Commit Graph

4077 Commits

Author SHA1 Message Date
7d35aeddd6 Update migration script to include junction edge document version 2026-05-13 17:16:03 +02:00
c74014ea81 Update scene document versions and introduce junction edge version 2026-05-13 17:16:03 +02:00
dde048f41c Integrate road edge settings into spline corridor junctions 2026-05-13 17:14:43 +02:00
1d09b76263 Integrate road edge settings into spline corridor junctions 2026-05-13 17:14:27 +02:00
9399b245bc Handle road mouth segments and add profile caps to junction edges 2026-05-13 17:05:55 +02:00
8a99a68068 Feature: Track connection boundaries in junction footprints 2026-05-13 17:05:29 +02:00
ae6a28e3f2 Add support for spline corridor junction edge meshes 2026-05-13 16:53:36 +02:00
b7653af075 Add edge mesh generation for spline corridor junctions 2026-05-13 16:53:23 +02:00
d3a2ba8890 Feat: Implement spline corridor junction edge mesh generation 2026-05-13 16:53:03 +02:00
dff2838436 Fix vertex height calculation using edge height scale and refactor run processing 2026-05-13 16:49:34 +02:00
d7e518a877 Feature: Implement junction tapering and edge height scaling for road geometry 2026-05-13 16:49:08 +02:00
05f8935700 Use resolved footprint geometry when building junction mesh 2026-05-13 16:36:51 +02:00
674d9f7d81 Remove left axis calculation in junction footprint 2026-05-13 16:36:51 +02:00
997bd308e3 Refactor junction terrain patch calculation to use accurate footprint and falloff distance 2026-05-13 16:36:18 +02:00
09d1cd36d6 Refactor junction influence calculation to use path shoulder width for falloff distance 2026-05-13 16:36:00 +02:00
c97739b3d8 Import junction footprint utilities into road terrain calculation 2026-05-13 16:35:43 +02:00
eab9161481 Allow building junction footprint even if invisible, when explicitly requested 2026-05-13 16:35:43 +02:00
4d676fcce0 auto-git:
[change] src/geometry/spline-corridor-junction-mesh.ts
2026-05-13 16:35:21 +02:00
1f8f52d785 auto-git:
[add] src/geometry/spline-corridor-junction-footprint.ts
2026-05-13 16:35:21 +02:00
4e189906e7 Refactor: Use dedicated function for heightfield subdivisions 2026-05-13 16:22:10 +02:00
4e28568246 Refactor terrain grid sample inputs to support all four cardinal directions (East, West, North, South) 2026-05-13 14:52:01 +02:00
a865c82240 Refactor terrain grid resizing logic and synchronize sample drafts 2026-05-13 14:51:19 +02:00
163b768af9 Refactor terrain sample draft management to use unified side sample state 2026-05-13 14:50:54 +02:00
db18579dcc Refactor: Consolidate terrain draft state management 2026-05-13 14:50:40 +02:00
31ac69ec4a auto-git:
[change] src/app/App.tsx
2026-05-13 14:50:29 +02:00
4649a4d4f8 auto-git:
[change] src/app/App.tsx
2026-05-13 14:50:29 +02:00
fe0743bddf auto-git:
[change] src/app/App.tsx
2026-05-13 14:50:29 +02:00
c03ee5760d Implement utility to extract terrain grid resize side from object hierarchy 2026-05-13 14:45:34 +02:00
1568d7254e Sync terrain grid resize overlay when brush is inactive or tool is not 'select' 2026-05-13 14:45:34 +02:00
ff5dc86645 Sync terrain grid resize overlay when updating document 2026-05-13 14:44:14 +02:00
bf93704f5c Sync terrain grid resize overlay after drag cancellation or completion 2026-05-13 14:44:14 +02:00
1dfee22b31 Refactor terrain grid resize visualization and edge handling 2026-05-13 14:43:33 +02:00
a0cd88a5bb auto-git:
[change] src/viewport-three/viewport-host.ts
2026-05-13 14:42:10 +02:00
2abebea105 Refactor resource disposal for terrain grid resize arrow visuals 2026-05-13 14:41:26 +02:00
3c16d779c0 Adjust render order for terrain grid resize edge line 2026-05-13 14:41:26 +02:00
8c04469839 Implement terrain grid resize arrow visualization 2026-05-13 14:40:49 +02:00
ad63d899a0 Refactor terrain grid resize gizmo: Update edge components and implement dynamic arrow generation 2026-05-13 14:40:26 +02:00
6b2cb1d6a8 Refactor terrain grid resize arrow visualization by replacing meshes with placeholder arrays 2026-05-13 14:40:04 +02:00
01ab9ab16c Add constants for terrain grid resize arrow geometry and sides 2026-05-13 14:40:04 +02:00
3026b9fe6d Add interface for terrain grid resize arrow visualization components 2026-05-13 14:39:24 +02:00
f4b0b0b8e5 Update terrain grid resize visualization constants 2026-05-13 14:38:32 +02:00
e463f7f477 Refactor and improve geometry for terrain resize indicators, including edge outlines, arrow shafts, and arrow heads. 2026-05-13 14:36:31 +02:00
14f8f0feac Dispose resources for terrain grid resizing components 2026-05-13 14:35:51 +02:00
e3bdc61e77 auto-git:
[change] src/viewport-three/viewport-host.ts
2026-05-13 14:35:34 +02:00
a8752a626a Update constants for terrain grid resize visualization 2026-05-13 14:35:17 +02:00
2393fb2d53 Add CatmullRomCurve3 and TubeGeometry imports 2026-05-13 14:35:16 +02:00
c54e29b3ee Add constants for terrain grid resizing visualization 2026-05-13 14:29:15 +02:00
610f325196 Refactor edge distance calculation for terrain grid resizing 2026-05-13 14:27:03 +02:00
2ce6723c6d Make onTerrainGridResizeCommit optional in ViewportPanel 2026-05-13 14:27:03 +02:00
81a470e72e Add terrain grid resize commit handler to ViewportCanvas and App 2026-05-13 14:27:03 +02:00