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7236521c78
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Add time settings to SceneDocument migration
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2026-04-12 04:39:06 +02:00 |
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78ce8810a2
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Add validateProjectTimeSettings function and update validation logic
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2026-04-12 04:32:03 +02:00 |
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2f8b95a7e2
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Add allowMissingTimeSettings check in migrateProjectDocument
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2026-04-12 04:32:03 +02:00 |
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30a0a77468
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Update migrateSceneDocument to handle AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION
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2026-04-12 04:32:03 +02:00 |
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83b5d3d7bf
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Add function to read project time settings
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2026-04-12 04:31:31 +02:00 |
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32607900c5
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Update scene document versions and add project time settings
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2026-04-12 04:31:25 +02:00 |
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40b3ed560a
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Update scene document to include project time settings
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2026-04-12 04:30:49 +02:00 |
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c00d3ce6c8
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Add project time settings command and related files
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2026-04-12 04:30:49 +02:00 |
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97f78b141f
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Update App.tsx and scene-document-validation.ts for asset management improvements
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2026-04-12 03:56:18 +02:00 |
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7093032034
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Add entity state validation to point and spot light entities
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2026-04-12 03:35:24 +02:00 |
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6794c53e52
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Add validation for boolean properties in scene document entities
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2026-04-12 03:34:14 +02:00 |
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8f0bc9bb33
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Add visible and enabled properties to various entity types in migrate-scene-document.ts
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2026-04-12 03:33:59 +02:00 |
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cac9fd4752
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Bump SCENE_DOCUMENT_VERSION to 36 and add AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION
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2026-04-12 03:33:59 +02:00 |
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9300e62e7d
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Add visibility and enabled properties to model instances, brushes, and entities
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2026-04-12 03:33:13 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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6b825a7f28
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Update version check in migrateSceneDocument
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2026-04-12 02:08:57 +02:00 |
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8aba9a02d7
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Add air movement controls for player in App.tsx and related files
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2026-04-12 02:06:32 +02:00 |
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ad9790e750
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Add support for whitebox bevel in scene document
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2026-04-12 01:03:58 +02:00 |
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5b822548ae
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Add whitebox bevel settings to advanced rendering
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2026-04-12 01:03:49 +02:00 |
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6a3b7bed16
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Add validation for maxStepHeight in player start entity
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2026-04-11 20:59:35 +02:00 |
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c224622a5d
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Include maxStepHeight in PlayerStartMovementTemplate reading
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2026-04-11 20:59:30 +02:00 |
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db652f68f8
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Add validation for player start max speed and bunny hop settings in scene document validation
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2026-04-11 20:31:02 +02:00 |
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6224b7be15
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Add maxSpeed and bunny hop properties to player start movement template
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2026-04-11 20:30:55 +02:00 |
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d931279bf0
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Add validation for player start movement template properties
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2026-04-11 20:18:02 +02:00 |
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dbc60d06a3
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Add validation and default values for jump, sprint, and crouch in player start movement template
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2026-04-11 20:17:53 +02:00 |
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ce83ee585c
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Update scene document migration logic
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2026-04-11 18:49:00 +02:00 |
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b29d046954
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Add validation for jump, sprint, and crouch keyboard and gamepad bindings in scene document validation
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2026-04-11 18:26:56 +02:00 |
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8effec165c
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Add support for player start gamepad action bindings in migrate-scene-document.ts
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2026-04-11 18:23:50 +02:00 |
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e71f4f9bbd
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Bump SCENE_DOCUMENT_VERSION to 32 and add PLAYER_START_LOCOMOTION_CORE_SCENE_DOCUMENT_VERSION
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2026-04-11 18:23:50 +02:00 |
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aad686047b
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Fix null check for movementTemplate in scene-document-validation.ts
|
2026-04-11 17:59:43 +02:00 |
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a05d644b62
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Validate Player Start movement template
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2026-04-11 17:59:33 +02:00 |
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d793898c62
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Import isPlayerStartMovementTemplateKind
|
2026-04-11 17:59:33 +02:00 |
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b6005af69f
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Update version check in migrateSceneDocument
|
2026-04-11 17:59:33 +02:00 |
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d6b46a3a59
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Add movementTemplate to PlayerStartEntity
|
2026-04-11 17:59:33 +02:00 |
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22aaca2487
|
Add function to read player start movement template
|
2026-04-11 17:59:04 +02:00 |
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5a77b9cb37
|
Update scene document version and add player start movement template
|
2026-04-11 17:58:52 +02:00 |
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953c59bd1d
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Update version checks and id generation in migration and collider scripts
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2026-04-11 16:32:02 +02:00 |
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f4150ea4a8
|
Add static-simple collision mode for model instances
|
2026-04-11 16:31:56 +02:00 |
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9b7706bf5b
|
auto-git:
[unlink] playwright.config.js
[unlink] src/app/App.js
[unlink] src/app/editor-store.js
[unlink] src/app/use-editor-store.js
[unlink] src/assets/audio-assets.js
[unlink] src/assets/gltf-model-import.js
[unlink] src/assets/image-assets.js
[unlink] src/assets/model-instance-labels.js
[unlink] src/assets/model-instance-rendering.js
[unlink] src/assets/model-instances.js
[unlink] src/assets/project-asset-storage.js
[unlink] src/assets/project-assets.js
[unlink] src/commands/brush-command-helpers.js
[unlink] src/commands/command-history.js
[unlink] src/commands/command.js
[unlink] src/commands/commit-transform-session-command.js
[unlink] src/commands/create-box-brush-command.js
[unlink] src/commands/delete-box-brush-command.js
[unlink] src/commands/delete-entity-command.js
[unlink] src/commands/delete-interaction-link-command.js
[unlink] src/commands/delete-model-instance-command.js
[unlink] src/commands/duplicate-selection-command.js
[unlink] src/commands/import-audio-asset-command.js
[unlink] src/commands/import-background-image-asset-command.js
[unlink] src/commands/import-model-asset-command.js
[unlink] src/commands/move-box-brush-command.js
[unlink] src/commands/resize-box-brush-command.js
[unlink] src/commands/rotate-box-brush-command.js
[unlink] src/commands/set-box-brush-face-material-command.js
[unlink] src/commands/set-box-brush-face-uv-state-command.js
[unlink] src/commands/set-box-brush-name-command.js
[unlink] src/commands/set-box-brush-transform-command.js
[unlink] src/commands/set-box-brush-volume-settings-command.js
[unlink] src/commands/set-entity-name-command.js
[unlink] src/commands/set-model-instance-name-command.js
[unlink] src/commands/set-player-start-command.js
[unlink] src/commands/set-scene-name-command.js
[unlink] src/commands/set-world-settings-command.js
[unlink] src/commands/upsert-entity-command.js
[unlink] src/commands/upsert-interaction-link-command.js
[unlink] src/commands/upsert-model-instance-command.js
[unlink] src/core/ids.js
[unlink] src/core/selection.js
[unlink] src/core/tool-mode.js
[unlink] src/core/transform-session.js
[unlink] src/core/vector.js
[unlink] src/core/whitebox-selection-feedback.js
[unlink] src/core/whitebox-selection-mode.js
[unlink] src/document/brushes.js
[unlink] src/document/migrate-scene-document.js
[unlink] src/document/scene-document-validation.js
[unlink] src/document/scene-document.js
[unlink] src/document/world-settings.js
[unlink] src/entities/entity-instances.js
[unlink] src/entities/entity-labels.js
[unlink] src/geometry/box-brush-components.js
[unlink] src/geometry/box-brush-mesh.js
[unlink] src/geometry/box-brush.js
[unlink] src/geometry/box-face-uvs.js
[unlink] src/geometry/grid-snapping.js
[unlink] src/geometry/model-instance-collider-debug-mesh.js
[unlink] src/geometry/model-instance-collider-generation.js
[unlink] src/interactions/interaction-links.js
[unlink] src/main.js
[unlink] src/materials/starter-material-library.js
[unlink] src/materials/starter-material-textures.js
[unlink] src/rendering/advanced-rendering.js
[unlink] src/rendering/fog-material.js
[unlink] src/rendering/planar-reflection.js
[unlink] src/rendering/water-material.js
[unlink] src/runner-web/RunnerCanvas.js
[unlink] src/runtime-three/first-person-navigation-controller.js
[unlink] src/runtime-three/navigation-controller.js
[unlink] src/runtime-three/orbit-visitor-navigation-controller.js
[unlink] src/runtime-three/player-collision.js
[unlink] src/runtime-three/rapier-collision-world.js
[unlink] src/runtime-three/runtime-audio-system.js
[unlink] src/runtime-three/runtime-host.js
[unlink] src/runtime-three/runtime-interaction-system.js
[unlink] src/runtime-three/runtime-scene-build.js
[unlink] src/runtime-three/runtime-scene-validation.js
[unlink] src/runtime-three/underwater-fog.js
[unlink] src/serialization/local-draft-storage.js
[unlink] src/serialization/scene-document-json.js
[unlink] src/shared-ui/HierarchicalMenu.js
[unlink] src/shared-ui/Panel.js
[unlink] src/shared-ui/world-background-style.js
[unlink] src/viewport-three/ViewportCanvas.js
[unlink] src/viewport-three/ViewportPanel.js
[unlink] src/viewport-three/viewport-entity-markers.js
[unlink] src/viewport-three/viewport-focus.js
[unlink] src/viewport-three/viewport-host.js
[unlink] src/viewport-three/viewport-layout.js
[unlink] src/viewport-three/viewport-transient-state.js
[unlink] src/viewport-three/viewport-view-modes.js
[unlink] vite.config.js
[unlink] vitest.config.js
|
2026-04-11 15:48:39 +02:00 |
|
|
|
991f98c7c5
|
Add validation for project scene editor preferences
|
2026-04-11 14:25:49 +02:00 |
|
|
|
ed694d2bc7
|
Add scene editor preferences migration and validation
|
2026-04-11 14:25:37 +02:00 |
|
|
|
e664f1e316
|
Add scene editor preferences and update version constants
|
2026-04-11 14:25:21 +02:00 |
|
|
|
b3ff49d38c
|
Add project name validation and default value in document migration
|
2026-04-11 13:25:29 +02:00 |
|
|
|
88047649f9
|
Update SceneDocument version and add project name field
|
2026-04-11 13:25:22 +02:00 |
|
|
|
7dbb287dd6
|
Update type definitions and function signatures in migrate-scene-document.ts
|
2026-04-11 12:38:43 +02:00 |
|
|
|
203afa9079
|
Add new scene document version for player start input bindings
|
2026-04-11 12:38:20 +02:00 |
|
|
|
fb0ae99bf5
|
Update version check in migrateSceneDocument function
|
2026-04-11 12:35:27 +02:00 |
|
|
|
c4e8410b20
|
Remove unused import in migrate-scene-document.ts
|
2026-04-11 12:35:27 +02:00 |
|
|
|
7aaebe9ee8
|
Add validation for player start gamepad camera look binding
|
2026-04-11 12:31:34 +02:00 |
|
|
|
99482236d1
|
Add support for player start gamepad camera look binding
|
2026-04-11 12:31:30 +02:00 |
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