Commit Graph

716 Commits

Author SHA1 Message Date
7236521c78 Add time settings to SceneDocument migration 2026-04-12 04:39:06 +02:00
78ce8810a2 Add validateProjectTimeSettings function and update validation logic 2026-04-12 04:32:03 +02:00
2f8b95a7e2 Add allowMissingTimeSettings check in migrateProjectDocument 2026-04-12 04:32:03 +02:00
30a0a77468 Update migrateSceneDocument to handle AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION 2026-04-12 04:32:03 +02:00
83b5d3d7bf Add function to read project time settings 2026-04-12 04:31:31 +02:00
32607900c5 Update scene document versions and add project time settings 2026-04-12 04:31:25 +02:00
40b3ed560a Update scene document to include project time settings 2026-04-12 04:30:49 +02:00
c00d3ce6c8 Add project time settings command and related files 2026-04-12 04:30:49 +02:00
97f78b141f Update App.tsx and scene-document-validation.ts for asset management improvements 2026-04-12 03:56:18 +02:00
7093032034 Add entity state validation to point and spot light entities 2026-04-12 03:35:24 +02:00
6794c53e52 Add validation for boolean properties in scene document entities 2026-04-12 03:34:14 +02:00
8f0bc9bb33 Add visible and enabled properties to various entity types in migrate-scene-document.ts 2026-04-12 03:33:59 +02:00
cac9fd4752 Bump SCENE_DOCUMENT_VERSION to 36 and add AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION 2026-04-12 03:33:59 +02:00
9300e62e7d Add visibility and enabled properties to model instances, brushes, and entities 2026-04-12 03:33:13 +02:00
42cee3d19a Add air direction only setting for player movement 2026-04-12 02:19:46 +02:00
6b825a7f28 Update version check in migrateSceneDocument 2026-04-12 02:08:57 +02:00
8aba9a02d7 Add air movement controls for player in App.tsx and related files 2026-04-12 02:06:32 +02:00
ad9790e750 Add support for whitebox bevel in scene document 2026-04-12 01:03:58 +02:00
5b822548ae Add whitebox bevel settings to advanced rendering 2026-04-12 01:03:49 +02:00
6a3b7bed16 Add validation for maxStepHeight in player start entity 2026-04-11 20:59:35 +02:00
c224622a5d Include maxStepHeight in PlayerStartMovementTemplate reading 2026-04-11 20:59:30 +02:00
db652f68f8 Add validation for player start max speed and bunny hop settings in scene document validation 2026-04-11 20:31:02 +02:00
6224b7be15 Add maxSpeed and bunny hop properties to player start movement template 2026-04-11 20:30:55 +02:00
d931279bf0 Add validation for player start movement template properties 2026-04-11 20:18:02 +02:00
dbc60d06a3 Add validation and default values for jump, sprint, and crouch in player start movement template 2026-04-11 20:17:53 +02:00
ce83ee585c Update scene document migration logic 2026-04-11 18:49:00 +02:00
b29d046954 Add validation for jump, sprint, and crouch keyboard and gamepad bindings in scene document validation 2026-04-11 18:26:56 +02:00
8effec165c Add support for player start gamepad action bindings in migrate-scene-document.ts 2026-04-11 18:23:50 +02:00
e71f4f9bbd Bump SCENE_DOCUMENT_VERSION to 32 and add PLAYER_START_LOCOMOTION_CORE_SCENE_DOCUMENT_VERSION 2026-04-11 18:23:50 +02:00
aad686047b Fix null check for movementTemplate in scene-document-validation.ts 2026-04-11 17:59:43 +02:00
a05d644b62 Validate Player Start movement template 2026-04-11 17:59:33 +02:00
d793898c62 Import isPlayerStartMovementTemplateKind 2026-04-11 17:59:33 +02:00
b6005af69f Update version check in migrateSceneDocument 2026-04-11 17:59:33 +02:00
d6b46a3a59 Add movementTemplate to PlayerStartEntity 2026-04-11 17:59:33 +02:00
22aaca2487 Add function to read player start movement template 2026-04-11 17:59:04 +02:00
5a77b9cb37 Update scene document version and add player start movement template 2026-04-11 17:58:52 +02:00
953c59bd1d Update version checks and id generation in migration and collider scripts 2026-04-11 16:32:02 +02:00
f4150ea4a8 Add static-simple collision mode for model instances 2026-04-11 16:31:56 +02:00
9b7706bf5b auto-git:
[unlink] playwright.config.js
 [unlink] src/app/App.js
 [unlink] src/app/editor-store.js
 [unlink] src/app/use-editor-store.js
 [unlink] src/assets/audio-assets.js
 [unlink] src/assets/gltf-model-import.js
 [unlink] src/assets/image-assets.js
 [unlink] src/assets/model-instance-labels.js
 [unlink] src/assets/model-instance-rendering.js
 [unlink] src/assets/model-instances.js
 [unlink] src/assets/project-asset-storage.js
 [unlink] src/assets/project-assets.js
 [unlink] src/commands/brush-command-helpers.js
 [unlink] src/commands/command-history.js
 [unlink] src/commands/command.js
 [unlink] src/commands/commit-transform-session-command.js
 [unlink] src/commands/create-box-brush-command.js
 [unlink] src/commands/delete-box-brush-command.js
 [unlink] src/commands/delete-entity-command.js
 [unlink] src/commands/delete-interaction-link-command.js
 [unlink] src/commands/delete-model-instance-command.js
 [unlink] src/commands/duplicate-selection-command.js
 [unlink] src/commands/import-audio-asset-command.js
 [unlink] src/commands/import-background-image-asset-command.js
 [unlink] src/commands/import-model-asset-command.js
 [unlink] src/commands/move-box-brush-command.js
 [unlink] src/commands/resize-box-brush-command.js
 [unlink] src/commands/rotate-box-brush-command.js
 [unlink] src/commands/set-box-brush-face-material-command.js
 [unlink] src/commands/set-box-brush-face-uv-state-command.js
 [unlink] src/commands/set-box-brush-name-command.js
 [unlink] src/commands/set-box-brush-transform-command.js
 [unlink] src/commands/set-box-brush-volume-settings-command.js
 [unlink] src/commands/set-entity-name-command.js
 [unlink] src/commands/set-model-instance-name-command.js
 [unlink] src/commands/set-player-start-command.js
 [unlink] src/commands/set-scene-name-command.js
 [unlink] src/commands/set-world-settings-command.js
 [unlink] src/commands/upsert-entity-command.js
 [unlink] src/commands/upsert-interaction-link-command.js
 [unlink] src/commands/upsert-model-instance-command.js
 [unlink] src/core/ids.js
 [unlink] src/core/selection.js
 [unlink] src/core/tool-mode.js
 [unlink] src/core/transform-session.js
 [unlink] src/core/vector.js
 [unlink] src/core/whitebox-selection-feedback.js
 [unlink] src/core/whitebox-selection-mode.js
 [unlink] src/document/brushes.js
 [unlink] src/document/migrate-scene-document.js
 [unlink] src/document/scene-document-validation.js
 [unlink] src/document/scene-document.js
 [unlink] src/document/world-settings.js
 [unlink] src/entities/entity-instances.js
 [unlink] src/entities/entity-labels.js
 [unlink] src/geometry/box-brush-components.js
 [unlink] src/geometry/box-brush-mesh.js
 [unlink] src/geometry/box-brush.js
 [unlink] src/geometry/box-face-uvs.js
 [unlink] src/geometry/grid-snapping.js
 [unlink] src/geometry/model-instance-collider-debug-mesh.js
 [unlink] src/geometry/model-instance-collider-generation.js
 [unlink] src/interactions/interaction-links.js
 [unlink] src/main.js
 [unlink] src/materials/starter-material-library.js
 [unlink] src/materials/starter-material-textures.js
 [unlink] src/rendering/advanced-rendering.js
 [unlink] src/rendering/fog-material.js
 [unlink] src/rendering/planar-reflection.js
 [unlink] src/rendering/water-material.js
 [unlink] src/runner-web/RunnerCanvas.js
 [unlink] src/runtime-three/first-person-navigation-controller.js
 [unlink] src/runtime-three/navigation-controller.js
 [unlink] src/runtime-three/orbit-visitor-navigation-controller.js
 [unlink] src/runtime-three/player-collision.js
 [unlink] src/runtime-three/rapier-collision-world.js
 [unlink] src/runtime-three/runtime-audio-system.js
 [unlink] src/runtime-three/runtime-host.js
 [unlink] src/runtime-three/runtime-interaction-system.js
 [unlink] src/runtime-three/runtime-scene-build.js
 [unlink] src/runtime-three/runtime-scene-validation.js
 [unlink] src/runtime-three/underwater-fog.js
 [unlink] src/serialization/local-draft-storage.js
 [unlink] src/serialization/scene-document-json.js
 [unlink] src/shared-ui/HierarchicalMenu.js
 [unlink] src/shared-ui/Panel.js
 [unlink] src/shared-ui/world-background-style.js
 [unlink] src/viewport-three/ViewportCanvas.js
 [unlink] src/viewport-three/ViewportPanel.js
 [unlink] src/viewport-three/viewport-entity-markers.js
 [unlink] src/viewport-three/viewport-focus.js
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 [unlink] src/viewport-three/viewport-layout.js
 [unlink] src/viewport-three/viewport-transient-state.js
 [unlink] src/viewport-three/viewport-view-modes.js
 [unlink] vite.config.js
 [unlink] vitest.config.js
2026-04-11 15:48:39 +02:00
991f98c7c5 Add validation for project scene editor preferences 2026-04-11 14:25:49 +02:00
ed694d2bc7 Add scene editor preferences migration and validation 2026-04-11 14:25:37 +02:00
e664f1e316 Add scene editor preferences and update version constants 2026-04-11 14:25:21 +02:00
b3ff49d38c Add project name validation and default value in document migration 2026-04-11 13:25:29 +02:00
88047649f9 Update SceneDocument version and add project name field 2026-04-11 13:25:22 +02:00
7dbb287dd6 Update type definitions and function signatures in migrate-scene-document.ts 2026-04-11 12:38:43 +02:00
203afa9079 Add new scene document version for player start input bindings 2026-04-11 12:38:20 +02:00
fb0ae99bf5 Update version check in migrateSceneDocument function 2026-04-11 12:35:27 +02:00
c4e8410b20 Remove unused import in migrate-scene-document.ts 2026-04-11 12:35:27 +02:00
7aaebe9ee8 Add validation for player start gamepad camera look binding 2026-04-11 12:31:34 +02:00
99482236d1 Add support for player start gamepad camera look binding 2026-04-11 12:31:30 +02:00