Feature: Implement support for climb action bindings
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@@ -1826,6 +1826,11 @@ function readPlayerStartInputBindings(value: unknown, label: string) {
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`${label}.keyboard.crouch`,
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DEFAULT_PLAYER_START_KEYBOARD_BINDINGS.crouch
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),
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climb: readPlayerStartKeyboardBindingCode(
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keyboard?.climb,
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`${label}.keyboard.climb`,
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DEFAULT_PLAYER_START_KEYBOARD_BINDINGS.climb
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),
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interact: readPlayerStartKeyboardBindingCode(
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keyboard?.interact,
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`${label}.keyboard.interact`,
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@@ -1878,6 +1883,11 @@ function readPlayerStartInputBindings(value: unknown, label: string) {
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`${label}.gamepad.crouch`,
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DEFAULT_PLAYER_START_GAMEPAD_BINDINGS.crouch
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),
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climb: readPlayerStartGamepadActionBinding(
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gamepad?.climb,
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`${label}.gamepad.climb`,
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DEFAULT_PLAYER_START_GAMEPAD_BINDINGS.climb
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),
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interact: readPlayerStartGamepadActionBinding(
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gamepad?.interact,
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`${label}.gamepad.interact`,
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