Add tests and update styles for runner workspace
This commit is contained in:
142
tests/domain/build-runtime-scene.test.ts
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142
tests/domain/build-runtime-scene.test.ts
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import { describe, expect, it } from "vitest";
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import { createBoxBrush } from "../../src/document/brushes";
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import { createEmptySceneDocument } from "../../src/document/scene-document";
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import { createPlayerStartEntity } from "../../src/entities/entity-instances";
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import { buildRuntimeSceneFromDocument } from "../../src/runtime-three/runtime-scene-build";
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describe("buildRuntimeSceneFromDocument", () => {
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it("builds runtime brush data, colliders, and an authored player spawn from the document", () => {
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const brush = createBoxBrush({
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id: "brush-room-floor",
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center: {
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x: 0,
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y: -0.5,
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z: 0
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},
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size: {
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x: 8,
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y: 1,
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z: 8
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}
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});
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brush.faces.posY.materialId = "starter-concrete-checker";
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-main",
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position: {
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x: 2,
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y: 0,
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z: -1
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},
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yawDegrees: 90
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});
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const document = {
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...createEmptySceneDocument({ name: "Runtime Slice" }),
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brushes: {
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[brush.id]: brush
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},
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entities: {
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[playerStart.id]: playerStart
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}
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};
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const runtimeScene = buildRuntimeSceneFromDocument(document);
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expect(runtimeScene.brushes).toHaveLength(1);
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expect(runtimeScene.brushes[0].faces.posY.material?.id).toBe("starter-concrete-checker");
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expect(runtimeScene.colliders).toEqual([
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{
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kind: "box",
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brushId: "brush-room-floor",
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min: {
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x: -4,
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y: -1,
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z: -4
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},
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max: {
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x: 4,
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y: 0,
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z: 4
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}
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}
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]);
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expect(runtimeScene.sceneBounds).toEqual({
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min: {
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x: -4,
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y: -1,
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z: -4
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},
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max: {
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x: 4,
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y: 0,
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z: 4
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},
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center: {
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x: 0,
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y: -0.5,
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z: 0
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},
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size: {
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x: 8,
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y: 1,
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z: 8
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}
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});
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expect(runtimeScene.playerStart).toEqual({
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entityId: "entity-player-start-main",
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position: {
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x: 2,
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y: 0,
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z: -1
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},
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yawDegrees: 90
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});
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expect(runtimeScene.spawn).toEqual({
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source: "playerStart",
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entityId: "entity-player-start-main",
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position: {
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x: 2,
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y: 0,
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z: -1
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},
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yawDegrees: 90
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});
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});
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it("builds a deterministic fallback spawn when no PlayerStart is authored", () => {
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const brush = createBoxBrush({
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id: "brush-room-wall",
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center: {
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x: 0,
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y: 1,
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z: 0
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},
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size: {
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x: 6,
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y: 2,
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z: 6
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}
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});
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const runtimeScene = buildRuntimeSceneFromDocument({
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...createEmptySceneDocument({ name: "Fallback Runtime Scene" }),
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brushes: {
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[brush.id]: brush
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}
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});
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expect(runtimeScene.playerStart).toBeNull();
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expect(runtimeScene.spawn).toEqual({
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source: "fallback",
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entityId: null,
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position: {
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x: 0,
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y: 2.1,
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z: 6
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},
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yawDegrees: 180
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});
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});
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});
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@@ -100,4 +100,17 @@ describe("EditorStore", () => {
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message: expect.stringContaining("blocked read")
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});
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});
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it("restores the previous editor tool when leaving play mode", () => {
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const store = createEditorStore();
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store.setToolMode("box-create");
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store.enterPlayMode();
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expect(store.getState().toolMode).toBe("play");
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store.exitPlayMode();
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expect(store.getState().toolMode).toBe("box-create");
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});
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});
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