Add static-simple collision mode for model instances
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@@ -323,6 +323,8 @@ function getModelInstanceCollisionModeDescription(
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return "Builds a Rapier heightfield from a regular-grid terrain mesh. Unsupported terrain sources fail with build diagnostics.";
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case "static":
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return "Builds a fixed Rapier triangle-mesh collider from the imported model geometry.";
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case "static-simple":
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return "Builds a fixed compound collider by voxel-boxifying the imported mesh surface into merged structural slabs.";
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case "dynamic":
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return "Builds convex compound pieces for Rapier queries. In this slice they participate as fixed world collision, not fully simulated rigid bodies.";
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case "simple":
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