auto-git:

[change] tests/unit/third-person-navigation-controller.test.ts
This commit is contained in:
2026-05-01 16:51:47 +02:00
parent 28350320d5
commit f9a50fa70c

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@@ -803,6 +803,34 @@ describe("ThirdPersonNavigationController", () => {
controller.deactivate(context);
});
it("enters and mantles from third-person ledge grab state", () => {
const topY = 2;
const { context } = createThirdPersonLedgeGrabContext(topY);
const controller = new ThirdPersonNavigationController();
controller.activate(context);
window.dispatchEvent(new KeyboardEvent("keydown", { code: "ArrowUp" }));
controller.update(0.05);
const ledgeTelemetry =
context.setPlayerControllerTelemetry.mock.calls.at(-1)?.[0];
expect(ledgeTelemetry?.locomotionState.locomotionMode).toBe("ledgeGrab");
expect(ledgeTelemetry?.locomotionState.verticalVelocity).toBe(0);
controller.update(0.05);
const mantleTelemetry =
context.setPlayerControllerTelemetry.mock.calls.at(-1)?.[0];
expect(mantleTelemetry?.locomotionState.locomotionMode).toBe("grounded");
expect(mantleTelemetry?.feetPosition.y).toBeCloseTo(topY);
expect(mantleTelemetry?.locomotionState.verticalVelocity).toBe(0);
window.dispatchEvent(new KeyboardEvent("keyup", { code: "ArrowUp" }));
controller.deactivate(context);
});
it("uses sprint input to raise gait and planar travel speed when grounded", () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-third-person-sprint",