b
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Update loadModelAssetFromStorage to include gltf.animations
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2026-03-31 23:58:36 +02:00 |
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d33af0982c
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Update createLoadedModelAsset to include gltf.animations
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2026-03-31 23:58:36 +02:00 |
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4afde51392
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Update createLoadedModelAsset function to include animations
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2026-03-31 23:57:25 +02:00 |
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8eb30ceca4
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Add animations field to LoadedModelAsset interface
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2026-03-31 23:57:25 +02:00 |
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256f129f4f
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Import AnimationClip type from three.js
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2026-03-31 23:57:25 +02:00 |
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764f8bed24
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Include animation fields in areModelInstancesEqual
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2026-03-31 23:55:39 +02:00 |
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5c1b68451f
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Populate animationClipName and animationAutoplay in createModelInstance
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2026-03-31 23:55:39 +02:00 |
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fe118f47e3
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Update createModelInstance to include animation fields
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2026-03-31 23:55:39 +02:00 |
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4befe80d69
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Add animation playback features
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2026-03-31 23:55:39 +02:00 |
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628c90957b
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Update image import logic to handle HDR formats
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2026-03-31 23:04:57 +02:00 |
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2974fb50aa
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Add HDR format support for image assets
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2026-03-31 23:04:42 +02:00 |
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514114892d
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Add HDR texture support and metadata extraction
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2026-03-31 23:04:33 +02:00 |
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d061aa3021
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Add support for EXR and HDR image formats
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2026-03-31 23:03:56 +02:00 |
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6c27ed9ecf
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Update image assets to include new texture types
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2026-03-31 23:03:56 +02:00 |
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d7cf566fcd
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Update imports and reorganize code in image-assets.ts
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2026-03-31 22:56:15 +02:00 |
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f00c064a2c
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Remove unused TextureDataType import
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2026-03-31 20:16:41 +02:00 |
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c80d2f04a1
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Add image asset management functionality
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2026-03-31 20:04:35 +02:00 |
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