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6859e43c7d
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Change null to undefined in loadedModelAssets check
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2026-04-14 13:52:57 +02:00 |
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ac551563ad
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Add validation functions for project scheduler actor usage
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2026-04-14 13:52:03 +02:00 |
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2423998c35
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Exclude certain actor effects from invalidation check
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2026-04-14 13:52:03 +02:00 |
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248a1ada7b
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Throw error for unsupported actor effects in project schedule
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2026-04-14 13:52:03 +02:00 |
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7c78b37b48
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Refactor actor presence control effect creation and handling in App.tsx
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2026-04-14 13:50:41 +02:00 |
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2fab17bd03
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Enhance App.tsx with actor routine handling and error checks
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2026-04-14 13:50:36 +02:00 |
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3bc6520bae
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Add upsert and remove actor routine effect functions in App.tsx
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2026-04-14 13:49:44 +02:00 |
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28c1d08023
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Add new control effects and find function in App.tsx
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2026-04-14 13:49:44 +02:00 |
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bb59c8e364
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Refactor ProjectSchedulePane to handle different target kinds and effects
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2026-04-14 13:49:32 +02:00 |
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02adab1107
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Update ProjectSchedulePane to handle actor presence and effect options conditionally
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2026-04-14 13:48:36 +02:00 |
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542f275fbc
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Add actor routine handling in ProjectSchedulePane
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2026-04-14 13:48:30 +02:00 |
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0bff78e5c2
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Update ProjectSchedulePane with actor routine effects
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2026-04-14 13:48:25 +02:00 |
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be2ba389b3
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Add check for animation mixers in RuntimeHost
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2026-04-14 13:48:25 +02:00 |
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7b5e5a0212
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Update NPC state handling and rendering logic
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2026-04-14 13:47:00 +02:00 |
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f4a2d8211c
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Add actor animation playback and path assignment controls
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2026-04-14 13:46:51 +02:00 |
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a986341387
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Add animation handling for NPCs in runtime-host.ts
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2026-04-14 13:46:45 +02:00 |
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78d2b3cdf4
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Import and use applyActorScheduleStateToNpcDefinition in runtime-host.ts
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2026-04-14 13:46:45 +02:00 |
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d3a31cd114
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Export applyActorScheduleStateToNpcDefinition function
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2026-04-14 13:46:45 +02:00 |
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64c0f30ba5
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Pass paths to buildRuntimeSceneCollections in runtime-scene-build.ts
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2026-04-14 13:46:45 +02:00 |
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d4538f130a
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Add functions for cloning path states and updating NPC definitions from actor schedule state
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2026-04-14 13:46:08 +02:00 |
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438879dca7
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Update NPC definition and add path state
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2026-04-14 13:45:57 +02:00 |
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1fd08f6bd1
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Add runtime project scheduler logic
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2026-04-14 13:45:56 +02:00 |
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84f8cb0beb
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Remove runtime-project-scheduler.ts file
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2026-04-14 13:44:18 +02:00 |
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c3636d73cd
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Add validation for playActorAnimation and followActorPath effects in scene-document-validation.ts
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2026-04-14 13:43:32 +02:00 |
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a5df024138
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Enhance project scheduler validation with effect checks and actor presence requirement
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2026-04-14 13:43:18 +02:00 |
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14afd6a342
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Add validation for unsupported actor routine effects in scene controls
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2026-04-14 13:43:05 +02:00 |
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639e919e0b
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Update project scheduler validation context and record usage
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2026-04-14 13:43:00 +02:00 |
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4277dfd9e8
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Import and declare new functions in scene-document-validation.ts
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2026-04-14 13:43:00 +02:00 |
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93a7427455
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auto-git:
[change] src/document/migrate-scene-document.ts
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2026-04-14 13:43:00 +02:00 |
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8a8477ff8e
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Enhance readControlEffect to handle playActorAnimation and followActorPath, update ProjectScheduler routine handling
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2026-04-14 13:42:12 +02:00 |
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96f86e6b56
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Update migrate-scene-document.ts with new control effects and utility functions
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2026-04-14 13:42:12 +02:00 |
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369c0de432
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Bump SCENE_DOCUMENT_VERSION to 49 and add SCHEDULER_ACTOR_ROUTINE_EFFECTS_SCENE_DOCUMENT_VERSION
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2026-04-14 13:42:12 +02:00 |
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9137034e77
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Add path options and update actor defaults in project schedule control options
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2026-04-14 13:41:31 +02:00 |
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bdfbdd329a
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Update project scheduler to handle multiple effects and improve effect normalization logic
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2026-04-14 13:41:15 +02:00 |
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a54cadc073
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Add support for playActorAnimation and followActorPath control effects
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2026-04-14 13:40:46 +02:00 |
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8c634c07da
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Add actor control effects and related functions
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2026-04-14 13:40:35 +02:00 |
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abca73c7c1
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Add actor animation playback and path follow capabilities
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2026-04-14 13:40:25 +02:00 |
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915ff68aff
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Refactor and update project schedule routines and options
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2026-04-14 03:06:55 +02:00 |
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90acccb10c
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Update migrateSceneDocument to handle EXPANDED_CONTROL_SURFACE_SCENE_DOCUMENT_VERSION
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2026-04-14 03:06:48 +02:00 |
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7a9bc35849
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Bump SCENE_DOCUMENT_VERSION to 48 and add SCHEDULER_CONTROL_EFFECTS_SCENE_DOCUMENT_VERSION
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2026-04-14 03:06:48 +02:00 |
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cb20b6d6ad
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Update schedule routine handling and UI components
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2026-04-14 03:05:37 +02:00 |
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1e6d33b9ed
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Update App.tsx imports and dependencies
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2026-04-14 03:05:20 +02:00 |
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700cafa47c
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Add ProjectSchedulePane component
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2026-04-14 03:05:20 +02:00 |
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8fe2896de4
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Remove ProjectSchedulePane component and its associated logic
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2026-04-14 03:03:27 +02:00 |
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2509678105
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Add checks to prevent redundant updates in light and sound settings
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2026-04-14 03:02:57 +02:00 |
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c1ebb6cfe5
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Update runtime control state synchronization and refresh logic
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2026-04-14 03:02:57 +02:00 |
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10c9438870
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Rename syncRuntimeNpcScheduleToCurrentClock to syncRuntimeScheduleToCurrentClock
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2026-04-14 03:02:24 +02:00 |
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49ee2a1ed3
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Add baselineResolved to runtime control surface
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2026-04-14 03:02:24 +02:00 |
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2dd2050e15
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Update applyRuntimeProjectScheduleToControlState to handle baselineResolved and add helper functions
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2026-04-14 03:02:01 +02:00 |
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1e68bf8ecb
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Add baselineResolved to RuntimeControlSurfaceDefinition
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2026-04-14 03:02:01 +02:00 |
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